Fahkumram movelist: Difference between revisions

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(→‎db: add db+1)
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Line 1: Line 1:
{{Fahkumram}}
{{Fahkumram}}
{{Navbox movelist}}
{{Navbox movelist (Tekken 7)}}


== Rage ==
== Rage ==


{{Sticky|{{MoveDataHeader}}}}
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-22
|block=-22
Line 20: Line 20:
|name=Rage Drive 1
|name=Rage Drive 1
|id=Fahkumram-R.3,4~3+4
|id=Fahkumram-R.3,4~3+4
|inputLead=R.3
|inputLead=R.3,4
|input=,4~3+4
|input=~3+4
|damageLead=11
|damageLead=11
|damage=,10,10
|damage=,10,10
|hit=[[Fahkumram combos#Staples|+55a (+38)]]
|hit=[[Fahkumram combos#Rage|+55a (+38)]]
|targetLead=m
|targetLead=m
|target=,l,h
|target=,l,h
Line 38: Line 38:
|name=Rage Drive 2
|name=Rage Drive 2
|id=Fahkumram-R.4,3~3+4
|id=Fahkumram-R.4,3~3+4
|inputLead=R.4
|inputLead=R.4,3
|input=,3~3+4
|input=~3+4
|damageLead=14
|damageLead=14
|damage=,10,10
|damage=,10,10
|hit=[[Fahkumram combos#Staples|+55a (+38)]]
|hit=[[Fahkumram combos#Rage|+55a (+38)]]
|targetLead=h
|targetLead=h
|target=,l,h
|target=,l,h
Line 65: Line 65:
|notes={{Plainlist|
|notes={{Plainlist|
* Throw only comes out on hit
* Throw only comes out on hit
* {{FB}}}}
* {{FB}}
* {{Knee}}}}
}}
}}


Line 106: Line 107:
|target=,h
|target=,h
|startupRoot=i10
|startupRoot=i10
|notes=Combo from 1st hit
|notes={{Plainlist|
* Combo from 1st hit
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 136: Line 139:
* Combo from 3rd hit
* Combo from 3rd hit
* Can be delayed 14f
* Can be delayed 14f
* Combo can be delayed 11f from hit}}
* Combo can be delayed 11f from hit
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 189: Line 193:
|target=,m
|target=,m
|startupRoot=i10
|startupRoot=i10
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 202: Line 207:
|startupRoot=i10
|startupRoot=i10
|notes={{Plainlist|
|notes={{Plainlist|
* Wall splat on block}}
* Wall splat on block
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 291: Line 297:
|target=,m
|target=,m
|startupRoot=i12
|startupRoot=i12
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 304: Line 311:
|startupRoot=i12
|startupRoot=i12
|notes={{Plainlist|
|notes={{Plainlist|
* Wall splat on block}}
* Wall splat on block
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 381: Line 389:
|damageLead=11,12,14
|damageLead=11,12,14
|damage=,23
|damage=,23
|hit=d
|hit=+9a (+0)
|targetLead=m,h,m
|targetLead=m,h,m
|target=,m
|target=,m
Line 410: Line 418:
|inputLead=3
|inputLead=3
|input=,4
|input=,4
|ch=d
|ch=[[Fahkumram combos#Mini-combos|+34a (+26)]]
|damageLead=11
|damageLead=11
|damage=,18
|damage=,18
Line 420: Line 428:
* Combo from 1st CH
* Combo from 1st CH
* Can be delayed 7f
* Can be delayed 7f
* Combo can be delayed 7f from CH}}
* Combo can be delayed 7f from CH
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 512: Line 521:
|target=,m
|target=,m
|startupRoot=i12
|startupRoot=i12
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 525: Line 535:
|startupRoot=i12
|startupRoot=i12
|notes={{Plainlist|
|notes={{Plainlist|
* Wall splat on block}}
* Wall splat on block
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 565: Line 576:
|target=h
|target=h
|startup=i12~13
|startup=i12~13
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
Line 573: Line 585:
|damageLead=13
|damageLead=13
|damage=,20
|damage=,20
|hit=d
|hit=+41a (-17)
|targetLead=h
|targetLead=h
|target=,h
|target=,h
|startupRoot=i12~13
|startupRoot=i12~13
|notes=Combo from 1st hit
|notes={{Plainlist|
* Combo from 1st hit
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 588: Line 602:
|target=m
|target=m
|startup=i17~18
|startup=i17~18
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 609: Line 624:
|damageLead=18,16
|damageLead=18,16
|damage=,20
|damage=,20
|hit=d
|hit=+24a (+15)
|targetLead=m,m
|targetLead=m,m
|target=,h
|target=,h
Line 623: Line 638:
|inputLead=f+3,2
|inputLead=f+3,2
|input=,4
|input=,4
|ch=d
|ch=[[Fahkumram combos#Mini-combos|+36a (+28)]]
|damageLead=18
|damageLead=18
|damage=,16
|damage=,16
Line 630: Line 645:
|target=,m
|target=,m
|startupRoot=i17~18
|startupRoot=i17~18
|notes=Combo from 2nd hit
|notes={{Plainlist|
* Combo from 2nd hit
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 678: Line 695:
|input=f+1+2
|input=f+1+2
|damage=21
|damage=21
|hit=d
|hit=+9a (+0)
|target=m
|target=m
|startup=i21~22
|startup=i21~22
Line 689: Line 706:
|input=f+3+4
|input=f+3+4
|damage=30
|damage=30
|hit=d
|hit=+14a
|target=m
|target=m
|startup=i25
|startup=i25
Line 722: Line 739:
|target=,h
|target=,h
|startupRoot=i13~14
|startupRoot=i13~14
|notes=Combo from 1st hit
|notes={{Plainlist|
* Combo from 1st hit
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 731: Line 750:
|damageLead=10
|damageLead=10
|damage=,20
|damage=,20
|hit=d
|hit=+26a (+9)
|targetLead=m
|targetLead=m
|target=,m
|target=,m
Line 743: Line 762:
|damageLead=10
|damageLead=10
|damage=,23
|damage=,23
|hit=d
|hit=+32a (-4)
|targetLead=m
|targetLead=m
|target=,m
|target=,m
Line 766: Line 785:
|startupRoot=i13~14
|startupRoot=i13~14
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}}}
* {{FB}}
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 778: Line 798:
|hit=-4
|hit=-4
|targetLead=m
|targetLead=m
|target=,l
|target=,L
|startupRoot=i13~14
|startupRoot=i13~14
}}
}}
Line 788: Line 808:
|damageLead=10,15
|damageLead=10,15
|damage=,23
|damage=,23
|hit=d
|hit=[[Fahkumram combos#Staples|+33a (+23)]]
|targetLead=m,l
|targetLead=m,L
|target=,m
|target=,m
|startupRoot=i13~14
|startupRoot=i13~14
|notes=Launches if 2nd hit missed
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
Line 810: Line 830:
|damageLead=10
|damageLead=10
|damage=,22
|damage=,22
|hit=d
|hit=+13a
|targetLead=m
|targetLead=m
|target=,m
|target=,m
Line 818: Line 838:
* Combo from 1st hit
* Combo from 1st hit
* Can be delayed 6f
* Can be delayed 6f
* Combo can be delayed 6f from hit}}
* Combo can be delayed 6f from hit
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 863: Line 884:
|damageLead=15
|damageLead=15
|damage=,20
|damage=,20
|hit=d
|hit=+22a (+13)
|targetLead=m
|targetLead=m
|target=,h
|target=,h
Line 896: Line 917:
|damage=18
|damage=18
|hit=+8c
|hit=+8c
|target=m
|target=M
|startup=i18~19
|startup=i18~19
|recv=r30 FC
|recv=r30 FC
|tot=48
|tot=48
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}}}
* {{FB}}
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 911: Line 933:
|target=s
|target=s
|startup=i12
|startup=i12
|recv=? FC
|recv=r FC
|crush=cs4~
|crush=cs4~
|notes={{Plainlist|
* {{Elbow}}
* Alternate input hFC.2}}
}}
}}
{{MoveData|
{{MoveData|
Line 920: Line 945:
|damage=11
|damage=11
|hit=-5
|hit=-5
|target=l
|target=L
|startup=i16
|startup=i16
|notes=Alternate input db+3
}}
}}
{{MoveData|
{{MoveData|
Line 973: Line 999:
|target=,m
|target=,m
|startupRoot=i16
|startupRoot=i16
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 986: Line 1,013:
|startupRoot=i16
|startupRoot=i16
|notes={{Plainlist|
|notes={{Plainlist|
* Wall splat on block}}
* Wall splat on block
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,011: Line 1,039:
|damage=15
|damage=15
|hit=-5
|hit=-5
|target=l
|target=L
|startup=i14
|startup=i14
}}
}}
Line 1,027: Line 1,055:
|notes={{Plainlist|
|notes={{Plainlist|
* Parries high/mid punches
* Parries high/mid punches
* {{FB}}}}
* {{FB}}
* {{Knee}}}}
}}
}}


Line 1,069: Line 1,098:
|notes={{Plainlist|
|notes={{Plainlist|
* 10 hit starter
* 10 hit starter
* Combo from 1st hit}}
* Combo from 1st hit
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,085: Line 1,115:
|input=db+3+4
|input=db+3+4
|damage=25
|damage=25
|hit=d
|hit=+15a (+6)
|target=m
|target=m
|startup=i30~31
|startup=i30~31
Line 1,101: Line 1,131:
|target=m
|target=m
|startup=i14~15
|startup=i14~15
|notes=Shoulder
}}
}}
{{MoveData|
{{MoveData|
Line 1,118: Line 1,149:
|damageLead=15
|damageLead=15
|damage=,20
|damage=,20
|hit=d
|hit=+15a (+6)
|targetLead=h
|targetLead=h
|target=,h
|target=,h
Line 1,143: Line 1,174:
|inputLead=b+2
|inputLead=b+2
|input=,3
|input=,3
|ch=d
|ch=[[Fahkumram combos#Mini-combos|+37a]]
|damageLead=15
|damageLead=15
|damage=,23
|damage=,23
|hit=+2c
|hit=+2c
|targetLead=h
|targetLead=h
|target=,l
|target=,L
|startupRoot=i14~15
|startupRoot=i14~15
|notes=Combo from 1st hit
|notes=Combo from 1st hit
Line 1,157: Line 1,188:
|input=b+3
|input=b+3
|damage=27
|damage=27
|hit=d
|hit=+15a (+6)
|target=h
|target=h
|startup=i16~17
|startup=i16~17
Line 1,174: Line 1,205:
|target=m
|target=m
|startup=i14
|startup=i14
|notes={{Knee}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,186: Line 1,218:
|target=,m
|target=,m
|startupRoot=i14
|startupRoot=i14
|notes=Combo from 1st hit
|notes={{Plainlist|
* Combo from 1st hit
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,200: Line 1,234:
|target=,m
|target=,m
|startupRoot=i14
|startupRoot=i14
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,206: Line 1,241:
|input=b+1+4
|input=b+1+4
|damage=50
|damage=50
|hit=d
|hit=+9a
|target=m!
|target=m!
|startup=i60
|startup=i60
|notes={{Plainlist|
* {{Knee}}
* {{Elbow}}}}
}}
}}


Line 1,225: Line 1,263:
|recv=r30
|recv=r30
|tot=58
|tot=58
|notes=
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
|block=-5
|id=Fahkumram-ub+2
|id=Fahkumram-uf+1
|input=ub+2
|input=uf+1
|target=h
|damage=20
|damage=17
|hit=[[Fahkumram combos|+46a]]
|range=
|target=m
|tracksLeft=
|startup=i28
|tracksRight=
|crush=js9~
|startup=i15
|recv=r30
|crush=
|tot=58
|recv=
|tot=
|block=-12
|hit=+9
|ch=
|notes={{Plainlist|
|notes={{Plainlist|
* {{FB}}
* {{BB}}
* Alternate input: u+1}}
* Alternate input u+2}}
}}
{{MoveData|
|block=-8
|id=Fahkumram-uf+2
|input=uf+2
|damage=20
|hit=+10g
|target=h
|startup=i18
|crush=pc7~
}}
}}
{{MoveData|
{{MoveData|
Line 1,263: Line 1,295:
}}
}}
{{MoveData|
{{MoveData|
|block=-8
|block=-5
|id=Fahkumram-uf+3
|id=Fahkumram-uf+1
|input=uf+3
|input=uf+1
|damage=20
|damage=20
|hit=+23a (+13)
|hit=[[Fahkumram combos|+46a]]
|target=m
|target=m
|startup=i23
|startup=i28
|crush=js9~
|crush=js9~
|notes=Alternate input: u+3
|recv=r30
|tot=58
|notes={{Plainlist|
* {{FB}}
* Alternate input: u+1
* {{Elbow}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-6
|block=-8
|id=Fahkumram-uf+2
|input=uf+2
|damage=20
|hit=+10g
|target=h
|startup=i18
|crush=pc7~
|notes={{Elbow}}
}}
{{MoveData|
|block=-8
|id=Fahkumram-uf+3
|input=uf+3
|damage=20
|hit=+23a (+13)
|target=m
|startup=i23
|crush=js9~
|notes=Alternate input: u+3
}}
{{MoveData|
|block=-6
|id=Fahkumram-uf+4
|id=Fahkumram-uf+4
|input=uf+4
|input=uf+4
Line 1,307: Line 1,366:
|damageLead=18
|damageLead=18
|damage=,22
|damage=,22
|hit=d
|hit=+33a (+18)
|targetLead=m
|targetLead=m
|target=,m
|target=,m
Line 1,328: Line 1,387:
|input=f,F+4
|input=f,F+4
|damage=25
|damage=25
|hit=d
|hit=+32a (-4)
|target=m
|target=m
|startup=i22~23
|startup=i22~23
Line 1,354: Line 1,413:
|damage=15
|damage=15
|hit=-4
|hit=-4
|target=l
|target=L
|startup=i37~38
|startup=i37~38
}}
}}
Line 1,364: Line 1,423:
|damageLead=15
|damageLead=15
|damage=,23
|damage=,23
|hit=d
|hit=[[Fahkumram combos#Staples|+33a (+23)]]
|targetLead=l
|targetLead=L
|target=,m
|target=,m
|startupLead=i37~38
|startupLead=i37~38
|notes=Launches if 2nd hit misses
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
Line 1,376: Line 1,435:
|damage=22
|damage=22
|hit=[[Fahkumram combos#Staples|+43a (+33)]]
|hit=[[Fahkumram combos#Staples|+43a (+33)]]
|target=m
|target=M
|startup=i18~19
|startup=i18~19
}}
}}
Line 1,382: Line 1,441:
|block=+6
|block=+6
|id=Fahkumram-b,n,f+4
|id=Fahkumram-b,n,f+4
|input=b,f+4
|input=b,n,f+4
|damage=20
|damage=20
|hit=[[Fahkumram combos#Staples|+49a]]
|hit=[[Fahkumram combos#Staples|+49a]]
Line 1,395: Line 1,454:
|input=f,f,F+3
|input=f,f,F+3
|damage=30
|damage=30
|hit=d
|hit=+15~20a (+5~10)
|target=m
|target=m
|startup=i19~24
|startup=i19~24
|crush=js3~
|crush=js3~
|notes={{Knee}}
}}
}}


Line 1,404: Line 1,464:


{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveData|
{{MoveData
|block=-4
|id=Fahkumarm-hFC.1
|id=Fahkumram-ws1
|name=Crouch Jab
|input=ws1
|input=hFC.1
|damage=5
|target=s
|startup=i10
|crush=cs1~
|recv=r24 FC
|block=-5
|hit=+6
|notes=Transition to r24 with F
}}
{{MoveData
|id=Fahkumram-hFC.2
|input=hFC.2
|damage=12
|damage=12
|hit=+4
|target=s
|target=m
|startup=i12
|startup=i13~14
|crush=cs1~
|recv=r23
|recv=r FC
|tot=36
|block=-9
|hit=+2
|notes={{Plainlist|
* {{Elbow}}
* Same move as d+2}}
}}
}}
{{MoveData|
{{MoveData
|block=-9
|id=Fahkumram-hFC.3
|id=Fahkumram-ws1,2
|name=Crouch Spin Kick
|inputLead=ws1
|input=hFC.3
|input=,2
|damage=12
|damageLead=12
|target=L
|damage=,20
|startup=i16
|hit=d
|crush=cs1~
|targetLead=m
|recv=r33 FC
|target=,h
|block=-17
|startupRoot=i13~14
|hit=-3
|notes={{Plainlist|
}}
* Combo from 1st hit
{{MoveData
* Can be delayed 13f
|id=Fahkumram-hFC.4
* Combo can be delayed 9f from hit}}
|name=Crouch Shin Kick
|input=hFC.4
|damage=10
|target=l
|startup=i12
|crush=cs1~
|recv=r34 FC
|block=-15
|hit=-4
}}
}}
{{MoveData|
{{MoveData|
|block=-9
|block=-23
|id=Fahkumram-ws2
|id=Fahkumram-FC.df+3
|input=ws2
|input=FC.df+3
|damage=13
|ch=[[Fahkumram combos#Staples|+27a]]
|hit=+7
|damage=15
|target=m
|hit=-4
|startup=i16~17
|target=L
|startup=i19~20
|crush=cs1~
}}
}}
{{MoveData|
{{MoveData|
|block=-10
|block=-23
|id=Fahkumram-ws2,4
|id=Fahkumram-FC.df+3,2
|inputLead=ws2
|inputLead=FC.df+3
|input=,4
|input=,2
|damageLead=13
|damageLead=15
|damage=,20
|damage=,23
|hit=+6
|hit=[[Fahkumram combos#Staples|+33a (+23)]]
|targetLead=m
|targetLead=L
|target=,m
|target=,m
|startupRoot=i16~17
|startupRoot=i19~20
|notes=Combo from 1st hit
|crush=
|notes={{Elbow}}
}}
}}
== WS ==
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|block=-7
|block=-4
|id=Fahkumram-ws2,4~3
|id=Fahkumram-ws1
|inputLead=ws2
|input=ws1
|input=,4~3
|damage=12
|damageLead=13
|damage=,20
|hit=+4
|hit=+4
|targetLead=m
|target=m
|target=,m
|startup=i13~14
|startupRoot=i16~17
|recv=r23
|tot=36
|notes={{Elbow}}
}}
}}
{{MoveData|
{{MoveData|
|block=+14
|block=-9
|id=Fahkumram-ws2,4~3*
|id=Fahkumram-ws1,2
|inputLead=ws2
|inputLead=ws1
|input=,4~3*
|input=,2
|damageLead=13
|damageLead=12
|damage=,25
|damage=,20
|hit=[[Fahkumram combos#Staples|+59a]]
|hit=+20a (+11)
|targetLead=m
|targetLead=m
|target=,m
|target=,h
|startupRoot=i16~17
|startupRoot=i13~14
|notes={{Plainlist|
|notes={{Plainlist|
* Wall splat on block}}
* Combo from 1st hit
* Can be delayed 13f
* Combo can be delayed 9f from hit
* {{Elbow}}}}
}}
{{MoveData|
|block=-9
|id=Fahkumram-ws2
|input=ws2
|damage=13
|hit=+7
|target=m
|startup=i16~17
}}
}}
{{MoveData|
{{MoveData|
|block=+6
|block=-10
|id=Fahkumram-ws2,4~4
|id=Fahkumram-ws2,4
|inputLead=ws2
|inputLead=ws2
|input=,4~4
|input=,4
|damageLead=13
|damageLead=13
|damage=,25
|damage=,20
|hit=[[Fahkumram combos#Staples|+65a (+45)]]
|hit=+6
|targetLead=m
|targetLead=m
|target=,h
|target=,m
|startupRoot=i16~17
|startupRoot=i16~17
|notes={{Plainlist|
|notes={{Plainlist|
* {{Homing}}
* Combo from 1st hit
* {{Tailspin}}}}
* {{Knee}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-13
|block=-7
|id=Fahkumram-ws3
|id=Fahkumram-ws2,4~3
|input=ws3
|inputLead=ws2
|damage=20
|input=,4~3
|hit=[[Fahkumram combos#Staples|+34a (+24)]]
|damageLead=13
|target=m
|damage=,20
|startup=i15~16
|hit=+4
|crush=fs15~
|targetLead=m
|target=,m
|startupRoot=i16~17
}}
}}
{{MoveData|
{{MoveData|
|block=-6
|block=+14
|id=Fahkumram-ws4
|id=Fahkumram-ws2,4~3*
|input=ws4
|inputLead=ws2
|damage=20
|input=,4~3*
|hit=+5
|damageLead=13
|target=m
|damage=,25
|startup=i11~12
|hit=[[Fahkumram combos#Staples|+59a]]
|targetLead=m
|target=,m
|startupRoot=i16~17
|notes={{Plainlist|
* Wall splat on block}}
}}
}}
{{MoveData|
{{MoveData|
|block=-23
|block=+6
|id=Fahkumram-FC.df+3
|id=Fahkumram-ws2,4~4
|input=FC.df+3
|inputLead=ws2
|ch=[[Fahkumram combos#Staples|+27a]]
|input=,4~4
|damage=15
|damageLead=13
|hit=-4
|damage=,25
|target=l
|hit=[[Fahkumram combos#Staples|+65a (+45)]]
|startup=i19~20
|targetLead=m
|crush=cs1~
|target=,h
|startupRoot=i16~17
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}}}
}}
}}
{{MoveData|
{{MoveData|
|block=-23
|block=-13
|id=Fahkumram-FC.df+3,2
|id=Fahkumram-ws3
|inputLead=FC.df+3
|input=ws3
|input=,2
|damage=20
|damageLead=15
|hit=[[Fahkumram combos#Staples|+34a (+24)]]
|damage=,23
|target=m
|hit=d
|startup=i15~16
|targetLead=l
|crush=fs15~
|target=,m
|notes={{Knee}}
|startupRoot=i19~20
}}
|crush=cs1~
{{MoveData|
|notes=Launches if 1st hit misses
|block=-6
|id=Fahkumram-ws4
|input=ws4
|damage=20
|hit=+5
|target=m
|startup=i11~12
}}
}}


Line 1,551: Line 1,671:
|startup=i15~16 (~24)
|startup=i15~16 (~24)
|crush=js9~
|crush=js9~
|notes={{Knee}}
}}
}}


Line 1,557: Line 1,678:
{{MoveDataHeader}}
{{MoveDataHeader}}
{{MoveData|
{{MoveData|
|id=Fahkumram-1+3
|input=1+3
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i12~14
|crush=
|recv=
|tot=
|block=-3
|block=-3
|id=Fahkumram-df+1+2
|hit=+1d
|input=df+1+2
|ch=
|damage=40
|notes=Throw break 1 or 2
|hit=-3d
|target=h
|startup=i12
|notes={{Plainlist|
* Throw break 1+2
* Wallsplat}}
}}
}}
{{MoveData|
{{MoveData|
|block=
|id=Fahkumram-f+1+3
|input=f+1+3
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i15~17
|crush=
|recv=
|tot=
|block=-3
|hit=+1d
|ch=
|notes={{Plainlist|
* {{Homing}}
* Same throw as 1+3}}
}}
{{MoveData|
|id=Fahkumram-2+4
|input=2+4
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i12~14
|crush=
|recv=
|tot=
|block=-6
|hit=+1d
|ch=
|notes={{Plainlist|
* Throw break 1 or 2
* Side switch}}
}}
{{MoveData|
|id=Fahkumram-f+2+4
|input=f+2+4
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i15~17
|crush=
|recv=
|tot=
|block=-6
|hit=+1d
|ch=
|notes={{Plainlist|
* {{Homing}}
* Same throw as 2+4}}
}}
{{MoveData|
|id=Fahkumram-Left throw
|input=Left throw
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-3
|hit=+1d
|ch=
|notes={{Plainlist|
* Throw break 1}}
}}
{{MoveData|
|id=Fahkumram-Right throw
|input=Right throw
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-3
|hit=+1d
|ch=
|notes={{Plainlist|
* Throw break 2
* Side switch}}
}}
{{MoveData|
|id=Fahkumram-Back throw
|input=Back throw
|target=t
|damage=50
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=+3d
|ch=
|notes=
}}
{{MoveData|
|block=-3
|id=Fahkumram-df+1+2
|input=df+1+2
|damage=40
|hit=-3d
|target=t
|startup=i12
|notes={{Plainlist|
* Throw break 1+2
* Wallsplat}}
}}
{{MoveData|
|block=
|id=Fahkumram-b+3+4
|id=Fahkumram-b+3+4
|input=b+3+4
|input=b+3+4
|damage=40
|damage=40
|hit=d
|hit=+19a (+10)
|target=
|target=
|startup=
|startup=
Line 1,579: Line 1,828:
|tot=45
|tot=45
|notes={{Plainlist|
|notes={{Plainlist|
* Alternate input FC.b+3+4
* Parries high/mid kicks
* Parries high/mid kicks
* Wallsplat}}
* Wallsplat}}
}}
}}


== Other ==
== Others ==


{{MoveDataHeader}}
{{MoveDataHeader}}
Line 1,591: Line 1,841:
|input=1+2+3
|input=1+2+3
|tot=55
|tot=55
|notes=Taunt
}}
{{MoveData|
|block=
|id=Fahkumram-(Back to wall).b,b,ub
|input=(Back to wall).b,b,ub
|damage=25
|target=m
|startup=i29~33
|block=-1
|hit=+45a (-13)
|crush=fs5~7 is8~13 js14~
|notes=Taunt
|notes=Taunt
}}
}}

Latest revision as of 06:35, 30 October 2023

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.df+3+4

m
55
-22
-3d
i20
pc8~
Rage Drive 1

R.3,​4~3+4

m,​l,​h
11,​10,​10
-12
i13
Tailspin
  • Alternate input:
    • R.f+3,2,4~3+4
    • R.ws2,4~3+4
Rage Drive 2

R.4,​3~3+4

h,​l,​h
14,​10,​10
-12
i13
Tailspin
  • Alternate input:
    • R.1,2,4,3~3+4
    • R.2,4,3~3+4
    • R.d+3,4,3~3+4
Rage Drive 3

R.uf+3+4

m,​t
27,​3,​7
+1
-4d
i15
fs15~
  • Throw only comes out on hit
Floor Break
Knee

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
7
+1
+8
i10

1,1

h,​m
7,​16
-7
+4
i10
Floor Break
  • Combo from 1st CH

1,2

h,​h
7,​8
-2
+5
i10
  • Combo from 1st hit
Elbow

1,​2,1

h,​h,​m
7,​8,​15
-10
+3
i10
Can be delayed 12f

1,​2,​1,4

h,​h,​m,​m
7,​8,​15,​23
-11
+8
i10
  • Wall crush on hit +20g
  • Combo from 3rd hit
  • Can be delayed 14f
  • Combo can be delayed 11f from hit
Knee

1,​2,4

h,​h,​h
7,​8,​16
-9
+6
Can be delayed 2f

1,​2,​4,3

h,​h,​h,​h
7,​8,​16,​16
-7
+6
i10
Combo from 3rd hit

1,​2,​4,3~1

h,​h,​h,​h
7,​8,​16,​20
-4
i10
Tailspin

1,​2,​4,3~4

h,​h,​h,​m
7,​8,​16,​20
-5
+11g
i10
Knee

1,​2,​4,3~4*

h,​h,​h,​m
7,​8,​16,​25
  • Wall splat on block
Knee

1,​2,​4,4

h,​h,​h,​l,​t
7,​8,​16,​18,​20
-16
-5
+1d
i10
  • Throw only comes out on CH
  • Combo from 2nd hit

1,4

h,​h
7,​17
-8
+3
i10
Combo from 1st hit

2

h
8
+0
+7
i12

2,4

h,​h
8,​16
-9
+6
i12

2,​4,3

h,​h,​h
8,​16,​16
-7
+6
i12
Combo from 2nd hit

2,​4,3~1

h,​h,​h
8,​16,​20
-4
i12
Tailspin

2,​4,3~4

h,​h,​m
8,​16,​20
-5
+11
i12
Knee

2,​4,3~4*

h,​h,​m
8,​16,​25
  • Wall splat on block
Knee

2,​4,4

h,​h,​l,​t
8,​16,​18,​20
-16
-5
+1d
i12
  • Throw only comes out on CH
  • Combo from 2nd hit

3

m
11
-9
+2
i13
t41 r28

3,1

m,​h
11,​12
-3
+4
i13
Combo from 1st CH

3,​1,2

m,​h,​h
11,​12,​20
+0
+8
i13
i16
  • Combo from 2nd CH
  • Can be delayed

3,​1,4

m,​h,​m
11,​12,​14
-15
+1
i13

3,​1,​4,4

m,​h,​m,​m
11,​12,​14,​23
-15
+9a (+0)
i13
  • Combo from 3rd hit
  • Can be delayed 11f
  • Combo can be delayed 11f from hit

3,​1,d+4

m,​h,​l
11,​12,​15
-16
-5
+10g
i13
  • Combo from 2nd CH

3,4

m,​m
11,​18
-12
+1
i13
  • Combo from 1st CH
  • Can be delayed 7f
  • Combo can be delayed 7f from CH
Knee

3,4~3

m,​m
11,​25
-7
+4
i13

3,4~3*

m,​m
11,​25
+14
i13
  • Wall splat on block

3,4~4

m,​h
11,​25
+6
i13
Homing
Tailspin

4

h
14
-9
+6
i12
t39 r27
Alternate input f+4

4,3

h,​h
14,​16
-7
+6
i12
Combo from 1st hit

4,3~1

h,​h
14,​20
-4
i12
Tailspin

4,3~4

h,​m
14,​20
-5
+11g
i12
Knee

4,3~4*

h,​m
14,​25
  • Wall splat on block
Knee

4,4

h,​l,​t
14,​15,​20
-16
-5
+1d
i12
  • Throw only comes out on CH
  • Combo from 1st hit

3+4

m
20
-11
+16a (+7)
i18~19

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
13
-8
+3
i12~13
Elbow

f+2,1

h,​h
13,​20
-12
+41a (-17)
i12~13
  • Combo from 1st hit
Elbow

f+3

m
18
-7
+4
i17~18
Knee

f+3,2

m,​m
18,​16
-12
-1
i17~18
Combo from 1st CH

f+3,​2,1

m,​m,​h
18,​16,​20
-5
+24a (+15)
i17~18
  • Combo from 2nd hit
  • Can be delayed 6f
  • Combo can be delayed 6f from hit

f+3,​2,4

m,​m,​m
18,​16
-12
+6
i17~18
  • Combo from 2nd hit
Knee

f+3,​2,4~3

m,​m,​m
18,​16,​25
-7
+4
i17~18

f+3,​2,4~3*

m,​m,​m
18,​16,​25
+14
i17~18
  • Wall splat on block

f+3,​2,4~4

m,​m,​h
18,​16,​25
+6
i17~18
Homing
Tailspin

f+1+2

m
21
-7
+9a (+0)
i21~22
Wall Bounce

f+3+4

m
30
-12c
+14a
i25
pc8~
Floor Break

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-5
+4
i13~14
t37 r24

df+1,2

m,​h
10,​17
-3
+6
i13~14
  • Combo from 1st hit
Elbow

df+1,2~1

m,​m
10,​20
-3
+26a (+9)
i13~14

df+1,4

m,​m
10,​23
-13
+32a (-4)
i13~14
Homing
Tailspin
  • Combo from 1st CH
  • Can be delayed

df+1,4~1

m,​m
10,​20
-3c
+7c
i13~14
Floor Break
Elbow

df+1,4~3

m,​L
10,​15
-23
-4
i13~14

df+1,​4~3,2

m,​L,​m
10,​15,​23
-23
i13~14
Elbow

df+2

m
10
-7
+4
i15~16

df+2,1

m,​m
10,​22
-13c
+13a
i15~16
Floor Break
  • Combo from 1st hit
  • Can be delayed 6f
  • Combo can be delayed 6f from hit
Elbow

df+2,3

m,​h
10,​11
-12
i15~16
  • Combo from 1st hit
  • Can be delayed 1f
  • Combo can be delayed 1f from hit

df+3

l
15
-13
-2
i20~21

df+4

m
15
-8
+8
i16~17
t43 r27

df+4,3

m,​h
15,​20
-9
+22a (+13)
i16~17
  • Combo from 1st hit
  • Can be delayed 10f
  • Combo can be delayed 10f from hit

df+4,3~3

m,​m
15,​20
+1c
i16~17
Floor Break

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1

M
18
-5
+8c
i18~19
t48 r30 FC
Floor Break
Elbow

d+2

s
12
-9
+2
i12
cs4~
r FC
Elbow
  • Alternate input hFC.2

d+3

L
11
-16
-5
i16
Alternate input db+3

d+3,4

l,​h
11,​16
-9
+6
i16
Combo from 1st CH

d+3,​4,3

l,​h,​h
11,​16,​16
-7
+6
i16
Combo from 2nd hit

d+3,​4,3~1

l,​h,​h
11,​16,​20
-4
i16
Tailspin

d+3,​4,3~4

l,​h,​m
11,​16,​20
-5
+11g
i16
Knee

d+3,​4,3~4*

l,​h,​m
11,​16,​25
  • Wall splat on block
Knee

d+3,​4,4

l,​h,​l,​t
11,​16,​18,​20
-16
-5
+1d
i16
  • Throw only comes out on CH
  • Combo from 2nd hit

d+4

L
15
-16
-5
+10g
i14

d+3+4

h
15
-17
+0c
i18~22
  • ps3~10
  • js11~
  • Parries high/mid punches
Floor Break
Knee

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

db+1

s
5
-5
+6
i10
cs4~
r24 FC
Transition to r24 with F

db+2

m
16
-10
+1
i16~17
10 hit starter

db+2,2

m,​m
16,​16
-13
+1
i16~17
  • 10 hit starter
  • Combo from 1st hit
Elbow

db+4

l
19
-15
+4c
i21~22

db+3+4

m
25
-9
+15a (+6)
i30~31

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

m
20
-15
i14~15
Shoulder

b+2

h
15
-15
-6
i14~15

b+2,1

h,​h
15,​20
-9
+15a (+6)
i14~15
Combo from 1st hit

b+2,1*

h,​m
15,​25
+14
i14~15
  • Wall splat on block

b+2,3

h,​L
15,​23
-14
+2c
i14~15
Combo from 1st hit

b+3

h
27
-7
+15a (+6)
i16~17
t51 r35
Homing
Tailspin

b+4

m
14
-5
+6
i14
Knee

b+4,3

m,​m
14,​14
-10
+1
i14
  • Combo from 1st hit
Knee

b+4,​3,2

m,​m,​m
14,​14,​21
-13
+17a
i14
Elbow

b+1+4

m!
50
+9a
i60
Knee
Elbow

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ub+1

m
20
-5
i28
js9~
t58 r30
Elbow

ub+2

h
17
-12
+9
i15
Balcony Break
  • Alternate input u+2

ub+3

m
18
-8
+23a (+13)
i23
js9~

uf+1

m
20
-5
i28
js9~
t58 r30
Floor Break
  • Alternate input: u+1
Elbow

uf+2

h
20
-8
+10g
i18
pc7~
Elbow

uf+3

m
20
-8
+23a (+13)
i23
js9~
Alternate input: u+3

uf+4

h
25
-6
+23a (+14)
i20
js9~
  • Alternate input:
    • ub+4
    • u+4

Motion input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f,F+2

m
18
-9
+0
i15~16

f,​F+2,1

m,​m
18,​22
-14
+33a (+18)
i15~16
Combo from 1st hit

f,F+3

m
25
+5
+10a (+1)
+42a (-5)
i25~26

f,F+4

m
25
-13
+32a (-4)
i22~23
Homing
Tailspin

f,F+4~1

m
20
-3s
+7c
i39~40
Floor Break

f,F+4~3

L
15
-23
-4
i37~38

f,​F+4~3,2

L,​m
15,​23
Elbow

f,F+1+2

M
22
-15
i18~19

b,n,f+4

h
20
+6
i18~19
t57 r39

f,f,F+3

m
30
+9~+14g
+15~20a (+5~10)
i19~24
js3~
Knee

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Jab

hFC.1

s
5
-5
+6
i10
cs1~
r24 FC
Transition to r24 with F

hFC.2

s
12
-9
+2
i12
cs1~
r FC
Elbow
  • Same move as d+2
Crouch Spin Kick

hFC.3

L
12
-17
-3
i16
cs1~
r33 FC
Crouch Shin Kick

hFC.4

l
10
-15
-4
i12
cs1~
r34 FC

FC.df+3

L
15
-23
-4
i19~20
cs1~

FC.df+3,2

L,​m
15,​23
-23
i19~20
Elbow

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

m
12
-4
+4
i13~14
t36 r23
Elbow

ws1,2

m,​h
12,​20
-9
+20a (+11)
i13~14
  • Combo from 1st hit
  • Can be delayed 13f
  • Combo can be delayed 9f from hit
Elbow

ws2

m
13
-9
+7
i16~17

ws2,4

m,​m
13,​20
-10
+6
i16~17
  • Combo from 1st hit
Knee

ws2,4~3

m,​m
13,​20
-7
+4
i16~17

ws2,4~3*

m,​m
13,​25
+14
i16~17
  • Wall splat on block

ws2,4~4

m,​h
13,​25
+6
i16~17
Homing
Tailspin

ws3

m
20
-13
i15~16
fs15~
Knee

ws4

m
20
-6
+5
i11~12

SS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ss4

m
20
-13
i15~16 (~24)
js9~
Knee

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1+3

t
35
-3
+1d
i12~14
Throw break 1 or 2

f+1+3

t
35
-3
+1d
i15~17
Homing
  • Same throw as 1+3

2+4

t
35
-6
+1d
i12~14
  • Throw break 1 or 2
  • Side switch

f+2+4

t
35
-6
+1d
i15~17
Homing
  • Same throw as 2+4

Left throw

t
40
-3
+1d
  • Throw break 1

Right throw

t
40
-3
+1d
  • Throw break 2
  • Side switch

Back throw

t
50
+3d

df+1+2

t
40
-3
-3d
i12
  • Throw break 1+2
  • Wallsplat

b+3+4

40
+19a (+10)
ps3~10
t45
  • Alternate input FC.b+3+4
  • Parries high/mid kicks
  • Wallsplat

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1+2+3

t55
Taunt

(Back to wall).b,b,ub

m
25
-1
+45a (-13)
i29~33
fs5~7 is8~13 js14~
Taunt

10 strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
db+2 m 16 i16~17 -10 +1
2 m 16 -13 +1
3 l 7 -20 -9
4 h 8 -20 -8
3 h 8 -22 -9
4 m 10 -21 -10
3 m 10 -18 -2
2 m 15 -20 a
3 l 10 -26 d
2 m 20 -30 d

External links