Drilldown: Move

Move > input: db+4 & target : L or h,h,M

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damage:
11 (1) · 13 (1) · 14 (4) · 20 (1) · 21 (1) · 23 (1) · 5 (1) · 6 (1) · 7 (2)
reach:
tracksLeft:
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tot:

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