Drilldown: Move

Move > tot: None & hit : +8d or -2

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image:
target:
,h (2) · h (2) · ,l (4) · l (8) · ,L (1) · L (1) · ,m (4) · m (3) · ,mm (1) · ,t (1) · t (2)
damage:
reach:
tracksLeft:
tracksRight:
tot: (Click arrow to add another value)
hit: (Click arrow to add another value)

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