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{{Josie}} | {{Josie}} | ||
{{Infobox tricky moves}} | |||
{| class="punishers" | |||
| colspan="4" class="table-cat" | Standing | |||
|- | |||
|+ | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |||
| rowspan="2" | -10 | |||
| 1,2,2 || 25 || +9 | |||
|- | |||
| 1,4,3 || 29 || +1 | |||
|- | |||
| -11 || b+1,1 || 30 || +16g | |||
|- | |||
| -12 || f+2,4 || 33 || +16a (+7) | |||
|- | |||
| -14 || f+1+2 || 20 ([[Josie combos#Mini-combos|49]]) || +41d (+33) | |||
|- | |||
| -15 || u/f+4 || 13 ([[Josie combos#Staples|62]]) || +33a (+23) | |||
|- | |- | ||
| | | -16 || b+1+2 || 21 ([[Josie combos#Staples|70]]) || +53a | ||
|- | |||
| colspan="4" class="table-cat" | Crouching | |||
|- | |- | ||
| || 1 | | -10 || FC.1 || 5 || +6 | ||
|- | |- | ||
| 11 | | -11 || ws4 || 16 || +5 | ||
|- | |- | ||
| | | -13 || ws2,1 || 22 ([[Josie combos#Staples|59]]) || +26a | ||
|- | |||
| -15 || u/f+4 || 13 ([[Josie combos#Staples|62]]) || +33a (+23) | |||
|- | |- | ||
| || | | -23 || u/f,n,4 || 25 ([[Josie combos#Staples|74]]) || +34a (+24) | ||
|- | |- | ||
| | |||
| colspan="4" class="table-cat" | Back-turned opponent | |||
|- | |- | ||
| | | rowspan="3" | -10 | ||
| 1,2,3 || 40 || +10a (+1) | |||
|- | |- | ||
| || | | 1,2,2 || 25 || +9b<ref>Against most characters d/f+4 is guaranteed, and a mixup between b+1,2,4,4 and d/f+2 covers all options.</ref> | ||
|- | |- | ||
| | | 1,2,4~4<ref>Third hit can be ducked.</ref> || 60 || +14a (+5) | ||
|- | |- | ||
| || | | -11 || b+1,2,4,4 || 54 || +15a (+6) | ||
|- | |- | ||
| | | -12 || f+2,3,3 || 51 || +27a (+17) | ||
|- | |- | ||
| | | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| | | -15 || d+4 || 6 || +1a (-7) | ||
|- | |- | ||
| || | | -16 || d/b+3 || 9 || -3a (-11) | ||
|- | |- | ||
| -19 || d+3+4 || 19 || +9a (-8) | |||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |- | ||
| | | 1,4,3 || i10 || || 29 || -4<ref>Hit confirm last hit</ref> || High | ||
|- | |- | ||
| | | b+1,1 || i11 || || 30 || -3<ref name="unsafe-duck"/> || High | ||
|- | |- | ||
| | | b+1,2 || i11 || || 22 || -5 || High | ||
|- | |- | ||
| | | 2,4 || i12 || || 30 || +11g<ref name="unsafe-duck">Last hit can be ducked, but is hard.</ref> || High | ||
|- | |- | ||
| | | u/f+3+4 || i14 || || 34 || -13 || Mid | ||
|- | |- | ||
| | | d/f+2 || i15 || || 10 ([[Josie combos#Staples|59]]) || -13 || Mid | ||
|- | |- | ||
| | | b+4,3 || i16 || || 28 || -6 || Mid | ||
|- | |||
| f+4,3 || i17 || || 27 || -10 || Mid | |||
|} | |} | ||
<references/> | |||
{| class="wikitable" | {| class="wikitable" |
Revision as of 15:58, 5 December 2021
Josie (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,2 | 25 | +9 |
1,4,3 | 29 | +1 | |
-11 | b+1,1 | 30 | +16g |
-12 | f+2,4 | 33 | +16a (+7) |
-14 | f+1+2 | 20 (49) | +41d (+33) |
-15 | u/f+4 | 13 (62) | +33a (+23) |
-16 | b+1+2 | 21 (70) | +53a |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4 | 16 | +5 |
-13 | ws2,1 | 22 (59) | +26a |
-15 | u/f+4 | 13 (62) | +33a (+23) |
-23 | u/f,n,4 | 25 (74) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,3 | 40 | +10a (+1) |
1,2,2 | 25 | +9b[1] | |
1,2,4~4[2] | 60 | +14a (+5) | |
-11 | b+1,2,4,4 | 54 | +15a (+6) |
-12 | f+2,3,3 | 51 | +27a (+17) |
Grounded opponent | |||
-15 | d+4 | 6 | +1a (-7) |
-16 | d/b+3 | 9 | -3a (-11) |
-19 | d+3+4 | 19 | +9a (-8) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,4,3 | i10 | 29 | -4[3] | High | |
b+1,1 | i11 | 30 | -3[4] | High | |
b+1,2 | i11 | 22 | -5 | High | |
2,4 | i12 | 30 | +11g[4] | High | |
u/f+3+4 | i14 | 34 | -13 | Mid | |
d/f+2 | i15 | 10 (59) | -13 | Mid | |
b+4,3 | i16 | 28 | -6 | Mid | |
f+4,3 | i17 | 27 | -10 | Mid |
Big Pushback Moves (Deathfist, HEI FF2) | F1+2 F,F Df1,4,2 | 49 dmg | This will only reach when you neutral blocked the move shallow. |
UF3+4 | 34 dmg | Most of the time this will reach, but can still whiff against tip range | |
F4,3 | 27 dmg | This will almost always work. | |
RLX Pickup | DF4~f CD1 4 3,2~f CD1,3 S! DF1,2~f CD1,3 | 43 dmg | Thankfully Josie get's a pretty great punish on Eddy's shenanigans. |
Slide Pickup | WS3 2 F1+2 3,2~f CD1,3 S! DF1,2~f CD1,3 | 49 dmg | |
King and Armor King Dropkick | Crouch Cancel D4 DF4~f CD1 3,2~f CD1,3 S! DF1,2~f CD1,3 | 38 dmg | Hard af. Josie doesn't have any suitable mids to pick up for a combo, so this is what we have to do if we want to get a combo. |
FC DF4 | 20-30 dmg | Much easier. This isn't a true punish in terms of frames, but I'm don't think it can be escaped. Depending on what your opponent does off the ground this will do differing amounts of damage and put you in a variety of situations. |