User:Soup: Difference between revisions

1,775 editsJoined 7 November 2022
 
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; wall
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: 2+3 1 f+1+2,H.f !HD df+1,2>1
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{{Move
{{Move
|name=jab test
|name=jab test
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|video=File:Zafina Heat Smash.mp4
|video=File:Zafina Heat Smash.mp4
}}
}}
tect teasdasd


== test collapse ==
== test collapse ==
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</div></div>
</div></div>
= Stuff =


 
{{Infobox tricky moves T8
== Big text editing ==
|slide=ws1
 
|generic-a=
== Important Strings to Duck ==
|alisa-a=u+1
 
|alisa-b=df+2
A lot of Nina's offensive pressure comes from her ability to cancel some of her moves and strings into her Ducking Step (CD), Sway (SWA), and Sidestep (SS). While some Nina players may just throw these strings out, others may use them to counterhit you when you're trying to stuff her offense. Either way, you're going to want to be ready.
|asuka-a=df+3
 
|bryan-a=f+2,3
 
|claudio-a=u+1
* '''1,2,1,1+2''' (h,h,'''h,h''') - Duck the third hit and stay crouching to duck the fourth. You must duck the third hit or it jails you into the fourth. She does, however, have a mid option in 1,2,1+2 which is -14 on block.
|jack-8-a=b+3+4
 
|king-a=b+4<ref>Must [[Crouch#Crouch_cancel|crouch cancel]] in order to do b+4</ref>
* '''ws1,1+2''' (m,'''h''') - Duck the second hit. She does have a mid option in ws1,4, but the second hit is slow at i34~35 so you can react and standup.
|kuma-a=b+3+4
 
|law-a=df+1
:: Both of these strings end in gunshots. They are safe on block, have some pushback, and do a ridiculous amount of chip. Don't let her get away with these! <image here>
|paul-a=b+3+4<ref>Inconsistent, prone to whiffing</ref>
--------------
|paul-b={{Plainlist|
* '''df+3,2''' (m,'''h''') - Duck the second hit. The second hit is +1 on block and can be canceled into her CD, SWA, and SS, so it's really important to stuff this when you can. <image here>
* b+3+4
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* uf+4<ref>Whiffs if blocked at tip ranges</ref>}}
* '''df+1,2,4''' (m,h,'''h''') - Duck the third<ref>Nina's df+1,2 is a jailing string, meaning you can only duck the after the second hit</ref> hit. Her df+1,2 can also be canceled into her multiple movement options, so Nina players will often use the third hit of the string to catch people trying to stop her offense. She does have a mid option in df+1,2,1+2 which is -14 on block.
|victor-a=uf+4
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|xiaoyu-a=2,3,DF~SNK.df+1,2
* '''b+2,2,2''' (h,h,'''h''') - Duck the third hit. The string is NCC so Ninas may throw this out when they think it'll counterhit, and the last hit itself is a counterhit launcher. She can cancel the third hit into SS so be careful!
|xiaoyu-b=ws1
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|zafina-a=
* '''f+4,2''' (m,'''h''') - Duck the second hit. She can cancel the second hit into SS. Ninas will use this move as an approach tool due to it's speed and long range
}}
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* '''b+3,4'''
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Latest revision as of 01:08, 20 September 2024

for sandboxing

Media Format Stuff

wall
2+3 1 f+1+2,H.f !HD df+1,2>1

tect teasdasd

test collapse

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[[File:Feng H.3+4 shockwave.mp4]]


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test test test

Stuff

Punishers for tricky moves
Various Slide ws1
Alisa
  • b+4,4
  • b+4,4,3+4~1
u+1
  • b+3+4
  • b+3+4,3+4
df+2
b+3 df+3
Bryan df+2,3 f+2,3
Claudio f+2,2 u+1
Jack-8 d+1+2 b+3+4
King db+4 b+4[1]
f,F+2 b+3+4
Law df+3 df+1
Paul d+4,2:1+2 b+3+4[2]
qcf+2
Victor f,F+2 uf+4
Xiaoyu BT.f+3+4,3+4 2,3,DF~SNK.df+1,2
AOP.3+4 ws1
Zafina
  • ws2
  • ws2,D
  1. Must crouch cancel in order to do b+4
  2. Inconsistent, prone to whiffing
  3. Whiffs if blocked at tip ranges