Devil Jin counterplay: Difference between revisions

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{{Navbox counterplay}}
{{Navbox counterplay}}


* Devil Jin has weak mids so crouching occasionally can throw off his game plan. be careful not to crouch too long though since he might throw his demon paw (ff2) a lot.
* Devil Jin has weak mids so crouching occasionally can throw off his game plan. Be careful not to crouch too long though since he might throw his demon paw (f,F+2) a lot.


* Be careful when he's on heat since his heat smash is one of the best in the game due to its massive range and good tracking.  
* Be careful when he's in heat, since his heat smash is one of the best in the game, due to its massive range and good tracking.  


* He is somehow weak at range 0 since his df1's range got nerfed. His other pokes are also very slow compared to other characters so try to get close as much as possible and set up a poke gameplan against him. Be careful of his power crushes and u4 though.
* He is somewhat weak at range 0 since his df1's range got nerfed. His other pokes are also very slow compared to other characters, so try to get close as much as possible and set up a poke gameplan against him. Be careful of his power crushes and U+4 though.

Revision as of 05:41, 1 March 2024

  • Devil Jin has weak mids so crouching occasionally can throw off his game plan. Be careful not to crouch too long though since he might throw his demon paw (f,F+2) a lot.
  • Be careful when he's in heat, since his heat smash is one of the best in the game, due to its massive range and good tracking.
  • He is somewhat weak at range 0 since his df1's range got nerfed. His other pokes are also very slow compared to other characters, so try to get close as much as possible and set up a poke gameplan against him. Be careful of his power crushes and U+4 though.