Drilldown: Move

Move > damage: 24 & recv: None

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alias:
alt:
target:
h (4) · l (1) · L (1) · ll (1) · m (13) · t (1)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
crush:

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