(โโdf) |
|||
Line 1,739: | Line 1,739: | ||
{{MoveData| | {{MoveData| | ||
|block=+6 | |block=+6~+7 | ||
|id=Anna-f,f+2 | |id=Anna-f,f+2 | ||
|name=Executioner | |name=Executioner | ||
|inputLead=f | |inputLead=f | ||
|input=,f+2 | |input=,f+2 | ||
|damage=21 | |damage=21 | ||
|hit= | |hit=+22a | ||
|target=h | |target=h | ||
|startup= | |startup=i16~17 | ||
|recv=r33 | |||
|notes={{Plainlist| | |||
*{{Homing}} | |||
*{{Tailspin}} | |||
}} | |||
ย | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
Line 1,755: | Line 1,760: | ||
|inputLead=f | |inputLead=f | ||
|input=,f+3 | |input=,f+3 | ||
|damage=14 | |damage=14 | ||
|hit= | |hit=+29a (+19a) | ||
|target=m | |target=m | ||
|startup= | |startup=i15~16 | ||
|crush=js13~35 fs36~38 | |||
|recv=r30 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-23 | |block=-23~-20 | ||
|id=Anna-f,f+3,4 | |id=Anna-f,f+3,4 | ||
|inputLead=f,f+3 | |inputLead=f,f+3 | ||
|input=,4 | |input=,4 | ||
|damageLead=14 | |damageLead=14 | ||
|damage=,12 | |damage=,12 | ||
|hit= | |hit=+22a (+12a) | ||
|targetLead=m | |targetLead=m | ||
|target=,m | |target=,m | ||
|startup= | |startup=,i8~11 | ||
|crush=js1~22 fs23~25 | |||
|recv=r39 | |||
|notes={{Plainlist|| | |||
*Combo from 1st hit | |||
*Move can be delayed 2f | |||
}} | }} | ||
}} | |||
{{MoveData| | {{MoveData| | ||
|block=-14 | |block=-14~-13 | ||
|id=Anna-f,f+3,4,3 | |id=Anna-f,f+3,4,3 | ||
|name=Treading Water | |name=Treading Water | ||
|inputLead=f,f+3,4 | |inputLead=f,f+3,4 | ||
|input=,3 | |input=,3 | ||
|damageLead=14,12 | |damageLead=14,12 | ||
|damage=,9 | |damage=,9 | ||
|hit= | |hit=-3~-2 | ||
|targetLead=m,m | |targetLead=m,m | ||
|target=,m | |target=,m | ||
|startup= | |startup=,i7~8 | ||
|crush=js1~11 fs12~14 | |||
|recv=r32 | |||
|notes={{Plainlist|| | |||
*Combo from 1st hit | |||
*Move can be delayed 5f | |||
}} | }} | ||
}} | |||
{{MoveData| | {{MoveData| | ||
|block=-1 | |block=-1~+0 | ||
|id=Anna-f,f+3,4~b+3 | |id=Anna-f,f+3,4~b+3 | ||
|name=Treading Water to Chaos Judgment | |name=Treading Water to Chaos Judgment | ||
|inputLead=f,f+3 | |inputLead=f,f+3 | ||
|input=,4~b+3 | |input=,4~b+3 | ||
|damageLead=14 | |damageLead=14 | ||
|damage=,12 | |damage=,12 | ||
|hit=+10 | |hit=+10 | ||
| | |target=m,m,m | ||
| | |startup=,i19 | ||
| | |crush=js1~2 fs3~5 | ||
|recv=r19 CJM | |||
|notes=Combo from 1st hit | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=Launch | |block=Launch | ||
Line 1,808: | Line 1,829: | ||
|inputLead=f,f+3,4~b+3 | |inputLead=f,f+3,4~b+3 | ||
|input=,4:1+2 | |input=,4:1+2 | ||
|damageLead=14,12,9 | |damageLead=14,12,9 | ||
|damage=,45 | |damage=,45 | ||
|hit= | |hit=+33a | ||
|targetLead=m | |targetLead=m,m,m | ||
|target=,m! | |target=,m! | ||
|startup= | |startup=,i43 | ||
|recv=r23 | |||
|notes={{Plainlist| | |||
*1+2 must be pressed on the active frames of 4 (i7~8) | |||
*Cancel to r43 with u,u | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=+0~+3 | |block=+0~+3 | ||
Line 1,822: | Line 1,848: | ||
|inputLead=f | |inputLead=f | ||
|input=,f+4 | |input=,f+4 | ||
|damage=20 | |damage=20 | ||
|hit= | |hit=+19a | ||
|target= | |target=M | ||
|startup= | |startup=i31~34 | ||
|crush=js10~19 fs20~40 | |||
|recv=r28 | |||
|notes=Can recover in r28 FC with D | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-9 | |block=-9~-7 | ||
|id=Anna-f,f+4~b | |id=Anna-f,f+4~b | ||
|name=Falling Heel to Chaos Judgment | |name=Falling Heel to Chaos Judgment | ||
Line 1,837: | Line 1,866: | ||
|damage=20 | |damage=20 | ||
|hit=KND | |hit=KND | ||
| | |target=M | ||
| | |startup=i31~34 | ||
| | |crush=js10~19 fs20~40 | ||
|recv= r38 CJM | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-9 | |block=-9~-7 | ||
|id=Anna-f,f+1+2 | |id=Anna-f,f+1+2 | ||
|name=Sosho Zanha | |name=Sosho Zanha | ||
Line 1,849: | Line 1,880: | ||
|ch=KND | |ch=KND | ||
|damage=25 | |damage=25 | ||
|hit= | |hit=+18a (+13a) | ||
|target=m | |target=m | ||
|startup= | |startup=i18~20 | ||
|recv=r35 | |||
|notes={{BB}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=+2~+ | |block=+2~+6 | ||
|id=Anna-QCF+1 | |id=Anna-QCF+1 | ||
|name=Assassin's Dagger | |name=Assassin's Dagger | ||
|input=QCF+1 | |input=QCF+1 | ||
|ch= | |ch=+48a (+38a) | ||
|damage=23 | |damage=23 | ||
|hit=+4~+ | |hit=+4~+8 | ||
|target=h | |target=h | ||
|startup= | |startup=i13~17 | ||
|recv=r22 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-12 | |block=-12 | ||
Line 1,869: | Line 1,905: | ||
|name=Crimson Arrow | |name=Crimson Arrow | ||
|input=QCF+2 | |input=QCF+2 | ||
|ch= | |ch=+56a | ||
|damage=17 | |damage=17 | ||
|hit=+3 | |hit=+3 | ||
|target=m | |target=m | ||
|startup=16 (18~) | |startup=16 (18~) | ||
|recv=r34 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-14 | |block=-14~-12 | ||
|id=Anna-QCF+2,1 | |id=Anna-QCF+2,1 | ||
|name=Artemis Arrow | |name=Artemis Arrow | ||
|inputLead=QCF+2 | |inputLead=QCF+2 | ||
|input=,1 | |input=,1 | ||
|damageLead=17 | |damageLead=17 | ||
|damage=,20 | |damage=,20 | ||
|hit= | |hit=+30a (+15a) | ||
|targetLead=m | |targetLead=m | ||
|target=,m | |target=,m | ||
|startup= | |startup=,i22~24 | ||
|recv=r33 | |||
|notes={{Plainlist| | |||
{{BB}} | |||
*Combo from 1st hit with 11f delay | |||
*Input can be delayed 11f | |||
*Move can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-13 | |block=-13 | ||
Line 1,895: | Line 1,940: | ||
|inputLead=QCF+2 | |inputLead=QCF+2 | ||
|input=,1~b | |input=,1~b | ||
|ch= | |ch=+55a | ||
|damage=17 | |damage=17 | ||
|hit=+2 | |hit=+2 | ||
| | |target=m | ||
| | |startup=,i20 | ||
| | |recv=r34 CJM | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-13 | |block=-13 | ||
|id=Anna-QCF+3 | |id=Anna-QCF+3 | ||
|input=QCF+3 | |input=QCF+3 | ||
|damage=14 | |damage=14 | ||
|hit=-2 | |hit=-2 | ||
|target=m | |target=m | ||
|startup= | |startup=i16 | ||
|recv=32 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-2 | |block=-2 | ||
Line 1,918: | Line 1,965: | ||
|inputLead=QCF+3 | |inputLead=QCF+3 | ||
|input=,2 | |input=,2 | ||
|ch= | |ch=+49a | ||
|damageLead=14 | |damageLead=14 | ||
|damage=,25 | |damage=,25 | ||
|hit= | |hit=+20a (+11a) | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |startup=,i20 | ||
|recv=30 | |||
|notes={{Plainlist| | |||
*{{Tailspin}} | |||
*Combo from 1st hit with 10f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-11 | |block=-11 | ||
|id=Anna-QCF+3,3 | |id=Anna-QCF+3,3 | ||
|inputLead=QCF+3 | |inputLead=QCF+3 | ||
|input=,3 | |input=,3 | ||
|damageLead=14 | |damageLead=14 | ||
|damage=,8 | |damage=,8 | ||
Line 1,937: | Line 1,990: | ||
|targetLead=m | |targetLead=m | ||
|target=,h | |target=,h | ||
|startup= | |startup=,i17 | ||
|recv=30 | |||
|notes={{Plainlist| | |||
*Combo from 1st hit with 10f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-9 | |block=-9~-8 | ||
|id=Anna-QCF+3,3,1 | |id=Anna-QCF+3,3,1 | ||
|name=Omission Storm | |name=Omission Storm | ||
|inputLead=QCF+3,3 | |inputLead=QCF+3,3 | ||
|input=,1 | |input=,1 | ||
|damageLead=14,8 | |damageLead=14,8 | ||
|damage=,14 | |damage=,14 | ||
|hit=+15 | |hit=+15~+16 | ||
|targetLead=m,h | |targetLead=m,h | ||
|target=,h | |target=,h | ||
|startup= | |startup=,i11~12 | ||
|notes={{Plainlist|g | |||
*Combo from 2nd CH with 17f delay | |||
*Input can be delayed 17f | |||
*Move can be delayed 4f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-6 | |block=-6 | ||
Line 1,966: | Line 2,030: | ||
|target=,h | |target=,h | ||
|startup=16 (18~) | |startup=16 (18~) | ||
|notes={{Plainlist| | |||
*Combo from 2nd CH with 6f delay | |||
*Input can be delayed 10f | |||
}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-12 | |block=-12~-10 | ||
|id=Anna-QCF+4 | |id=Anna-QCF+4 | ||
|name=Piston Kick | |name=Piston Kick | ||
|input=QCF+4 | |input=QCF+4 | ||
|damageLead=12 | |damageLead=12 | ||
|damage=,12 | |damage=,12 | ||
|hit=+ | |hit=+6~+8 | ||
|targetLead=m | |targetLead=m | ||
|target=,m | |target=,m | ||
|startup= | |startup=i18~19 i4~6 | ||
|crush=cs5~ | |||
|recv=r35 FC | |||
|notes={{Tailspin}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-8 | |block=-8~-7 | ||
|id=Anna-f,f,f+2 | |id=Anna-f,f,f+2 | ||
|inputLead=f,f | |inputLead=f,f | ||
|input=,f+2 | |input=,f+2 | ||
|damage=10 | |damage=10 | ||
|hit=+1 | |hit=+1~+2 | ||
|target=m | |target=m | ||
|startup= | |startup=i15~16 | ||
|recv=r35 | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-13 | |block=-13~-12 | ||
|id=Anna-f,f,f+2,3 | |id=Anna-f,f,f+2,3 | ||
|name=Double Meteor | |name=Double Meteor | ||
|inputLead=f,f,f+2 | |inputLead=f,f,f+2 | ||
|input=,3 | |input=,3 | ||
|ch= | |ch=+41a (-6a) | ||
|damageLead=10 | |damageLead=10 | ||
|damage=,28 | |damage=,28 | ||
|hit= | |hit=+9a (+9a) | ||
|targetLead=m | |targetLead=m | ||
|target=,m | |target=,m | ||
|startup= | |startup=,i32~33 | ||
|notes={{BB}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=-23~-16 | |block=-23~-16 | ||
Line 2,011: | Line 2,086: | ||
|inputLead=f,f | |inputLead=f,f | ||
|input=,f+3 | |input=,f+3 | ||
|damage=20 | |damage=20 | ||
|hit= | |hit=+8a (-2a) | ||
|target=m | |target=m | ||
|startup=23~30 (26~) js3~ | |startup=23~30 (26~) | ||
|crush=js3~32 fs33~61 | |||
|recv=r35 | |||
|notes={{BB}} | |||
}} | }} | ||
Revision as of 15:41, 23 July 2023
Anna (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Left Right Combo
1,2
h,h
7,10
-1
+5
,i10
r20
- Jail from 1st attack with 4f delay
- Combo from 1st hit with 4f delay
- Input can be delayed 4f
Left Right Left
1,2,1
h,h,h
7,10,6
-3
+4
,i16
r21
- Jail from 2nd block with 3f delay
- Combo from 2nd CH hit with 9f delay
- Input can be delayed 10f
Left Right Left to Frost Needle
1,2,1,4
h,h,h,h
7,10,6,18
+7
+32a (+22a)
,i20~21
r37
Combo from 3rd CH
Jab Combo Low Kick
1,2,1,d+4
h,h,h,L(TC)
7,10,6,12
-13
-2
,i23
r32 FC
Combo from 3rd CH with 2f delay
Left Right to Left Low Kick
1,2,3
h,h,L(TC)
7,10,10
-14
-3
,i21
r33 FC
- Combo from 2nd CH with 4f delay
- Input can be delayed 10f
Jab Combo Roundhouse
1,2,4
h,h,h
7,10,22
-6
+20a (+11a)
+49a
,i22
r30
- Combo from 2nd CH with 3f delay
- Input can be delayed 10f
Right Left
2,1
h,h
10,6
-3
+4
,i16
r21
- Jail from 1st attack with 3f delay
- Combo from 1st hit with 3f delay
- Combo from 1st CH with 9f delay
- Input can be delayed 10f
Right Left to Frost Needle
2,1,4
h,h,h
10,6,18
+7
+32a (+22a)
10
r37
Combo from 2nd CH
Biting Snake (Short)
2,1,d+4
h,h,L(TC)
10,6,12
-13
-2
,i23
r32 FC
- Combo from 2nd CH with 2f delay
- Input can be delayed 11f
Straight Face Wash
2,3
h,m
10,14
-11
+0
,i19~20
r29
- Jails
- Combo from 1st hit
- Input can be delayed 10f
Straight Face Wash to Chaos Judgment
2,3~b
h,m
10,14
-3
+8
,i19~20
r29 CJM
- Jails
- Combo from 1st hit
- Input can be delayed 10f
Jab Roundhouse
2,4
h,h
10,22
-6
+20a (+11a)
+49a
,22
r30
- Combo from 1st CH with 3f delay
- Input can be delayed 10f
Jab Sweep
2,d+3
h,L(TC)
10,10
-14
-3
,i21
r33 FC
- Combo from 1st CH with 4f delay
- Input can be delayed 10f
Spike Combo to Right Uppercut
3,3,2
h,L(TC),m
14,10,10
-13
+28a (+18a)
,i25~27
r30
Combo from 2nd CH
Spike Combo to Right High Kick
3,3,4
h,L(TC),h
14,10,18
-6
+5
+30a (+20a)
i20
r25
Combo from 2nd CH
Spike Combo to B Slap
3,3,4,1
h,L(TC),h,m
14,10,18,20
+2c
+5c
+21a
,i29~30
r27
Head Ringer
3,4
h,h
14,20
-6
+20a (+11a)
KND
,i22
r30
- Combo from 1st hit with 8f delay
- Input can be delayed 10f
f
Poison Sting & Spinning Kick
f+2,3
h,h
14,20
-7
+12g
i19~20
r30
- Combo from 1st hit with 3f delay
- Input can be delayed 12f
- Move can be delayed 9f
Serval Knee to Chaos Judgment
f+3~b
m
14
-5~-3
+4~+6
,i17~19
fs1~2 js3~11 fs12~14
r44 CJM
- Alternate Input: WR+3+4~b
Aphrodite's Scorn
f+2+3
m
30
-16
+10a (+1a)
+42a (-5a)
i14
r35
- Hip attack, cannot be parried
df
Uppercut Jab to Radiant Arch
df+1,2,3
m,h,m
13,10,20
-13~-12
+29a (+19a)
,i24~25
js17~26 fs27~29
r30
- Combo from 2nd CH with 6f delay
- Input can be delayed 10f
Uppercut Jab to Cutting Crescent
df+1,2,4
m,h,h
13,10,22
-5~-2
+20a (+11a)
i17
r27
- Combo from 2nd CH with 10f delay
- Input can be delayed 10f
Middle Kick to Chaos Judgment
df+3,1~b
m
13
-15
-3
,i33
r33 CJM
Input can be delayed 10f
Middle Kick to Sidestep
df+3,1~(d_u)
m,(Special)
13
-12
+0
,i28
r28
- Input can be delayed 28f
- Sidestep moves come out faster than standing moves
Leg Slicer High Kick
df+3,1,4
m,h,h
13,10,20
-3~-2
-3~-2
+2~+3
,i15~16
r27
Combo from 2nd hit
Twisting Rush
df+3,1,4,2
m,h,h,h
13,10,20,12
-4~-3
+0~+1
,i25~26
r29
- Combo from 3rd CH with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
Twisting Rush to Sidestep
df+3,1,4,2~(d_u)
m,h,h,h,(Special)
13,10,20,12
-5
+6
,i14
r14
- Input can be delayed 16f
- Sidestep moves come out faster than standing moves
Leg Slicer High Kick Backhand High Kick
df+3,1,4,2,3
m,h,h,h,h
13,10,20,12,20
+0~+2
+23a (+14a)
,i19~21
r26
- Combo from 3rd CH hit
Twisting Rush to Sudden Storm
df+3,1,4,2,uf+3
m,h,h,h,m(TJ)
13,10,20,12,22
-3~-2
+22a
,i25~26
r30
Twisting Rush to Blonde Bomb
df+3,1,4,2,1+2
m,h,h,h,m
13,10,20,12,21
-18
+8a (-1a)
+40a (-7a)
,i27
r37
- Combo from 4th CH
Creeping Attack
df+3,2
m,h
13,12
+0
+5
+11
,i19
r19
- Combo from 1st hit with 9f delay
- Input can be delayed 10f
Creeping Attack to Sidestep
df+3,2~(d_u)
m,h
13,12
-1
+0
+10
,i10
r10
- Input can be delayed 10f
- Sidestep moves come out faster than standing moves
Creeping Snake to Left Punch
df+3,2,1
m,h,h
13,12,6
-3
+4
+4
,i16
r21
- Combo from 2nd CH with 10f
- Input can be delayed 10f
Leg Kiss Combo
df+3,2,1,4
m,h,h,h
13,12,6,18
+7
+32a (+22a)
,i20~21
r37
Combo from 3rd CH
Creeping Snake
df+3,2,1,d+4
m,h,h,L(TC)
13,12,6,12
-13
-2
-2
,i23
r32 FC
- Combo from 3rd CH with 2f delay
- Input can be delayed 11f
Creeping Snake to Left Kick
df+3,2,3
m,h,h
13,12,15
-10
+1
,i18
r29
- Combo from 2nd CH with 10f delay
- Input can be delayed 10f
Creeping Snake to Roundhouse
df+3,2,4
m,h,h
13,12,22
-6
+20a (+11a)
+49a
,i22
r30
- Combo from 2nd CH with 8f delay
- Input can be delayed 10f
Creeping Snake to Left Low Kick
df+3,2,d+3
m,h,L
13,12,10
-14
-3
,i21
r33 FC
- Combo from 2nd CH with 9f delay
- Input can be delayed 10f
df+3,3
m,h
13,6
-14
-3
,i17
r33
- Jail from 1st hit with 1f delay
- Combo from 1st hit with 10f delay
- Input can be delayed 10f
df+3,3,3
m,h,h
13,6,8
-11
+0
,i17
r30
- Jail from 2nd hit with 2f delay
- Combo from 2nd hit with 10f delay
- Input can be delayed 10f
Approaching Storm
df+3,3,3,1
m,h,h,h
13,6,8,14
-9~-8
+15~+16
,i11~12
r27
- Combo from 3rd CH with 17f delay
- Input can be delayed 17f
- Move can be delayed 4f
Flash Kicks
df+3,3,3,4
m,h,h,h
13,6,8,20
-6
+20a (+11a)
,i24
r30
- Combo from 3rd CH with 6f delay
- Input can be delayed 10f
Mid Head Ringer
df+3,4
m,h
13,20
-6
+20a (+11a)
,i24
r30
- Combo from 1st hit with 4f delay
- Input can be delayed 10f
d
Left Spin Low Kick to Right Uppercut
d+3,2
L(TC),m
12,10
-13~-11
+31a (+21a)
,i25~27
r30
Combo from 1st CH
Low Spin Low Kick to Right High Kick
d+3,4
L(TC),h
12,18
-6
+5
+30a (+20a)
,i20
r30
Combo from 1st CH
Left Spin Low Kick to B slap Combo
d+3,4,1
L(TC),h,m
12,18,20
+2c~+3c
+5c~+6c
+21a
,i29~30
r30
Low Kick Spin Punch
d+4,1
l,h
7,10
+0
+6
+11
,i25
r19
- Combo from 1st CH with 5f delay
- Input can be delayed 9f
Low Kick Spin Punch to Cancel SS
d+4,1~(d_u)
l
7
-15
-4
-4
,i23
r23
- 13f input window (i11~23)
- Sidestep moves come out faster than standing moves
db
Scarlet Spout
db+1,4
M,m
16,17
-13~-15
-1~+1
+23a (+17a)
,i22~24
r34
- Combo from 1st hit
- Combo from 1st CH with 11f delay
- Input can be delayed 15f
Severe Quake
db+4,3
L,L
18,14
-14~-16
-3~-5
+26a
,i29~31
r33
- Combo from 1st CH
- Input can be delayed 12f
Sepia Drop
db+4,4
L,M
18,15
-16~-20
+0~-7
KND
,i27~31
r44
- Combo from 1st CH with 2f delay
- Input can be delayed 12f
b
Cross Cut Saw
b+1,2,2
m,h,m
14,12,24
-11
+10a (+1a)
+42a (-5a)
,i26~27
r34
- Combo from 2nd CH with 4f delay
- Input can be delayed 15f
u
Fatal Attack Combo
uf+1,3
h,m
10,17
-16
+7
+51a
,i15
r35
- Combo from 1st CH with 12f delay
- Input can be delayed 12f
- Move can be delayed 11f
Hail Storm
uf+1,3,3+4
h,m,m,m
10,17,10,7
-3~-4
+32a (+25a)
,i11~12
r22
- Combo from 2nd hit with 5f delay
Can Opener
uf+4,3,4
h,L,h
20,10,14
-6
+5
+30a (+20a)
,i20
r25
- Combo from 2nd hit
- Balcony Break on CH
Can Opener to Cancel Sidestep
uf+4,3,4~(d_u)
h,l
20,10
-7
+4
,i15
r15
Sidestep moves come out faster than standing moves
Quick Somersault Kick to Crouching
UB*+4~d
m
15
-18~-16
-12~-10
i18~20
js13~31 fs32~34
r35 FC
Quick Somersault Kick to Crouching
UF*+4~d
m
21
-18~-16
+27a (+17a)
i18~20
js13~31 fs32~34
r35
Motion Input
Treading Water to Chaos Judgment
f,f+3,4~b+3
m,m,m
14,12
-1~+0
+10
,i19
js1~2 fs3~5
r19 CJM
Combo from 1st hit
Treading Water to Chaos Judgment Hunting Swan
f,f+3,4~b+3,4:1+2
m,m,m,m!
14,12,9,45
Launch
+33a
,i43
r23
- 1+2 must be pressed on the active frames of 4 (i7~8)
- Cancel to r43 with u,u
Falling Heel
f,f+4
M
20
+0~+3
+19a
i31~34
js10~19 fs20~40
r28
Can recover in r28 FC with D
Falling Heel to Chaos Judgment
f,f+4~b
M
20
-9~-7
KND
KND
i31~34
js10~19 fs20~40
r38 CJM
Artemis Arrow
QCF+2,1
m,m
17,20
-14~-12
+30a (+15a)
,i22~24
r33
- Combo from 1st hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
Paralyzing Needle
QCF+3,2
m,h
14,25
-2
+20a (+11a)
+49a
,i20
30
- Combo from 1st hit with 10f delay
- Input can be delayed 10f
QCF+3,3
m,h
14,8
-11
+0
,i17
30
- Combo from 1st hit with 10f delay
- Input can be delayed 10f
Omission Storm
QCF+3,3,1
m,h,h
14,8,14
-9~-8
+15~+16
,i11~12
g
- Combo from 2nd CH with 17f delay
- Input can be delayed 17f
- Move can be delayed 4f
Omission Kick Combo
QCF+3,3,4
m,h,h
14,8,20
-6
KND
KND
16 (18~)
- Combo from 2nd CH with 6f delay
- Input can be delayed 10f
WS
Crouch
Others
Wall Jumping Attack
back towards the wall b,b,u/b
m
21
+1
KND
KND
35 air5~ invincible8~24
CJM
Throws
Overhead Toss
u/f+1+2
h
30,(20)
+0
FUFT (W! 40 dmg,FUFT,untechable)
1+2,(techable)
12
Attack Reversal
b+(1+3_2+4)
parry h/m punch/kick
25 + 50% of opponent's attack
-6
punch => FUFA\nkick => FUFT
f+1+3 for left limb.\nf+2+4 for left limb
3~8