Lars strategy: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(→‎Key moves: Added more key moves from spreadsheet)
(→‎General Pokes/Punishers: Added some notes on 1,1,1)
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=== General Pokes/Punishers ===
=== General Pokes/Punishers ===
{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveQuery|Lars-1}}
{{MoveQuery|Lars-1,1}}
{{MoveQuery|Lars-1,1,1}}
{{MoveQuery|Lars-1,1,1}}
WIP
Counterhit fishing string. 1,1 is not a natural combo, but (1),1,1 is. The first two hits on block are safe.
 
=== Pressure/Mixup/Oki ===
=== Pressure/Mixup/Oki ===
{{MoveQuery|Lars-2,1}}
{{MoveQuery|Lars-2,1}}

Revision as of 17:41, 30 September 2024

This page is for Tekken 8. For Tekken 7, see Lars strategy (Tekken 7).

All of this is a WIP

Key moves

Function
Core
Secondary
Extra
Move Poke Counter Mixup Keepout Approach Oki
1
1+2
3+4
2,1
df+1
d+2
db+2,1
db+4
b+1
b+4
uf+3
uf+4
f,F+1+2
FC.1+2
DEN.2
DEN.3
SEN.1

General Strategies

WIP

Key moves

General Pokes/Punishers

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10

1,1

h,​m
5,​8
-8
+0
,i18~19
  • Combo from 1st hit CH
Delta Slicer

1,​1,1

h,​m,​m
5,​8,​20
-12
+5c
,i25~26
Heat Engager
Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH

Counterhit fishing string. 1,1 is not a natural combo, but (1),1,1 is. The first two hits on block are safe.

Pressure/Mixup/Oki

Ring Current

2,1

h,​m
10,​12
-6 LEN
+8 LEN
,i20~21
  • Combo from 1st hit
  • Transition to LEN, cannot cancel

WIP

Other Moves

  • WIP

Okizeme

  • WIP

Neutral

  • WIP

Close range

  • WIP

Mid range

  • WIP

Long range

  • WIP

Using Heat

WIP

  • More WIP