Drilldown: Move

Move > recv: None & hit : +0 or -2~-1

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id:
input:
H.2+3 (4) · Left throw (3) · ,1 (2) · ,3 (2) · b+2 (2) · Back throw (2) · d+2 (2) · d+4 (2)
image:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
hit: (Click arrow to add another value)

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