(โโMovelist: Correct delays added) |
|||
Line 465: | Line 465: | ||
|startup=,i17~19 | |startup=,i17~19 | ||
|crush=js17~ | |crush=js17~ | ||
|recv= | |recv=r44 CJM | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*{{Knee}} | *{{Knee}} | ||
Line 585: | Line 585: | ||
|hit=-12 | |hit=-12 | ||
|ch=-5 | |ch=-5 | ||
|startup= | |startup=,i35 | ||
|recv= | |recv=r35 CJM | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
Line 619: | Line 619: | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
ย | |||
|id=Anna- | |id=Anna-df+3 | ||
|name=Middle Kick | |name=Middle Kick | ||
|input= | |input=df+3 | ||
|damage=13 | |damage=13 | ||
|target=m | |||
|block=-11 | |||
|hit=+1 | |hit=+1 | ||
| | |startup=i14 | ||
| | |recv=r29 | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1 | |||
|id=Anna- | |name=Leg Slicer | ||
|inputLead= | |inputLead=df+3 | ||
|input=,1 | |input=,1 | ||
|damageLead=13 | |damageLead=13 | ||
|damage=,10 | |damage=,10 | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |block=-3 | ||
|hit=+7 | |||
|startup=,i30 | |||
|recv=r22 | |||
|notes=Input can be delayed 10f | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1~b | |||
|id=Anna- | |||
|name=Middle Kick to Chaos Judgment | |name=Middle Kick to Chaos Judgment | ||
|inputLead= | |inputLead=df+3 | ||
|input=,1~b | |input=,1~b | ||
|damage=13 | |damage=13 | ||
|target=m | |||
|block=-15 | |||
|hit=-3 | |hit=-3 | ||
| | |startup=,i33 | ||
| | |recv=r33 CJM | ||
| | |notes=Input can be delayed 10f | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1~(d_u) | |||
|id=Anna- | |||
|name=Middle Kick to Sidestep | |name=Middle Kick to Sidestep | ||
|inputLead= | |inputLead=df+3 | ||
|input=,1~(d_u) | |input=,1~(d_u) | ||
|damage=13 | |damage=13 | ||
|targetLead=m | |targetLead=m | ||
|target=,(Special) | |target=,(Special) | ||
|startup= | |block=-12 | ||
|hit=+0 | |||
|startup=,i28 | |||
|recv=r28 | |||
|notes={{Plainlist| | |||
*Input can be delayed 28f | |||
*Sidestep moves come out faster than standing moves}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,2 | |||
|id=Anna- | |||
|name=Leg Slicer Combo | |name=Leg Slicer Combo | ||
|inputLead= | |inputLead=df+3,1 | ||
|input=,2 | |input=,2 | ||
|damageLead=13,10 | |damageLead=13,10 | ||
|damage=,6 | |damage=,6 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |block=-2 | ||
|hit=+9 | |||
|startup=,i16 | |||
|recv=r21 | |||
|notes=Combo from 2nd hit | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4 | |||
|id=Anna- | |name=Leg Slicer High Kick | ||
|inputLead= | |inputLead=df+3,1 | ||
|input=,4 | |input=,4 | ||
|damageLead=13,10 | |damageLead=13,10 | ||
|damage=,20 | |damage=,20 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |block=-3~-2 | ||
|hit=-3~-2 | |||
|ch=+2~+3 | |||
|startup=,i15~16 | |||
|recv=r27 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4,2 | |||
|id=Anna- | |||
|name=Twisting Rush | |name=Twisting Rush | ||
|inputLead= | |inputLead=df+3,1,4 | ||
|input=,2 | |input=,2 | ||
|damageLead=13,10,20 | |damageLead=13,10,20 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m,h,h | |targetLead=m,h,h | ||
|target=,h | |target=,h | ||
|startup= | |block=-4~-3 | ||
|hit=+0~+1 | |||
|startup=,i25~26 | |||
|recv=r29 | |||
|notes={{Plainlist| | |||
*Combo from 3rd CH with 4f delay | |||
*Input can be delayed 10f | |||
*Move can be delayed 9f}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4,2~(d_u) | |||
|id=Anna- | |||
|name=Twisting Rush to Sidestep | |name=Twisting Rush to Sidestep | ||
|inputLead= | |inputLead=df+3,1,4 | ||
|input=,2~(d_u) | |input=,2~(d_u) | ||
|damageLead=13,10,20 | |damageLead=13,10,20 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m,h,h,h | |targetLead=m,h,h,h | ||
|target=,(Special) | |target=,(Special) | ||
|startup= | |block=-5 | ||
|hit=+6 | |||
|startup=,i14 | |||
|recv=r14 | |||
|notes={{Plainlist| | |||
*Sidestep moves come out faster than standing moves | |||
*Input can be delayed 16f}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4,2,3 | |||
|id=Anna- | |||
|name=Leg Slicer High Kick Backhand High Kick | |name=Leg Slicer High Kick Backhand High Kick | ||
|inputLead= | |inputLead=df+3,1,4,2 | ||
|input=,3 | |input=,3 | ||
|damageLead=13,10,20,12 | |damageLead=13,10,20,12 | ||
|damage=,20 | |damage=,20 | ||
|targetLead=m,h,h,h | |targetLead=m,h,h,h | ||
|target=,h | |target=,h | ||
|startup= | |block=+0~+2 | ||
|hit=+23a (+14a) | |||
|startup=,i19~21 | |||
|recv=r26 | |||
|notes={{Plainlist| | |||
*{{BB}} | |||
*Combo from 3rd CH hit | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4,2,uf+3 | |||
|id=Anna- | |||
|name=Twisting Rush to Sudden Storm | |name=Twisting Rush to Sudden Storm | ||
|inputLead= | |inputLead=df+3,1,4,2 | ||
|input=, | |input=,uf+3 | ||
|damageLead=13,10,20,12 | |damageLead=13,10,20,12 | ||
|damage=,22 | |damage=,22 | ||
|targetLead=m,h,h,h | |targetLead=m,h,h,h | ||
|target=,m(TJ) | |target=,m(TJ) | ||
|startup= | |block=-3~-2 | ||
|hit=+22a | |||
|startup=,i25~26 | |||
|recv=r30 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,1,4,2,1+2 | |||
|id=Anna- | |||
|name=Twisting Rush to Blonde Bomb | |name=Twisting Rush to Blonde Bomb | ||
|inputLead= | |inputLead=df+3,1,4,2 | ||
|input=,1+2 | |input=,1+2 | ||
|damageLead=13,10,20,12 | |damageLead=13,10,20,12 | ||
|damage=,21 | |damage=,21 | ||
|targetLead=m,h,h,h | |targetLead=m,h,h,h | ||
|target=,m | |target=,m | ||
|startup= | |block=-18 | ||
|hit=+8a (-1a) | |||
|ch=+40a (-7a) | |||
|startup=,i27 | |||
|recv=r37 | |||
|notes={{Plainlist| | |||
*{{BB}} | |||
*Combo from 4th CH | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2 | |||
|id=Anna- | |||
|name=Creeping Attack | |name=Creeping Attack | ||
|inputLead= | |inputLead=df+3 | ||
|input=,2 | |input=,2 | ||
|damageLead=13 | |damageLead=13 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |block=+0 | ||
|hit=+5 | |||
|ch=+11 | |||
|startup=,i19 | |||
|recv=r19 | |||
|notes={{Plainlist| | |||
*Combo from 1st hit with 9f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2~df | |||
|id=Anna- | |||
|name=Creeping Step | |name=Creeping Step | ||
|inputLead=d/f+3 | |inputLead=d/f+3 | ||
|input=,2~ | |input=,2~df | ||
|damageLead=13 | |damageLead=13 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,(QCF) | |target=,(QCF) | ||
|startup= | |block=-1 | ||
|hit=+0 | |||
|ch=+10 | |||
|startup=i10 | |||
|recv=r10 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2~(d_u) | |||
|id=Anna- | |||
|name=Creeping Attack to Sidestep | |name=Creeping Attack to Sidestep | ||
|inputLead= | |inputLead=df+3 | ||
|input=,2~(d_u) | |input=,2~(d_u) | ||
|damageLead=13 | |damageLead=13 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |block=-1 | ||
|hit=+0 | |||
|ch=+10 | |||
|startup=,i10 | |||
|recv=r10 | |||
|notes={{Plainlist| | |||
*Input can be delayed 10f | |||
*Sidestep moves come out faster than standing moves | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,1 | |||
|id=Anna- | |name=Creeping Snake to Left Punch | ||
|inputLead= | |inputLead=df+3,2 | ||
|input=,1 | |input=,1 | ||
|damageLead=13,12 | |damageLead=13,12 | ||
|damage=,6 | |damage=,6 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |block=-3 | ||
|hit=+4 | |||
|ch=+4 | |||
|startup=,i16 | |||
|recv=r21 | |||
|notes={{Plainlist| | |||
*Combo from 2nd CH with 10f | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,1,4 | |||
|id=Anna- | |||
|name=Leg Kiss Combo | |name=Leg Kiss Combo | ||
|inputLead= | |inputLead=df+3,2,1 | ||
|input=,4 | |input=,4 | ||
|damageLead=13,12,6 | |damageLead=13,12,6 | ||
|damage=,18 | |damage=,18 | ||
|targetLead=m,h,h | |targetLead=m,h,h | ||
|target=,h | |target=,h | ||
|startup= | |block=+7 | ||
|hit=+32a (+22a) | |||
|startup=,i20~21 | |||
|recv=r37 | |||
|notes=Combo from 3rd CH | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,1,d+4 | |||
|id=Anna- | |||
|name=Creeping Snake | |name=Creeping Snake | ||
|inputLead= | |inputLead=df+3,2,1 | ||
|input=,d+4 | |input=,d+4 | ||
|damageLead=13,12,6 | |damageLead=13,12,6 | ||
|damage=,12 | |damage=,12 | ||
|targetLead=m,h,h | |||
|target=,L(TC) | |||
|block=-13 | |||
|hit=-2 | |hit=-2 | ||
| | |ch=-2 | ||
| | |startup=,i23 | ||
| | |recv=r32 FC | ||
|notes={{Plainlist| | |||
*Combo from 3rd CH with 2f delay | |||
*Input can be delayed 11f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,3 | |||
|id=Anna- | |||
|name=Creeping Snake to Left Kick | |name=Creeping Snake to Left Kick | ||
|inputLead= | |inputLead=df+3,2 | ||
|input=,3 | |input=,3 | ||
|damageLead=13,12 | |damageLead=13,12 | ||
|damage=,15 | |damage=,15 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |block=-10 | ||
|hit=+1 | |||
|startup=,i18 | |||
|recv=r29 | |||
|notes={{Plainlist| | |||
*Combo from 2nd CH with 10f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,4 | |||
|id=Anna- | |||
|name=Creeping Snake to Roundhouse | |name=Creeping Snake to Roundhouse | ||
|inputLead= | |inputLead=df+3,2 | ||
|input=,4 | |input=,4 | ||
|damageLead=13,12 | |damageLead=13,12 | ||
|damage=,22 | |damage=,22 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |hit=+20a (+11a) | ||
|ch=+49a | |||
|block=-6 | |||
|startup=,i22 | |||
|recv=r30 | |||
|notes={{Plainlist| | |||
*{{Tailspin}} | |||
*Combo from 2nd CH with 8f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,2,d+3 | |||
|id=Anna- | |||
|name=Creeping Snake to Left Low Kick | |name=Creeping Snake to Left Low Kick | ||
|inputLead= | |inputLead=df+3,2 | ||
|input=,d+3 | |input=,d+3 | ||
|damageLead=13,12 | |damageLead=13,12 | ||
|damage=,10 | |damage=,10 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,l | |target=,l | ||
|startup= | |block=-14 | ||
|hit=-3 | |||
|startup=,i21 | |||
|recv=r33 FC | |||
|notes={{Plainlist| | |||
*Combo from 2nd CH with 9f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|id=Anna-df+3,3 | |||
|id=Anna- | |name=Flash Kicks (Short) | ||
|inputLead= | |inputLead=df+3 | ||
|input=,3 | |input=,3 | ||
|damageLead=13 | |damageLead=13 | ||
|damage=,6 | |damage=,6 | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |block=-14 | ||
|hit=-3 | |||
|startup=,i17 | |||
|recv=r33 | |||
|notes={{Plainlist| | |||
*Jail from 1st hit with 1f delay | |||
*Combo from 1st hit with 10f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| |
Revision as of 05:36, 25 June 2023
Anna (Tekken 7) |
---|
Movelist
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Left Right Combo
1,2
h,h
7,10
-1
+5
,i10
r20
- Jail from 1st attack with 4f delay
- Combo from 1st hit with 4f delay
- Input can be delayed 4f
Left Right Left
1,2,1
h,h,h
7,10,6
-3
+4
,i16
r21
- Jail from 2nd block with 3f delay
- Combo from 2nd CH hit with 9f delay
- Input can be delayed 10f
Left Right Left to Frost Needle
1,2,1,4
h,h,h,h
7,10,6,18
+7
+32a (+22a)
,i20~21
r37
Combo from 3rd CH
Jab Combo Low Kick
1,2,1,d+4
h,h,h,l(TC)
7,10,6,12
-13
-2
,i23
r32 FC
Combo from 3rd CH with 2f delay
Left Right to Left Low Kick
1,2,3
h,h,L(TC)
7,10,10
-14
-3
,i21
r33 FC
- Combo from 2nd CH with 4f delay
- Input can be delayed 10f
Jab Combo Roundhouse
1,2,4
h,h,h
7,10,22
-6
+20a (+11a)
+49a
,i22
r30
- Combo from 2nd CH with 3f delay
- Input can be delayed 10f
Right Left
2,1
h,h
10,6
-3
+4
,i16
r21
- Jail from 1st attack with 3f delay
- Combo from 1st hit with 3f delay
- Combo from 1st CH with 9f delay
- Input can be delayed 10f
Right Left to Frost Needle
2,1,4
h,h,h
10,6,18
+7
+32a (+22a)
10
r37
Combo from 2nd CH
Biting Snake (Short)
2,1,d+4
h,h,L(TC)
10,6,12
-13
-2
,i23
r32 FC
- Combo from 2nd CH with 2f delay
- Input can be delayed 11f
Straight Face Wash to Chaos Judgment
2,3~b
h,m
10,14
-3
+8
,i19~20
r29 CJM
- Jails
- Input can be delayed 10f
Jab Roundhouse
2,4
h,h
10,22
-6
+20a (+11a)
+49a
,22
r30
- Combo from 1st CH with 3f delay
- Input can be delayed 10f
Jab Sweep
2,d+3
h,l(TC)
10,10
-14
-3
,i21
r33 FC
- Combo from 1st CH with 4f delay
- Input can be delayed 10f
Spike Combo to Right Uppercut
3,3,2
h,L(TC),m
14,10,10
-13
+28a (+18a)
,i25~27
r30
Combo from 2nd CH
Spike Combo to Right High Kick
3,3,4
h,L(TC),h
14,10,18
-6
+5
+30a (+20a)
i20
r25
Combo from 2nd CH
Spike Combo to B Slap
3,3,4,1
h,L(TC),h,m
14,10,18,20
+2c
+5c
+21a
,i29~30
r27
Head Ringer
3,4
h,h
14,20
-6
+20a (+11a)
KND
,i22
r30
- Combo from 1st hit with 8f delay
- Input can be delayed 10f
Poison Sting & Spinning Kick
f+2,3
h,h
14,20
-7
+12g
i19~20
r30
- Combo from 1st hit with 3f delay
- Input can be delayed 12f
- Move can be delayed 9f
Serval Knee to Chaos Judgment
f+3~b
m
14
-5~-3
+4~+6
,i17~19
js17~
r44 CJM
- Alternate Input: WR+3+4~b
Aphrodite's Scorn
f+2+3
m
30
-16
+10a (+1a)
+42a (-5a)
i14
r35
- Hip attack, cannot be parried
Uppercut Jab to Radiant Arch
df+1,2,3
m,h,m
13,10,20
-13~-12
+29a (+19a)
,i24~25
js?~
r30
- Combo from 2nd CH with 6f delay
- Input can be delayed 10f
Uppercut Jab to Cutting Crescent
df+1,2,4
m,h,h
13,10,22
-5~-2
+20a (+11a)
i17
r27
- Combo from 2nd CH with 10f delay
- Input can be delayed 10f
Middle Kick to Chaos Judgment
df+3,1~b
m
13
-15
-3
,i33
r33 CJM
Input can be delayed 10f
Middle Kick to Sidestep
df+3,1~(d_u)
m,(Special)
13
-12
+0
,i28
r28
- Input can be delayed 28f
- Sidestep moves come out faster than standing moves
Twisting Rush
df+3,1,4,2
m,h,h,h
13,10,20,12
-4~-3
+0~+1
,i25~26
r29
- Combo from 3rd CH with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
Twisting Rush to Sidestep
df+3,1,4,2~(d_u)
m,h,h,h,(Special)
13,10,20,12
-5
+6
,i14
r14
- Sidestep moves come out faster than standing moves
- Input can be delayed 16f
Leg Slicer High Kick Backhand High Kick
df+3,1,4,2,3
m,h,h,h,h
13,10,20,12,20
+0~+2
+23a (+14a)
,i19~21
r26
- Combo from 3rd CH hit
Twisting Rush to Sudden Storm
df+3,1,4,2,uf+3
m,h,h,h,m(TJ)
13,10,20,12,22
-3~-2
+22a
,i25~26
r30
Twisting Rush to Blonde Bomb
df+3,1,4,2,1+2
m,h,h,h,m
13,10,20,12,21
-18
+8a (-1a)
+40a (-7a)
,i27
r37
- Combo from 4th CH
Creeping Attack
df+3,2
m,h
13,12
+0
+5
+11
,i19
r19
- Combo from 1st hit with 9f delay
- Input can be delayed 10f
Creeping Attack to Sidestep
df+3,2~(d_u)
m,h
13,12
-1
+0
+10
,i10
r10
- Input can be delayed 10f
- Sidestep moves come out faster than standing moves
Creeping Snake to Left Punch
df+3,2,1
m,h,h
13,12,6
-3
+4
+4
,i16
r21
- Combo from 2nd CH with 10f
- Input can be delayed 10f
Leg Kiss Combo
df+3,2,1,4
m,h,h,h
13,12,6,18
+7
+32a (+22a)
,i20~21
r37
Combo from 3rd CH
Creeping Snake
df+3,2,1,d+4
m,h,h,L(TC)
13,12,6,12
-13
-2
-2
,i23
r32 FC
- Combo from 3rd CH with 2f delay
- Input can be delayed 11f
Creeping Snake to Left Kick
df+3,2,3
m,h,h
13,12,15
-10
+1
,i18
r29
- Combo from 2nd CH with 10f delay
- Input can be delayed 10f
Creeping Snake to Roundhouse
df+3,2,4
m,h,h
13,12,22
-6
+20a (+11a)
+49a
,i22
r30
- Combo from 2nd CH with 8f delay
- Input can be delayed 10f
Creeping Snake to Left Low Kick
df+3,2,d+3
m,h,l
13,12,10
-14
-3
,i21
r33 FC
- Combo from 2nd CH with 9f delay
- Input can be delayed 10f
Flash Kicks (Short)
df+3,3
m,h
13,6
-14
-3
,i17
r33
- Jail from 1st hit with 1f delay
- Combo from 1st hit with 10f delay
- Input can be delayed 10f
Left Spin Low Kick to B slap Combo
d+3,4,1
l(TC),h,m
12,18,20
+2s
+5s
Launch
16 cs4~
Quick Somersault Kick to Crouching
U/B*+4~d
m(TJ)
15
-19~-18
-13~-12
-13~-12
18~19s js?~
Treading Water to Chaos Judgment
f,f+3,4~b+3
m,m,(CJM)
14,12
-1
+10
+10
15~16 (16~) js13~
Treading Water to Chaos Judgment Hunting Swan
f,f+3,4~b+3,4:1+2
m(TJ),m,m,m!
14,12,9,45
Launch
Launch
Launch
15~16 (16~) js13~
Wall Jumping Attack
back towards the wall b,b,u/b
m
21
+1
KND
KND
35 air5~ invincible8~24
Overhead Toss
u/f+1+2
h
30,(20)
+0
FUFT (W! 40 dmg,FUFT,untechable)
1+2,(techable)
12
Attack Reversal
b+(1+3_2+4)
parry h/m punch/kick
25 + 50% of opponent's attack
-6
punch => FUFA\nkick => FUFT
f+1+3 for left limb.\nf+2+4 for left limb
3~8