Drilldown: Move

Move > reach: None & recv : r19 or r37 FC

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target:
,h (6) · h (18) · L (1) · ,m (1) · m (2) · M (1) · M! (1)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:

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