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{{Lee}} | {{Lee}} | ||
{{Navbox movelist (Tekken 7)}} | |||
{{See other}} | |||
== Rage == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-R.d+1+2 | |||
|name=Rage Art | |||
|input=R.d+1+2 | |||
|target=m | |||
|damage=55–82 | |||
|range=2.87 | |||
|tracksLeft=25 | |||
|tracksRight=20 | |||
|startup=i20 | |||
|crush=pc8~19 | |||
|recv=r46 | |||
|tot=66 | |||
|block=-22 | |||
|hit=-5d | |||
|notes=Damage increases with lower health | |||
}} | |||
{{MoveData | |||
|id=Lee-R.df+3+4 | |||
|name=Rage Drive | |||
|input=R.df+3+4 | |||
|target=m | |||
|damage=25 | |||
|range=3.01 | |||
|tracksLeft=8 | |||
|tracksRight=15 | |||
|startup=i16~17 | |||
|recv=r38 | |||
|tot=55 | |||
|block=-1 | |||
|hit=[[Lee combos#Staples|+55 (+35)]] | |||
|notes={{Plainlist| | |||
* Hit vs BT +10a (+1a) | |||
* Hitstop 20f on hit | |||
* Hitstop 10f on block | |||
* Transition to r39 MS with f~n | |||
* Transition input can be delayed 11f}} | |||
}} | |||
== n == | == n == | ||
Line 5: | Line 49: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{MoveData | {{MoveData | ||
|id=1 | |id=Lee-1 | ||
|name=Jab | |name=Jab | ||
|input=1 | |input=1 | ||
Line 11: | Line 55: | ||
|damage=7 | |damage=7 | ||
|range=2.03 | |range=2.03 | ||
|tracksLeft=5 | |||
|tracksRight=7 | |||
|startup=i10 | |startup=i10 | ||
|recv=r17 | |recv=r17 | ||
|tot=27 | |||
|block=+1 | |block=+1 | ||
|hit=+8 | |hit=+8 | ||
Line 18: | Line 65: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2 | |id=Lee-1,2 | ||
|name=Left Right Combo | |name=Left Right Combo | ||
|inputLead=1 | |inputLead=1 | ||
Line 30: | Line 77: | ||
|startup=,i12 | |startup=,i12 | ||
|recv=r20 | |recv=r20 | ||
|tot=42 | |||
|block=-1 | |block=-1 | ||
|hit=+5 | |hit=+5 | ||
Line 35: | Line 83: | ||
* Move can be delayed 4f | * Move can be delayed 4f | ||
* Jail from 1st attack | * Jail from 1st attack | ||
* Transition to r21 MS with f~ | * Transition to r21 MS with f~n | ||
* Transition input can be delayed 6f}} | * Transition input can be delayed 6f}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,2 | |id=Lee-1,2,2 | ||
|inputLead=1,2 | |inputLead=1,2 | ||
|input=,2 | |input=,2 | ||
Line 57: | Line 105: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,2,3 | |id=Lee-1,2,2,3 | ||
|name=Left Right Combo to Revolution Zwei | |name=Left Right Combo to Revolution Zwei | ||
|inputLead=1,2,2 | |inputLead=1,2,2 | ||
Line 71: | Line 119: | ||
|hit=+17a (+8a) | |hit=+17a (+8a) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * {{Tailspin}} | ||
* Input can be delayed 17f | * Input can be delayed 17f | ||
* Move can be delayed 13f | * Move can be delayed 13f | ||
Line 79: | Line 127: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,4 | |id=Lee-1,2,4 | ||
|name=Left Right Mid Kick | |name=Left Right Mid Kick | ||
|inputLead=1,2 | |inputLead=1,2 | ||
Line 101: | Line 149: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,4 | |id=Lee-1,2,4* | ||
|name=Left Right Max Mid | |name=Left Right Max Mid | ||
|inputLead=1,2 | |inputLead=1,2 | ||
|input=,4 | |input=,4* | ||
|targetLead=h,h | |targetLead=h,h | ||
|target=,m | |target=,m | ||
Line 113: | Line 161: | ||
|recv=r31 | |recv=r31 | ||
|block=-7 | |block=-7 | ||
|hit=0 | |hit=+0 | ||
|ch=[[Lee combos#Staples|+57a]] | |ch=[[Lee combos#Staples|+57a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 120: | Line 168: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3 | |id=Lee-1,3 | ||
|inputLead=1 | |inputLead=1 | ||
|input=,3 | |input=,3 | ||
Line 129: | Line 177: | ||
|startupRoot=i10 | |startupRoot=i10 | ||
|startup=,i16 | |startup=,i16 | ||
|recv= | |recv=r30 | ||
|tot=56 | |||
|block=-11 | |block=-11 | ||
|hit=0 | |hit=+0 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Move can be delayed 4f | * Move can be delayed 4f | ||
Line 138: | Line 187: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3:3 | |id=Lee-1,3:3 | ||
|name= | |name= | ||
|inputLead=1,3 | |inputLead=1,3 | ||
Line 148: | Line 197: | ||
|startupRoot=i10 | |startupRoot=i10 | ||
|startup=,i9 | |startup=,i9 | ||
|recv= | |recv=r30 | ||
|block=-10 | |block=-10 | ||
|hit=+1 | |hit=+1 | ||
Line 156: | Line 205: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3:3:3 | |id=Lee-1,3:3:3 | ||
|name=[[Acid Rain]] | |name=[[Acid Rain]] | ||
|inputLead=1,3:3 | |inputLead=1,3:3 | ||
Line 166: | Line 215: | ||
|startupRoot=i10 | |startupRoot=i10 | ||
|startup=,i11 | |startup=,i11 | ||
|recv= | |recv=r45 | ||
|tot=91 | |||
|block=-18 | |block=-18 | ||
|hit=[[ | |hit=[[Acid Rain#Followup|+14a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Jail from 2nd attack | * Jail from 2nd attack | ||
Line 174: | Line 224: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2 | |id=Lee-2 | ||
|name=Right Cross | |name=Right Cross | ||
|input=2 | |input=2 | ||
Line 181: | Line 231: | ||
|damage=10 | |damage=10 | ||
|recv=r18 | |recv=r18 | ||
|tracksLeft=5 | |||
|tracksRight=7 | |||
|range=2.07 | |range=2.07 | ||
|block=+1 | |block=+1 | ||
Line 186: | Line 238: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1 | |id=Lee-2,1 | ||
|inputLead=2 | |inputLead=2 | ||
|input=,1 | |input=,1 | ||
Line 196: | Line 248: | ||
|damage=,8 | |damage=,8 | ||
|recv=r22 | |recv=r22 | ||
|tot=57{{untested}} | |||
|range=2.99 | |range=2.99 | ||
|block=-5 | |block=-5 | ||
Line 208: | Line 261: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,1 | |id=Lee-2,1,1 | ||
|name=Combination Drei | |name=Combination Drei | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 224: | Line 277: | ||
|ch=[[Lee combos#Staples|+26a]] | |ch=[[Lee combos#Staples|+26a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{FB}} | ||
* Input can be delayed 4f | * Input can be delayed 4f | ||
* Combo from 2nd CH}} | * Combo from 2nd CH}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,3 | |id=Lee-2,1,3 | ||
|name=Combination Hünf | |name=Combination Hünf | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 245: | Line 298: | ||
|ch=[[Lee combos#Staples|+65a (+45a)]] | |ch=[[Lee combos#Staples|+65a (+45a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * {{Tailspin}} | ||
* Input can be delayed 2f | * Input can be delayed 2f | ||
* Combo from 2nd CH}} | * Combo from 2nd CH}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,4 | |id=Lee-2,1,4 | ||
|name=Combination Vier | |name=Combination Vier | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 265: | Line 318: | ||
|block=-16 | |block=-16 | ||
|hit=+0 | |hit=+0 | ||
|ch=+10 | |ch=[[Lee combos#Mini-combos|+10]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Input can be delayed 11f | * Input can be delayed 11f | ||
Line 271: | Line 324: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,2 | |id=Lee-2,2 | ||
|inputLead=2 | |inputLead=2 | ||
|input=,2 | |input=,2 | ||
Line 290: | Line 343: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,2,3 | |id=Lee-2,2,3 | ||
|name=Revolution Zwei | |name=Right Cross to Revolution Zwei | ||
|inputLead=2,2 | |inputLead=2,2 | ||
|input=,3 | |input=,3 | ||
Line 304: | Line 357: | ||
|hit=+17a (+8a) | |hit=+17a (+8a) | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * {{Tailspin}} | ||
* Input can be delayed 17f | * Input can be delayed 17f | ||
* Move can be delayed 13f | * Move can be delayed 13f | ||
Line 312: | Line 365: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3 | |id=Lee-3 | ||
|name=Mist Kick | |name=Mist Kick | ||
|input=3 | |input=3 | ||
Line 318: | Line 371: | ||
|damage=16 | |damage=16 | ||
|range=2.23 | |range=2.23 | ||
|tracksLeft=20 | |||
|tracksRight=9 | |||
|startup=i14 | |startup=i14 | ||
|recv=r27 | |recv=r27 | ||
|tot=41 | |||
|block=-8 | |block=-8 | ||
|hit=+7 | |hit=+7 | ||
Line 327: | Line 383: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3,3 | |id=Lee-3,3 | ||
|name=Mist Wolf Combination | |name=Mist Wolf Combination | ||
|inputLead=3 | |inputLead=3 | ||
Line 347: | Line 403: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3~3 | |id=Lee-3~3 | ||
|name=Trick Kick | |name=Trick Kick | ||
|input=3~3 | |input=3~3 | ||
Line 362: | Line 418: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3~3:4 | |id=Lee-3~3:4 | ||
|name=Mist Trap | |name=Mist Trap | ||
|input=3~3:4 | |input=3~3:4 | ||
Line 374: | Line 430: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4 | |id=Lee-4 | ||
|name= | |name=Magic Four | ||
|input=4 | |input=4 | ||
|target=h | |target=h | ||
|damage=16 | |damage=16 | ||
|range=2.01 | |range=2.01 | ||
|tracksLeft=5 | |||
|tracksRight=7 | |||
|startup=i11 | |startup=i11 | ||
|recv=r28 | |recv=r28 | ||
|tot=39 | |||
|block=-9 | |block=-9 | ||
|hit=+7 | |hit=+7 | ||
Line 387: | Line 446: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3 | |id=Lee-4,3 | ||
|name=Spin Kick | |name=Spin Kick | ||
|inputLead=4 | |inputLead=4 | ||
Line 406: | Line 465: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3,3 | |id=Lee-4,3,3 | ||
|name=Spinning Hammer Kick | |name=Spinning Hammer Kick | ||
|inputLead=4,3 | |inputLead=4,3 | ||
Line 420: | Line 479: | ||
|hit=+8d | |hit=+8d | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{FB}} | ||
* Move can be delayed 10f | * Move can be delayed 10f | ||
* Input can be delayed 11f | * Input can be delayed 11f | ||
Line 426: | Line 485: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3,4 | |id=Lee-4,3,4 | ||
|name=Spin Kick Somersault Combo | |name=Spin Kick Somersault Combo | ||
|inputLead=4,3 | |inputLead=4,3 | ||
Line 446: | Line 505: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,4 | |id=Lee-4,4 | ||
|inputLead=4 | |inputLead=4 | ||
|input=,4 | |input=,4 | ||
Line 456: | Line 515: | ||
|startupRoot=i11 | |startupRoot=i11 | ||
|startup=,i10 | |startup=,i10 | ||
|recv= | |recv=r29 | ||
|tot=50 | |||
|block=-5 | |block=-5 | ||
|hit=+6 | |hit=+6 | ||
|ch=[[Lee combos#Extras|+31a (+21a)]] | |ch=[[Lee combos#Extras|+31a (+21a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Recovery 5f faster if attack connects | |||
* Jail from 1st attack | * Jail from 1st attack | ||
* Combo from 1st CH [[Lee combos#Combos|+33a (+26a)]]}} | * Combo from 1st CH [[Lee combos#Combos|+33a (+26a)]]}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,4,4 | |id=Lee-4,4,4 | ||
|name=Machine Gun Kicks | |name=Machine Gun Kicks | ||
|inputLead=4,4 | |inputLead=4,4 | ||
Line 483: | Line 544: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,u+3 | |id=Lee-4,u+3 | ||
|name=Lee Somersault | |name=Lee Somersault | ||
|inputLead=4 | |inputLead=4 | ||
Line 498: | Line 559: | ||
|hit=[[Lee combos#Extras|+30a (+20a)]] | |hit=[[Lee combos#Extras|+30a (+20a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input 4, | * Alternate input 4,uf+3 | ||
* Move can be delayed 3f | * Move can be delayed 3f | ||
* Input can be delayed 4f | * Input can be delayed 4f | ||
* Combo from 1st CH [[Lee combos#Extras|+34a (+27a)]] | * Combo from 1st CH [[Lee combos#Extras|+34a (+27a)]] | ||
* Transition to r26 MS with f~ | * Transition to r26 MS with f~n | ||
* Transition input can be delayed 17f}} | * Transition input can be delayed 17f}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1+2 | |id=Lee-1+2 | ||
|name=Pirouette Punch | |name=Pirouette Punch | ||
|input=1+2 | |input=1+2 | ||
Line 518: | Line 579: | ||
|ch=[[Lee combos#Staples|+26a]] | |ch=[[Lee combos#Staples|+26a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Homing | * {{Homing}} | ||
* | * {{FB}} | ||
* Transition to r25 HMS with 3+4 | * Transition to r25 HMS with 3+4 | ||
* Transition input can be delayed 2f}} | * Transition input can be delayed 2f}} | ||
}} | }} | ||
== | == f == | ||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-f+2 | |||
|input=f+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.25 | |||
|tracksLeft=18 | |||
|tracksRight=8 | |||
|startup=i14~15 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Lee-f+2,1 | |||
|name=Double Signal | |||
|inputLead=f+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,24 | |||
|range=3.96 | |||
|startupRoot=i14 | |||
|startup=,i19~20 | |||
|recv=r30 | |||
|block=-10 | |||
|hit=+42d (-16d) | |||
|notes={{Plainlist| | |||
* Move can be delayed 11f | |||
* Input can be delayed 12f | |||
* Combo from 1st hit with 10f delay}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3 | |||
|input=f+3 | |||
|target=m | |||
|damage=6 | |||
|range=2.63 | |||
|tracksLeft=7 | |||
|tracksRight=18 | |||
|startup=i15 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3,3 | |||
|inputLead=f+3 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=6 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|notes={{Plainlist| | |||
* Input can be delayed 1f | |||
* Jail from 1st attack}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3,3,3 | |||
|inputLead=f+3,3 | |||
|input=,3 | |||
|targetLead=m,m | |||
|target=,h | |||
|damageLead=6,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|notes={{Plainlist| | |||
* Input can be delayed 1f | |||
* Jail from 1st attack}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3,3,3,3 | |||
|inputLead=f+3,3,3 | |||
|input=,3 | |||
|targetLead=m,m,h | |||
|target=,h | |||
|damageLead=6,3,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8~9 | |||
|recv=r36 | |||
|block=-18 | |||
|hit=-7 | |||
|notes={{Plainlist| | |||
* Input can be delayed 1f | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3,3,3,3,3 | |||
|inputLead=f+3,3,3,3 | |||
|input=,3 | |||
|targetLead=m,m,h | |||
|target=,h | |||
|damageLead=6,3,3,3 | |||
|damage=,3 | |||
|startupRoot=i15 | |||
|startup=,i8~9 | |||
|recv=r36 | |||
|block=-18 | |||
|hit=+13 (+3a) | |||
|notes={{Plainlist| | |||
* Input can be delayed 1f | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3,3,3,3,3,4 | |||
|name=Acid Storm | |||
|inputLead=f+3,3,3,3,3 | |||
|input=,4 | |||
|targetLead=m,m,h,h,h | |||
|target=,h | |||
|damageLead=6,3,3,3,3 | |||
|damage=,20 | |||
|startupRoot=i15 | |||
|startup=,i20~21 | |||
|recv=r32 | |||
|block=-7 | |||
|hit=+20a | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 5th hit [[Lee combos#Staples|+61a (+44a)]] | |||
* Move can be delayed 17f | |||
* Input can be delayed 16f | |||
* Transition to r35 HMS with 3 | |||
* Transition input can be delayed 26f | |||
* Alternate input | |||
** f+3,3,4 | |||
** f+3,3,3,4 | |||
** f+3,3,3,3,4}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+4 | |||
|input=f+4 | |||
|target=h | |||
|damage=13 | |||
|range=2.31 | |||
|tracksLeft=7 | |||
|tracksRight=10 | |||
|startup=i11 | |||
|recv=r26 | |||
|block=-7 | |||
|hit=+4 | |||
}} | |||
{{MoveData | |||
|id=Lee-f+4,1 | |||
|name=Deadly Cyclone | |||
|inputLead=f+4 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,16 | |||
|range=3.76 | |||
|startupRoot=i11 | |||
|startup=,i24~25 | |||
|recv=r29 | |||
|block=-2 | |||
|hit=+13g | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Move can be delayed 11f | |||
* Input can be delayed 16f | |||
* Combo from 1st CH with 6f delay}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+4,3 | |||
|name=Deadly Arc | |||
|inputLead=f+4 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=13 | |||
|damage=,18 | |||
|range=3.74 | |||
|startupRoot=i11 | |||
|startup=,i21~23 | |||
|recv=r25 | |||
|block=-8 | |||
|hit=+6c | |||
|ch=[[Lee combos#Staples|+63a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Move can be delayed 11f | |||
* Input can be delayed 16f | |||
* Combo from 1st CH with 9f delay | |||
* Transition to r21 HMS with 4}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+1+2 | |||
|name=Aggressive One-Two | |||
|input=f+1+2 | |||
|target=h,h | |||
|damageLead= | |||
|damage=10,20 | |||
|range=2.53 | |||
|startup={{Plainlist| | |||
* i13 | |||
* i28~29}} | |||
|recv=r31 | |||
|block=-13 | |||
|hit=+18a (+9a) | |||
|notes=Jail from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Lee-f+3+4 | |||
|name=Feather Landing | |||
|input=f+3+4 | |||
|target=M,M | |||
|damage=10,20 | |||
|range=3.30 | |||
|startup={{Plainlist| | |||
* i30~32 | |||
* i34~36}} | |||
|crush=js14~33 | |||
|recv=r27 FC | |||
|block=+4c | |||
|hit=+8c | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Jail from 1st hit}} | |||
}} | |||
== df == | |||
{{MoveDataHeader}} | |||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-df+1 | ||
|name=Quick Upper | |name=Quick Upper | ||
|input= | |input=df+1 | ||
|target=m | |target=m | ||
|damage=10 | |damage=10 | ||
|recv=r19 | |recv=r19 | ||
|range=2.17 | |range=2.17 | ||
|tracksLeft=19 | |||
|tracksRight=7 | |||
|startup=i13~14 | |||
|block=-1 | |block=-1 | ||
|hit=+5 | |hit=+5 | ||
|notes=Can evade jabs on frames 6~9 | |||
}} | |||
{{MoveData | |||
|id=Lee-df+1,2 | |||
|inputLead=df+1 | |||
|input=,2 | |||
|damageLead=10 | |||
|damage=,5 | |||
|targetLead=m | |||
|target=,h | |||
|range=2.97 | |||
|startupRoot=i13~14 | |||
|startup=,i20 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 1f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+1,2,2 | |||
|inputLead=df+1,2 | |||
|input=,2 | |||
|damageLead=10,5 | |||
|damage=,6 | |||
|targetLead=m,h | |||
|target=,h | |||
|range=3.84 | |||
|startupRoot=i13~14 | |||
|startup=,i22 | |||
|recv=r37 | |||
|block=-18 | |||
|hit=-7 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Hit vs BT +13a (+3a)}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+2 | |||
|name=Uppercut | |||
|input=df+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.06 | |||
|tracksLeft=6 | |||
|tracksRight=6 | |||
|startup=i15~16 | |||
|recv=r25 | |||
|block=-7 | |||
|hit=[[Lee combos#Staples|+34a (+24a)]] | |||
|notes={{Plainlist| | |||
* Hit vs crouch +4s | |||
* Can evade jabs on frame 9 | |||
* Tracks right up to 18 frames sometimes}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+3 | |||
|input=df+3 | |||
|target=m | |||
|damage=14 | |||
|range=2.08 | |||
|tracksLeft=7 | |||
|tracksRight=7 | |||
|startup=i15~16 | |||
|recv=r26 | |||
|block=-8 | |||
|hit=+3 | |||
}} | |||
{{MoveData | |||
|id=Lee-df+3,2 | |||
|inputLead=df+3 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=14 | |||
|damage=,11 | |||
|range=3.14 | |||
|startupRoot=i15 | |||
|startup=,i19~20 | |||
|recv=r24 | |||
|block=-6 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Move can be delayed 4f | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+3,2,3 | |||
|name=Mercury Drive | |||
|inputLead=df+3,2 | |||
|input=,3 | |||
|targetLead=m,h | |||
|target=,m | |||
|damageLead=14,11 | |||
|damage=,23 | |||
|range=4.70 | |||
|startupRoot=i15 | |||
|startup=,i22~21 | |||
|recv=r36 | |||
|block=-14 | |||
|hit=[[Lee combos#Staples|+25a (+15a)]] | |||
|notes={{Plainlist| | |||
* Move can be delayed 10f | |||
* Combo from 2nd CH with 7f delay}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+4 | |||
|name=Front Kick | |||
|input=df+4 | |||
|target=m | |||
|damage=16 | |||
|range=2.55 | |||
|tracksLeft=9 | |||
|tracksRight=12 | |||
|startup=i13~14 | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
|notes={{Plainlist| | |||
* Transition to r27 HMS-17 with 3 | |||
* Transition can be delayed 2f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-df+1+2 | |||
|input=df+1+2 | |||
|target=m | |||
|damage=18 | |||
|tracksLeft=12 | |||
|tracksRight=16 | |||
|startup=i20~21 | |||
|recv=r31 | |||
|block=-9 | |||
|hit=-2 | |||
}} | |||
{{MoveData | |||
|id=Lee-df+1+2,3 | |||
|name=Revolution Zwei | |||
|inputLead=df+1+2 | |||
|input=,3 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=18 | |||
|damage=,23 | |||
|startupRoot=i20~21 | |||
|startup=,i21~23 | |||
|recv=r31 | |||
|block=-3 | |||
|hit=+17a (+8a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Move can be delayed 13f | |||
* Input can be delayed 16f | |||
* Combo from 1st hit with 7f delay | |||
* Transition to r37 HMS with 4 | |||
* Transition input can be delayed 29f}} | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-d+1 | |||
|name=Crouch Jab | |||
|input=d+1 | |||
|target=s | |||
|damage=5 | |||
|range=1.55 | |||
|startup=i10 | |||
|crush=cs4~ | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate input db+1 | |||
* Transition to r24 with f | |||
* Transition input can be delayed 16f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+2 | |||
|name=Gut Polisher | |||
|input=d+2 | |||
|target=m | |||
|damage=17 | |||
|range=2.39 | |||
|tracksLeft=6 | |||
|tracksRight=18 | |||
|startup=i18~19 | |||
|recv=r26 | |||
|block=-6 | |||
|hit=+8 | |||
|ch=[[Lee combos#Staples|+21a]] | |||
}} | |||
{{MoveData | |||
|id=Lee-d+3 | |||
|name=Sliver Low | |||
|input=d+3 | |||
|target=L | |||
|damage=17 | |||
|range=2.39 | |||
|tracksLeft=14 | |||
|tracksRight=12 | |||
|startup=i16 | |||
|crush=cs6~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
|ch=[[Lee combos#Staples|+15a]] | |||
|notes={{Plainlist| | |||
* Transition to r31 HMS-0 with 4 | |||
* Transition input can be delayed 10f | |||
* Transition can be delayed 8f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+4 | |||
|name=Shin Kick | |||
|input=d+4 | |||
|target=l | |||
|damage=7 | |||
|range=2.50 | |||
|tracksLeft=18 | |||
|tracksRight=18 | |||
|startup=i12 | |||
|recv=r32 | |||
|block=-13 | |||
|hit=-14 | |||
|ch=-2 | |||
}} | |||
{{MoveData | |||
|id=Lee-d+4,4 | |||
|name=Shin to Head Kick | |||
|inputLead=d+4 | |||
|input=,4 | |||
|targetLead=l | |||
|target=,h | |||
|damageLead=7 | |||
|damage=,16 | |||
|startupRoot=i12 | |||
|startup=,i23 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=+2 | |||
|ch=+27a (+17a) | |||
|notes={{Plainlist| | |||
* Often notated d+4,n+4 | |||
* Connects to 4 extensions | |||
* Cancel to d+3+4 with 3 on frame 1, i.e. d+4,4:3 is l,h! | |||
* Input can be delayed 11f | |||
* Move can be delayed 10f | |||
* Combo from 1st CH with 7f delay}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+4,d+4 | |||
|inputLead=d+4 | |||
|input=,d+4 | |||
|targetLead=l | |||
|target=,l | |||
|damageLead=7 | |||
|damage=,8 | |||
|startupRoot=i12 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|notes={{Plainlist| | |||
* Often notated D+4,4 | |||
* Input can be delayed 13f | |||
* Move can be delayed 12f | |||
* Combo from 1st CH with 10f delay}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+4,d+4,4 | |||
|inputLead=d+4,d+4 | |||
|input=,4 | |||
|targetLead=l,l | |||
|target=,l | |||
|damageLead=7,8 | |||
|damage=,5 | |||
|startupRoot=i12 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-15 | |||
|hit=-16 | |||
|ch=-4 | |||
|notes={{Plainlist| | |||
* Often notated D+4,4,4 | |||
* Input can be delayed 10f | |||
* Move can be delayed 11f | |||
* Combo from 2nd CH}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+4,d+4,4,4 | |||
|name=Laser Edge Kick Combo | |||
|inputLead=d+4,d+4,4 | |||
|input=,4 | |||
|targetLead=l,l,l | |||
|target=,m | |||
|damageLead=7,8,5 | |||
|damage=,21 | |||
|startupRoot=i12 | |||
|startup=,i24~25 | |||
|recv=r38 | |||
|block=-20 | |||
|hit=+11a (+2a) | |||
|notes={{Plainlist| | |||
* Often notated D+4,4,4,4 | |||
* Move can be delayed 14f | |||
* Combo from 3rd CH with 6f delay | |||
* Transition to r30 HMS with 3 | |||
* Transition input can be delayed 2f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d+3+4 | |||
|name=Silver Cyclone | |||
|input=d+3+4 | |||
|target=h! | |||
|damage=60 | |||
|startup=i60~61 | |||
|crush={{Plainlist| | |||
* cs25~45 | |||
* js45~}} | |||
|recv=r39 | |||
|hit=+9a (+0a) | |||
|notes=Cancel to r53 HMS with 3+4 on frames ,2~37 | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-db+2 | |||
|name=Crouch Straight | |||
|input=db+2 | |||
|target=s | |||
|damage=8 | |||
|range=1.80 | |||
|tracksLeft=5 | |||
|tracksRight=9 | |||
|startup=i11 | |||
|crush=cs4~ | |||
|recv=r23 FC | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Lee-db+3 | |||
|name=Bump Kick | |||
|input=db+3 | |||
|target=L | |||
|damage=15 | |||
|range=2.55 | |||
|tracksLeft=26 | |||
|tracksRight=12 | |||
|startup=i20~21 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+2 | |||
|notes={{Spike}} | |||
}} | |||
{{MoveData | |||
|id=Lee-db+4 | |||
|name=Crouch Shin Kick | |||
|input=db+4 | |||
|target=l | |||
|damage=7 | |||
|range=2.30 | |||
|tracksLeft=18 | |||
|tracksRight=17 | |||
|startup=i12 | |||
|crush=cs4~ | |||
|recv=r32 FC | |||
|block=-13 | |||
|hit=-2 | |||
}} | |||
{{MoveData | |||
|id=Lee-db+1+2 | |||
|name=Death Touch | |||
|input=db+1+2 | |||
|target=m!,m! | |||
|damage=20,30 | |||
|startup=i76 i90 | |||
|recv=r31 | |||
|hit=+20a | |||
|notes=Cancel to r74 with u,u on frames 2~50 | |||
}} | |||
{{MoveData | |||
|id=Lee-db+3+4 | |||
|name=Grass Snake | |||
|input=db+3+4 | |||
|target=L | |||
|damage=17 | |||
|range=2.75 | |||
|tracksLeft=29 | |||
|tracksRight=15 | |||
|startup=i23~25 | |||
|recv=r29 | |||
|block=-13 | |||
|hit=+4 | |||
|ch=[[Lee combos#Mini-combos|+39a]] | |||
}} | }} | ||
== b == | == b == | ||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-b+1 | |||
|input=b+1 | |||
|target=h | |||
|damage=8 | |||
|range=2.61 | |||
|tracksLeft=7 | |||
|tracksRight=12 | |||
|startup=i15 | |||
|recv=r19 | |||
|block=+0 | |||
|hit=+6 | |||
|notes=If 1 is pressed on frames 12~14, adds 4 more damage and improves hitbox (~0.04 more range and better tracking) | |||
}} | |||
{{MoveData | |||
|id=Lee-b+1,1 | |||
|inputLead=b+1 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=8 | |||
|damage=,6 | |||
|range=3.65 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Cancel to r24 MS with f~n on frames 1~15 | |||
* Transition to r20 HMS with 3+4 | |||
* Transition input can be delayed 11 frames}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+1,1,2 | |||
|name=Triple Tooth | |||
|inputLead=b+1,1 | |||
|input=,2 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=8,6 | |||
|damage=,15 | |||
|range=4.86 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-11 | |||
|hit=+1 | |||
|notes=Combo from 1st hit | |||
}} | |||
{{MoveData | {{MoveData | ||
|id=b+4 | |id=Lee-b+1:1 | ||
|inputLead=b+1 | |||
|input=:1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,6 | |||
|range=3.65 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Cancel to r24 MS with f~n on frames 1~15 | |||
* Transition to r20 HMS with 3+4 | |||
* Transition input can be delayed 11 frames}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+1:1,2 | |||
|name=Triple Fang | |||
|inputLead=b+1:1 | |||
|input=,2 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=12,6 | |||
|damage=,23 | |||
|range=4.86 | |||
|startupRoot=i15 | |||
|startup=,i20 | |||
|recv=r34 | |||
|block=-6 | |||
|hit=+39d (-19d) | |||
|notes=Combo from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Lee-b+2 | |||
|name=Rear Cross Punch | |||
|input=b+2 | |||
|target=h | |||
|damage=13 | |||
|range=2.55 | |||
|startup=i14 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Transition to r20 MS with f~n | |||
* Transition input can be delayed 5f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+2,4 | |||
|inputLead=b+2 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,12 | |||
|startupRoot=i14 | |||
|startup=,i14~15 | |||
|recv=r35 | |||
|block=-8 | |||
|hit=-6 | |||
|ch=+19a (+9a) | |||
|notes={{Plainlist| | |||
* Input can be delayed 13f | |||
* Move can be delayed 5f | |||
* Combo from 1st hit with 8f delay | |||
* Transition to r37 HMS with 3+4 | |||
* Transition input can be delayed 24f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+2,4,3 | |||
|name=Super High Combination | |||
|inputLead=b+2,4 | |||
|input=,3 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=13,12 | |||
|damage=,21 | |||
|startupRoot=i14 | |||
|startup=,i27~28 | |||
|crush=,js13~ | |||
|recv=r27 | |||
|block=-3 | |||
|hit=+22a (+13a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Input can be delayed 5f | |||
* Combo from 2nd CH [[Lee combos#Staples|+62a (+45a)]]}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+3 | |||
|input=b+3 | |||
|target=L | |||
|damage=9 | |||
|startup=i15 | |||
|recv=r33 | |||
|block=-14 | |||
|hit=-3 | |||
}} | |||
{{MoveData | |||
|id=Lee-b+3,3 | |||
|name=Stinging Rush | |||
|inputLead=b+3 | |||
|input=,3 | |||
|targetLead=L | |||
|target=,h | |||
|damageLead=9 | |||
|damage=,15 | |||
|startup=,i19 | |||
|recv=r33 | |||
|block=-12 | |||
|hit=-3 | |||
|notes={{Plainlist| | |||
* Combo from 1st CH | |||
* Transition to r28 MS with f~n | |||
* Transition input can be delayed 5f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-b+4 | |||
|name=Silver Heel | |name=Silver Heel | ||
|input=b+4 | |input=b+4 | ||
Line 554: | Line 1,426: | ||
|ch=[[Lee combos#Staples|+64a]] | |ch=[[Lee combos#Staples|+64a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Spike | * {{Spike}} | ||
* Hit vs crouch [[Lee combos#Mini-combos|+18d]] | * Hit vs crouch [[Lee combos#Mini-combos|+18d]] | ||
* Transition to r19 HMS with 3 | * Transition to r19 HMS with 3 | ||
* Transition adds tracking if input mid startup}} | * Transition adds tracking if input mid startup}} | ||
}} | |||
{{MoveData | |||
|id=Lee-b+3+4 | |||
|name=Mist Flash | |||
|input=b+3+4 | |||
|target=m | |||
|damage=20 | |||
|range=2.85 | |||
|startup=i20 | |||
|crush=pc8~19 | |||
|recv=r38 | |||
|block=-15 | |||
|hit=+6a (-3a) | |||
|notes={{WB}} | |||
}} | |||
== u == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-ub+3 | |||
|name=Wheel of Fate | |||
|input=ub+3 | |||
|target=M | |||
|damage=20 | |||
|range=2.20 | |||
|startup=i18~22 | |||
|recv=r28 | |||
|block=-13 | |||
|hit=+20a (+13a) | |||
|ch=[[Lee combos#Mini-combos|+32a (+22a)]] | |||
}} | |||
{{MoveData | |||
|id=Lee-u+2 | |||
|name=Hook | |||
|input=u+2 | |||
|target=h | |||
|damage=17 | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+9~+10g | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** ub+2 | |||
** uf+2}} | |||
}} | |||
{{MoveData | |||
|id=Lee-u+3 | |||
|name=Fake | |||
|input=u+3 | |||
|crush=js9~28 | |||
|recv=r44 | |||
|notes={{Plainlist| | |||
* Transition to r35 FC with D | |||
* Transition to r44 HMS with 3+4}} | |||
}} | |||
{{MoveData | |||
|id=Lee-u+4 | |||
|input=u+4 | |||
|target=m | |||
|damage=15 | |||
|range=1.70 | |||
|startup=i15~17 | |||
|crush=js9~ | |||
|recv=r29 | |||
|block=-13 | |||
|hit=+19a (+9a) | |||
|ch=[[Lee combos#Staples|+33a (+23a)]] | |||
}} | |||
{{MoveData | |||
|id=Lee-uf+3 | |||
|input=uf+3 | |||
|target=m | |||
|damage=12 | |||
|range=3.09 | |||
|startup=i25~26 | |||
|crush=js12~ | |||
|recv=r27 | |||
|block=-9 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Lee-uf+3,1 | |||
|name=Brilliant Rosé | |||
|inputLead=uf+3 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,18 | |||
|range=4.27 | |||
|startupRoot=i25~26 | |||
|startup=,i21~22 | |||
|recv=r30 FC | |||
|block=-12 | |||
|hit=+3 | |||
|ch=[[Lee combos#Staples|+26a]] | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Lee-uf+3,4 | |||
|name=Double Mazurek | |||
|inputLead=uf+3 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,23 | |||
|range=3.93 | |||
|startupRoot=i25~26 | |||
|startup=,i25~27 | |||
|recv=r26 | |||
|block=-3 | |||
|hit=[[Lee combos#Staples|+25a]] | |||
|notes={{Tailspin}} | |||
}} | |||
{{MoveData | |||
|id=Lee-uf+4 | |||
|name=Silver Arrow | |||
|input=uf+4 | |||
|target=m | |||
|damage=13 | |||
|range=2.21 | |||
|startup=i15~16 | |||
|crush=js9~ | |||
|recv=r30 | |||
|block=-13 | |||
|hit=[[Lee combos#Staples|+31a (+21a)]] | |||
|notes={{Knee}} | |||
}} | |||
{{MoveData | |||
|id=Lee-uf+3+4 | |||
|name=Silver Bullet | |||
|input=uf+3+4 | |||
|target=h | |||
|damage=27 | |||
|startup=i22~24 | |||
|crush=js9~ | |||
|recv=r35 | |||
|block=+5 | |||
|hit=[[Lee combos#Mini-combos|+28d (+22d)]] | |||
|notes={{Plainlist| | |||
* Transition to r32 HMS with 3+4 | |||
* Transition input can be delayed 3f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-uf,n,4 | |||
|name=Delayed Hopkick | |||
|input=uf,n,4 | |||
|target=m | |||
|damage=25 | |||
|startup=i23~25 | |||
|crush=js9~ | |||
|recv=r27 | |||
|block=-11 | |||
|hit=[[Lee combos#Staples|+34a (+24a)]] | |||
}} | |||
== Motion input == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-f,F+3 | |||
|name=Pulse Blast | |||
|input=f,F+3 | |||
|target=m | |||
|damage=26 | |||
|range=3.10 | |||
|startup=i14~15 | |||
|recv=r35 | |||
|block=-11 | |||
|hit=+10a (+1a) | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData | |||
|id=Lee-f,F+4 | |||
|name=Deadly Edge | |||
|input=f,F+4 | |||
|target=h | |||
|damage=22 | |||
|range=2.41 | |||
|startup=i16~17 | |||
|crush=cs5~15 | |||
|recv=r23 | |||
|block=-5 | |||
|hit=[[Lee combos#Staples|+29a]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData | |||
|id=Lee-b,B+4 | |||
|name=Lee Cutter | |||
|input=b,B+4 | |||
|target=h | |||
|damage=23 | |||
|range=2.67 | |||
|startup=i19~21 | |||
|recv=r26 | |||
|block=+2 | |||
|hit=[[Lee combos#Staples|+25a]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{Tailspin}} | |||
* Transition to r23 HMS with 3 | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Lee-d,DB+4 | |||
|name=Blazing Kick | |||
|input=d,DB+4 | |||
|target=M | |||
|damage=24 | |||
|range=3.23 | |||
|startup=i22~24 | |||
|recv=r38 | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+50a (+40a)]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData | |||
|id=Lee-f,f,F+3 | |||
|input=f,f,F+3 | |||
|target=m | |||
|damage=14 | |||
|range=2.49 | |||
|startup=i14~15 | |||
|crush=js9~ | |||
|recv=r33 | |||
|block=-9 | |||
|hit=+17a (+7a) | |||
|notes={{Plainlist| | |||
* Alternate input wr3 | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f,f,F+3,4 | |||
|name=Waxing Crescent | |||
|inputLead=f,f,F+3 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=14 | |||
|damage=,26 | |||
|range=4.27 | |||
|startupRoot=i14~15 | |||
|startup=,i20~22 | |||
|crush=,js1~ | |||
|recv=r29 | |||
|block=+3 | |||
|hit=+24d (-11d) | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Alternate input wr3,4 | |||
* Jail from 1st hit | |||
* Transition to r26 HMS with 3}} | |||
}} | |||
{{MoveData | |||
|id=Lee-ub,b | |||
|name=Back Handspring to Hitman | |||
|input=ub,b | |||
|recv=r66 HMS | |||
}} | |||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-hFC.1 | |||
|input=hFC.1 | |||
|target=s | |||
|damage=5 | |||
|range=1.57 | |||
|startup=i10 | |||
|crush=cs1~ | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Transition to r24 with f | |||
* Transition input can be delayed 16f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-hFC.2 | |||
|input=hFC.2 | |||
|target=s | |||
|damage=8 | |||
|range=1.77 | |||
|startup=i11 | |||
|crush=cs1~ | |||
|recv=r23 FC | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Lee-hFC.3 | |||
|input=hFC.3 | |||
|target=l | |||
|damage=12 | |||
|startup=i13 | |||
|crush=cs1~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
}} | |||
{{MoveData | |||
|id=Lee-hFC.4 | |||
|input=hFC.4 | |||
|target=l | |||
|damage=10 | |||
|startup=i12 | |||
|crush=cs1~ | |||
|recv=r34 FC | |||
|block=-15 | |||
|hit=-4 | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.df+3 | |||
|input=FC.df+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i16 | |||
|crush=cs1~ | |||
|recv=r33 FC | |||
|block=-17 | |||
|hit=-3 | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.df+4 | |||
|name=Silver Tail | |||
|input=FC.df+4 | |||
|damage=17 | |||
|target=L | |||
|range=2.76 | |||
|startup=i16~17 | |||
|crush=cs1~ | |||
|recv=r32 FC | |||
|block=-14 | |||
|hit=-3c | |||
|ch=[[Lee combos#Mini-combos|+37a]] | |||
|notes=Transition to r30 HMS-2 with 3 | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.df,d,DF+3 | |||
|name=Sliding | |||
|input=FC.df,d,DF+3 | |||
|damage=22 | |||
|target=L | |||
|range=3.54 | |||
|startup=i16~20 | |||
|crush=cs1~15 | |||
|recv=r39 FU | |||
|block=-23 | |||
|hit=[[Lee combos#Mini-combos|+18a]] | |||
|notes=Can't be buffered | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.ub+4 | |||
|input=FC.ub+4 | |||
|target=m | |||
|damage=15 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=-6 | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.u+4 | |||
|input=FC.u+4 | |||
|target=m | |||
|damage=22 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.uf+4 | |||
|input=FC.uf+4 | |||
|name=Catapult Flip | |||
|target=m | |||
|damage=25 | |||
|startup=i18~28 | |||
|crush=js9~ | |||
|recv=r26 FC | |||
|block=-17 | |||
|hit=[[Lee combos#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* Transition to r26 HMS with 3 | |||
* Transition input can be delayed 17f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.UB+4 | |||
|input=FC.UB+4 | |||
|target=m | |||
|damage=25 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=-20 | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.U+4 | |||
|input=FC.U+4 | |||
|target=m | |||
|damage=28 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=+0a (-10a) | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.UF+4 | |||
|name=Catapult Assault | |||
|input=FC.UF+4 | |||
|target=m | |||
|damage=30 | |||
|startup=i14~17 | |||
|crush=js9~ | |||
|recv=r47 | |||
|block=-31 | |||
|hit=+0a (-10a) | |||
|notes=Transition to r34 FC with D | |||
}} | |||
{{MoveData | |||
|id=Lee-FC.uf+3+4 | |||
|name=Catapult Drop | |||
|input=FC.uf+3+4 | |||
|target=m,M | |||
|damage=30,20 | |||
|startup={{Plainlist| | |||
* i46~49 | |||
* i56~58}} | |||
|crush=js9~45 | |||
|recv=r31 FU | |||
|block=-4 | |||
|hit=+17a (+7a) | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** FC.u+3+4 | |||
** FC.ub+3+4}} | |||
}} | }} | ||
== | == WS == | ||
{{MoveDataHeader}} | |||
{{MoveData | {{MoveData | ||
|id=ws1 | |id=Lee-ws1 | ||
|input=ws1 | |input=ws1 | ||
|damage=13 | |damage=13 | ||
Line 574: | Line 1,901: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws1,4 | |id=Lee-ws1,4 | ||
|name=Wonderful Combo | |name=Wonderful Combo | ||
|inputLead=ws1 | |inputLead=ws1 | ||
Line 588: | Line 1,915: | ||
|block=-5 | |block=-5 | ||
|hit=+4 | |hit=+4 | ||
|notes=Combo from 1st hit | |notes={{Plainlist| | ||
* Combo from 1st hit | |||
* Transition to r31 HMS with 3}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2 | |id=Lee-ws2 | ||
|input=ws2 | |input=ws2 | ||
|damage=12 | |damage=12 | ||
Line 602: | Line 1,931: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2,3 | |id=Lee-ws2,3 | ||
|name=Rocket Heel | |name=Rocket Heel | ||
|inputLead=ws2 | |inputLead=ws2 | ||
Line 619: | Line 1,948: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2,4 | |id=Lee-ws2,4 | ||
|name=Twister Heel | |name=Twister Heel | ||
|inputLead=ws2 | |inputLead=ws2 | ||
Line 634: | Line 1,963: | ||
|hit=+18g | |hit=+18g | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Tailspin | * {{Tailspin}} | ||
* Combo from 1st hit}} | * Combo from 1st hit}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3 | |id=Lee-ws3 | ||
|input=ws3 | |input=ws3 | ||
|target=M | |target=M | ||
Line 649: | Line 1,978: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3 | |id=Lee-ws3,3 | ||
|name=Tsunami Kicks | |name=Tsunami Kicks | ||
|inputLead=ws3 | |inputLead=ws3 | ||
Line 669: | Line 1,998: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3, | |id=Lee-ws3,3,df+3 | ||
|inputLead=ws3,3 | |inputLead=ws3,3 | ||
|input=, | |input=,df+3 | ||
|targetLead=M,m | |targetLead=M,m | ||
|target=,m | |target=,m | ||
Line 684: | Line 2,013: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3, | |id=Lee-ws3,3,df+3,3 | ||
|name=Infinite Kicks Mid Chain | |name=Infinite Kicks Mid Chain | ||
|inputLead=ws3,3, | |inputLead=ws3,3,df+3 | ||
|input=,3 | |input=,3 | ||
|targetLead=M,m,m | |targetLead=M,m,m | ||
Line 704: | Line 2,033: | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3 | |id=Lee-ws3,3,d+3 | ||
|name= | |name= | ||
|inputLead=ws3,3 | |inputLead=ws3,3 | ||
Line 720: | Line 2,049: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3,3 | |id=Lee-ws3,3,d+3,3 | ||
|inputLead=ws3,3,d+3 | |inputLead=ws3,3,d+3 | ||
|input=,3 | |input=,3 | ||
Line 735: | Line 2,064: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3,3,3 | |id=Lee-ws3,3,d+3,3,3 | ||
|name=Infinite Kicks Low Chain | |name=Infinite Kicks Low Chain | ||
|inputLead=ws3,3,d+3,3 | |inputLead=ws3,3,d+3,3 | ||
Line 754: | Line 2,083: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF 3 | |id=Lee-INF.3 | ||
|input=INF 3 | |input=INF.3 | ||
|target=m | |target=m | ||
|damage=10 | |damage=10 | ||
Line 764: | Line 2,093: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF 3,3 | |id=Lee-INF.3,3 | ||
|name=Infinite Kicks Mid Variation | |name=Infinite Kicks Mid Variation | ||
|inputLead=INF 3 | |inputLead=INF.3 | ||
|input=,3 | |input=,3 | ||
|targetLead=m | |targetLead=m | ||
Line 782: | Line 2,111: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3 | |id=Lee-INF.d+3 | ||
|input=INF d+3 | |input=INF.d+3 | ||
|target=l | |target=l | ||
|damage=10 | |damage=10 | ||
Line 792: | Line 2,121: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3,3 | |id=Lee-INF.d+3,3 | ||
|inputLead=INF d+3 | |inputLead=INF.d+3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l | |targetLead=l | ||
Line 806: | Line 2,135: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3,3,3 | |id=Lee-INF.d+3,3,3 | ||
|name=Infinite Kicks Low Variation | |name=Infinite Kicks Low Variation | ||
|inputLead=INF d+3,3 | |inputLead=INF.d+3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=l,m | |targetLead=l,m | ||
Line 824: | Line 2,153: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3 | |id=Lee-INF.u+3 | ||
|input=INF u+3 | |input=INF.u+3 | ||
|target=m | |target=m | ||
|damage=15 | |damage=15 | ||
Line 834: | Line 2,163: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3,3 | |id=Lee-INF.u+3,3 | ||
|inputLead=INF u+3 | |inputLead=INF.u+3 | ||
|input=,3 | |input=,3 | ||
|targetLead=m | |targetLead=m | ||
Line 847: | Line 2,176: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3,3,3 | |id=Lee-INF.u+3,3,3 | ||
|name=Infinite Kicks Axe Variation | |name=Infinite Kicks Axe Variation | ||
|inputLead=INF u+3,3 | |inputLead=INF.u+3,3 | ||
|input=,3 | |input=,3 | ||
|targetLead=m,m | |targetLead=m,m | ||
Line 865: | Line 2,194: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws4 | |id=Lee-ws4 | ||
|name=Toe Smash | |name=Toe Smash | ||
|input=ws4 | |input=ws4 | ||
Line 880: | Line 2,209: | ||
}} | }} | ||
== | == HMS == | ||
{{See also|Hitman Stance}} | |||
Transitions written as HMS-N indicate that Lee needs an extra N frames after recovering before he can do HMS.b. | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-3+4 | |||
|name=Hitman Stance | |||
|input=3+4 | |||
|recv=r10 HMS | |||
}} | |||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.u~n | ||
|name= | |name=Hitman Sidestep | ||
|input= | |input=HMS.u~n | ||
| | |recv=r29 HMS | ||
| | |notes={{Plainlist| | ||
| | * Alternate input HMS.d~n | ||
| | * Can cancel to any HMS attack}} | ||
|recv= | }} | ||
| | {{MoveData | ||
| | |id=Lee-HMS.f~n | ||
| | |name=Hitman to Mist Step | ||
|notes= | |input=HMS.f~n | ||
|recv=r22 MS | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.D | |||
|name=Hitman Cancel | |||
|input=HMS.D | |||
|recv=r1 FC | |||
|notes={{Plainlist| | |||
* Alternate input | |||
** HMS.DB | |||
** HMS.DF}} | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.b | |||
|name=Hitman Guard | |||
|input=HMS.b | |||
|recv=r1 | |||
|notes=Can only be done in "full" Hitman, with Lee's left hand performing the "come on" gesture | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.1 | ||
|name= | |name=Freaker Jab | ||
|input= | |input=HMS.1 | ||
| | |target=h | ||
| | |damage=10 | ||
|range= | |range=2.28 | ||
|startup= | |startup=i12 | ||
|recv= | |recv=r21 HMS | ||
|block= | |block=+0 | ||
|hit= | |hit=+7 | ||
|notes= | |notes={{Plainlist| | ||
* Cancel to HMS.3 with 3 | |||
* Cancel to r19 MS with f~n}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.1,1 | ||
| | |inputLead=HMS.1 | ||
| | |input=,1 | ||
| | |targetLead=h | ||
|target=,h | |||
|damageLead=10 | |damageLead=10 | ||
|damage=, | |damage=,10 | ||
|targetLead= | |startupRoot=i12 | ||
|startup=,i10 | |||
|recv=r22 HMS | |||
|block=-1 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Input can be delayed 6f | |||
* Cancel to r22 MS with f~n}} | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.1,1,1 | |||
|inputLead=HMS.1,1 | |||
|input=,1 | |||
|targetLead=h,h | |||
|target=,h | |target=,h | ||
| | |damageLead=10,10 | ||
|startupRoot= | |damage=,10 | ||
|startup=, | |startupRoot=i12 | ||
|recv= | |startup=,i10 | ||
|block=- | |recv=r22 HMS | ||
|hit=+ | |block=-1 | ||
|hit=+7 | |||
|ch= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Jail from 1st attack | ||
* Input can be delayed | * Input can be delayed 8f | ||
* Cancel to r24 MS with f~n}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.1,1,1,1 | ||
|name= | |name=Freaker Jab Combo | ||
|inputLead= | |inputLead=HMS.1,1,1 | ||
|input=, | |input=,1 | ||
| | |targetLead=h,h,h | ||
|target=,h | |target=,h | ||
| | |damageLead=10,10,10 | ||
|startupRoot= | |damage=,10 | ||
|startup=, | |startupRoot=i12 | ||
|recv= | |startup=,i10 | ||
|block=- | |recv=r22 HMS | ||
|hit= | |block=-1 | ||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Input can be delayed 8f | |||
* Cancel to r24 MS with f~n}} | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.1,4 | |||
|name=Excellent Combo | |||
|inputLead=HMS.1 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,17 | |||
|startupRoot=i12 | |||
|startup=,i15 | |||
|recv=r32 | |||
|block=-8 | |||
|hit=+2 | |||
|ch=[[Lee combos#Staples|+57a]] | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Input can be delayed 10f | |||
* Move can be delayed 9f | |||
* Jail from 1st attack with 6f delay | |||
* Combo from 1st hit | * Combo from 1st hit | ||
* | * Transition to r32 HMS with 3 | ||
* Transition input can be delayed 1f}} | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.2 | |||
|name=Scatter Blow | |||
|input=HMS.2 | |||
|target=m | |||
|damage=23 | |||
|range=2.47 | |||
|startup=i19~20 | |||
|recv=r33 | |||
|block=-13 | |||
|hit=[[Lee combos#Staples|+40a (+30a)]] | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.3 | ||
|name= | |name=Scatter Kick | ||
|input=HMS.3 | |||
|input= | |target=h,t | ||
| | |damage=21,20 | ||
|damage=, | |range=2.58 | ||
| | |startup=i17~19 | ||
| | |crush=pc8~16 | ||
|recv=r30 | |||
| | |tot=49 | ||
| | |block=-4 | ||
| | |hit=+0d | ||
|block=- | |||
|hit=+ | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{Homing}} | ||
* | * {{Tailspin}} | ||
* Hit vs BT +21a | |||
* Hit without throw +7a (max range or from side)}} | |||
}} | |||
{{MoveData | |||
|id=Lee-HMS.4 | |||
|name=Shin Slicer | |||
|input=HMS.4 | |||
|target=L | |||
|damage=20 | |||
|range=2.64 | |||
|startup=i24~26 | |||
|crush=cs6~ | |||
|recv=r29 FC | |||
|block=-26 | |||
|hit=[[Lee combos#Mini-combos|+23a]] | |||
|ch=[[Lee combos#Staples|+45a]] | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.1+2 | ||
|name= | |name=Poison Touch | ||
| | |input=HMS.1+2 | ||
| | |target=m,m | ||
| | |damage=10,15 | ||
| | |range=2.38 | ||
| | |startup={{Plainlist| | ||
| | * i15~16 | ||
* i26~27}} | |||
|recv=r25 | |||
|block=-7 | |||
|recv= | |hit=+14g | ||
|block=- | |||
|hit= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Jail from 1st hit | ||
* | * Wall crush on hit +26g}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.uf+3 | ||
|name= | |name=Silver Slash | ||
| | |input=HMS.uf+3 | ||
| | |target=m | ||
|damage=24 | |||
|damage= | |range=2.80 | ||
| | |startup=i20~22 | ||
| | |crush=js9~ | ||
|recv=r30 | |||
| | |block=-9 | ||
|recv= | |hit=+12a (+3a) | ||
|block=- | |notes={{Plainlist| | ||
|hit= | * {{WB}} | ||
|notes= | * Transition to r30 FC with D}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-HMS.uf+4 | ||
|name= | |name=Silver Circle | ||
| | |input=HMS.uf+4 | ||
| | |target=M | ||
|damage=20 | |||
|damage= | |range=3.69 | ||
| | |startupRoot= | ||
| | |startup=i25~29 | ||
| | |crush=js16~ | ||
| | |recv=r32 | ||
|recv= | |block=-8c | ||
|block=- | |hit=[[Lee combos#Mini-combos|+18d]] | ||
|hit=- | |ch=[[Lee combos#Staples|+50a]] | ||
}} | }} | ||
== MS == | |||
{{MoveDataHeader}} | |||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-f~n | ||
|name= | |name=Mist Step | ||
| | |input=f~n | ||
| | |recv=r1 MS | ||
| | |notes={{Plainlist| | ||
* MS lasts 22 frames | |||
| | * MS is in crouching state on frames 6~19 | ||
* Can't be buffered}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-MS.3 | ||
|input=MS.3 | |||
|target=m | |||
|input= | |damage=10 | ||
| | |range=2.25 | ||
|damage= | |startup=i15~16 | ||
| | |crush=js9~ | ||
| | |recv=r30 | ||
|block=-12 | |||
| | |hit=-1 | ||
|recv= | |||
|block=- | |||
|hit=- | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id= | |id=Lee-MS.3,4 | ||
|name= | |name=Inverted Axle | ||
|inputLead= | |inputLead=MS.3 | ||
|input=,4 | |input=,4 | ||
|targetLead=m | |||
|targetLead=m | |||
|target=,m | |target=,m | ||
|range= | |damageLead=10 | ||
|startupRoot= | |damage=,10 | ||
|startup=, | |range=3.44 | ||
|crush=, | |startupRoot=i15~16 | ||
|recv= | |startup=,i15~16 | ||
|block=- | |crush=,js1~ | ||
|hit=+ | |recv=r31 | ||
|notes=Combo from | |block=-13 | ||
|hit=[[Lee combos#Staples|+32a (+22a)]] | |||
|notes=Combo from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Lee-MS.3+4 | |||
|name=Lee Sliding | |||
|input=MS.3+4 | |||
|target=L | |||
|damage=17 | |||
|range=3.98 | |||
|startup=i29~33 | |||
|crush=js6~23 | |||
|recv=r47 FU | |||
|block=-35 | |||
|hit=+10a | |||
|notes=Can't buffer moves during recovery | |||
}} | |||
{{MoveData | |||
|id=Lee-MS.b,n | |||
|name=Sway | |||
|input=MS.b,n | |||
|recv=r1 Sway | |||
|notes={{Plainlist| | |||
* Sway lasts 29 frames | |||
* Can only be done when MS is in crouching state | |||
* Gives access to WS moves for first 4 frames}} | |||
}} | |||
{{MoveData | |||
|id=Lee-Sway.4 | |||
|name=Spinning Axe Kick | |||
|input=Sway.4 | |||
|target=L | |||
|damage=18 | |||
|range=3.40 | |||
|startup=i21~22 | |||
|crush=cs1~ | |||
|recv=r31 | |||
|block=-13 | |||
|hit=+3 | |||
|ch=[[Lee combos#Staples|+28a]] | |||
}} | |||
== SS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-SSL.3+4 | |||
|name=Lee Screw Right | |||
|input=SSL.3+4 | |||
|target=h | |||
|damage=25 | |||
|startup=i17~20 | |||
|recv=r28 | |||
|block=-2 | |||
|hit=+19a (+10a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Transition to r31 HMS with 3}} | |||
}} | |||
{{MoveData | |||
|id=Lee-SSR.3+4 | |||
|name=Lee Screw Left | |||
|input=SSR.3+4 | |||
|target=m | |||
|damage=28 | |||
|startup=i20~23 | |||
|recv=r34 | |||
|block=-9 | |||
|hit=[[Lee combos#Staples|+16a]] | |||
|ch=[[Lee combos#Staples|+58a (+38a)]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Transition to r37 HMS with 4}} | |||
}} | |||
== Throws == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Lee-1+3 | |||
|name=Forearm Drop | |||
|input=1+3 | |||
|target=t | |||
|damage=35 | |||
|range=2.08 | |||
|startup=i12~14 | |||
|recv=r25 | |||
|tot=39 | |||
|block=-3 | |||
|hit=+1d | |||
|notes=Throw break 1 or 2 | |||
}} | |||
{{MoveData | |||
|id=Lee-f+1+3 | |||
|name=Forearm Drop | |||
|input=f+1+3 | |||
|target=t | |||
|damage=35 | |||
|range=2.55 | |||
|startup=i15~17 | |||
|recv=r33 | |||
|tot=50 | |||
|block=-3 | |||
|hit=+1d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 1+3}} | |||
}} | |||
{{MoveData | |||
|id=Lee-2+4 | |||
|name=Axle Throw | |||
|input=2+4 | |||
|target=t | |||
|damage=35 | |||
|range=2.08 | |||
|startup=i12~14 | |||
|recv=r25 | |||
|tot=39 | |||
|block=-6 | |||
|hit=+1d | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Side switch on hit and break}} | |||
}} | |||
{{MoveData | |||
|id=Lee-f+2+4 | |||
|name=Axle Throw | |||
|input=f+2+4 | |||
|target=t | |||
|damage=35 | |||
|range=2.55 | |||
|startup=i15~17 | |||
|recv=r33 | |||
|tot=50 | |||
|block=-6 | |||
|hit=+1d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 2+4}} | |||
}} | |||
{{MoveData | |||
|id=Lee-Left-throw | |||
|name=Lee Harassment | |||
|input=Left throw | |||
|target=t | |||
|damage=40 | |||
|block=-3 | |||
|hit=+1d | |||
|notes=Throw break 1 | |||
}} | |||
{{MoveData | |||
|id=Lee-Right-throw | |||
|name=Lee Stunner | |||
|input=Right throw | |||
|target=t | |||
|damage=40 | |||
|block=-3 | |||
|hit=+0d | |||
|notes=Throw break 2 | |||
}} | |||
{{MoveData | |||
|id=Lee-Back-throw | |||
|name=Face Crusher | |||
|input=Back throw | |||
|target=t | |||
|damage=60 | |||
|hit=-10d | |||
}} | |||
{{MoveData | |||
|id=Lee-f,F+3+4 | |||
|name=Knee Drive | |||
|input=f,F+3+4 | |||
|target=t | |||
|damage=30 | |||
|range=1.96 | |||
|startup=i12 | |||
|recv=r27 | |||
|tot=39 | |||
|block=-3 | |||
|hit=[[Lee combos#Mini-combos|+25d]] | |||
|notes=Throw break 1+2 | |||
}} | }} | ||
{{Mist Illusion}} | |||
== 10 Strings == | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1 | |||
|- | |||
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo | |||
|- | |||
| df+1 || m || 10 || i13~14 || -1 || +8 || | |||
|- | |||
| 2 || h || 5 || i20 || -10 || +1 || Hit | |||
|- | |||
| 2 || h || 6 || i22 || -18 || -7<ref>Hit vs BT +13a (+3a)</ref> || Hit | |||
|- | |||
| 1 || h || 5 || i13 || -10 || +1 || CH<ref>4th hit jails if 3rd hit was blocked, but on hit it can be ducked.</ref> | |||
|- | |||
| 3 || h || 7 || i22~23 || -25 || -14 || Hit | |||
|- | |||
| 3 || L || 6 || i24 || -25 || -14 || | |||
|- | |||
| 3 || h || 7 || i21 || -25 || -14 || | |||
|- | |||
| 4 || h || 7 || i20 || -17 || -6 || Hit | |||
|- | |||
| 3 || h || 10 || i18 || -25 || -5 || Jail | |||
|- | |||
| 4 || m || 25 || i32~34 || -20 || +12a (+2) || Hit | |||
|} | |||
== | <references/> | ||
== External links == | |||
* [http://geppopotamus.info/game/tekken7fr/lee/data_en.htm Lee movelist on geppopotamus.info] | * [http://geppopotamus.info/game/tekken7fr/lee/data_en.htm Lee movelist on geppopotamus.info] | ||
* [http://rbnorway.org/lee-t7-frames/ Lee movelist on rbnorway.org] | * [http://rbnorway.org/lee-t7-frames/ Lee movelist on rbnorway.org] | ||
Latest revision as of 07:50, 27 January 2024
Lee (Tekken 7) |
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Movelist & frame data (Tekken 7) |
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This page is for Tekken 7. For Tekken 8, see Lee movelist.
Rage
Input
R.d+1+2
R.df+3+4
- Hit vs BT +10a (+1a)
- Hitstop 20f on hit
- Hitstop 10f on block
- Transition to r39 MS with f~n
- Transition input can be delayed 11f
n
Input
1
1,2
- Move can be delayed 4f
- Jail from 1st attack
- Transition to r21 MS with f~n
- Transition input can be delayed 6f
1,2,2
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 2nd CH with 5f delay
1,2,2,3
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 3rd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
1,2,4
- Input can be delayed 1f
- Holding 4 during startup will slow it by 1f for about every 2f held
- Jail from 2nd attack at i18
- Combo from 2nd hit at i19
- Transition to r33 HMS with 3
1,2,4*
- Hold for 26f
- Tracks opposite direction to 1,2,4
1,3
- Move can be delayed 4f
- Jail from 1st attack with 2f delay
- Combo from 1st hit
1,3:3:3
- Jail from 2nd attack
- 2f input window
2,1
- Input can be delayed 7f
- Move can be delayed 5f
- Jail from 1st attack with 4f delay
- Combo from 1st hit
- Transition to r22 HMS with 3+4
- Transition input can be delayed 6f
2,1,1
- Input can be delayed 4f
- Combo from 2nd CH
2,1,3
- Input can be delayed 2f
- Combo from 2nd CH
2,1,4
- Input can be delayed 11f
- Move can be delayed 8f
2,2
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 1st CH with 5f delay
2,2,3
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 2nd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
3
- Transition to r27 HMS with 4
- Transition input can be delayed 2f
3,3
- Move can be delayed 13f
- Jail from 1st attack with 2f delay
- Combo from 1st hit
3~3
- 13f input window
- Recovery slowed by 1f if 4 pressed during startup
4,3
- Jail from 1st attack
- Combo from 1st CH +25a (+18a)
4,3,3
- Move can be delayed 10f
- Input can be delayed 11f
- Combo from 2nd CH
4,3,4
- Move can be delayed 7f
- Combo from 1st CH +33a (+26a)
- Combo from 2nd CH with 5f delay
4,4
- Recovery 5f faster if attack connects
- Jail from 1st attack
- Combo from 1st CH +33a (+26a)
4,4,4
4,u+3
- Alternate input 4,uf+3
- Move can be delayed 3f
- Input can be delayed 4f
- Combo from 1st CH +34a (+27a)
- Transition to r26 MS with f~n
- Transition input can be delayed 17f
1+2
- Transition to r25 HMS with 3+4
- Transition input can be delayed 2f
f
Input
f+2,1
- Move can be delayed 11f
- Input can be delayed 12f
- Combo from 1st hit with 10f delay
f+3,3,3
- Input can be delayed 1f
- Jail from 1st attack
f+3,3,3,3
- Input can be delayed 1f
- Combo from 1st hit
f+3,3,3,3,3
- Input can be delayed 1f
- Combo from 1st hit
f+3,3,3,3,3,4
- Combo from 5th hit +61a (+44a)
- Move can be delayed 17f
- Input can be delayed 16f
- Transition to r35 HMS with 3
- Transition input can be delayed 26f
- Alternate input
- f+3,3,4
- f+3,3,3,4
- f+3,3,3,3,4
f+4,1
- Move can be delayed 11f
- Input can be delayed 16f
- Combo from 1st CH with 6f delay
f+4,3
- Move can be delayed 11f
- Input can be delayed 16f
- Combo from 1st CH with 9f delay
- Transition to r21 HMS with 4
f+1+2
- i13
- i28~29
f+3+4
- i30~32
- i34~36
- Jail from 1st hit
df
Input
df+1,2
- Combo from 1st hit
- Input can be delayed 1f
df+1,2,2
- Combo from 1st hit
- Hit vs BT +13a (+3a)
df+2
- Hit vs crouch +4s
- Can evade jabs on frame 9
- Tracks right up to 18 frames sometimes
df+3,2,3
- Move can be delayed 10f
- Combo from 2nd CH with 7f delay
df+4
- Transition to r27 HMS-17 with 3
- Transition can be delayed 2f
df+1+2,3
- Move can be delayed 13f
- Input can be delayed 16f
- Combo from 1st hit with 7f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
d
Input
d+1
- Alternate input db+1
- Transition to r24 with f
- Transition input can be delayed 16f
d+3
- Transition to r31 HMS-0 with 4
- Transition input can be delayed 10f
- Transition can be delayed 8f
d+4,4
- Often notated d+4,n+4
- Connects to 4 extensions
- Cancel to d+3+4 with 3 on frame 1, i.e. d+4,4:3 is l,h!
- Input can be delayed 11f
- Move can be delayed 10f
- Combo from 1st CH with 7f delay
d+4,d+4
- Often notated D+4,4
- Input can be delayed 13f
- Move can be delayed 12f
- Combo from 1st CH with 10f delay
d+4,d+4,4
- Often notated D+4,4,4
- Input can be delayed 10f
- Move can be delayed 11f
- Combo from 2nd CH
d+4,d+4,4,4
- Often notated D+4,4,4,4
- Move can be delayed 14f
- Combo from 3rd CH with 6f delay
- Transition to r30 HMS with 3
- Transition input can be delayed 2f
d+3+4
- cs25~45
- js45~
db
Input
b
Input
b+1
b+1,1
- Combo from 1st hit
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
b+1:1
- Combo from 1st hit
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
b+1:1,2
b+2
- Transition to r20 MS with f~n
- Transition input can be delayed 5f
b+2,4
- Input can be delayed 13f
- Move can be delayed 5f
- Combo from 1st hit with 8f delay
- Transition to r37 HMS with 3+4
- Transition input can be delayed 24f
b+2,4,3
- Input can be delayed 5f
- Combo from 2nd CH +62a (+45a)
b+3,3
- Combo from 1st CH
- Transition to r28 MS with f~n
- Transition input can be delayed 5f
b+4
- Hit vs crouch +18d
- Transition to r19 HMS with 3
- Transition adds tracking if input mid startup
u
Input
uf+3,1
- Combo from 1st hit
uf+3+4
- Transition to r32 HMS with 3+4
- Transition input can be delayed 3f
Motion input
Input
b,B+4
- Transition to r23 HMS with 3
- Can't be buffered
f,f,F+3,4
- Alternate input wr3,4
- Jail from 1st hit
- Transition to r26 HMS with 3
Crouch
Input
hFC.1
- Transition to r24 with f
- Transition input can be delayed 16f
FC.df+4
FC.ub+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.u+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.uf+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.UF+4
FC.uf+3+4
- i46~49
- i56~58
- Alternate input
- FC.u+3+4
- FC.ub+3+4
WS
Input
ws1,4
- Combo from 1st hit
- Transition to r31 HMS with 3
ws3,3
- Jail from 1st attack
- Transition to r33 HMS with 4
- Transition input can be delayed 2f
ws3,3,df+3,3
- Connect to INF
- Combo from 3rd hit
- Hit vs BT +3a
ws3,3,d+3,3,3
- Connect to INF
- Combo from 4th CH
- Hit vs BT +3a
INF.3,3
- Connect to INF
- Combo from 1st hit
- Hit vs BT +3a
INF.d+3,3,3
- Connect to INF
- Combo from 2nd CH
- Hit vs BT +3a
INF.u+3,3,3
- Connect to INF
- Combo from 2nd hit
- Hit vs BT +3a
ws4
- Transition to r27 HMS with 3
- Transition input can be delayed 2f
HMS
See also: Hitman Stance
Transitions written as HMS-N indicate that Lee needs an extra N frames after recovering before he can do HMS.b.
Input
HMS.b
HMS.1
- Cancel to HMS.3 with 3
- Cancel to r19 MS with f~n
HMS.1,1
- Jail from 1st attack
- Input can be delayed 6f
- Cancel to r22 MS with f~n
HMS.1,1,1
- Jail from 1st attack
- Input can be delayed 8f
- Cancel to r24 MS with f~n
HMS.1,1,1,1
- Jail from 1st attack
- Input can be delayed 8f
- Cancel to r24 MS with f~n
HMS.1,4
- Input can be delayed 10f
- Move can be delayed 9f
- Jail from 1st attack with 6f delay
- Combo from 1st hit
- Transition to r32 HMS with 3
- Transition input can be delayed 1f
HMS.3
- Hit vs BT +21a
- Hit without throw +7a (max range or from side)
HMS.1+2
- i15~16
- i26~27
- Jail from 1st hit
- Wall crush on hit +26g
HMS.uf+3
- Transition to r30 FC with D
MS
Input
f~n
- MS lasts 22 frames
- MS is in crouching state on frames 6~19
- Can't be buffered
MS.3,4
MS.3+4
MS.b,n
- Sway lasts 29 frames
- Can only be done when MS is in crouching state
- Gives access to WS moves for first 4 frames
SS
Input
SSR.3+4
- Transition to r37 HMS with 4
Throws
Input
2+4
- Throw break 1 or 2
- Side switch on hit and break
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
df+1 | m | 10 | i13~14 | -1 | +8 | |
2 | h | 5 | i20 | -10 | +1 | Hit |
2 | h | 6 | i22 | -18 | -7[1] | Hit |
1 | h | 5 | i13 | -10 | +1 | CH[2] |
3 | h | 7 | i22~23 | -25 | -14 | Hit |
3 | L | 6 | i24 | -25 | -14 | |
3 | h | 7 | i21 | -25 | -14 | |
4 | h | 7 | i20 | -17 | -6 | Hit |
3 | h | 10 | i18 | -25 | -5 | Jail |
4 | m | 25 | i32~34 | -20 | +12a (+2) | Hit |