Kunimitsu movelist: Difference between revisions

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Line 19: Line 19:
|recv=r45
|recv=r45
}}
}}
{{MoveData|
{{MoveData|
|block=+6g~+10g
|block=+6g~+10g
Line 31: Line 30:
|recv=r31
|recv=r31
|notes={{Plainlist|
|notes={{Plainlist|
*The last hit will deal unscaled damage if the attack lands on the last active frame (i21)
* The last hit will deal unscaled damage if the attack lands on the last active frame (i21)
*Wall hit on block +9g (5 damage)}}
* Wall hit on block +9g (5 damage)}}
}}
}}


== n ==
== n ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=+1
|block=+1
Line 75: Line 74:
|target=,m
|target=,m
|startup=,i21~22
|startup=,i21~22
|crush=is1~4 js5~15 fs16~18
|crush=,is1~4 js5~15 fs16~18
|recv=r34
|recv=r34
|notes={{Plainlist|
|notes={{Plainlist|
*{{Tailspin}}
* {{Tailspin}}
*{{Weapon}}
* {{Weapon}}
*Combo from 2nd CH with 8f delay
* Combo from 2nd CH with 8f delay
*Input can be delayed 8f
* Delay does not change the timing of the attack
*Delay does not change the timing of the attack
* Interrupt with i10 from 2nd block}}
*Interrupt with i10 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
Line 98: Line 96:
|target=,m
|target=,m
|startup=,i19~20
|startup=,i19~20
|crush=is1~4
|crush=,is1~4
|recv=r30
|recv=r30
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{BB}}
*{{Weapon}}
* {{Weapon}}
*Combo from 2nd CH with 8f delay
* Combo from 2nd CH with 8f delay
*Input can be delayed 8f
* Delay does not change the timing of the attack
*Delay does not change the timing of the attack
* Interrupt with i8 from 2nd block}}
*Interrupt with i8 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
Line 120: Line 117:
|target=,m
|target=,m
|startup=,i26~27
|startup=,i26~27
|crush=is1~4 js5~29 fs30~32
|crush=,is1~4 js5~29 fs30~32
|recv=r34
|recv=r34
|notes={{Plainlist|
|notes={{Plainlist|
*{{Spike}}
* {{Spike}}
*Input can be delayed 8f
* Input can be delayed 8f
*Delay does not change the timing of the attack}}
* Delay does not change the timing of the attack}}
}}
}}
{{MoveData|
{{MoveData|
|block=-7
|block=-7~-6
|id=Kunimitsu-1,1,1+2
|id=Kunimitsu-1,1,1+2
|name=Memai Tsuki to Katon
|name=Memai Tsuki to Katon
|inputLead=1,1
|inputLead=1,1
|input=,1+2
|input=,1+2
|ch=KND
|ch=
|damageLead=7
|damageLead=7
|damage=,12
|damage=,12
|hit=+4
|hit=+4~+5
|targetLead=h
|targetLead=h
|target=,m
|target=,m
|startup=,i17~50
|startup=
|recv=r17 KAT
|recv=r17 KAT
|tot=50
|notes={{Plainlist|
|notes={{Plainlist|
*Transition can be delayed 9f}}
* Transition can be delayed 9f}}
}}
}}
{{MoveData|
{{MoveData|
Line 157: Line 155:
|recv=r20
|recv=r20
|notes={{Plainlist|
|notes={{Plainlist|
*Jail from 1st attack
* Jail from 1st attack}}
*Combo from 1st hit}}
}}
}}
{{MoveData|
{{MoveData|
Line 174: Line 171:
|recv=r30
|recv=r30
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{Weapon}}
*{{Weapon}}
* Combo from 1st hit
*Combo from 1st hit
* Combo from 2nd hit}}
*Combo from 2nd hit}}
}}
}}
{{MoveData|
{{MoveData|
Line 185: Line 181:
|inputLead=1,2
|inputLead=1,2
|input=,2~B
|input=,2~B
|damageLead=7
|damageLead=
|damage=,8
|damage=
|hit=-8
|hit=-8
|targetLead=h
|targetLead=
|target=,h
|target=
|startup=,i35
|startup=
|recv=r35 BT
|recv=r35 BT
}}
}}
Line 205: Line 201:
|target=,m
|target=,m
|startup=,i23~24
|startup=,i23~24
|crush=js12~32 fs33~35
|crush=,js12~32 fs33~35
|recv=r35
|recv=r35
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{BB}}
*Combo from 1st CH
* Combo from 1st CH
*Combo from 2nd CH with 3f delay
* Combo from 2nd CH with 3f delay}}
*Input can be delayed 3f}}
}}
}}
{{MoveData|
{{MoveData|
Line 239: Line 234:
|recv=r26
|recv=r26
|notes={{Plainlist|
|notes={{Plainlist|
*{{Weapon}}
* {{Weapon}}
*Combo from 1st hit with 4f delay
* Combo from 1st hit with 4f delay}}
*Input can be delayed 4f}}
}}
}}
{{MoveData|
{{MoveData|
Line 252: Line 246:
|damage=,14
|damage=,14
|hit=+5~+6
|hit=+5~+6
|targetLead=h
|targetLead=h,m
|target=,m
|target=
|startup=,i22
|startup=
|recv=r22 KAT
|recv=r22 KAT
|notes=Transition can be delayed 5f
|notes=Transition can be delayed 5f
Line 272: Line 266:
|recv=r32
|recv=r32
|notes={{Plainlist|
|notes={{Plainlist|
*{{Weapon}}
* {{Weapon}}
*Combo from 2nd CH with 10f delay
* Combo from 2nd CH with 10f delay}}
*Input can be delayed 10f}}
}}
}}
{{MoveData|
{{MoveData|
|block=-4
|block=-4~-3
|id=Kunimitsu-2,2,2,F
|id=Kunimitsu-2,2,2,F
|name=Shrouded Lotus Blade to Setsunagake
|name=Shrouded Lotus Blade to Setsunagake
Line 284: Line 277:
|damageLead=12,14
|damageLead=12,14
|damage=,16
|damage=,16
|hit=+7
|hit=+7~+8
|targetLead=h,m
|targetLead=h,m
|target=,h
|target=,h
|startup=,i26
|startup=
|recv=r26 SET
|recv=r26 SET
|notes=Transition can be delayed 6f
|notes=Transition can be delayed 6f
Line 304: Line 297:
|recv=r32
|recv=r32
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{Weapon}}
*{{Weapon}}
* Combo from 3rd CH with 5f delay}}
*Combo from 3rd CH with 5f delay
*Input can be delayed 5f}}
}}
}}
{{MoveData|
{{MoveData|
Line 322: Line 313:
|target=,M
|target=,M
|startup=,i27~28
|startup=,i27~28
|crush=js13~22 fs23~25
|crush=,js13~22 fs23~25
|recv=r35
|recv=r35
|notes={{Plainlist|
|notes={{Plainlist|
*{{Spike}}
* {{Spike}}
*{{Weapon}}
* {{Weapon}}
*Input can be delayed 8f}}
* Input can be delayed 8f}}
}}
}}
{{MoveData|
{{MoveData|
Line 335: Line 326:
|inputLead=2,2,2,2
|inputLead=2,2,2,2
|input=,2~B
|input=,2~B
|damageLead=12,14,16
|damageLead=12,14,16,16
|damage=,16
|damage=
|hit=-12
|hit=-12
|targetLead=h,m,h
|targetLead=h,m,h,h
|target=,h
|target=
|startup=i38
|startup=
|recv=r38 BT
|recv=r38 BT
}}
}}
Line 352: Line 343:
|startup=i16~17
|startup=i16~17
|recv=r32
|recv=r32
|notes=
|notes={{Plainlist|
{{BB}}
* {{Homing}}}}
{{Homing}}
}}
}}
{{MoveData|
{{MoveData|
Line 371: Line 361:
|recv=r31
|recv=r31
|notes={{Plainlist|
|notes={{Plainlist|
*{{Tailspin}}
* {{Tailspin}}
*Combo from 1st hit with 10f delay
* Combo from 1st hit with 10f delay
*Input can be delayed 10f}}
* Input can be delayed 10f}}
}}
}}
{{MoveData|
{{MoveData|
Line 397: Line 387:
|target=,h
|target=,h
|startup=,i19~20
|startup=,i19~20
|crush=js15~25 fs26~28
|crush=,js15~25 fs26~28
|recv=r28 BT
|recv=r28 BT
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{Weapon}}
*{{Weapon}}
* Jail from 1st attack with 1f delay
*Jail from 1st attack with 1f delay
* Input can be delayed 1f}}
*Combo from 1st hit with 1f delay
*Input can be delayed 1f}}
}}
}}
{{MoveData|
{{MoveData|
Line 419: Line 407:
|startup=i32~33 i51~52
|startup=i32~33 i51~52
|recv=r23
|recv=r23
|crush=js20~27 fs28~30
|notes={{Spike}}
|notes={{Spike}}
}}
}}


== KAT ==
== f ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-1+2
|block=-9
|name=Katon
|id=Kunimitsu-f+2
|input=1+2
|input=f+2
|recv=r17 KAT
|damage=12
|tot=50
|hit=+2
|target=h
|startup=i13
|recv=r28
}}
}}
{{MoveData|
{{MoveData|
|block=-5~-4
|block=-6~-4
|id=Kunimitsu-KAT.1
|id=Kunimitsu-f+2,3
|name=Snow Flurry
|name=Phoenix Tail
|input=KAT.1
|inputLead=f+2
|ch=+12~+13
|input=,3
|damage=14
|damageLead=12
|hit=+6~+7
|damage=,20
|hit=+20a (+11a)
|targetLead=h
|target=,h
|startup=,i16~18
|recv=r28
|notes={{Plainlist|
* {{Tailspin}}
* Combo from 1st hit with 8f delay}}
}}
{{MoveData|
|block=+10a~+20a
|id=Kunimitsu-FUFT.3+4
|name=Rolling Cross Chop
|input=FUFT.3+4
|damage=20
|hit=+1a (-9a)
|target=m
|target=m
|startup=i15~16
|startup=i48~58
|recv=r23
|crush=fs1~46 js47~57 fs58~91
|recv=r39
|notes={{BB}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11~-10
|block=-8~-7
|id=Kunimitsu-KAT.2
|id=Kunimitsu-f+4
|name=Kogetsu
|name=Kusabiyuki
|input=KAT.2
|input=f+4
|damage=21
|damage=14
|hit=+16a (+9a)
|hit=-1~+0
|target=M
|target=m
|startup=i22~23
|startup=i15~16
|crush=is1~4 cs1~36
|recv=r26
|recv=r33
|notes={{Knee}}
|notes={{Weapon}}
}}
}}
{{MoveData|
{{MoveData|
|block=-6~+1
|block=+0~+1
|id=Kunimitsu-KAT.3
|id=Kunimitsu-f+4,F
|input=KAT.3
|name=Kusabiyuki to Setsunagake
|damage=10
|inputLead=f+4
|hit=+2c~+9c
|input=,F
|target=M
|damage=
|startup=i18~25
|hit=+7~+8
|crush=is1~4 js1~26
|target=
|recv=r23
|startup=
|notes={{Spike}}
|recv=r18 SET
}}
}}
{{MoveData|
{{MoveData|
|block=-16~-14
|block=-11~-10
|id=Kunimitsu-KAT.3,2
|id=Kunimitsu-f+1+2
|name=Leaping Moon Blade
|name=Kanameishi
|inputLead=KAT.3
|input=f+1+2
|input=,2
|damage=20
|damageLead=10
|hit=+6a~+7a
|damage=,15
|target=m
|hit=+34a (+24a)
|startup=i14~15
|targetLead=M
|recv=r31
|target=,M
|notes={{BB}}
|startup=i20~22
|crush=js21~38 fs39~41
|recv=r38
|notes={{Plainlist|
*{{Weapon}}
*Combo from 1st hit with 2f delay
*Move can be delayed 2f}}
}}
}}
{{MoveData|
{{MoveData|
|block=-16~-10
|block=-2~-1
|id=Kunimitsu-KAT.4
|id=Kunimitsu-f+3+4
|input=KAT.4
|name=Growling Jewel
|damage=16
|input=f+3+4
|hit=-2~+4
|ch=+63a (+43a)
|target=L
|damage=20
|startup=i22~28
|hit=+18a (+9a)
|crush=js1~19 fs20~22
|target=h
|recv=r29
|startup=i18~19
|crush=js10~27 fs~28~30
|recv=r31
|notes={{Plainlist|
* {{Tailspin}}
* {{Homing}}}}
}}
}}
== d ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-9~-8
|block=-2~-1
|id=Kunimitsu-KAT.4,2
|id=Kunimitsu-df+1
|name=Moonlight Assassin
|input=df+1
|inputLead=KAT.4
|damage=10
|hit=+5~+6
|target=m
|startup=i13~14
|recv=r20
}}
{{MoveData|
|block=-10~-9
|id=Kunimitsu-df+1,2
|inputLead=df+1
|input=,2
|input=,2
|ch=+60a (+40a)
|damageLead=10
|damageLead=16
|damage=,12
|damage=,23
|hit=+1~+2
|hit=+15a (+6a)
|targetLead=m
|targetLead=L
|target=,m
|target=,h
|startup=,18~19
|startup=i23~24
|recv=r30
|recv=r34
|notes={{Plainlist|
|notes={{Plainlist|
*{{Tailspin}}
* {{Weapon}}
*{{Weapon}}
* Combo from 1st CH with 7f delay
*Combo from 1st CH with 2f delay
* Input can be delayed 9f
*Move can be delayed 2f}}
* Move can be delayed 8f}}
}}
}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-KAT.F
|block=-14c~-13c
|name=Setsunagake
|id=Kunimitsu-df+1,2,2
|input=KAT.F
|name=Unmuzan to Oboro Engetsu
|startup=i14
|inputLead=df+1,2
|recv=r14 SET
|input=,2
|tot=31
|damageLead=10,12
|damage=,20
|hit=+8a~+9a
|targetLead=m,m
|target=,M
|startup=,i22~23
|recv=r41
|notes={{Plainlist|
* {{BB}}
* {{Spike}}
* {{Weapon}}
* Combo from 1st CH
* Combo from 2nd CH with 1f delay}}
}}
}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-KAT.B
|block=-9
|name=Urakarin
|id=Kunimitsu-df+1,3
|input=KAT.B
|name=Muten Cannon
|startup=i22
|inputLead=df+1
|recv=r22 BT
|input=,3
|tot=39
|ch=+44a (+34a)
}}
|damageLead=10
{{MoveData|
|damage=,20
|id=Kunimitsu-KAT.U
|hit=+5 NBS
|name=Cumulonimbi
|targetLead=m
|input=KAT.U
|target=,h
|startup=i44
|startup=,i21
|crush=is1~4 js1~19
|recv=r30
|recv=r44
|notes={{Plainlist|
|tot=61
* Combo from 1st CH with 4f delay
* Input can be delayed 9f
* Move can be delayed 8f
* Nosebleed stun}}
}}
}}
== f ==
{{MoveData|
{{MoveData|
|block=-9
|block=-12~-11
|id=Kunimitsu-f+2
|id=Kunimitsu-df+2
|input=f+2
|name=Rising Moon Slash
|damage=12
|input=df+2
|hit=+2
|damage=13
|target=h
|hit=+30a (+20a)
|startup=i13
|target=M
|recv=r28
|startup=i15~16
|recv=r29
|notes={{Plainlist|
* {{Weapon}}
* On hit +0~+1 against crouching opponent
* Launches crouching opponent on CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=-6~-4
|block=-6~-5
|id=Kunimitsu-f+2,3
|id=Kunimitsu-df+3
|name=Phoenix Tail
|input=df+3
|inputLead=f+2
|ch=+4~+5
|input=,3
|damage=14
|damageLead=12
|hit=+2~+3
|damage=,20
|target=m
|hit=+20a (+11a)
|startup=i17~18
|targetLead=h
|recv=r27
|target=,h
|startup=,i16~18
|recv=r28
|notes={{Plainlist|
*{{Tailspin}}
*Combo from 1st hit with 8f delay
*Input can be delayed 8f
*}}
}}
}}
{{MoveData|
{{MoveData|
|block=+10a~+20a
|block=-15~-14
|id=Kunimitsu-FUFT 3+4
|id=Kunimitsu-df+3,2
|name=Rolling Cross Chop
|name=Ice Cleaver
|input=FUFT 3+4
|inputLead=df+3
|damage=20
|input=,2
|hit=+1a (-9a)
|damageLead=14
|target=m
|damage=,20
|startup=i48~58
|hit=+37a
|crush=fs1~46 js47~57 fs58~91
|targetLead=m
|recv=r39
|target=,L
|notes={{BB}}
|startup=,i28~29
|crush=,cs22~35
|recv=r33
|notes={{Plainlist|
* {{Weapon}}
* {{BB}}
* Combo from 1st CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=-8~-7
|block=-13
|id=Kunimitsu-f+4
|id=Kunimitsu-df+3,2,d
|name=Kusabiyuki
|inputLead=df+3,2
|input=f+4
|input=,d
|damage=14
|ch=-3
|hit=-1~+0
|damage=
|target=m
|hit=-5
|startup=i15~16
|target=
|recv=r26
|startup=
|notes={{Knee}}
|recv=r34 FC
}}
}}
{{MoveData|
{{MoveData|
|block=+0~+1
|block=-9
|id=Kunimitsu-f+4,F
|id=Kunimitsu-df+4
|name=Kusabiyuki to Setsunagake
|input=df+4
|inputLead=f+4
|damage=13
|input=,F
|hit=+2
|damage=14
|hit=+7~+8
|target=m
|target=m
|startup=i18
|startup=i12
|recv=r34 SET
|recv=r28
}}
}}
{{MoveData|
{{MoveData|
|block=-11~-10
|block=-14~-12
|id=Kunimitsu-f+1+2
|id=Kunimitsu-df+1+2
|name=Kanameishi
|name=Asura Blade
|input=f+1+2
|input=df+1+2
|damage=20
|damageLead=9
|hit=+6a~+7a
|damage=,20
|target=m
|hit=+11a
|startup=i14~15
|targetLead=M
|recv=r31
|target=,M
|notes={{BB}}
|startup=i17~18 i22~24
|crush=,js23~34 fs35~37
|recv=r37
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=-2~-1
|block=-4~-2
|id=Kunimitsu-f+3+4
|id=Kunimitsu-df+3+4
|name=Growling Jewel
|name=Falling Hail
|input=f+3+4
|input=df+3+4
|ch=+63a (+43a)
|damageLead=10
|damage=20
|damage=,10
|hit=+18a (+9a)
|hit=+5c~+7c
|target=h
|targetLead=m
|startup=i18~19
|target=,m
|crush=js10~27 fs~28~30
|startup=i17~18 i7~9
|recv=r31
|recv=r38 r28
|notes={{Plainlist|
|notes={{Plainlist|
*{{Tailspin}}
* {{Spike}}
*{{Homing}}
* Can hit grounded from certain angles}}
}}
}}
{{MoveData|
|block=-4
|id=Kunimitsu-df+3+4,B
|name=Falling Hail Ura
|inputLead=df+3+4
|input=,B
|damageLead=
|damage=
|hit=+5c~+7c
|targetLead=
|target=
|startup=
|recv=r28 BT
|notes={{Spike}}
}}
}}


== SET ==
== d ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-f+3
|block=-3
|name=Setsunagake
|id=Kunimitsu-d+1
|input=f+3
|name=Sakumaishi
|recv=r10 SET
|input=d+1
|tot=28
|ch=+21d
|damage=23
|hit=+5c
|target=m
|startup=i19
|recv=r33
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=-3~-2
|block=-9
|id=Kunimitsu-SET.1
|id=Kunimitsu-d+2
|input=SET.1
|input=d+2
|damage=10
|damage=11
|hit=+8~+9
|hit=+2c
|target=h
|target=m
|startup=i10~11
|startup=i16
|recv=r21
|recv=r28
|notes={{Elbow}}
}}
{{MoveData|
|block=-6~-5
|id=Kunimitsu-SET.1,2
|inputLead=SET.1
|input=,2
|damageLead=10
|damage=,13
|hit=+8~+9
|targetLead=h
|target=,h
|startup=,i17~18
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{Spike}}
*{{Weapon}}
* {{Weapon}}}}
*Combo from 1st hit with 12f delay
*Input can be delayed 12f}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11~-10
|block=-12~-11
|id=Kunimitsu-SET.1,2,1
|id=Kunimitsu-d+2,1
|name=Gekka Renzan to Ryu Enko
|inputLead=d+2
|inputLead=SET.1,2
|input=,1
|input=,1
|damageLead=10,13
|damageLead=11
|damage=,21
|damage=,7
|hit=+15a (+6a)
|hit=-1~+0
|targetLead=h,h
|targetLead=m
|target=,m
|target=,m
|startup=,i31~32
|startup=,i16~17
|crush=is11~14 js15~25 fs26~28
|recv=r30
|recv=r34
|notes=Combo from 1st CH with 2f delay
|notes={{Plainlist|
*{{Tailspin}}
*{{Weapon}}
*Combo from 2nd CH
*Interrupt with i10 from 2nd block
}}
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-9~-8
|id=Kunimitsu-SET.1,2,2
|id=Kunimitsu-d+2,1,2
|name=Gekka Renzan to Dark Clutch
|inputLead=d+2,1
|inputLead=SET.1,2
|input=,2
|input=,2
|damageLead=10,13
|damageLead=11,7
|damage=,24
|damage=,7
|hit=KND
|hit=+4~+5
|targetLead=h,h
|targetLead=m,m
|target=,m
|target=,m
|startup=,i19~20
|startup=,i11~12
|crush=is11~14
|recv=r32
|recv=r30
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{Weapon}}
*{{Weapon}}
* Combo from 2nd hit with 1f delay}}
*Interrupt with i8 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
|block=-4~-3
|block=-13~-12
|id=Kunimitsu-SET.1,2,3
|id=Kunimitsu-d+2,1,2,1+2
|name=Moon Light Dance
|name=Amamikanameishi
|inputLead=SET.1,2
|inputLead=d+2,1,2
|input=,3
|input=,1+2
|damageLead=10,13
|damageLead=11,7,7
|damage=,23
|damage=,20
|hit=+25d~+26d
|hit=+7a
|targetLead=h,h
|targetLead=m,m,m
|target=,M
|target=,m
|startup=,i33~34
|startup=,i23~24
|recv=r28
|recv=r33
|notes={{Plainlist|
|notes={{Plainlist|
*{{Spike}}
* {{BB}}
*Combo from 2nd CH
* Combo from 3rd CH}}
}}
}}
}}
{{MoveData|
{{MoveData|
|block=+3~+4
|block=-14~-13
|id=Kunimitsu-SET.1,2,4
|id=Kunimitsu-d+3
|name=Gekka Renzan to Pouncing Strike
|input=d+3
|inputLead=SET.1,2
|damage=12
|input=,4
|hit=-3~-2
|damageLead=10,13
|target=L
|damage=,23
|startup=i16~17
|hit=+6a
|recv=r32
|targetLead=h,h
|notes=
|target=,m
|startup=,i36~37
|crush=is11~14 js15~39 fs40~42
|recv=r34
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=-9~-8
|block=-9~-8
|id=Kunimitsu-SET.2
|id=Kunimitsu-d+3,4
|name=Kasumi Slash
|inputLead=d+3
|input=SET.2
|input=,4
|ch=+53a (+31a)
|damageLead=12
|damage=17
|damage=,16
|hit=+12g~+13g
|hit=+0~+1
|target=m
|targetLead=L
|startup=i12~13
|target=,h
|recv=r30
|startup=,i21~22
|tot=22~23
|recv=r29
|notes={{Plainlist|
|notes={{Plainlist|
*{{Weapon}}
* Combo from 1st CH with 7f delay}}
*{{Tailspin}}
}}
}}
{{MoveData|
|block=-11
|id=Kunimitsu-d+3,4,1
|name=Rinbu Kick to Piercing Kunai Throw
|inputLead=d+3,4
|input=,1
|damageLead=12,16
|damage=,10
|hit=-4d
|targetLead=L,h
|target=,s
|startup=,i26~37
|recv=r26
|crush=,is27~45 on hit
|notes={{Plainlist|
* Combo from 1st CH with 7f delay
* Combo from 2nd hit with 1f delay}}
}}
}}
== db ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-16~-11
|block=-6~-5
|id=Kunimitsu-SET.3
|id=Kunimitsu-db+2
|name=Frost Slide
|input=db+2
|input=SET.3
|damage=15
|ch=+25a~+30a
|hit=+7~+8
|damage=17
|hit=+0c~+5c
|target=L
|startup=i18~23
|tot=28~33
|crush=cs6~
|recv=r30 FC
}}
{{MoveData|
|block=-8~-7
|id=Kunimitsu-SET.4
|name=Veiled Tenrou
|input=SET.4
|damage=16
|hit=+6~+7
|target=M
|target=M
|startup=i18~19
|startup=i16~17
|recv=r28 BT
|recv=r27
|notes={{Weapon}}
}}
}}
{{MoveData|
{{MoveData|
|block=-13~-12
|block=-9~-8
|id=Kunimitsu-SET.4,3
|id=Kunimitsu-db+2,4
|name=Tenrou Destroyer
|inputLead=db+2
|inputLead=SET.4
|input=,4
|input=,3
|damageLead=15
|damageLead=16
|damage=,15
|damage=,23
|hit=+2~+3
|hit=+39d (-19d)
|targetLead=M
|targetLead=m
|target=,m
|target=,m
|startup=,i32~33
|startup=,i24~25
|crush=js14~31
|recv=r27
|recv=r33
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* Combo from 1st hit with 7f delay}}
*Combo from 1st hit}}
}}
}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-SET.3+4
|block=-8
|name=Musasabi
|id=Kunimitsu-db+2,4,2
|input=SET.3+4
|name=Kousa Renbu
|startup=i18
|inputLead=db+2,4
|recv=r22 FC
|input=,2
|tot=40
|damageLead=15,15
|crush=js8~30 fs31~33
|damage=,21
|hit=+15a
|targetLead=M,m
|target=,M
|startup=,i35
|recv=r35
|crush=,js17~23 fs24~26
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}
* Input can be delayed 1f}}
}}
}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-SET.D
|block=-25~-24
|name=Setsunagake to Sit
|id=Kunimitsu-db+3
|input=SET.D
|input=db+3
|startup=i16
|damage=8
|recv=r16 FC
|hit=-14~-13
|tot=26
|target=l
|startup=i18~19
|recv=r43 FC
|crush=cs6~
}}
}}
{{MoveData|
{{MoveData|
|id=Kunimitsu-SET.B
|block=-19~-17
|name=Sliding Sweep
|id=Kunimitsu-DB+3,3
|input=SET.B
|inputLead=DB+3
|startup=i15
|input=,3
|tot=25
|damageLead=8
|notes=Can block mids/highs at i12~ (i22~)
|damage=,7
|hit=-7~-5
|targetLead=l
|target=,l
|startup=,i15~17
|recv=r35 FC
|crush=,cs1~
|notes=Combo from 1st hit
}}
}}
{{MoveData|
{{MoveData|
|block=-14~-13
|block=-19~-17
|id=Kunimitsu-SET.uf+4
|id=Kunimitsu-DB+3,3,3
|name=Chakra Drop
|inputLead=DB+3,3
|input=SET.uf+4
|input=,3
|damageLead=12
|damageLead=8,7
|damage=,25
|damage=,7
|hit=+0d
|hit=-7~-5
|target=M
|targetLead=l,l
|startup=13~14
|target=,l
|crush=js11~32 fs33~35
|startup=,i15~17
|recv=r41
|recv=r35 FC
|notes={{Spike}}
|crush=,cs1~
|notes=Combo from 2nd CH
}}
}}
== d ==
{{MoveData|
{{MoveData|
|block=-2~-1
|block=-19~-17
|id=Kunimitsu-df+1
|id=Kunimitsu-DB+3,3,3,3
|input=df+1
|inputLead=DB+3,3,3
|damage=10
|input=,3
|hit=+5~+6
|damageLead=8,7,7
|target=m
|damage=,5
|startup=i13~14
|hit=-7~-5
|recv=r20
|targetLead=l,l,l
|target=,l
|startup=,i15~17
|recv=r35 FC
|crush=,cs1~
|notes=Combo from 3rd CH
}}
}}
{{MoveData|
{{MoveData|
|block=-10~-9
|block=-19~-17
|id=Kunimitsu-df+1,2
|id=Kunimitsu-DB+3,3,3,3,3
|inputLead=df+1
|inputLead=DB+3,3,3,3
|input=,2
|input=,3
|damageLead=10
|damageLead=8,7,7,5
|damage=,12
|damage=,5
|hit=+1~+2
|hit=-7~-5
|targetLead=m
|targetLead=l,l,l,l
|target=,l
|startup=,i15~17
|recv=r35 FC
|crush=,cs1~
|notes=Combo from 4th CH
}}
{{MoveData|
|block=-47~-45
|id=Kunimitsu-DB+3,3,3,3,3,3
|name=Manji Spin Low Kicks
|inputLead=DB+3,3,3,3,3
|input=,3
|ch=-35
|damageLead=8,7,7,5,5
|damage=,5
|hit=-35~-33
|targetLead=l,l,l,l,l
|target=,l
|startup=,i15~17
|recv=r63 FUFT
|crush=,cs1~
|notes=Combo from 5th CH
}}
{{MoveData|
|block=-8~-7
|id=Kunimitsu-DB+3,3,3,3,3,4
|name=Manji Spin Low Kicks Front Kick
|inputLead=DB+3,3,3,3,3
|input=,4
|damageLead=8,7,7,5,5
|damage=,15
|hit=+23a (+13)
|targetLead=l,l,l,l,l
|target=,m
|target=,m
|startup=,18~19
|startup=,i12~13
|recv=r30
|recv=r26
|notes={{Plainlist|
|notes={{Plainlist|
*{{Weapon}}
* {{BB}}
*Combo from 1st CH with 7f delay
* Alternate inputs:
*Input can be delayed 9f
* DB+3,3,4
*Move can be delayed 8f}}
* DB+3,3,3,4
* DB+3,3,3,3,4
* Same animation as ws4}}
}}
}}
{{MoveData|
{{MoveData|
|block=-14c~-13c
|block=-12
|id=Kunimitsu-df+1,2,2
|id=Kunimitsu-db+4
|name=Unmuzan to Oboro Engetsu
|name=Yamashiro Kuzushi
|inputLead=df+1,2
|input=db+4
|input=,2
|ch=+8c
|damageLead=10,12
|damage=11
|damage=,20
|hit=+0
|hit=+8a~+9a
|target=l
|targetLead=m,m
|startup=i17
|target=,M
}}
|startup=,i22~23
{{MoveData|
|recv=r41
|block=-14~-13
|id=Kunimitsu-db+1+2
|name=Supreme Thrust
|input=db+1+2
|damage=25
|hit=+9a (+0)
|target=m
|startup=i27~28
|recv=r34
|notes={{Plainlist|
|notes={{Plainlist|
*{{BB}}
* {{WB}}
*{{Spike}}
* {{Weapon}}
*{{Weapon}}
* Backswing blow}}
*Combo from 1st CH
*Combo from 2nd CH with 1f delay}}
}}
}}
== b ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-9
|block=+1
|id=Kunimitsu-df+1,3
|id=Kunimitsu-b+1
|name=Muten Cannon
|input=b+1
|inputLead=df+1
|ch=+12
|input=,3
|damage=9
|ch=+44a (+34a)
|hit=+7
|damageLead=10
|target=h
|damage=,20
|startup=i17
|hit=+5 NBS
|recv=r18
|targetLead=m
|notes=
|target=,h
|startup=,i21
|recv=r30
|notes={{Plainlist|
*Combo from 1st CH with 4f delay
*Input can be delayed 9f
*Move can be delayed 8f
*Nosebleed stun
}}
}}
}}
{{MoveData|
{{MoveData|
|block=-12~-11
|block=+5
|id=Kunimitsu-df+2
|id=Kunimitsu-b+1,1
|name=Rising Moon Slash
|inputLead=b+1
|input=df+2
|input=,1
|damage=13
|ch=+11
|hit=+30a (+20a)
|damageLead=9
|target=M
|damage=,10
|startup=i15~16
|hit=+6
|recv=r29
|targetLead=h
|notes={{Plainlist|
|target=,h
*{{Weapon}}
|startup=,i12
*On hit +0 against crouching opponent
|recv=r14
*On CH launches crouching opponent
|notes=Combo from 1st hit
}}
}}
}}
{{MoveData|
{{MoveData|
|block=-6~-5
|block=+5
|id=Kunimitsu-df+3
|id=Kunimitsu-b+1,1,1
|input=df+3
|inputLead=b+1,1
|ch=+4~+5
|input=,1
|damage=14
|ch=+11
|hit=+2~+3
|damageLead=9,10
|target=m
|damage=,11
|startup=i17~18
|hit=+6
|recv=r27
|targetLead=h,h
}}
|target=,h
{{MoveData|
|startup=,i12
|block=-15~-14
|recv=r14
|id=Kunimitsu-df+3,2
|inputLead=df+3
|input=,2
|damageLead=14
|damage=,20
|hit=+37a
|targetLead=m
|target=,L
|startup=,i28~29
|crush=cs22~35
|recv=r33
|notes={{Plainlist|
|notes={{Plainlist|
*{{Weapon}}
* Combo from 1st hit
*{{BB}}
* Combo from 2nd hit}}
*Combo from 1st CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=-13
|block=+5
|id=Kunimitsu-df+3,2,d
|id=Kunimitsu-b+1,1,1,1
|inputLead=df+3,2
|inputLead=b+1,1,1
|input=,d
|input=,1
|ch=-3
|ch=+11
|damage=14
|damageLead=9,10,11
|hit=-5
|damage=,12
|target=m
|hit=+6
|startup=17
|targetLead=h,h,h
|target=,h
|startup=,i12
|recv=r14
|notes=Combo from 3rd CH
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=+5
|id=Kunimitsu-df+4
|id=Kunimitsu-b+1,1,1,1,1
|input=df+4
|inputLead=b+1,1,1,1
|ch=+2
|input=,1
|damage=13
|ch=+11
|hit=+2
|damageLead=9,10,11,12
|target=m
|damage=,13
|startup=12
|hit=+6
}}
|targetLead=h,h,h,h
|target=,h
|startup=,i12
|recv=r14
|notes={{Plainlist|
* Combo from 4th hit
* Combo from 3rd CH}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=-72
|id=Kunimitsu-df+1+2
|id=Kunimitsu-b+1,1,1,1,1,1
|input=df+1+2
|name=Slap U Silly
|ch=KND
|inputLead=b+1,1,1,1,1
|damageLead=9
|input=,1
|damage=,20
|ch=-66
|hit=KND
|damageLead=9,10,11,12,13
|targetLead=m
|damage=,14
|target=,m
|hit=-71
|startup=17
|targetLead=h,h,h,h,h
|target=,h
|startup=,i12
|recv=r80 FUFT
|notes={{Plainlist|
* Combo from 4th hit
* Combo from 3rd CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=-4
|block=
|id=Kunimitsu-df+3+4
|id=Kunimitsu-b+1+3
|input=df+3+4
|name=Secret Flower
|ch=+5s
|input=b+1+3
|damageLead=10
|ch=
|damage=,10
|damage=
|hit=+5s
|hit=
|targetLead=m
|target=
|target=,m
|startup=
|startup=17
|recv=
|tot=42
|crush=ps3~12
|notes={{Plainlist|
* Alternate input b+2+4
* Parries high or mid punches or kicks}}
}}
}}
{{MoveData|
{{MoveData|
|block=-4
|block=
|id=Kunimitsu-df+3+4,B
|id=Kunimitsu-b+1+3,P
|inputLead=df+3+4
|name=
|input=,B
|inputLead=b+1+3
|ch=+5s
|input=,P
|damageLead=10
|ch=
|damage=,10
|damage=25
|hit=+5s
|hit=+9a~+10a
|targetLead=m,m
|target=M!
|target=,(bt)
|startup=i25~26
|startup=17
|recv=r39
|tot=65
|crush=is1~21 js1~24
|notes={{Plainlist|
* {{Spike}}
* Invincible for 21 frames on a successful parry
* Successful parry animation adds 39 frames, total startup is i64~65}}
}}
}}
== d ==
{{MoveData|
{{MoveData|
|block=-3
|block=-13~-12
|id=Kunimitsu-d+1
|id=Kunimitsu-b+2
|input=d+1
|name=Hakkouen
|ch=KND
|input=b+2
|ch=
|damage=23
|damage=23
|hit=+5s
|hit=+8
|target=m
|target=m
|startup=19
|startup=i17~18
|crush=pc8~16
|recv=r31
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* Wall crush on hit +20g~}}
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-10~-7
|id=Kunimitsu-d+2
|id=Kunimitsu-b+3
|input=d+2
|input=b+3
|ch=+2s
|ch=
|damage=11
|damage=10
|hit=+2s
|hit=+1c~+4c
|target=m
|target=M
|startup=16
|startup=i21~24
|recv=r26
|crush=fs10~26
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|block=-20~-19
|id=Kunimitsu-d+2,1
|id=Kunimitsu-b+3,4
|inputLead=d+2
|name=Kodama Flip
|input=,1
|inputLead=b+3
|ch=-1
|input=,4
|damageLead=11
|ch=
|damage=,7
|damageLead=10
|hit=-1
|damage=,23
|targetLead=m
|hit=+9a (+2)
|target=,m
|targetLead=M
|startup=16
|target=,M
|startup=,17~18
|crush=fs15~45
|recv=r40
|notes=Combo from 1st hit with 1f delay
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-8~-7
|id=Kunimitsu-d+2,1,2
|id=Kunimitsu-b+4
|inputLead=d+2,1
|name=Tenrou
|input=,2
|input=b+4
|ch=+4
|ch=
|damageLead=11,7
|damage=15
|damage=,7
|hit=+6~+7
|hit=+4
|targetLead=
|targetLead=m,m
|target=M
|target=,m
|startup=,i18~19
|startup=16
|crush=js17~30 fs31~33
|recv=r28 BT
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-13
|block=-16~-15
|id=Kunimitsu-d+2,1,2,1+2
|id=Kunimitsu-b+4,3
|inputLead=d+2,1,2
|name=Uratenrou
|input=,1+2
|inputLead=b+4
|ch=KND
|input=,3
|damageLead=11,7,7
|ch=+34a (+24)
|damageLead=15
|damage=,20
|damage=,20
|hit=KND
|hit=+25a (+10)
|targetLead=m,m,m
|targetLead=M
|target=,M
|startup=,i17~18
|crush=fs20~34
|recv=r39
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit with 8f delay}}
}}
{{MoveData|
|block=-11~-10
|id=Kunimitsu-b+1+2
|name=Cycle of Rebirth
|input=b+1+2
|ch=
|damageLead=10
|damage=,20
|hit=-4c~-3c
|targetLead=h
|target=,m
|target=,m
|startup=16
|startup=i17~18 i13~14
|recv=r38
|crush=ps4~14
|notes={{Plainlist|
* {{Spike}}
* Sabaki, shifts to her b+1+3 parry}}
}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=
|id=Kunimitsu-d+3
|id=Kunimitsu-b+3+4
|input=d+3
|name=Disengage
|ch=-3
|input=b+3+4
|damage=12
|ch=
|hit=-3
|damage=
|target=l
|hit=
|startup=16
|target=
|startup=
|recv=r20 BT
|notes=
}}
}}
== BT ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-9
|block=-6
|id=Kunimitsu-d+3,4
|id=Kunimitsu-BT.1
|inputLead=d+3
|input=BT.1
|input=,4
|ch=
|ch=+0
|damage=15
|damageLead=12
|hit=+5
|damage=,16
|targetLead=
|hit=+0
|target=h
|targetLead=l
|startup=i15
|target=,h
|recv=r25 BT
|startup=16
|crush=
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11
|block=-8~-7
|id=Kunimitsu-d+3,4,1
|id=Kunimitsu-BT.1,2
|inputLead=d+3,4
|inputLead=BT.1
|input=,1
|input=,2
|ch=KND
|ch=
|damageLead=12,16
|damageLead=15
|damage=,10
|damage=,14
|hit=KND
|hit=+3~+4
|targetLead=l,h
|targetLead=h
|target=,m
|target=,m
|startup=16
|startup=,i15
|recv=r28
|crush=
|notes={{Plainlist|
* {{Weapon}}
* Combo from 1st hit with 8f delay}}
}}
}}
== db ==
{{MoveData|
{{MoveData|
|block=-6
|block=-11~-10
|id=Kunimitsu-db+2
|id=Kunimitsu-BT.1,2,1
|input=db+2
|name=Aratama Slash to Ryu Enko
|ch=+7
|inputLead=1,2
|damage=15
|input=,1
|hit=+7
|damageLead=15,14
|target=m
|damage=,21
|startup=16s
|hit=+15a (+6a)
}}
|targetLead=h,m
{{MoveData|
|block=-9
|id=Kunimitsu-db+2,4
|inputLead=db+2
|input=,4
|ch=+2
|damageLead=15
|damage=,15
|hit=+2
|targetLead=m
|target=,m
|target=,m
|startup=16
|startup=,i31~32
|crush=,is11~14 js15~25 fs26~28
|recv=r34
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* Combo from 2nd CH
* Interrupt with i10 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
|block=-8
|block=-9~-8
|id=Kunimitsu-db+2,4,2
|id=Kunimitsu-BT.1,2,2
|inputLead=db+2,4
|name=Aratama Slash to Dark Clutch
|input=,2
|inputLead=BT.1,2
|ch=KND?
|input=,2
|damageLead=15,15
|ch=+46a (-1a)
|damage=,21
|damageLead=15,14
|hit=KND
|damage=,24
|targetLead=m,m
|hit=+14a (+5a)
|targetLead=h,m
|target=,m
|target=,m
|startup=16
|startup=,i29~30
|crush=,is11~14
|recv=r30
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}
* Combo from 2nd CH
* Interrupt with i8 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
|block=-25
|block=+3~+4
|id=Kunimitsu-db+3
|id=Kunimitsu-BT.1,2,4
|input=db+3
|name=Aratama Slash to Pouncing Strike
|ch=-14
|inputLead=BT.1,2
|damage=8
|input=,4
|hit=-14
|damageLead=15,14
|target=l
|damage=,23
|startup=18
|hit=+5a
|targetLead=h,m
|target=,m
|startup=,i36~37
|crush=,is11~14 js15~39 fs40~42
|recv=r34
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=-19
|block=-6~-5
|id=Kunimitsu-db+3,3
|id=Kunimitsu-BT.1,3
|inputLead=db+3
|name=Aratama Kick
|inputLead=BT.1
|input=,3
|input=,3
|ch=-7
|ch=
|damageLead=8
|damageLead=15
|damage=,7
|damage=,14
|hit=-7
|hit=+1~+2
|targetLead=l
|targetLead=h
|target=,l
|target=,m
|startup=18
|startup=,i22~23
|recv=r24
|crush=
|notes={{Plainlist|
* {{Knee}}
* Combo from 1st hit with 8f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-47
|block=-1~+0
|id=Kunimitsu-db+3,3,3\u2026
|id=Kunimitsu-BT.1,3,F
|inputLead=db+3,3
|name=Aratama Kick to Setsunagake
|input=,3\u2026
|inputLead=BT.1,3
|ch=-35
|input=,F
|damageLead=8,7,7,5,5
|ch=
|damage=,5
|damageLead=15
|hit=-35
|damage=,14
|targetLead=l,l,l,l,l
|hit=+6~+7
|target=,l
|targetLead=h,m
|startup=18
|target=
|startup=
|recv=r19 SET
|crush=
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-8
|block=-9
|id=Kunimitsu-db+3,4
|id=Kunimitsu-BT.2
|inputLead=db+3
|input=BT.2
|input=,4
|ch=
|ch=KND
|damage=12
|damageLead=...
|hit=+2
|damage=,15
|target=h
|hit=KND
|startup=i12
|targetLead=l,l,...
|recv=r28
|target=,m
|crush=
|startup=12
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|block=-6~-4
|id=Kunimitsu-db+4
|id=Kunimitsu-BT.2,3
|input=db+4
|name=Phoenix Tail
|ch=+8s
|inputLead=BT.2
|damage=11
|input=,3
|hit=+0
|ch=
|target=l
|damageLead=12
|startup=17
|damage=,20
|hit=+20a (+11)
|targetLead=h
|target=,h
|startup=,i16~18
|recv=r28
|crush=
|notes={{Plainlist|
* {{Tailspin}}
* Combo from 1st hit wth 8f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=-3~-1
|id=Kunimitsu-db+1+2
|id=Kunimitsu-BT.3
|input=db+1+2
|name=Tobitengu
|ch=KND
|input=BT.3
|damage=25
|ch=
|hit=KND
|damage=20
|hit=+11a~+13a
|target=m
|target=m
|startup=27
|startup=i24
|recv=r27
|crush=js6~29 fs30~32
|notes={{Spike}}
}}
}}
== b ==
{{MoveData|
{{MoveData|
|block=+1
|block=-3~-2
|id=Kunimitsu-b+1
|id=Kunimitsu-BT.4
|input=b+1
|name=Senzanka
|ch=+12
|input=BT.4
|damage=9
|ch=+26a~+27a
|hit=+7
|damage=17
|hit=+16g~+17g
|target=h
|target=h
|startup=17
|startup=i13~14
|recv=r26
|crush=
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=-2~-1
|id=Kunimitsu-b+1+3
|id=Kunimitsu-BT.1+2
|input=b+1+3
|name=Lycoris radiata
|ch=-
|input=BT.1+2
|damage=25
|ch=
|hit=-
|damageLead=10
|target=-
|damage=,15
|startup=3~12
|hit=+7~+8
|targetLead=m
|target=,m
|startup=i14 i10~11
|recv=r22
|crush=
|notes={{Plainlist|
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=+5
|block=
|id=Kunimitsu-b+1,1
|id=Kunimitsu-BT.3+4
|inputLead=b+1
|name=Secret Flower Ura
|input=,1
|input=BT.3+4
|ch=+11
|ch=
|damageLead=9
|damage=
|damage=,10
|hit=
|hit=+6
|target=
|targetLead=h
|startup=
|target=,h
|recv=r40 BT
|startup=17
|crush=ps3~12
}}
|notes={{Plainlist|
* Same parry as b+1+3
* Parries high or mid punches or kicks}}
}}
{{MoveData|
{{MoveData|
|block=+5
|block=-12~-11
|id=Kunimitsu-b+1,1,1
|id=Kunimitsu-BT.f+1+2
|inputLead=b+1,1
|name=Shadow Strike
|input=,1
|input=BT.f+1+2
|ch=+11
|ch=
|damageLead=9,10
|damage=21
|damage=,11
|hit=+54a
|hit=+6
|target=m
|targetLead=h,h
|startup=i16~17
|target=,h
|recv=r35
|startup=17
|crush=
|notes={{Plainlist|
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=+5
|block=-13~-12
|id=Kunimitsu-b+1,1,1,1
|id=Kunimitsu-BT.d+2
|inputLead=b+1,1,1
|name=Sinking Thrust
|input=,1
|input=BT.d+2
|ch=+11
|ch=+16a~+17a
|damageLead=9,10,11
|damage=20
|damage=,12
|hit=+3c~+4c
|hit=+6
|target=L
|targetLead=h,h,h
|startup=i17~18
|target=,h
|recv=r31
|startup=17
|crush=cs6~18
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=+5
|block=-14~-13
|id=Kunimitsu-b+1,1,1,1,1
|id=Kunimitsu-BT.d+4
|inputLead=b+1,1,1,1
|name=Araremaki
|input=,1
|input=BT.d+4
|ch=+11
|ch=
|damageLead=9,10,11,12
|damageLead=10
|damage=,13
|damage=,10
|hit=+6
|hit=+1c~+2c
|targetLead=h,h,h,h
|targetLead=L
|target=,h
|target=,L
|startup=17
|startup=i20~21 i26~27
|recv=r32 FC
|crush=cs4~
|notes=
}}
 
== u ==
{{MoveDataHeader}}
{{MoveData|
|block=-7~-6
|id=Kunimitsu-ub+2
|name=Fatal Stab
|input=ub+2
|ch=+0d
|damage=17
|hit=+5~+6
|target=h
|startup=i13~14
|recv=r29
|crush=
|notes={{Plainlist|
* {{Weapon}}
* 45 damage on CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=-72
|block=
|id=Kunimitsu-b+1,1,1,1,1,1
|id=Kunimitsu-ub+3
|inputLead=b+1,1,1,1,1
|name=Nigemizu
|input=,1
|input=ub+3
|ch=-66
|ch=
|damageLead=9,10,11,12,13
|damage=
|damage=,14
|hit=
|hit=-71
|target=
|targetLead=h,h,h,h,h
|startup=
|target=,h
|recv=
|startup=17
|tot=45
|crush=js6~17 fs18~20
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-13
|block=-17~-16
|id=Kunimitsu-b+2
|id=Kunimitsu-ub+3+4
|input=b+2
|name=Hiryu
|ch=+8 (+20g)
|input=ub+3+4
|damage=23
|ch=
|hit=+8 (+20g)
|damage=25
|hit=+32a (+22)
|target=m
|target=m
|startup=17 pc9~
|startup=i19~20
|recv=r37
|crush=js9~40 fs41~43
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-10
|block=
|id=Kunimitsu-b+3
|id=Kunimitsu-u+3
|input=b+3
|name=Tobikage
|ch=+1s
|input=u+3
|damage=10
|ch=
|hit=+1s
|damage=
|target=m
|hit=
|startup=21
|target=
|startup=
|recv=r65 FC
|crush=js10~43 fs44~46
|notes=
}}
{{MoveData|
|block=
|id=Kunimitsu-u+1+2
|name=Tenton
|input=u+1+2
|ch=
|damage=21
|hit=+10a
|target=M!
|startup=i51~52
|recv=r38
|crush=js27~50
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-20
|block=+5c~+7c
|id=Kunimitsu-b+3,4
|id=Kunimitsu-u+3+4
|inputLead=b+3
|name=Guillotine Crow Kick
|input=,4
|input=u+3+4
|ch=KND
|ch=
|damageLead=10
|damageLead=10
|damage=,23
|damage=,12
|hit=KND
|hit=+28a
|targetLead=m
|targetLead=M
|target=,m
|target=,M
|startup=21
|startup=i39~42 i4~6
|recv=r20
|crush=js12~42 fs43~45
|notes={{Plainlist|
* {{Spike}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-8
|block=-14~-13
|id=Kunimitsu-b+4
|id=Kunimitsu-uf+2
|input=b+4
|name=Kurama Itto
|ch=+6
|input=uf+2
|damage=15
|ch=+27a
|hit=+6
|damage=19
|targetLead=m
|hit=+8~+9
|target=,(bt)
|target=L
|startup=18
|startup=i35~36
|recv=r32 FC
|crush=js10~27 fs28~30
|notes={{Weapon}}
}}
}}
{{MoveData|
{{MoveData|
|block=-16
|block=-13~-12
|id=Kunimitsu-b+4,3
|id=Kunimitsu-uf+3
|inputLead=b+4
|name=Rising Knee
|input=,3
|input=uf+3
|ch=Launch
|ch=
|damageLead=15
|damage=13
|damage=,20
|hit=+31a (+21)
|hit=KND
|target=m
|targetLead=m
|startup=i15~16
|target=,m
|recv=r32
|startup=18
|crush=js9~28 fs29~31
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11
|block=-13~-12
|id=Kunimitsu-b+1+2
|id=Kunimitsu-uf+3,4
|input=b+1+2
|name=Double Rising Knee
|ch=+4s
|inputLead=uf+3
|damageLead=10
|input=,4
|damage=,20
|ch=
|hit=+4s
|damageLead=13
|targetLead=h
|damage=,14
|target=,m
|hit=+30a (+20)
|startup=17
|targetLead=m
|target=,h
|startup=,i13~14
|recv=r33
|crush=,js1~32 fs33~35
|notes={{Plainlist|
* {{Knee}}
* Combo from 1st hit}}
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=-7~-6
|id=Kunimitsu-b+3+4
|id=Kunimitsu-uf+4
|input=b+3+4
|name=Crescent Moon Kick
|ch=-
|input=uf+4
|damage=-
|ch=
|hit=-
|damage=22
|target=bt
|hit=+22a~+23a
|startup=-
|target=m
|startup=i24~25
|recv=r30
|crush=js9~26
|notes=Alternate inputs: ub+4, u+4
}}
}}


== BT ==
== Motion Input ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-6
|block=-10~-9
|id=Kunimitsu-BT 1
|id=Kunimitsu-f,F+2
|input=BT 1
|name=Climbing Shadow
|ch=+5
|inputLead=f
|damage=15
|input=,F+2
|hit=+5
|ch=+31a (+21)
|targetLead=h
|damage=24
|target=,(bt)
|hit=+19a (+2)
|startup=15
|target=M
|startup=i19~20
|recv=r30
|crush=js21~35 fs36~38
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}}}
}}
{{MoveData|
|block=-17~-15
|id=Kunimitsu-f,F+4
|inputLead=f
|input=,F+4
|ch=
|damage=11
|hit=-1~+1
|target=m
|startup=i9~11
|recv=r34
|crush=js9~25 fs26~28
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
|block=-8
|block=-17~-16
|id=Kunimitsu-BT 1,2
|id=Kunimitsu-f,F+4,2
|inputLead=BT 1
|name=Raging Blizzard
|inputLead=f,F+4
|input=,2
|input=,2
|ch=+3
|ch=
|damageLead=15
|damageLead=11
|damage=,14
|damage=,23
|hit=+3
|hit=+36a (-22)
|targetLead=h
|targetLead=m
|target=,m
|target=,h
|startup=15
|startup=,i13~14
|recv=r37
|crush=,js1~15 fs16~18
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}
* Jail from 1st attack with 1f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11
|block=
|id=Kunimitsu-BT 1,2,1
|id=Kunimitsu-f,F+1+2
|inputLead=BT 1,2
|name=Kunaigake
|input=,1
|inputLead=f
|ch=KND
|input=,F+1+2
|damageLead=15,14
|ch=
|damage=,21
|damage=20
|hit=KND
|hit=+31a (-27)
|targetLead=h,m
|target=h!
|target=,m
|startup=i30~31
|startup=15
|recv=r41
|crush=
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-12~-4
|id=Kunimitsu-BT 1,2,2
|id=Kunimitsu-f,F+3+4
|inputLead=BT 1,2
|name=Ninpo Shinkiro
|input=,2
|inputLead=f
|ch=KND
|input=,F+3+4
|damageLead=15,14
|ch=
|damage=,24
|damage=15
|hit=kND
|hit=+1~+9
|targetLead=h,m
|target=m
|target=,m
|startup=i22~30
|startup=15
|recv=r26
|crush=js10~36 fs37~39
|notes=Can recover in r26 BT with B
}}
}}
{{MoveData|
{{MoveData|
|block=+3
|block=-17~-16
|id=Kunimitsu-BT 1,2,4
|id=Kunimitsu-f,F+3+4,2
|inputLead=BT 1,2
|name=Ninpo Shinkiro to Tensho Kaisen
|input=,4
|inputLead=f,F+3+4
|ch=KND
|input=,2
|damageLead=15,14
|ch=
|damage=,23
|damageLead=15
|hit=KND
|damage=,15
|targetLead=h,m
|hit=
|target=,m
|targetLead=m
|startup=15
|target=,M
|startup=,i22~23 i25~26
|recv=r39
|crush=,js24~44 fs45~47
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* Combo from 1st CH with 5f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-6
|block=-3~-1
|id=Kunimitsu-BT 1,3
|id=Kunimitsu-f,F+3+4,3
|inputLead=BT 1
|name=Ninpo Shinkiro to Tobitengu
|inputLead=f,F+3+4
|input=,3
|input=,3
|ch=+1
|ch=
|damageLead=15
|damageLead=15
|damage=,14
|damage=,20
|hit=+1
|hit=+11a~+13a
|targetLead=h
|targetLead=m
|target=,m
|target=,m
|startup=15
|startup=,i29~31
|recv=r27
|crush=,js12~34 fs35~37
|notes={{Plainlist|
* {{Spike}}
* Input can be delayed 5f}}
}}
}}
{{MoveData|
{{MoveData|
|block=-1
|block=-61~-53
|id=Kunimitsu-BT 1,3,F
|id=Kunimitsu-f,F+3+4,U
|inputLead=BT 1,3
|name=Ninpo Shinkiro to Tobikage
|input=,F
|inputLead=f,F+3+4
|ch=+6
|input=,U
|ch=
|damageLead=15
|damageLead=15
|damage=,14
|damage=
|hit=+6
|hit=-48~-40
|targetLead=h,m
|targetLead=m
|target=,(set)
|target=
|startup=15
|startup=22~30
|recv=r70 FC
|crush=,js14~48 fs49~51
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-17~-16
|id=Kunimitsu-BT 2
|id=Kunimitsu-f,n,d,df+2
|input=BT 2
|name=Tensho Kaisen
|ch=+2
|inputLead=f,n,d
|damage=12
|input=,df+2
|hit=+2
|ch=
|target=h
|damageLead=15
|startup=12
|damage=,16
}}
|hit=+59a (+42)
{{MoveData|
|targetLead=m
|block=-6
|id=Kunimitsu-BT 2,3
|inputLead=BT 2
|input=,3
|ch=KND
|damageLead=12
|damage=,20
|hit=KND
|targetLead=h
|target=,h
|target=,h
|startup=12
|startup=i14~15 i25~26
|recv=r39
|crush=js16~36 fs37~39
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* 2nd hit available only as combo from 1st hit
* Can be buffered}}
}}
}}
{{MoveData|
{{MoveData|
|block=-3
|block=-11
|id=Kunimitsu-BT 3
|id=Kunimitsu-qcf+1
|input=BT 3
|name=Piercing Kunai Throw
|ch=KND
|input=qcf+1
|damage=20
|ch=
|hit=KND
|damageLead=10
|target=m
|damage=,17
|startup=24
|range=∞
|hit=-4d
|target=s
|startup=i15~26
|recv=r26
|tot=52
|crush=
|notes={{Plainlist|
* {{Weapon}}
* Can be buffered
* Opponent recovers FUFA
* Block advantage is always -11
* Kunimitsu does not teleport on whiff}}
}}
}}
{{MoveData|
{{MoveData|
|block=-3
|block=-12~-11
|id=Kunimitsu-BT 4
|id=Kunimitsu-qcf+2
|input=BT 4
|name=Oboro Engetsu
|ch=Launch
|input=qcf+2
|damage=17
|ch=
|hit=+16g
|damage=21
|target=h
|hit=+8a~+9a
|startup=13
|target=M
|startup=i13~14
|recv=r41
|crush=
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}
* Can be buffered}}
}}
}}
{{MoveData|
{{MoveData|
|block=-2
|block=-9~-8
|id=Kunimitsu-BT 1+2
|id=Kunimitsu-qcf+1+2
|input=BT 1+2
|name=Ensa Sogetsu
|ch=+7
|input=qcf+1+2
|damageLead=10
|ch=
|damage=,15
|damage=27
|hit=+7
|hit=+6a (-3)
|targetLead=m
|target=m
|target=,m
|startup=i20~21
|startup=14
|recv=r38
|crush=js21~38 fs39~41
|notes={{Plainlist|
* {{Weapon}}
* {{BB}}
* Can be buffered}}
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=0~+4
|id=Kunimitsu-BT b+1+3
|id=Kunimitsu-ub,b+3
|input=BT b+1+3
|name=Sakekuga
|ch=-
|inputLead=ub
|damage=25
|input=,b+3
|hit=!
|ch=
|target=Reversal h/m
|damage=30
|startup=3~12. Total 42
|hit=+44a (-14)
}}
|target=m
|startup=i33~37
|recv=r26
|crush=,js14~36 fs37~39
|notes={{Plainlist|
* {{BB}}
* Back handspring adds 50 frames, total startup is i83~87
* Same attack as WR.3 but slower to impact}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=+0~+2
|id=Kunimitsu-BT b+3+4
|id=Kunimitsu-WR.2
|input=BT b+3+4
|name=Sword Smash
|ch=-
|input=WR.2
|damage=25
|ch=
|hit=!
|damageLead=20,10
|target=Reversal h/m
|damage=,10
|startup=3~18. Total 40
|hit=+0d
|target=h
|startup=i15~17
|recv=r28
|crush=
|notes={{Plainlist|
* {{Weapon}}
* Transitions to attack throw only on front hit only, otherwise knockdown}}
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|block=+0~+4
|id=Kunimitsu-BT f+1+2
|id=Kunimitsu-WR.3
|input=BT f+1+2
|name=Kuga
|ch=Launch
|input=WR.3
|damage=21
|ch=
|hit=Launch
|damage=30
|hit=+44a (-14)
|target=m
|target=m
|startup=16
|startup=i23~27
|recv=r26
|crush=js3~26 fs27~29
|notes={{BB}}
}}
}}
== Crouch ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-13
|block=-11
|id=Kunimitsu-BT d+2
|id=Kunimitsu-FC.df+2
|input=BT d+2
|name=Seneizan
|ch=Launch
|input=FC.df+2
|damage=20
|ch=+15g
|hit=+3s
|damage=16
|target=l
|hit=+2
|startup=17
|target=L
|startup=i22
|recv=r30 FC
|crush=cs1~
|notes={{Weapon}}
}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=-26~-25
|id=Kunimitsu-BT d+4
|id=Kunimitsu-FC.df+3
|input=BT d+4
|name=Spinning Sweep
|ch=+1s
|input=FC.df+3
|damageLead=10
|ch=
|damage=,10
|damage=20
|hit=+1s
|hit=+28a
|targetLead=l
|target=L
|target=,l
|startup=i18~19
|startup=20
|recv=r41 FC
|crush=cs1~
|notes=
}}
}}


== u ==
== WS ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-7
|block=-7
|id=Kunimitsu-u/b+2
|id=Kunimitsu-ws1
|input=u/b+2
|input=ws1
|ch=KND
|ch=
|damage=17 (45 on ch)
|damage=11
|hit=+5
|hit=+4
|target=h
|target=m
|startup=13
|startup=i13
|recv=r26
|crush=
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=-12
|id=Kunimitsu-u/b+3
|id=Kunimitsu-ws1,1
|input=u/b+3
|name=Shigure
|ch=-
|inputLead=ws1
|damage=-
|input=,1
|hit=-
|ch=+13a
|target=-
|damageLead=11
|startup=-
|damage=,15
|hit=+3c
|targetLead=m
|target=,m
|startup=,i15
|recv=r27
|crush=
|notes={{Plainlist|
* {{Spike}}
* Combo from 1st hit with 9f delay
* Combo from 1st CH with 15f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-17
|block=-9~-8
|id=Kunimitsu-u/b+3+4
|id=Kunimitsu-ws2
|input=u/b+3+4
|input=ws2
|ch=Launch
|ch=
|damage=25
|damage=14
|hit=Launch
|hit=+1~+2
|target=m
|target=m
|startup=19
|startup=i14~15
|recv=r30
|crush=
|notes={{Weapon}}
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=-9~-8
|id=Kunimitsu-u+3
|id=Kunimitsu-ws2,4
|input=u+3
|name=Kaisen Rengeki
|ch=-
|inputLead=ws2
|damage=-
|input=,4
|hit=-
|ch=+63a (+43)
|target=-
|damageLead=14
|startup=-
|damage=,20
|hit=+11g~+12g
|targetLead=m
|target=,h
|startup=,i25~26
|recv=r31
|crush=,js14~26 fs27~29
|notes={{Plainlist|
* {{Tailspin}}
* Combo from 1st hit with 6f delay
* Input can be delayed 9f}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=-9~-8
|id=Kunimitsu-u+1+2
|id=Kunimitsu-ws2,4,F
|input=u+1+2
|name=Kaisen Rengeki to Setsunagake
|ch=KND
|inputLead=ws2,4
|damage=21
|input=,F
|hit=KND
|ch=
|target=!
|damageLead=14,20
|startup=51
|damage=
|hit=+11g~+12g
|targetLead=m,h
|target=
|startup=
|recv=r31 SET
|crush=
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=+5s
|block=-13~-12
|id=Kunimitsu-u+3+4
|id=Kunimitsu-ws3
|input=u+3+4
|name=Kaede
|ch=Launch
|input=ws3
|damageLead=10
|ch=
|damage=,12
|damage=16
|hit=Launch
|hit=+32a (+22)
|targetLead=m
|target=m
|target=,m
|startup=i15~16
|startup=39
|recv=r31
|crush=js9~25 fs26~28
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=-6~-5
|id=Kunimitsu-u/f+2
|id=Kunimitsu-ws4
|input=u/f+2
|input=ws4
|ch=Launch
|ch=
|damage=19
|damage=15
|hit=+8
|hit=+5~+6
|target=l
|target=m
|startup=35
|startup=i11~-12
|recv=r24
|crush=
|notes=
}}
}}
== KAT ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-13
|id=Kunimitsu-1+2
|id=Kunimitsu-u/f+3
|name=Katon
|input=u/f+3
|input=1+2
|ch=Launch
|recv=r17 KAT
|damage=13
|tot=50
|hit=Launch
|target=m
|startup=15
}}
}}
{{MoveData|
{{MoveData|
|block=-13
|block=-5~-4
|id=Kunimitsu-u/f+3,4
|id=Kunimitsu-KAT.1
|inputLead=u/f+3
|name=Snow Flurry
|input=,4
|input=KAT.1
|ch=Launch
|ch=+12~+13
|damageLead=13
|damage=14
|damage=,14
|hit=+6~+7
|hit=Launch
|targetLead=m
|target=,h
|startup=15
}}
{{MoveData|
|block=-7
|id=Kunimitsu-u/f+4
|input=u/f+4
|ch=KND
|damage=22
|hit=KND
|target=m
|target=m
|startup=24
|startup=i15~16
|recv=r23
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=-11~-10
|id=Kunimitsu-u/f+3+4
|id=Kunimitsu-KAT.2
|input=u/f+3+4
|name=Kogetsu
|ch=-
|input=KAT.2
|damage=-
|damage=21
|hit=-
|hit=+16a (+9a)
|target=mus
|target=M
|startup=-
|startup=i22~23
}}
|crush=is1~4 cs1~36
 
|recv=r33
== MUS ==
|notes={{Weapon}}
 
{{MoveData|
|block=-18
|id=Kunimitsu-MUS 2
|input=MUS 2
|ch=Launch
|damage=25
|hit=KND
|target=l
|startup=25
}}
}}
{{MoveData|
{{MoveData|
|block=-14
|block=-6~+1
|id=Kunimitsu-MUS 4
|id=Kunimitsu-KAT.3
|input=MUS 4
|input=KAT.3
|ch=KND
|damage=10
|damage=30
|hit=+2c~+9c
|hit=KND
|target=M
|target=m
|startup=i18~25
|startup=13~15
|crush=is1~4 js1~26
|recv=r23
|notes={{Spike}}
}}
}}
== Motion Input ==
{{MoveData|
{{MoveData|
|block=-10
|block=-16~-14
|id=Kunimitsu-f,F+2
|id=Kunimitsu-KAT.3,2
|inputLead=f
|name=Leaping Moon Blade
|input=,F+2
|inputLead=KAT.3
|ch=Launch
|input=,2
|damage=24
|damageLead=10
|hit=KND
|damage=,15
|target=m
|hit=+34a (+24a)
|startup=19(~20)
|targetLead=M
|target=,M
|startup=i20~22
|crush=,js21~38 fs39~41
|recv=r38
|notes={{Plainlist|
* {{Weapon}}
* Combo from 1st hit with 2f delay
* Move can be delayed 2f}}
}}
}}
{{MoveData|
{{MoveData|
|block=-17
|block=-16~-10
|id=Kunimitsu-f,F+4
|id=Kunimitsu-KAT.4
|inputLead=f
|input=KAT.4
|input=,F+4
|damage=16
|ch=-1
|hit=-2~+4
|damage=11
|target=L
|hit=-1
|startup=i22~28
|target=m
|crush=js1~19 fs20~22
|startup=9(~10)
|recv=r29
}}
}}
{{MoveData|
{{MoveData|
|block=-17
|block=-9~-8
|id=Kunimitsu-f,F+4,2
|id=Kunimitsu-KAT.4,2
|inputLead=f,F+4
|name=Moonlight Assassin
|inputLead=KAT.4
|input=,2
|input=,2
|ch=KND
|ch=+60a (+40a)
|damageLead=11
|damageLead=16
|damage=,23
|damage=,23
|hit=KND
|hit=+15a (+6a)
|targetLead=m
|targetLead=L
|target=,h
|target=,h
|startup=9(~10)
|startup=i23~24
|recv=r34
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* Combo from 1st CH with 2f delay
* Move can be delayed 2f}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|id=Kunimitsu-KAT.F
|id=Kunimitsu-f,F+1+2
|name=Setsunagake
|inputLead=f
|input=KAT.F
|input=,F+1+2
|recv=r14 SET
|ch=KND
|tot=31
|damage=20
|hit=KND
|target=h!
|startup=30(~31)
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|id=Kunimitsu-KAT.B
|id=Kunimitsu-f,F+3+4
|name=Urakarin
|inputLead=f
|input=KAT.B
|input=,F+3+4
|recv=r22 BT
|ch=+1
|damage=15
|hit=+1
|target=m
|startup=22~30
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|id=Kunimitsu-KAT.U
|id=Kunimitsu-f,F+3+4,B
|name=Cumulonimbi
|inputLead=f,F+3+4
|input=KAT.U
|input=,B
|crush=is1~4 js1~19
|ch=+1
|recv=r44
|damage=15
|hit=+1
|targetLead=m
|target=,(bt)
|startup=22~30
}}
}}
== SET ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-17
|id=Kunimitsu-f+3
|id=Kunimitsu-f,F+3+4,2
|name=Setsunagake
|inputLead=f,F+3+4
|input=f+3
|input=,2
|recv=r10 SET
|ch=Launch
|tot=28
|damageLead=15
|damage=,15
|hit=Launch
|targetLead=m
|target=,m
|startup=22~30
}}
}}
{{MoveData|
{{MoveData|
|block=-3
|block=-3~-2
|id=Kunimitsu-f,F+3+4,3
|id=Kunimitsu-SET.1
|inputLead=f,F+3+4
|input=SET.1
|input=,3
|damage=10
|ch=KND
|hit=+8~+9
|damageLead=15
|target=h
|damage=,20
|startup=i10~11
|hit=KND
|recv=r21
|targetLead=m
|notes={{Elbow}}
|target=,m
|startup=22~30
}}
}}
{{MoveData|
{{MoveData|
|block=-61
|block=-6~-5
|id=Kunimitsu-f,F+3+4,U
|id=Kunimitsu-SET.1,2
|inputLead=f,F+3+4
|inputLead=SET.1
|input=,U
|input=,2
|ch=-48
|damageLead=10
|damage=15
|damage=,13
|hit=-48
|hit=+8~+9
|target=m
|targetLead=h
|startup=22~30
}}
{{MoveData|
|block=-17
|id=Kunimitsu-f,n,d,d/f+2
|inputLead=f,n,d
|input=,d/f+2
|ch=Launch
|damageLead=15
|damage=,16
|hit=Launch
|targetLead=m
|target=,h
|target=,h
|startup=i14
|startup=,i17~18
|recv=r26
|notes={{Plainlist|
* {{Weapon}}
* Combo from 1st hit with 12f delay}}
}}
}}
{{MoveData|
{{MoveData|
|block=-11
|block=-11~-10
|id=Kunimitsu-qcf+1
|id=Kunimitsu-SET.1,2,1
|input=qcf+1
|name=Gekka Renzan to Ryu Enko
|ch=KND
|inputLead=SET.1,2
|damageLead=10
|input=,1
|damage=,17
|damageLead=10,13
|hit=KND
|damage=,21
|target=sm
|hit=+15a (+6a)
|startup=i15
|targetLead=h,h
|target=,m
|startup=,i31~32
|crush=,is11~14 js15~25 fs26~28
|recv=r34
|notes={{Plainlist|
* {{Tailspin}}
* {{Weapon}}
* Combo from 2nd CH
* Interrupt with i10 from 2nd block}}
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|block=-9~-8
|id=Kunimitsu-qcf+2
|id=Kunimitsu-SET.1,2,2
|input=qcf+2
|name=Gekka Renzan to Dark Clutch
|ch=KND
|inputLead=SET.1,2
|damage=21
|input=,2
|hit=KND
|damageLead=10,13
|target=m
|damage=,24
|startup=i13
|hit=+14a (+5)
}}
|targetLead=h,h
{{MoveData|
|target=,m
|block=-9
|startup=,i29~30
|id=Kunimitsu-qcf+1+2
|crush=,is11~14
|input=qcf+1+2
|recv=r30
|ch=KND
|notes={{Plainlist|
|damage=27
* {{BB}}
|hit=KND
* {{Weapon}}
|target=m
* Interrupt with i8 from 2nd block}}
|startup=i20
}}
}}
{{MoveData|
{{MoveData|
|block=+4
|block=-4~-3
|id=Kunimitsu-u/b,b+3
|id=Kunimitsu-SET.1,2,3
|inputLead=u/b
|name=Moon Light Dance
|input=,b+3
|inputLead=SET.1,2
|ch=KND
|input=,3
|damage=30
|damageLead=10,13
|hit=KND
|damage=,23
|target=m
|hit=+25d~+26d
|startup=33~37
|targetLead=h,h
|target=,M
|startup=,i33~34
|recv=r28
|crush=,js14~33 fs34~36
|notes={{Plainlist|
* {{Spike}}
* Combo from 2nd CH}}
}}
}}
{{MoveData|
{{MoveData|
|block=+0
|block=+3~+4
|id=Kunimitsu-WR+2
|id=Kunimitsu-SET.1,2,4
|input=WR+2
|name=Gekka Renzan to Pouncing Strike
|ch=KND
|inputLead=SET.1,2
|damageLead=20,10
|input=,4
|damage=,10
|damageLead=10,13
|hit=KND
|damage=,23
|target=h
|hit=+6a
|startup=i15
|targetLead=h,h
|target=,m
|startup=,i36~37
|crush=,is11~14 js15~39 fs40~42
|recv=r34
|notes={{Spike}}
}}
}}
{{MoveData|
{{MoveData|
|block=+0
|block=-9~-8
|id=Kunimitsu-WR+3
|id=Kunimitsu-SET.2
|input=WR+3
|name=Kasumi Slash
|ch=KND
|input=SET.2
|damage=30
|ch=+53a (+31a)
|hit=KND
|damage=17
|hit=+12g~+13g
|target=m
|target=m
|startup=i23
|startup=i12~13
|recv=r30
|notes={{Plainlist|
* {{Weapon}}
* {{Tailspin}}
* Transitions to attack throw on frontal CH, otherwise knockdown
* Does not transition to an attack throw on CH if it connects on the opponent's back during their attack animation, i.e. Dragunov's d+2, CH advantage will be +59a}}
}}
{{MoveData|
|block=-16~-11
|id=Kunimitsu-SET.3
|name=Frost Slide
|input=SET.3
|ch=+25a~+30a
|damage=17
|hit=+0c~+5c
|target=L
|startup=i18~23
|crush=cs6~
|recv=r30 FC
}}
}}
== WS ==
{{MoveData|
{{MoveData|
|block=-7
|block=-8~-7
|id=Kunimitsu-WS 1
|id=Kunimitsu-SET.4
|input=WS 1
|name=Veiled Tenrou
|ch=+4
|input=SET.4
|damage=11
|damage=16
|hit=+4
|hit=+6~+7
|target=m
|target=M
|startup=13
|startup=i18~19
|recv=r28 BT
}}
}}
{{MoveData|
{{MoveData|
|block=-12
|block=-13~-12
|id=Kunimitsu-WS 1,1
|id=Kunimitsu-SET.4,3
|inputLead=WS 1
|name=Tenrou Destroyer
|input=,1
|inputLead=SET.4
|ch=KND
|input=,3
|damageLead=11
|damageLead=16
|damage=,15
|damage=,23
|hit=+3s
|hit=+39d (-19d)
|targetLead=m
|targetLead=m
|target=,m
|target=,m
|startup=13
|startup=,i32~33
|crush=,js14~31
|recv=r33
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit}}
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|id=Kunimitsu-SET.3+4
|id=Kunimitsu-WS+2
|name=Musasabi
|input=WS+2
|input=SET.3+4
|ch=+1
|recv=r18 MUS
|damage=14
|crush=js8~30 fs31~33
|hit=+1
|target=m
|startup=14
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|id=Kunimitsu-SET.D
|id=Kunimitsu-WS+2,4
|name=Setsunagake to Sit
|inputLead=WS+2
|input=SET.D
|input=,4
|recv=r16 FC
|ch=Launch
|tot=26
|damageLead=14
|damage=,20
|hit=+11kg
|targetLead=m
|target=,h
|startup=14
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|id=Kunimitsu-SET.B
|id=Kunimitsu-WS+2,4,F
|name=Sliding Sweep
|inputLead=WS+2,4
|input=SET.B
|input=,F
|tot=25
|ch=Launch
|notes=Can block mids/highs on frame 12~ (22~)
|damageLead=14
|damage=,20
|hit=+11kg
|targetLead=m,h
|target=,(set)
|startup=14
}}
}}
{{MoveData|
{{MoveData|
|block=-6
|block=-14~-13
|id=Kunimitsu-WS 4
|id=Kunimitsu-SET.uf+4
|input=WS 4
|name=Chakra Drop
|ch=+5
|input=SET.uf+4
|damage=15
|damageLead=12
|hit=+5
|damage=,25
|target=m
|hit=+0d
|startup=11
|target=M
}}
|startup=13~14
{{MoveData|
|crush=js11~32 fs33~35
|block=-13
|recv=r41
|id=Kunimitsu-WS 3
|notes={{Plainlist|
|input=WS 3
* {{Spike}}
|ch=Launch
* Transitions to attack throw on front hit}}
|damage=16
|hit=Launch
|target=m
|startup=15 js9~
}}
}}
== MUS ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-11
|block=
|id=Kunimitsu-FC d/f+2
|id=Kunimitsu-uf+3+4
|input=FC d/f+2
|name=Musasabi
|ch=+15g
|input=uf+3+4
|damage=16
|ch=
|hit=+2
|damage=
|target=l
|hit=
|startup=22
|target=
|startup=
|recv=r40 FC
|crush=js8~30 fs31~33
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-26
|block=-18
|id=Kunimitsu-FC d/f+3
|id=Kunimitsu-MUS.2
|input=FC d/f+3
|name=Sasabibarai
|ch=KND
|input=MUS.2
|damage=20
|ch=+39a
|hit=KND
|damage=25
|target=l
|hit=+17a
|startup=18
|target=L
|startup=i25
|recv=r37
|crush=cs11~43
|notes={{Weapon}}
}}
}}
== SS ==
{{MoveData|
{{MoveData|
|block=-6
|block=-14
|id=Kunimitsu-SS 2
|id=Kunimitsu-MUS.4
|input=SS 2
|name=Sasabikujiki
|ch=+5
|input=MUS.4
|ch=
|damage=30
|hit=-8a
|target=m
|startup=i13~15
|recv=r40
|crush=js1~28 fs29~31
|notes=Can be consistently punished near the wall
}}
 
== Others ==
{{MoveDataHeader}}
{{MoveData|
|block=-6~-5
|id=Kunimitsu-SS.2
|input=SS.2
|ch=
|damage=13
|damage=13
|hit=+5
|hit=+5~+6
|target=m
|target=m
|startup=i17
|startup=i17~18
|recv=r24
|crush=
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-5
|block=-5~-4
|id=Kunimitsu-SS 2,B
|id=Kunimitsu-SS.2,B
|inputLead=SS 2
|inputLead=SS.2
|input=,B
|input=,B
|ch=+6
|ch=
|damage=13
|damageLead=13
|hit=+6
|damage=
|hit=+6~+7
|targetLead=m
|targetLead=m
|target=,(bt)
|target=
|startup=i17
|startup=
|recv=r23 BT
|crush=
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-10
|block=-10~-9
|id=Kunimitsu-SS 2,1+2
|id=Kunimitsu-SS.2,1+2
|inputLead=SS 2
|name=Spiral Sunder
|inputLead=SS.2
|input=,1+2
|input=,1+2
|ch=+4s
|ch=
|damageLead=13,10
|damageLead=13,10
|damage=,20
|damage=,20
|hit=+4s
|hit=+4c~+5c
|targetLead=m,m
|targetLead=m,M
|target=,m
|target=,M
|startup=i17
|startup=,i22~23 9~10
|recv=r30
|crush=
|notes={{Plainlist|
* Combo from 1st CH with 1f delay
* {{Spike}}
* {{Weapon}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-37
|block=-37~-35
|id=Kunimitsu-SS+4
|id=Kunimitsu-SS+4
|name=Will-O-the-Wisp
|input=SS+4
|input=SS+4
|ch=KND
|ch=
|damage=23
|damage=23
|hit=KND
|hit=+13a
|target=l
|target=l
|startup=i24
|startup=i24~26
|recv=r30 FC
|crush=cs6~
|notes=
}}
}}
== Other ==
{{MoveData|
{{MoveData|
|block=-
|block=
|id=Kunimitsu-1+3+4
|id=Kunimitsu-1+3+4
|name=Taunt
|input=1+3+4
|input=1+3+4
|ch=-
|ch=
|damage=-
|damage=
|hit=-
|hit=
|target=-
|target=
|startup=-
|startup=
|recv=
|tot=110
|crush=
|notes=
}}
}}
{{MoveData|
{{MoveData|
|block=-
|block=
|id=Kunimitsu-2+3+4
|id=Kunimitsu-2+3+4
|name=Welcome
|input=2+3+4
|input=2+3+4
|ch=-
|ch=
|damage=-
|damage=
|hit=-
|hit=
|target=-
|target=
|startup=-
|startup=
|recv=
|tot=100
|crush=
|notes=
}}
{{MoveData|
|block=
|id=Kunimitsu-UB,​​b
|name=Back Handspring
|inputLead=
|input=UB,​​b
|ch=
|damage=
|hit=
|target=
|startup=
|recv=
|tot=50
|crush=js10~41 fs42~44
|notes=
}}
}}


== Throws ==
== Throws ==
 
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=KND
|block=+0
|id=Kunimitsu-1+3
|id=Kunimitsu-1+3
|name=Tamaki
|input=1+3
|input=1+3
|ch=1 or 2
|ch=
|damage=35
|damage=35
|hit=KND
|hit=+0d
|target=h (throw)
|target=t
|startup=12
|startup=i12~14
|recv=r25
|crush=
|notes=Throw break 1 or 2
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=+0
|id=Kunimitsu-2+4
|id=Kunimitsu-2+4
|name=Mizore
|input=2+4
|input=2+4
|ch=1 or 2
|ch=
|damage=35
|damage=35
|hit=KND
|hit=+0d
|target=h (throw)
|target=t
|startup=12
|startup=i12~14
|recv=r25
|crush=
|notes={{Plainlist|
* Throw break 1 or 2
* Side switch on hit}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=-3
|id=Kunimitsu-Left Side 1+3
|id=Kunimitsu-Left throw
|input=Left Side 1+3
|name=Avalanche
|ch=1
|input=Left throw
|ch=
|damage=40
|damage=40
|hit=KND
|hit=-2d
|target=h (throw)
|target=t
|startup=12
|startup=
|recv=
|crush=
|notes={{Plainlist|
* Throw break 1
* Can side switch on hit}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=-3
|id=Kunimitsu-Right Side 1+3
|id=Kunimitsu-Right throw
|input=Right Side 1+3
|name=Tornado
|ch=2
|input=Right throw
|ch=
|damage=40
|damage=40
|hit=KND
|hit=+0d
|target=h (throw)
|target=t
|startup=12
|startup=
|recv=
|crush=
|notes={{Plainlist|
* Throw break 2
* Can side switch on hit}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=
|id=Kunimitsu-back 1+3
|id=Kunimitsu-Back throw
|input=back 1+3
|name=Yamikazan
|ch=-
|input=Back throw
|ch=
|damage=50
|damage=50
|hit=KND
|hit=+0d
|target=h (throw)
|target=t
|startup=12
|startup=
|recv=
|crush=
|notes=Unbreakable
}}
}}
{{MoveData|
{{MoveData|
|block=-4
|block=+0
|id=Kunimitsu-u/f+1+2 or SET 1+2
|id=Kunimitsu-uf+1+2
|input=u/f+1+2 or SET 1+2
|name=Manji Cartwheel
|ch=1+2
|input=uf+1+2
|ch=
|damage=40
|damage=40
|hit=KND
|hit=-4
|target=h (throw)
|target=t
|startup=11
|startup=i12
|recv=r27
|crush=
|notes={{Plainlist|
* Throw break 1+2
* Side switch on hit
* Alternate input: SET.1+2}}
}}
}}
{{MoveData|
{{MoveData|
|block=-4
|block=-3
|id=Kunimitsu-f+1+4 or SET 1+4
|id=Kunimitsu-f+1+4
|input=f+1+4 or SET 1+4
|name=Manji Rana
|ch=1
|input=f+1+4
|ch=
|damage=38
|damage=38
|hit=KND
|hit=-4
|target=h (throw)
|target=t
|startup=11
|startup=i11
|recv=r28
|crush=
|notes={{Plainlist|
* Throw break 1
* Side switch
* Alternate input: SET.1+4
* Kunimitsu recovers r56 BT on break}}
}}
}}
{{MoveData|
{{MoveData|
|block=KND
|block=+0
|id=Kunimitsu-BT 1+4 or 2+3
|id=Kunimitsu-BT.1+4_2+3
|input=BT 1+4 or 2+3
|name=Fading Chakra Drop
|ch=1+2
|input=BT.1+4_2+3
|ch=
|damage=40
|damage=40
|hit=KND
|hit=+0
|target=h (throw)
|target=t
|startup=12
|startup=i12~14
|recv=r31
|crush=
|notes={{Plainlist|
* Throw break 1+2
* Side switch}}
}}
}}
== 10 String ==
{| class="wikitable" style="text-align: center"
|-
| colspan="7" class="wikitable-heading" | 10 Hit Combo
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
| 1 || h || 7 || i10 || +1 || +8 ||
|-
| b+2 || m || 10 || i16~17 || -10~-9 || -4~-3 || Hit
|-
| 1 || m || 10 || i24 || -10 || +1 || CH
|-
| 4 || h || 9 || i29 || -25 || -14 ||
|-
| 4 || h || 9 || i33 || -25 || -14 ||
|-
| 4 || l || 5 || i33 || -16 || -5 ||
|-
| 1 || m || 5 || i30~31 || -12~-11 || -1~+0 || Hit
|-
| 2 || h || 5 || i14 || -10 || +1 || Hit
|-
| 3 || m || 12 || i19 || -30 || -19 || Hit
|-
| 2 || m! || 25 || i61~62 ||  || +8a ||
|}


== External links ==
== External links ==

Latest revision as of 11:36, 18 December 2023

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.d+1+2

m
55
-22~-21
-4d
i20~21
pc8~
r45
Damage increases with lower health
Rage Drive

R.f+2+3

m
38
+6g~+10g
+10d
i16~21
r31
  • The last hit will deal unscaled damage if the attack lands on the last active frame (i21)
  • Wall hit on block +9g (5 damage)

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
7
+1
+8
i10
r17
Memai Tsuki

1,1

h,​m
7,​12
-5
+6~+7
,i21~22
r23
Combo from 1st hit
Memai Tsuki to Ryu Enko

1,​1,1

h,​m,​m
7,​12,​21
-11~-10
+15a (+6a)
,i21~22
,is1~4 js5~15 fs16~18
r34
Tailspin
Weapon
  • Combo from 2nd CH with 8f delay
  • Delay does not change the timing of the attack
  • Interrupt with i10 from 2nd block
Memai Tsuki to Dark Clutch

1,​1,2

h,​m,​m
7,​12,​24
-9~-8
+14a (+5a)
+46a (-1a)
,i19~20
,is1~4
r30
Balcony Break
Weapon
  • Combo from 2nd CH with 8f delay
  • Delay does not change the timing of the attack
  • Interrupt with i8 from 2nd block
Memai Tsuki to Pouncing Strike

1,​1,4

h,​m,​m
7,​12,​23
+3~+4
+5a
,i26~27
,is1~4 js5~29 fs30~32
r34
Spike
  • Input can be delayed 8f
  • Delay does not change the timing of the attack
Memai Tsuki to Katon

1,​1,1+2

h,​m
7,​12
-7~-6
+4~+5
t50 r17 KAT
  • Transition can be delayed 9f

1,2

h,​h
7,​8
-1
+7
,i12
r20
  • Jail from 1st attack
Spinning Slash

1,​2,2

h,​h,​h
7,​8,​11
-12~-11
+4~+5
,i20~21
r30
Weapon
  • Combo from 1st hit
  • Combo from 2nd hit
Spinning Assault

1,​2,2~B

-16
-8
r35 BT
Flash Kick Combination

1,​2,4

h,​h,​m
7,​8,​20
-14~-13
+38d (-20d)
,i23~24
,js12~32 fs33~35
r35
Balcony Break
  • Combo from 1st CH
  • Combo from 2nd CH with 3f delay
Right Jab

2

h
12
-5~-4
+1~+2
i12~13
r23
Weapon
Lotus Blade

2,2

h,​m
12,​14
-6~-5
+5~+6
,i12~13
r26
Weapon
  • Combo from 1st hit with 4f delay
Shrouded Lotus Blade to Setsunagake

2,​2,1+2

h,​m
12,​14
-5~-6
+5~+6
r22 KAT
Transition can be delayed 5f
Shrouded Lotus Blade

2,​2,2

h,​m
12,​14,​16
-9~-8
+2~+3
,i18~19
r32
Weapon
  • Combo from 2nd CH with 10f delay
Shrouded Lotus Blade to Setsunagake

2,​2,​2,F

h,​m,​h
12,​14,​16
-4~-3
+7~+8
r26 SET
Transition can be delayed 6f

2,​2,​2,2

h,​m,​h,​h
12,​14,​16,​16
-7~-6
+2~+3
i14~15
r32
Weapon
  • Combo from 3rd CH with 5f delay
Relentless Lotus Blade

2,​2,​2,​2,2

h,​m,​h,​h,​M
12,​14,​16,​16,​21
-10~-9
+5a
+40a
,i27~28
,js13~22 fs23~25
r35
Spike
Weapon
  • Input can be delayed 8f
Lethal Lotus Blade

2,​2,​2,​2,2~B

h,​m,​h,​h
12,​14,​16,​16
-21
-12
r38 BT

3

h
17
-9
+7~+8
i16~17
r32
Homing
Getsurin Renkyaku

3,4

h,​h
17,​21
-5~-3
+20a
+46a
,i25~27
r31
Tailspin
  • Combo from 1st hit with 10f delay
  • Input can be delayed 10f

4

h
16
-9~-8
-2~-3
i12~13
r32
Kagenade Slash

4,2

h,​h
16,​14
-3~-2
+6~+7
,i19~20
,js15~25 fs26~28
r28 BT
Weapon
  • Jail from 1st attack with 1f delay
  • Input can be delayed 1f
Eternal Recurrence

3+4,3+4

m,​m,​m,​.
16,​16,​16,​.
-5~-4
+6c~+7c
i32~33 i51~52
js20~27 fs28~30
r23
Spike

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
12
-9
+2
i13
r28
Phoenix Tail

f+2,3

h,​h
12,​20
-6~-4
+20a (+11a)
,i16~18
r28
Tailspin
  • Combo from 1st hit with 8f delay
Rolling Cross Chop

FUFT.3+4

m
20
+10a~+20a
+1a (-9a)
i48~58
fs1~46 js47~57 fs58~91
r39
Balcony Break
Kusabiyuki

f+4

m
14
-8~-7
-1~+0
i15~16
r26
Knee
Kusabiyuki to Setsunagake

f+4,F

+0~+1
+7~+8
r18 SET
Kanameishi

f+1+2

m
20
-11~-10
+6a~+7a
i14~15
r31
Balcony Break
Growling Jewel

f+3+4

h
20
-2~-1
+18a (+9a)
+63a (+43a)
i18~19
js10~27 fs~28~30
r31
Tailspin
Homing

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-2~-1
+5~+6
i13~14
r20

df+1,2

m,​m
10,​12
-10~-9
+1~+2
,18~19
r30
Weapon
  • Combo from 1st CH with 7f delay
  • Input can be delayed 9f
  • Move can be delayed 8f
Unmuzan to Oboro Engetsu

df+1,​2,2

m,​m,​M
10,​12,​20
-14c~-13c
+8a~+9a
,i22~23
r41
Balcony Break
Spike
Weapon
  • Combo from 1st CH
  • Combo from 2nd CH with 1f delay
Muten Cannon

df+1,3

m,​h
10,​20
-9
+5 NBS
+44a (+34a)
,i21
r30
  • Combo from 1st CH with 4f delay
  • Input can be delayed 9f
  • Move can be delayed 8f
  • Nosebleed stun
Rising Moon Slash

df+2

M
13
-12~-11
+30a (+20a)
i15~16
r29
Weapon
  • On hit +0~+1 against crouching opponent
  • Launches crouching opponent on CH

df+3

m
14
-6~-5
+2~+3
+4~+5
i17~18
r27
Ice Cleaver

df+3,2

m,​L
14,​20
-15~-14
+37a
,i28~29
,cs22~35
r33
Weapon
Balcony Break
  • Combo from 1st CH

df+3,​2,d

-13
-5
-3
r34 FC

df+4

m
13
-9
+2
i12
r28
Asura Blade

df+1+2

M,​M
9,​20
-14~-12
+11a
i17~18 i22~24
,js23~34 fs35~37
r37
Spike
Falling Hail

df+3+4

m,​m
10,​10
-4~-2
+5c~+7c
i17~18 i7~9
r38 r28
Spike
  • Can hit grounded from certain angles
Falling Hail Ura

df+3+4,B

-4
+5c~+7c
r28 BT
Spike

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sakumaishi

d+1

m
23
-3
+5c
+21d
i19
r33
Spike

d+2

m
11
-9
+2c
i16
r28
Spike
Weapon

d+2,1

m,​m
11,​7
-12~-11
-1~+0
,i16~17
r30
Combo from 1st CH with 2f delay

d+2,​1,2

m,​m,​m
11,​7,​7
-9~-8
+4~+5
,i11~12
r32
Weapon
  • Combo from 2nd hit with 1f delay
Amamikanameishi

d+2,​1,​2,1+2

m,​m,​m,​m
11,​7,​7,​20
-13~-12
+7a
,i23~24
r33
Balcony Break
  • Combo from 3rd CH

d+3

L
12
-14~-13
-3~-2
i16~17
r32

d+3,4

L,​h
12,​16
-9~-8
+0~+1
,i21~22
r29
  • Combo from 1st CH with 7f delay
Rinbu Kick to Piercing Kunai Throw

d+3,​4,1

L,​h,​s
12,​16,​10
-11
-4d
,i26~37
,is27~45 on hit
r26
  • Combo from 1st CH with 7f delay
  • Combo from 2nd hit with 1f delay

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+2

M
15
-6~-5
+7~+8
i16~17
r27
Weapon

db+2,4

M,​m
15,​15
-9~-8
+2~+3
,i24~25
r27
  • Combo from 1st hit with 7f delay
Kousa Renbu

db+2,​4,2

M,​m,​M
15,​15,​21
-8
+15a
,i35
,js17~23 fs24~26
r35
Spike
Weapon
  • Input can be delayed 1f

db+3

l
8
-25~-24
-14~-13
i18~19
cs6~
r43 FC

DB+3,3

l,​l
8,​7
-19~-17
-7~-5
,i15~17
,cs1~
r35 FC
Combo from 1st hit

DB+3,​3,3

l,​l,​l
8,​7,​7
-19~-17
-7~-5
,i15~17
,cs1~
r35 FC
Combo from 2nd CH

DB+3,​3,​3,3

l,​l,​l,​l
8,​7,​7,​5
-19~-17
-7~-5
,i15~17
,cs1~
r35 FC
Combo from 3rd CH

DB+3,​3,​3,​3,3

l,​l,​l,​l,​l
8,​7,​7,​5,​5
-19~-17
-7~-5
,i15~17
,cs1~
r35 FC
Combo from 4th CH
Manji Spin Low Kicks

DB+3,​3,​3,​3,​3,3

l,​l,​l,​l,​l,​l
8,​7,​7,​5,​5,​5
-47~-45
-35~-33
-35
,i15~17
,cs1~
r63 FUFT
Combo from 5th CH
Manji Spin Low Kicks Front Kick

DB+3,​3,​3,​3,​3,4

l,​l,​l,​l,​l,​m
8,​7,​7,​5,​5,​15
-8~-7
+23a (+13)
,i12~13
r26
Balcony Break
  • Alternate inputs:
  • DB+3,3,4
  • DB+3,3,3,4
  • DB+3,3,3,3,4
  • Same animation as ws4
Yamashiro Kuzushi

db+4

l
11
-12
+0
+8c
i17
Supreme Thrust

db+1+2

m
25
-14~-13
+9a (+0)
i27~28
r34
Wall Bounce
Weapon
  • Backswing blow

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
9
+1
+7
+12
i17
r18

b+1,1

h,​h
9,​10
+5
+6
+11
,i12
r14
Combo from 1st hit

b+1,​1,1

h,​h,​h
9,​10,​11
+5
+6
+11
,i12
r14
  • Combo from 1st hit
  • Combo from 2nd hit

b+1,​1,​1,1

h,​h,​h,​h
9,​10,​11,​12
+5
+6
+11
,i12
r14
Combo from 3rd CH

b+1,​1,​1,​1,1

h,​h,​h,​h,​h
9,​10,​11,​12,​13
+5
+6
+11
,i12
r14
  • Combo from 4th hit
  • Combo from 3rd CH
Slap U Silly

b+1,​1,​1,​1,​1,1

h,​h,​h,​h,​h,​h
9,​10,​11,​12,​13,​14
-72
-71
-66
,i12
r80 FUFT
  • Combo from 4th hit
  • Combo from 3rd CH
Secret Flower

b+1+3

ps3~12
t42
  • Alternate input b+2+4
  • Parries high or mid punches or kicks

b+1+3,P

M!
25
+9a~+10a
i25~26
is1~21 js1~24
t65 r39
Spike
  • Invincible for 21 frames on a successful parry
  • Successful parry animation adds 39 frames, total startup is i64~65
Hakkouen

b+2

m
23
-13~-12
+8
i17~18
pc8~16
r31
Tailspin
Weapon
  • Wall crush on hit +20g~

b+3

M
10
-10~-7
+1c~+4c
i21~24
fs10~26
r26
Spike
Kodama Flip

b+3,4

M,​M
10,​23
-20~-19
+9a (+2)
,17~18
fs15~45
r40
Combo from 1st hit with 1f delay
Tenrou

b+4

M
15
-8~-7
+6~+7
,i18~19
js17~30 fs31~33
r28 BT
Uratenrou

b+4,3

M,​M
15,​20
-16~-15
+25a (+10)
+34a (+24)
,i17~18
fs20~34
r39
Balcony Break
  • Combo from 1st hit with 8f delay
Cycle of Rebirth

b+1+2

h,​m
10,​20
-11~-10
-4c~-3c
i17~18 i13~14
ps4~14
r38
Spike
  • Sabaki, shifts to her b+1+3 parry
Disengage

b+3+4

r20 BT

BT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

BT.1

h
15
-6
+5
i15
r25 BT
Elbow

BT.1,2

h,​m
15,​14
-8~-7
+3~+4
,i15
r28
Weapon
  • Combo from 1st hit with 8f delay
Aratama Slash to Ryu Enko

1,​2,1

h,​m,​m
15,​14,​21
-11~-10
+15a (+6a)
,i31~32
,is11~14 js15~25 fs26~28
r34
Tailspin
Weapon
  • Combo from 2nd CH
  • Interrupt with i10 from 2nd block
Aratama Slash to Dark Clutch

BT.1,​2,2

h,​m,​m
15,​14,​24
-9~-8
+14a (+5a)
+46a (-1a)
,i29~30
,is11~14
r30
Balcony Break
Weapon
  • Combo from 2nd CH
  • Interrupt with i8 from 2nd block
Aratama Slash to Pouncing Strike

BT.1,​2,4

h,​m,​m
15,​14,​23
+3~+4
+5a
,i36~37
,is11~14 js15~39 fs40~42
r34
Spike
Aratama Kick

BT.1,3

h,​m
15,​14
-6~-5
+1~+2
,i22~23
r24
Knee
  • Combo from 1st hit with 8f delay
Aratama Kick to Setsunagake

BT.1,​3,F

h,​m
15,​14
-1~+0
+6~+7
r19 SET

BT.2

h
12
-9
+2
i12
r28
Phoenix Tail

BT.2,3

h,​h
12,​20
-6~-4
+20a (+11)
,i16~18
r28
Tailspin
  • Combo from 1st hit wth 8f delay
Tobitengu

BT.3

m
20
-3~-1
+11a~+13a
i24
js6~29 fs30~32
r27
Spike
Senzanka

BT.4

h
17
-3~-2
+16g~+17g
+26a~+27a
i13~14
r26
Homing
Tailspin
Lycoris radiata

BT.1+2

m,​m
10,​15
-2~-1
+7~+8
i14 i10~11
r22
Weapon
Secret Flower Ura

BT.3+4

ps3~12
r40 BT
  • Same parry as b+1+3
  • Parries high or mid punches or kicks
Shadow Strike

BT.f+1+2

m
21
-12~-11
+54a
i16~17
r35
Weapon
Sinking Thrust

BT.d+2

L
20
-13~-12
+3c~+4c
+16a~+17a
i17~18
cs6~18
r31
Spike
Weapon
Araremaki

BT.d+4

L,​L
10,​10
-14~-13
+1c~+2c
i20~21 i26~27
cs4~
r32 FC

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Fatal Stab

ub+2

h
17
-7~-6
+5~+6
+0d
i13~14
r29
Weapon
  • 45 damage on CH
Nigemizu

ub+3

js6~17 fs18~20
t45
Hiryu

ub+3+4

m
25
-17~-16
+32a (+22)
i19~20
js9~40 fs41~43
r37
Tobikage

u+3

js10~43 fs44~46
r65 FC
Tenton

u+1+2

M!
21
+10a
i51~52
js27~50
r38
Spike
Weapon
Guillotine Crow Kick

u+3+4

M,​M
10,​12
+5c~+7c
+28a
i39~42 i4~6
js12~42 fs43~45
r20
Spike
Kurama Itto

uf+2

L
19
-14~-13
+8~+9
+27a
i35~36
js10~27 fs28~30
r32 FC
Weapon
Rising Knee

uf+3

m
13
-13~-12
+31a (+21)
i15~16
js9~28 fs29~31
r32
Knee
Double Rising Knee

uf+3,4

m,​h
13,​14
-13~-12
+30a (+20)
,i13~14
,js1~32 fs33~35
r33
Knee
  • Combo from 1st hit
Crescent Moon Kick

uf+4

m
22
-7~-6
+22a~+23a
i24~25
js9~26
r30
Alternate inputs: ub+4, u+4

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Climbing Shadow

f,F+2

M
24
-10~-9
+19a (+2)
+31a (+21)
i19~20
js21~35 fs36~38
r30
Balcony Break
Weapon

f,F+4

m
11
-17~-15
-1~+1
i9~11
js9~25 fs26~28
r34
Knee
Raging Blizzard

f,​F+4,2

m,​h
11,​23
-17~-16
+36a (-22)
,i13~14
,js1~15 fs16~18
r37
Balcony Break
Weapon
  • Jail from 1st attack with 1f delay
Kunaigake

f,F+1+2

h!
20
+31a (-27)
i30~31
r41
Balcony Break
Weapon
Ninpo Shinkiro

f,F+3+4

m
15
-12~-4
+1~+9
i22~30
js10~36 fs37~39
r26
Can recover in r26 BT with B
Ninpo Shinkiro to Tensho Kaisen

f,​F+3+4,2

m,​M
15,​15
-17~-16
,i22~23 i25~26
,js24~44 fs45~47
r39
Tailspin
Weapon
  • Combo from 1st CH with 5f delay
Ninpo Shinkiro to Tobitengu

f,​F+3+4,3

m,​m
15,​20
-3~-1
+11a~+13a
,i29~31
,js12~34 fs35~37
r27
Spike
  • Input can be delayed 5f
Ninpo Shinkiro to Tobikage

f,​F+3+4,U

m
15
-61~-53
-48~-40
22~30
,js14~48 fs49~51
r70 FC
Tensho Kaisen

f,​n,​d,df+2

m,​h
15,​16
-17~-16
+59a (+42)
i14~15 i25~26
js16~36 fs37~39
r39
Tailspin
Weapon
  • 2nd hit available only as combo from 1st hit
  • Can be buffered
Piercing Kunai Throw

qcf+1

s
10,​17
-11
-4d
i15~26
t52 r26
Weapon
  • Can be buffered
  • Opponent recovers FUFA
  • Block advantage is always -11
  • Kunimitsu does not teleport on whiff
Oboro Engetsu

qcf+2

M
21
-12~-11
+8a~+9a
i13~14
r41
Spike
Weapon
  • Can be buffered
Ensa Sogetsu

qcf+1+2

m
27
-9~-8
+6a (-3)
i20~21
js21~38 fs39~41
r38
Weapon
Balcony Break
  • Can be buffered
Sakekuga

ub,b+3

m
30
0~+4
+44a (-14)
i33~37
,js14~36 fs37~39
r26
Balcony Break
  • Back handspring adds 50 frames, total startup is i83~87
  • Same attack as WR.3 but slower to impact
Sword Smash

WR.2

h
20,​10,​10
+0~+2
+0d
i15~17
r28
Weapon
  • Transitions to attack throw only on front hit only, otherwise knockdown
Kuga

WR.3

m
30
+0~+4
+44a (-14)
i23~27
js3~26 fs27~29
r26
Balcony Break

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Seneizan

FC.df+2

L
16
-11
+2
+15g
i22
cs1~
r30 FC
Weapon
Spinning Sweep

FC.df+3

L
20
-26~-25
+28a
i18~19
cs1~
r41 FC

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

m
11
-7
+4
i13
r26
Shigure

ws1,1

m,​m
11,​15
-12
+3c
+13a
,i15
r27
Spike
  • Combo from 1st hit with 9f delay
  • Combo from 1st CH with 15f delay

ws2

m
14
-9~-8
+1~+2
i14~15
r30
Weapon
Kaisen Rengeki

ws2,4

m,​h
14,​20
-9~-8
+11g~+12g
+63a (+43)
,i25~26
,js14~26 fs27~29
r31
Tailspin
  • Combo from 1st hit with 6f delay
  • Input can be delayed 9f
Kaisen Rengeki to Setsunagake

ws2,​4,F

m,​h
14,​20
-9~-8
+11g~+12g
r31 SET
Kaede

ws3

m
16
-13~-12
+32a (+22)
i15~16
js9~25 fs26~28
r31

ws4

m
15
-6~-5
+5~+6
i11~-12
r24

KAT

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Katon

1+2

t50 r17 KAT
Snow Flurry

KAT.1

m
14
-5~-4
+6~+7
+12~+13
i15~16
r23
Kogetsu

KAT.2

M
21
-11~-10
+16a (+9a)
i22~23
is1~4 cs1~36
r33
Weapon

KAT.3

M
10
-6~+1
+2c~+9c
i18~25
is1~4 js1~26
r23
Spike
Leaping Moon Blade

KAT.3,2

M,​M
10,​15
-16~-14
+34a (+24a)
i20~22
,js21~38 fs39~41
r38
Weapon
  • Combo from 1st hit with 2f delay
  • Move can be delayed 2f

KAT.4

L
16
-16~-10
-2~+4
i22~28
js1~19 fs20~22
r29
Moonlight Assassin

KAT.4,2

L,​h
16,​23
-9~-8
+15a (+6a)
+60a (+40a)
i23~24
r34
Tailspin
Weapon
  • Combo from 1st CH with 2f delay
  • Move can be delayed 2f
Setsunagake

KAT.F

t31 r14 SET
Urakarin

KAT.B

r22 BT
Cumulonimbi

KAT.U

is1~4 js1~19
r44

SET

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Setsunagake

f+3

t28 r10 SET

SET.1

h
10
-3~-2
+8~+9
i10~11
r21
Elbow

SET.1,2

h,​h
10,​13
-6~-5
+8~+9
,i17~18
r26
Weapon
  • Combo from 1st hit with 12f delay
Gekka Renzan to Ryu Enko

SET.1,​2,1

h,​h,​m
10,​13,​21
-11~-10
+15a (+6a)
,i31~32
,is11~14 js15~25 fs26~28
r34
Tailspin
Weapon
  • Combo from 2nd CH
  • Interrupt with i10 from 2nd block
Gekka Renzan to Dark Clutch

SET.1,​2,2

h,​h,​m
10,​13,​24
-9~-8
+14a (+5)
,i29~30
,is11~14
r30
Balcony Break
Weapon
  • Interrupt with i8 from 2nd block
Moon Light Dance

SET.1,​2,3

h,​h,​M
10,​13,​23
-4~-3
+25d~+26d
,i33~34
,js14~33 fs34~36
r28
Spike
  • Combo from 2nd CH
Gekka Renzan to Pouncing Strike

SET.1,​2,4

h,​h,​m
10,​13,​23
+3~+4
+6a
,i36~37
,is11~14 js15~39 fs40~42
r34
Spike
Kasumi Slash

SET.2

m
17
-9~-8
+12g~+13g
+53a (+31a)
i12~13
r30
Weapon
Tailspin
  • Transitions to attack throw on frontal CH, otherwise knockdown
  • Does not transition to an attack throw on CH if it connects on the opponent's back during their attack animation, i.e. Dragunov's d+2, CH advantage will be +59a
Frost Slide

SET.3

L
17
-16~-11
+0c~+5c
+25a~+30a
i18~23
cs6~
r30 FC
Veiled Tenrou

SET.4

M
16
-8~-7
+6~+7
i18~19
r28 BT
Tenrou Destroyer

SET.4,3

m,​m
16,​23
-13~-12
+39d (-19d)
,i32~33
,js14~31
r33
Balcony Break
  • Combo from 1st hit
Musasabi

SET.3+4

js8~30 fs31~33
r18 MUS
Setsunagake to Sit

SET.D

t26 r16 FC
Sliding Sweep

SET.B

t25
Can block mids/highs on frame 12~ (22~)
Chakra Drop

SET.uf+4

M
12,​25
-14~-13
+0d
13~14
js11~32 fs33~35
r41
Spike
  • Transitions to attack throw on front hit

MUS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Musasabi

uf+3+4

js8~30 fs31~33
r40 FC
Sasabibarai

MUS.2

L
25
-18
+17a
+39a
i25
cs11~43
r37
Weapon
Sasabikujiki

MUS.4

m
30
-14
-8a
i13~15
js1~28 fs29~31
r40
Can be consistently punished near the wall

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

SS.2

m
13
-6~-5
+5~+6
i17~18
r24
Spike
Weapon

SS.2,B

m
13
-5~-4
+6~+7
r23 BT
Spiral Sunder

SS.2,1+2

m,​M,​M
13,​10,​20
-10~-9
+4c~+5c
,i22~23 9~10
r30
  • Combo from 1st CH with 1f delay
Spike
Weapon
Will-O-the-Wisp

SS+4

l
23
-37~-35
+13a
i24~26
cs6~
r30 FC
Taunt

1+3+4

t110
Welcome

2+3+4

t100
Back Handspring

UB,​​b

js10~41 fs42~44
t50

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Tamaki

1+3

t
35
+0
+0d
i12~14
r25
Throw break 1 or 2
Mizore

2+4

t
35
+0
+0d
i12~14
r25
  • Throw break 1 or 2
  • Side switch on hit
Avalanche

Left throw

t
40
-3
-2d
  • Throw break 1
  • Can side switch on hit
Tornado

Right throw

t
40
-3
+0d
  • Throw break 2
  • Can side switch on hit
Yamikazan

Back throw

t
50
+0d
Unbreakable
Manji Cartwheel

uf+1+2

t
40
+0
-4
i12
r27
  • Throw break 1+2
  • Side switch on hit
  • Alternate input: SET.1+2
Manji Rana

f+1+4

t
38
-3
-4
i11
r28
  • Throw break 1
  • Side switch
  • Alternate input: SET.1+4
  • Kunimitsu recovers r56 BT on break
Fading Chakra Drop

BT.1+4_2+3

t
40
+0
+0
i12~14
r31
  • Throw break 1+2
  • Side switch

10 String

10 Hit Combo
Input Hit level Damage Startup Block Hit Combo
1 h 7 i10 +1 +8
b+2 m 10 i16~17 -10~-9 -4~-3 Hit
1 m 10 i24 -10 +1 CH
4 h 9 i29 -25 -14
4 h 9 i33 -25 -14
4 l 5 i33 -16 -5
1 m 5 i30~31 -12~-11 -1~+0 Hit
2 h 5 i14 -10 +1 Hit
3 m 12 i19 -30 -19 Hit
2 m! 25 i61~62 +8a

External links