Drilldown: Move

Move > name : Charging Hard or None & startup: i11

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name: (Click arrow to add another value)
target:
h (8) · ,m (1) · m (1) · s (3) · s.l (1) · sl (6) · t (1)
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
tot:
block:
hit:

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