Punishers for tricky moves
|
Various
|
Slide
|
{{{slide}}}
|
Generic
|
FUFT.4
|
{{{generic-a}}}
|
Alisa
|
|
{{{alisa-a}}}
|
|
{{{alisa-b}}}
|
|
db+4
|
{{{king-a}}}
|
Asuka
|
b+3
|
{{{asuka-a}}}
|
Claudio
|
f+2,2
|
{{{claudio-a}}}
|
Devil Jin
|
|
{{{devil-jin-a}}}
|
R.f,n,d,df+4,3+4
|
{{{devil-jin-b}}}
|
Eddy
|
3~4
|
{{{eddy-a}}}
|
b+3,3
|
{{{eddy-b}}}
|
Heihachi
|
f,F+2
|
{{{heihachi-a}}}
|
Jack-7
|
R.b+1+2
|
{{{jack-7-a}}}
|
d+1+2
|
{{{jack-7-b}}}
|
Law
|
db+3+4
|
{{{law-a}}}
|
Leroy
|
db+1+2
|
{{{leroy-a}}}
|
Lucky Chloe
|
- BT.f+3+4,3+4
- BT.f+3+4,3+4,3+4
|
{{{lucky-chloe-a}}}
|
Paul
|
|
{{{paul-a}}}
|
Xiaoyu
|
BT.3
|
{{{xiaoyu-a}}}
|
BT.f+3+4,3+4
|
{{{xiaoyu-b}}}
|
AOP.4~3
|
{{{xiaoyu-c}}}
|
Standing
Enemy |
Move |
Damage |
Frames
|
-10 |
1,4 |
24 |
+1
|
-10 |
1,2 |
17 |
+5 [1]
|
-11 |
4 |
15 |
+8
|
-12 |
b+1,4 |
32 |
+9
|
-13 |
df+1,2 |
23 |
+2 [2]
|
-14 |
d/f+3,4 |
34 |
+7
|
-14 |
f+3 |
30 |
KND [3]
|
-15 |
d/f+2 |
12 |
Launch
|
-16 |
b+1+4 |
18 |
Launch
|
-18 |
u/f+2,1 |
20 |
Launch
|
-19 |
db+3+4 |
21 |
Launch
|
Crouching
Enemy |
Move |
Damage |
Frames
|
-10 |
d+1 |
5 |
+5
|
-11 |
ws4 |
15 |
+7
|
-13 |
ws1,1+2 |
35 |
KND [3]
|
-15 |
ws2 |
15(61) |
Launch
|
-18 |
u/f+2,1 |
20 |
Launch
|
Extra range
Enemy |
Move |
Damage |
Frames |
Can reach
|
-16 |
b+1+4 |
18(71) |
+34a (+24a) |
Paul qcf+2 sometimes
|
-17 |
f+1+2 |
24 |
KND |
Paul d+4,2,1+2
|
-19 |
db+3+4 |
21 |
Launch |
Asuka's b+3
|
Grounded opponent
Enemy |
Move |
Damage |
Frames
|
-15 |
f,F+3 |
19 |
-4d (-12d)
|
-17 |
qcf+2 [4] |
20 |
+17d (+0d)
|
-19 |
qcb+4 [4]
|
-23 |
f,F+1+2 |
20 |
-3d (-11d)
|
-30 |
f,F+4 |
24 [5] |
+4
|
1,2[6]
i10
2.00
15
-1
High[7]
- ↑ Can transition to ss
- ↑ Can transition to ss
- ↑ 3.0 3.1 Wall splats
- ↑ 4.0 4.1 Flips opponent to face down
- ↑ 16 if not clean hit
- ↑ Example. Remove after substitution.
- ↑ Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.