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{{Jin}} | {{Jin}} | ||
{{Infobox tricky moves}} | |||
{| class="punishers" | |||
| colspan="4" class="table-cat" | Standing | |||
|- | |||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | |||
|- | |||
| -10 || 1,2<ref name="p"/> || 15 || +7 | |||
|- | |||
| colspan="4" class="table-cat" | Crouching | |||
|- | |||
| -11 || ws4<ref name="p"/> || 18 || +6 | |||
|- | |||
| colspan="4" class="table-cat" | Back-turned opponent | |||
|- | |||
| -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1) | |||
|- | |||
| colspan="4" class="table-cat" | Grounded opponent | |||
|- | |||
| -16 || d+3<ref name="p"/> || 9 || -3a (-11) | |||
|} | |||
{| class="punishers" style="clear: both" | |||
| colspan="6" class="table-cat" | Whiff punishers | |||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |||
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref> | |||
|- | |||
|} | |||
<references/> | |||
== Old table (TODO: copy to above) == | |||
<div style="display: flex; flex-flow: row wrap; gap: 0 1em;> | <div style="display: flex; flex-flow: row wrap; gap: 0 1em;> | ||
Line 15: | Line 50: | ||
|- | |- | ||
| rowspan="2" | -13 | | rowspan="2" | -13 | ||
| | | df+1,4 || 28 || +10g | ||
|- | |- | ||
| R | | R.b+1+2 || 55–82 || +0d | ||
|- | |- | ||
| rowspan="2" | -14 | | rowspan="2" | -14 | ||
| f+1+2 || 38 || +7a (-2a) | | f+1+2 || 38 || +7a (-2a) | ||
|- | |- | ||
| f,d, | | f,d,df#2 || 25 (69) || [[Jin combos#Staples|+70a (+50a)]] | ||
|- | |- | ||
| rowspan="2" | -15 | | rowspan="2" | -15 | ||
| | | uf+4 || 13 (62) || [[Jin combos#Staples|+33a (+23a)]] | ||
|- | |- | ||
| d+3+4 || 25 (74) || [[Jin combos#Staples|+32a (+22a)]] | | d+3+4 || 25 (74) || [[Jin combos#Staples|+32a (+22a)]] | ||
Line 35: | Line 70: | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || FC d+1 || 5 || +6 | | -10 || FC.d+1 || 5 || +6 | ||
|- | |- | ||
| -11 || ws4 || 16 || +8 | | -11 || ws4 || 16 || +8 | ||
Line 42: | Line 77: | ||
| ws1,2 || 26 || +3 | | ws1,2 || 26 || +3 | ||
|- | |- | ||
| R | | R.b+1+2 || 55–82 || +0d | ||
|- | |- | ||
| -14 || ws2 || 14 (65) || [[Jin combos#Staples|+39a (+29a)]] | | -14 || ws2 || 14 (65) || [[Jin combos#Staples|+39a (+29a)]] | ||
Line 57: | Line 92: | ||
| f+4 || 21 || +4 || Everything | | f+4 || 21 || +4 || Everything | ||
|- | |- | ||
| f+4,F | | f+4,F || 21 || +11 || Everything | ||
|} | |} | ||
Line 65: | Line 100: | ||
! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk | ||
|- | |- | ||
| | | uf+4 || 13 (62) || [[Jin combos#Staples|+33a (+23a)]] || unsafe, steppable | ||
|- | |- | ||
| | | d+3+4 || 25 (74) || [[Jin combos#Staples|+32a (+22a)]] || launchable, walkable | ||
|- | |- | ||
| | | f,n,d,df#2 || 25 (69) || [[Jin combos#Staples|+70a (+50a)]] || safe, duckable | ||
|- | |- | ||
| | | f,n,d,df#1 || 22 (73) || [[Jin combos#Staples|+36a (+26a)]] || launchable, steppable left | ||
|} | |} | ||
Revision as of 12:44, 13 March 2022
Jin (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2[1] | 15 | +7 |
Crouching | |||
-11 | ws4[1] | 18 | +6 |
Back-turned opponent | |||
-10 | 1,2,3[1] | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3[1] | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High[2] |
Old table (TODO: copy to above)
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,1 | 18 | +6 |
2,4 | 29 | +18a (+9a) | |
-12 | 1+2 | 30 | +12a (+3a) |
-13 | df+1,4 | 28 | +10g |
R.b+1+2 | 55–82 | +0d | |
-14 | f+1+2 | 38 | +7a (-2a) |
f,d,df#2 | 25 (69) | +70a (+50a) | |
-15 | uf+4 | 13 (62) | +33a (+23a) |
d+3+4 | 25 (74) | +32a (+22a) |
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | FC.d+1 | 5 | +6 |
-11 | ws4 | 16 | +8 |
-13 | ws1,2 | 26 | +3 |
R.b+1+2 | 55–82 | +0d | |
-14 | ws2 | 14 (65) | +39a (+29a) |
Enemy | Move | Damage | Frames | Can reach |
---|---|---|---|---|
-14 | f,F+2 | 24 | +15a (6a) | Everything |
-16 | f+4 | 21 | +4 | Everything |
f+4,F | 21 | +11 | Everything |
Move | Damage | Frames | Risk |
---|---|---|---|
uf+4 | 13 (62) | +33a (+23a) | unsafe, steppable |
d+3+4 | 25 (74) | +32a (+22a) | launchable, walkable |
f,n,d,df#2 | 25 (69) | +70a (+50a) | safe, duckable |
f,n,d,df#1 | 22 (73) | +36a (+26a) | launchable, steppable left |
Enemy | Move | Damage | Frames |
---|---|---|---|
-16 | d+4 | 8 | -1 (-9) |
-19 | d+2 | 19 | -2 (-10) |
-24 | f,F+4 | 15 | +2 (-6) |
-31 | 4~3 | 21 | -1 (-9) |