m (Correct ws4 punish data.) |
(Fill out FC punish options.) |
||
Line 22: | Line 22: | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -11 || ws4 || 13 || +8 | | -10 || FC1 || 10 || +6 | ||
|- | |||
| -11 || ws4<ref name="hurricane kicks" /> || 13 || +8 | |||
|- | |||
| -13 || ws1 || 17 || KND | |||
|- | |||
| -14 || ccf,n,d,d/f#2 || 23(?) || LAUNCH | |||
|- | |||
| -18 || ws3,1+2 || 30(?) || LAUNCH | |||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
Line 45: | Line 53: | ||
| 1,1,2<ref name="flash punch combo"> | | 1,1,2<ref name="flash punch combo"> | ||
Knocks opponent down. Usable as neutral reset, keepaway, okizeme, or to create opportunity for mixup variety | Knocks opponent down. Usable as neutral reset, keepaway, okizeme, or to create opportunity for mixup variety | ||
</ref> | |||
| ws4,4<ref name="hurricane kicks"> | |||
Extendable with 4 to trade plus frames for damage | |||
</ref> | </ref> | ||
|- | |- |
Revision as of 02:35, 11 July 2022
Heihachi (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2[1] | 15 | +7 |
-10 | 1,1,2[2] | 25 | KND |
-12 | d/f+4 | 15 | +5 |
-13 | d/f+1 | 10 | +9 |
-14 | f,n,d,d/f#2 | 23(?) | Launch |
-15 | f+2,3 | 34 | KND |
Crouching | |||
-10 | FC1 | 10 | +6 |
-11 | ws4[3] | 13 | +8 |
-13 | ws1 | 17 | KND |
-14 | ccf,n,d,d/f#2 | 23(?) | LAUNCH |
-18 | ws3,1+2 | 30(?) | LAUNCH |
Back-turned opponent | |||
-10 | 1,2,3 | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3 | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | 1,1,2[2] | ws4,4[3] |