Drilldown: Move

Move > input : BT.d+4 or uf+4 & recv: None

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input: (Click arrow to add another value)
parent:
image:
video:
target:
h (1) · l (2) · L (1) · m (16)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
crush:

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