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{| class="punishers" | {| class="punishers" | ||
| colspan="4" class="table-cat" | Standing | | colspan="4" class="table-cat" | '''Standing''' | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
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|- | |- | ||
| rowspan="2" | -14 | | rowspan="2" | -14 | ||
| 3+4,4 | | 3+4,4 || [[Law combos#Staples|25 (58)]] || | ||
|- | |- | ||
| b+4,3<ref>Use for wallsplat instead of 3+4,4</ref> || 34 || KND | | b+4,3<ref>Use for wallsplat instead of 3+4,4</ref> || 34 || KND | ||
|- | |- | ||
| rowspan="2" | -15 | | rowspan="2" | -15 | ||
| d/f+2 | | d/f+2 || [[Law combos#Staples|12 (65)]] || | ||
|- | |- | ||
| u/f+4 | | u/f+4 || [[Law combos#Staples|14 (67)]] || | ||
|- | |- | ||
|} | |} | ||
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{| class="punishers" | {| class="punishers" | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | '''Crouching''' | ||
|- | |- | ||
| -11 || ws4 || 14 || +7<ref>Can transition to [[Dragon Sign Stance|DSS]] with [[Dragon_Sign_Stance#Transition|b,f f]] input for up to +17g</ref> | | -11 || ws4 || 14 || +7<ref>Can transition to [[Dragon Sign Stance|DSS]] with [[Dragon_Sign_Stance#Transition|b,f f]] input for up to +17g</ref> | ||
Line 38: | Line 38: | ||
| -13 || ws1,2 || 35 || KND | | -13 || ws1,2 || 35 || KND | ||
|- | |- | ||
| -15 || ws2 | | -15 || ws2 || [[Law combos#Staples|20 (73)]] || | ||
|- | |- | ||
| -16 || ws3,~f [[Dragon_Sign_Stance#Transition|(DSS)]] | | -16 || ws3,~f [[Dragon_Sign_Stance#Transition|(DSS)]] || [[Law combos#Staples|16 (69)]] || +17 | ||
|- | |- | ||
| -23 || u/f~n,4 || | | -23 || u/f~n,4 || [[Law combos#Staples|25 (78)]] || | ||
|} | |} | ||
<references/> | <references/> | ||
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{| class="punishers" | {| class="punishers" | ||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | '''Back-turned opponent''' | ||
|- | |- | ||
| -10 || 1,2,2,1+2<ref>Wallbounces</ref> || 56 || KND | | -10 || 1,2,2,1+2<ref>Wallbounces</ref> || 56 || KND | ||
Line 54: | Line 54: | ||
| -14 || b+1,2,2 || 46 || KND | | -14 || b+1,2,2 || 46 || KND | ||
|- | |- | ||
| -16 || b+2,3,4 || | | -16 || b+2,3,4 || [[Law combos#Staples|45 (?)]] || | ||
|} | |} | ||
<references/> | <references/> | ||
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{| class="punishers" | {| class="punishers" | ||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | '''Grounded opponent''' | ||
|- | |- | ||
| -16 || d+3 || 9 || -3a (-11) | | -16 || d+3 || 9 || -3a (-11) | ||
|- | |- | ||
| -22<ref>Fastest this can be done from standing.</ref> || FC d+3 || 9 || -3a (-11a) | | -22<ref>Fastest this can be done from standing.</ref> || FC d+3 || 9 || -3a (-11a) | ||
|- | |||
| -29 || u/f+3+4<ref>funny stomp</ref> || 27 || | |||
|} | |} | ||
<references/> | <references/> | ||
{| class="punishers" style="clear: both" | {| class="punishers" style="clear: both" | ||
| colspan="6" class="table-cat" | Whiff punishers | | colspan="6" class="table-cat" | '''Whiff punishers''' | ||
|- | |- | ||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox |
Revision as of 14:10, 8 February 2023
Law (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 20 | +6[1] |
2,b+2[2] | 16 | +7 | |
-11 | 4,3 | 26 | -5[3] |
-12 | 3,4 | 32 | KND |
-14 | 3+4,4 | 25 (58) | |
b+4,3[4] | 34 | KND | |
-15 | d/f+2 | 12 (65) | |
u/f+4 | 14 (67) |
Crouching | |||
-11 | ws4 | 14 | +7[1] |
-13 | ws1,2 | 35 | KND |
-15 | ws2 | 20 (73) | |
-16 | ws3,~f (DSS) | 16 (69) | +17 |
-23 | u/f~n,4 | 25 (78) |
Back-turned opponent | |||
-10 | 1,2,2,1+2[1] | 56 | KND |
-14 | b+1,2,2 | 46 | KND |
-16 | b+2,3,4 | 45 (?) |
- ↑ Wallbounces
Grounded opponent | |||
-16 | d+3 | 9 | -3a (-11) |
-22[1] | FC d+3 | 9 | -3a (-11a) |
-29 | u/f+3+4[2] | 27 |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High |
- ↑ Example. Remove after substitution.