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{{Katarina}} | {{Katarina}} | ||
{{Infobox tricky moves}} | {{Infobox tricky moves | ||
|asuka-a=ub+4 | |||
|heihachi-a=ub+4 | |||
|paul-a=ub+4 | |||
}} | |||
{| class="punishers" | {| class="punishers" | ||
Line 8: | Line 12: | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 | | rowspan="2" | -10 | ||
| 1,1 || 17 || +4 | |||
|- | |- | ||
| | | 1,1,F || 17 || +5 HAR | ||
|- | |- | ||
| - | | -12 || 2,2 || 30 || +10g | ||
|- | |- | ||
| | | -14 || 3,3,3,3,3 || 38 || +4c | ||
|- | |- | ||
| | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| | | -11 || ws4 || 15 || +8 | ||
|- | |- | ||
| | | rowspan="2" | -13 | ||
| | | ws1,1 || 25 || +6 | ||
|- | |- | ||
| ws1,1,F || 25 || +10g HAR | |||
|- | |- | ||
| | | -14 || ws3,3,3,3,3 || 41 || +4c | ||
|- | |- | ||
| | | -15 || ws2 || 20 ([[Katarina combos#Staples|70]]) || +27a (+17) | ||
|+ | |||
|- | |- | ||
| colspan="4" class="table-cat" | Both | |||
|- | |- | ||
| -15 || uf+4,4 || 20 ([[Katarina combos#Staples|72]]) || +46a (+38) | |||
|- | |- | ||
| | | -19 || uf+3 || 27 ([[Katarina combos#Staples|79]]) || +25a (+15) | ||
|- | |- | ||
| - | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,1,4 || 38 ([[Katarina combos#Back-turned opponent|?]]) || +24a (+14) | |||
|- | |- | ||
| | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| | | rowspan="2" | -16 | ||
| ub+4 || 18 || +8a (-9) | |||
|- | |- | ||
| | | d+3 || 9 || +0a (-8) | ||
|- | |- | ||
| - | | -25 || f,F+3 || 16 ([[Katarina combos#Mini-combos|32]]) || +12d<ref>f,F+3 (and HAR.uf+3) only spikes against face-up opponents. Face-down opponents can [[tech roll]] to avoid any guaranteed hits.</ref> | ||
|- | |- | ||
| - | | -26 || OTG.d+3+4 || 22 || -1a (-9) | ||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |- | ||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |- | ||
| | | 1,1 || i10 || 2.03 || 17 || -2 || High | ||
|- | |- | ||
| | | 4 || i11 || 2.25 || 17 || -12<ref>4 is hard to punish because of its extensions, and many chars can't block punish it at tip range.</ref> || High | ||
|- | |- | ||
| | | ws4 || i11 || 2.27 || 15 || -3 || Mid | ||
|- | |- | ||
| | | 2,2 || i12 || 2.50 || 30 || -12 || High | ||
|- | |- | ||
| | | df+1 || i13 || 2.31 || 13 || -2 || Mid | ||
|- | |- | ||
| | | df+1,1 || i13 || 2.31 || 21 || -5/-24<ref name="duckable">Duckable high.</ref> || Mid | ||
|- | |- | ||
| | | b+1,2 || i14 || 2.36 || 23 || -8 || Mid | ||
|- | |- | ||
| | | 3,3,3,3,3 | ||
| rowspan="2" | i14 | |||
| rowspan="2" | 2.41 | |||
| 38 | |||
| rowspan="2" | -1 HAR<ref>3,3,3,3,3 (and ws3,3,3,3,3) can be [[hit confirm]]ed to be safe by doing 3,3,3,F when the first hit is blocked.</ref>/-14 | |||
| rowspan="2" | Mid | |||
|- | |- | ||
| | | ws3,3,3,3,3 | ||
| 41 | |||
| | |||
|- | |- | ||
| f,F+2,4 || i12(~15) || 2.46 || 27 ([[Katarina combos#Staples|58]]) || -9/-34<ref name="duckable"/> || High | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|- | |- | ||
| | | uf+4,4 || i15 || 2.14 || 20 ([[Katarina combos#Staples|72]]) || -13 || Mid | ||
| | |||
|- | |- | ||
| ws2 || i15 || 2.49 || 20 ([[Katarina combos#Staples|70]]) || -13 || Mid | |||
|- | |- | ||
| | | ub+4 || i16 || 2.92 || 23 || -14 || Mid | ||
|- | |- | ||
| | | b+4,1+2 || i17 || 2.48 || 37 ([[Katarina combos#Mini-combos|55]]) || +1/-32<ref name="duckable"/> || Mid | ||
|- | |- | ||
| | | df+2,2 || i17 || 2.61 || 38 || -10 || Mid | ||
|- | |- | ||
| | | uf+3 || i19 || 2.63 || 27 ([[Katarina combos#Staples|79]]) || -15 || Mid | ||
|} | |} | ||
</ | |||
<references/> | |||
== External links == | == External links == | ||
* [https://www.youtube.com/watch?v=IHqGX8kE-YA Katarina Punishers Season 3 by Applay] | * [https://www.youtube.com/watch?v=IHqGX8kE-YA Katarina Punishers Season 3 by Applay] |
Revision as of 08:25, 12 April 2022
Katarina (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | ub+4 |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | ub+4 |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
ub+4 |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1 | 17 | +4 |
1,1,F | 17 | +5 HAR | |
-12 | 2,2 | 30 | +10g |
-14 | 3,3,3,3,3 | 38 | +4c |
Crouching | |||
-11 | ws4 | 15 | +8 |
-13 | ws1,1 | 25 | +6 |
ws1,1,F | 25 | +10g HAR | |
-14 | ws3,3,3,3,3 | 41 | +4c |
-15 | ws2 | 20 (70) | +27a (+17) |
Both | |||
-15 | uf+4,4 | 20 (72) | +46a (+38) |
-19 | uf+3 | 27 (79) | +25a (+15) |
Back-turned opponent | |||
-10 | 1,1,4 | 38 (?) | +24a (+14) |
Grounded opponent | |||
-16 | ub+4 | 18 | +8a (-9) |
d+3 | 9 | +0a (-8) | |
-25 | f,F+3 | 16 (32) | +12d[1] |
-26 | OTG.d+3+4 | 22 | -1a (-9) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,1 | i10 | 2.03 | 17 | -2 | High |
4 | i11 | 2.25 | 17 | -12[2] | High |
ws4 | i11 | 2.27 | 15 | -3 | Mid |
2,2 | i12 | 2.50 | 30 | -12 | High |
df+1 | i13 | 2.31 | 13 | -2 | Mid |
df+1,1 | i13 | 2.31 | 21 | -5/-24[3] | Mid |
b+1,2 | i14 | 2.36 | 23 | -8 | Mid |
3,3,3,3,3 | i14 | 2.41 | 38 | -1 HAR[4]/-14 | Mid |
ws3,3,3,3,3 | 41 | ||||
f,F+2,4 | i12(~15) | 2.46 | 27 (58) | -9/-34[3] | High |
uf+4,4 | i15 | 2.14 | 20 (72) | -13 | Mid |
ws2 | i15 | 2.49 | 20 (70) | -13 | Mid |
ub+4 | i16 | 2.92 | 23 | -14 | Mid |
b+4,1+2 | i17 | 2.48 | 37 (55) | +1/-32[3] | Mid |
df+2,2 | i17 | 2.61 | 38 | -10 | Mid |
uf+3 | i19 | 2.63 | 27 (79) | -15 | Mid |
- ↑ f,F+3 (and HAR.uf+3) only spikes against face-up opponents. Face-down opponents can tech roll to avoid any guaranteed hits.
- ↑ 4 is hard to punish because of its extensions, and many chars can't block punish it at tip range.
- ↑ 3.0 3.1 3.2 Duckable high.
- ↑ 3,3,3,3,3 (and ws3,3,3,3,3) can be hit confirmed to be safe by doing 3,3,3,F when the first hit is blocked.