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{{King}} | {{King}} | ||
{{Navbox movelist (Tekken 7)}} | |||
== | == Rage == | ||
{{Sticky|{{MoveDataHeader}}}} | {{Sticky|{{MoveDataHeader}}}} | ||
{{MoveData | {{MoveData | ||
|id=King-R.df+1+2 | |||
|id=King- | |name=Rage Art | ||
|input= | |input=R.df+1+2 | ||
|damage=55 | |damage=55 | ||
|target=m | |target=m | ||
|startup= | |startup=i20 | ||
|recv= | |||
|block=-22 | |||
|hit=-3d | |||
|crush=pc8~ | |||
|notes={{Plainlist| | |||
* Special animation when following items are equipped: | |||
** King & Kazuchika Okada Costume: | |||
*** Full-Face | |||
*** Entire Body | |||
*** Upper Accessory}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-R.db+1+2 | ||
| | |name=Rage Drive | ||
|input= | |input=R.db+1+2 | ||
| | |damage=24 | ||
| | |target=M | ||
| | |startup=i20~21 | ||
| | |recv= | ||
| | |block=+8c | ||
|hit=[[King combos#Rage|+85a]] | |||
|notes=[[King combos#Rage|+36d]] on airborne hit | |||
}} | }} | ||
{{MoveData | ย | ||
== n == | |||
|id=King- | ย | ||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-1 | ||
| | |input=1 | ||
| | |damage=7 | ||
| | |target=h | ||
|startup=i10 | |||
|recv= | |||
|block=+1 | |||
|hit=+8 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2 | |id=King-1,2 | ||
|name=Palm Strike | |||
|input=,2 | |||
|inputLead=1 | |inputLead=1 | ||
| | |damage=,15 | ||
|damageLead=7 | |damageLead=7 | ||
| | |target=,h | ||
|targetLead=h | |||
|startup= | |||
|startupRoot=i10 | |||
|recv= | |||
|block=-1 | |||
|hit=+6 | |hit=+6 | ||
| | |notes=Combo from 1st hit | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1 | |id=King-1,2,1 | ||
|name=Palm Attack to Uppercut | |||
|input=,1 | |||
|inputLead=1,2 | |inputLead=1,2 | ||
| | |damage=,10 | ||
|damageLead=7,15 | |damageLead=7,15 | ||
| | |target=,m | ||
|targetLead=h,h | |targetLead=h,h | ||
| | |startup=i24~25 | ||
| | |startupRoot=i10 | ||
|recv= | |||
|block=-4 | |||
|hit=+5 | |||
|ch=+10 | |||
|notes={{Plainlist| | |||
* Move can be delayed | |||
* Can't be buffered Left Attack}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1,2+4 | |id=King-1,2,1,2+4 | ||
|name=Palm Upper to Suplex | |||
|input=,2+4 | |||
|inputLead=1,2,1 | |inputLead=1,2,1 | ||
| | |damage=,40 | ||
|damageLead=7,15,10 | |damageLead=7,15,10 | ||
| | |target=,t | ||
|targetLead=h,h,m | |targetLead=h,h,m | ||
| | |startup= | ||
| | |startupRoot=i10 | ||
|recv= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Side switch}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1,d+2+4 | |id=King-1,2,1,d+2+4 | ||
|name=Palm Upper to V Driver | |||
|input=,d+2+4 | |||
|inputLead=1,2,1 | |inputLead=1,2,1 | ||
|damage=,45 | |||
|damageLead=7,15,10 | |||
|target=,t | |||
|targetLead=h,h,m | |||
|startup= | |||
|startupRoot=i10 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes=Same throw as d+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-1,2,2+4 | |||
|name=Palm Strike to Head Jammer | |||
|input=,2+4 | |||
|inputLead=1,2 | |||
|damage=,30 | |||
|damageLead=7,15 | |||
|target=,t | |||
|targetLead=h,h | |||
|startup= | |||
|startupRoot=i10 | |||
|recv= | |||
|block=-6 | |||
|hit=+0d | |||
|notes=Throw break | |||
}} | |||
{{MoveData | |||
|id=King-1,2,d+2+4 | |||
|name=Palm Strike to V Driver | |||
|input=,d+2+4 | |input=,d+2+4 | ||
| | |inputLead=1,2 | ||
|damage=,45 | |damage=,45 | ||
| | |damageLead=7,15 | ||
|targetLead=h,h | |target=,t | ||
|target= | |targetLead=h,h | ||
|startup= | |startup= | ||
|startupRoot=i10 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes=Same throw as d+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-2 | |||
|name=Right Jab | |||
|input=2 | |||
|damage=10 | |||
|target=h | |||
|startup=i10 | |||
|recv= | |||
|block=+1 | |||
|hit=+7 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-2,1 | |id=King-2,1 | ||
|name=Jab Uppercut | |||
|input=,1 | |||
|inputLead=2 | |inputLead=2 | ||
| | |damage=,15 | ||
|damageLead=10 | |damageLead=10 | ||
| | |target=,m | ||
|targetLead=h | |||
|startup= | |||
|startupRoot=i10 | |||
|recv= | |||
|block=-1 | |||
|hit=+7 | |hit=+7 | ||
| | |notes=Combo from 1st hit | ||
|target= | }} | ||
|startup= | {{MoveData | ||
|id=King-3 | |||
|name=Face Kick | |||
|input=3 | |||
|damage=25 | |||
|target=h | |||
|startup=i17 | |||
|recv= | |||
|block=-14 | |||
|hit=+17a (+7) | |||
}} | |||
{{MoveData | |||
|id=King-4 | |||
|name=High Kick | |||
|input=4 | |||
|damage=20 | |||
|target=h | |||
|startup=i13 | |||
|recv=r24 | |||
|tot=37 | |||
|block=-5 | |||
|hit=+6 | |||
|ch=[[King combos#Staples|+31a (+21)]] | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2 | |id=King-1+2 | ||
|name=Head Spinner (1) to BT | |||
|input=1+2 | |input=1+2 | ||
|damage=18 | |damage=18 | ||
|target=m | |target=m | ||
|startup= | |startup=i18~20 | ||
|recv= | |||
|block=-11 | |||
|hit=-2 | |||
|ch=+0 | |||
|notes={{Elbow}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2,1 | |id=King-1+2,1 | ||
|name=Head Spinner | |||
|input=,1 | |||
|inputLead=1+2 | |inputLead=1+2 | ||
| | |damage=,21 | ||
|damageLead=18 | |damageLead=18 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
| | |startup= | ||
| | |startupRoot=i18 | ||
|recv= | |||
|block=-13 | |||
|hit=+12a (+3) | |||
|notes={{Plainlist| | |||
* {{WB}} | |||
* Combo from 1st hit | |||
* Cancel to -9 with B}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2,3 | |id=King-1+2,3 | ||
|name=Brutal Sting | |||
|input=,3 | |||
|inputLead=1+2 | |inputLead=1+2 | ||
| | |damage=,25 | ||
|damageLead=18 | |damageLead=18 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
| | |startup=i24~25 | ||
| | |startupRoot=i18 | ||
|recv= | |||
|block=-3 | |||
|hit=+12a (+3) | |||
|notes=Combo from 1st hit | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+4 | |id=King-1+4 | ||
|name=Moonsault Body Press | |||
|input=1+4 | |input=1+4 | ||
|damage=23 | |damage=23 | ||
|target=M! | |||
|target=! | |startup=i52~58 | ||
|startup= | |recv=r Downed | ||
|block= | |||
|hit=+6d | |||
|notes=Recovers in face-up right side towards | |||
}} | }} | ||
{{MoveData | ย | ||
== f == | |||
|id=King- | ย | ||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-f+2 | ||
| | |input=f+2 | ||
| | |damage=12 | ||
| | |target=m | ||
|startup=i15~16 | |||
|recv=r30 | |||
|tot=45 | |||
|block=-11 | |||
|hit=+2 | |||
|notes={{Elbow}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,1 | |id=King-f+2,1 | ||
|name=Elbow Impact | |||
|input=,1 | |||
|inputLead=f+2 | |inputLead=f+2 | ||
| | |damage=,25 | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
| | |startup=i18~19 | ||
| | |startupRoot=i15~16 | ||
|recv= | |||
|block=-9 | |||
|hit=+16a | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Move can be delayed}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,d+1 | |id=King-f+2,d+1 | ||
|input=,d+1 | |||
|inputLead=f+2 | |inputLead=f+2 | ||
| | |damage=,15 | ||
|damageLead=12 | |damageLead=12 | ||
|target=,m | |target=,m | ||
|startup= | |targetLead=m | ||
|startup= | |||
|startupRoot=i15~16 | |||
|recv= | |||
|block=-13c | |||
|hit=+2c | |||
|notes=Move can be delayed | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,d+1,2 | |id=King-f+2,d+1,2 | ||
|name=Jaguar Smash Combo | |||
|input=,2 | |||
|inputLead=f+2,d+1 | |inputLead=f+2,d+1 | ||
| | |damage=,16 | ||
|damageLead=12,15 | |damageLead=12,15 | ||
|target=,m | |target=,m | ||
|startup=15~16 | |targetLead=m,m | ||
|startup= | |||
|startupRoot=i15~16 | |||
|recv= | |||
|block=-15 | |||
|hit=[[King combos#Staples|+26a (+16)]] | |||
|notes=Combo from 2nd hit with 13f delay | |||
}} | |||
{{MoveData | |||
|id=King-f+3 | |||
|name=Front Kick | |||
|input=f+3 | |||
|damage=18 | |||
|target=m | |||
|startup=i15~16 | |||
|recv=r27 | |||
|tot=42 | |||
|block=-8 | |||
|hit=+1 | |||
|ch=+9 | |||
}} | |||
{{MoveData | |||
|id=King-f+3:1+2 | |||
|name=Front Kick to DDT | |||
|input=:1+2 | |||
|inputLead=f+3 | |||
|damage=,20 | |||
|damageLead=18 | |||
|target=,t | |||
|targetLead=m | |||
|startup= | |||
|startupRoot=i15~16 | |||
|recv= | |||
|hit=+0d | |||
|notes=Available only as combo from 1st front hit | |||
}} | |||
{{MoveData | |||
|id=King-f+4 | |||
|name=Rolling Sobat | |||
|input=f+4 | |||
|damage=25 | |||
|target=m | |||
|startup=i18~19 | |||
|recv= | |||
|block=-9 | |||
|hit=+12a (+3) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+2 | |id=King-f+1+2 | ||
|name=Shadow Lariat | |||
|input=f+1+2 | |input=f+1+2 | ||
|damage=23 | |damage=23 | ||
|target=h | |target=h | ||
|startup= | |startup=i17~18 | ||
|recv=r31 | |||
|tot=48 | |||
|block=-1 | |||
|hit=+9a | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+2* | |id=King-f+1+2* | ||
|name=Jaguar Lariat | |||
|input=f+1+2* | |input=f+1+2* | ||
|damage=50 | |damage=50 | ||
|target=h! | |||
|target=h! | |startup=i29~32 | ||
|startup= | |recv= | ||
|block= | |||
|hit=+11a | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+3+4 | |id=King-f+3+4 | ||
|name=Exploder | |||
|input=f+3+4 | |input=f+3+4 | ||
|damage=25 | |damage=25 | ||
|target=h | |||
|target=h | |startup=i38~40 | ||
|startup= | |recv= | ||
|block=+7 | |||
|hit=+22d (-36) | |||
|block=+7 | |crush=js19~ | ||
| | |notes=Recovers in FUFT on whiff | ||
| | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+4 | |id=King-f+1+4 | ||
|name=Body Check | |||
|input=f+1+4 | |input=f+1+4 | ||
|damage=21 | |damage=21 | ||
|target=m | |target=m | ||
|startup= | |startup=i17~19 | ||
|recv=r28 | |||
|tot=45 | |||
|block=+3 | |||
|hit=+7 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2+3 | |id=King-f+2+3 | ||
|name=Shoulder Tackle | |||
|input=f+2+3 | |input=f+2+3 | ||
|damage=27 | |damage=27 | ||
|target=m | |target=m | ||
|startup= | |startup=i23~30 | ||
|recv= | |||
|block=-12 | |||
|hit=-3a (-12) | |||
}} | |||
ย | |||
== df == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-df+1 | |||
|name=Elbow Smash | |||
|input=df+1 | |||
|damage=15 | |||
|target=m | |||
|startup=i14~15 | |||
|recv=r27 | |||
|tot=41 | |||
|block=-1 | |||
|hit=+3 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+1,2 | |||
|id=King- | |name=Elbow Sting | ||
| | |||
|input=,2 | |input=,2 | ||
| | |inputLead=df+1 | ||
|damage=,15 | |||
|damageLead=15 | |damageLead=15 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i18~19 | ||
|startup= | |startupRoot=i14~15 | ||
|recv= | |||
|block=-10 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 7f delay | |||
* Combo from 1st CH with 12f delay}} | |||
}} | |||
{{MoveData | |||
|id=King-df+2 | |||
|name=Smash Hook | |||
|input=df+2 | |||
|damage=12 | |||
|target=m | |||
|startup=i13 | |||
|recv=r25 | |||
|tot=38 | |||
|block=-6 | |||
|hit=+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+2,1 | |||
|id=King- | |name=Double Hook Disaster | ||
| | |||
|input=,1 | |input=,1 | ||
| | |inputLead=df+2 | ||
|damage=,15 | |||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i20~21 | ||
|startup= | |startupRoot=i13 | ||
|recv= | |||
|block=-4 | |||
|hit=[[King combos#Mini-combos|+24a]] | |||
|notes=Combo from 1st CH with 13f delay | |||
}} | |||
{{MoveData | |||
|id=King-df+3 | |||
|name=Mid Kick | |||
|input=df+3 | |||
|damage=17 | |||
|target=m | |||
|startup=i14 | |||
|recv=r28 | |||
|tot=42 | |||
|block=-9 | |||
|hit=+6 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+3,4 | |||
|id=King- | |name=Lasso Kick | ||
| | |||
|input=,4 | |input=,4 | ||
| | |inputLead=df+3 | ||
|damage=,23 | |||
|damageLead=17 | |damageLead=17 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup= | ||
|startup= | |startupRoot=i14 | ||
|recv=r FDFT | |||
|block=+0 | |||
|hit=+28a | |||
|notes={{Plainlist| | |||
* Combo from 1st CH | |||
* Unavailable on whiff}} | |||
}} | |||
{{MoveData | |||
|id=King-df+4 | |||
|name=Side Low Kick | |||
|input=df+4 | |||
|damage=10 | |||
|target=l | |||
|startup=i14~15 | |||
|recv= | |||
|block=-14 | |||
|hit=-3 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3 | |||
|id=King- | |||
|input=,3 | |input=,3 | ||
| | |inputLead=df+4 | ||
|damage=,11 | |||
|damageLead=10 | |damageLead=10 | ||
| | |target=,h | ||
|targetLead=l | |||
|startup= | |||
|startupRoot=i14~15 | |||
|recv= | |||
|block=-5 | |||
|hit=+6 | |hit=+6 | ||
| | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3,4 | |||
|id=King- | |name=Mincer | ||
| | |||
|input=,4 | |input=,4 | ||
| | |inputLead=df+4,3 | ||
|damage=,27 | |damage=,27 | ||
|damageLead=10,11 | |damageLead=10,11 | ||
| | |target=,m | ||
|targetLead=l,h | |targetLead=l,h | ||
| | |startup=i28~29 | ||
| | |startupRoot=i14~15 | ||
|recv= | |||
|block=-15 | |||
|hit=+6a (-3) | |||
|ch=+47a (+16) | |||
|crush=js18~ | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH | |||
* Transition to +13a (+4) BT with B}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3,d+4 | |||
|id=King- | |name=Mincer Low | ||
| | |||
|input=,d+4 | |input=,d+4 | ||
| | |inputLead=df+4,3 | ||
|damage=,20 | |||
|damageLead=10,11 | |damageLead=10,11 | ||
| | |target=,l | ||
|targetLead=l,h | |targetLead=l,h | ||
| | |startup= | ||
| | |startupRoot=i14~15 | ||
|recv=r FC | |||
|block=-13 | |||
|hit=-8a | |||
|ch=[[King combos#Mini-combos|+22d]] | |||
|crush=js25~ | |||
|notes={{Plainlist| | |||
* Alternate input df+4,3,db+4 | |||
* Recovers in FDFT on block or whiff}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+3+4 | |||
|id=King- | |name=Frankensteiner | ||
|input= | |input=df+3+4 | ||
| | |damage=15,30 | ||
| | |target=s,t | ||
|hit= | |startup=i28~35 | ||
| | |recv=r BT | ||
|block=-18 | |||
|hit=-7c | |||
|notes={{Plainlist| | |||
* Throw only when close | |||
* Recovers in FUFT if throw failed}} | |||
}} | }} | ||
{{MoveData | ย | ||
== d == | |||
|id=King-d | ย | ||
|input=d | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-d+1 | ||
| | |name=Crouch Jab | ||
| | |input=d+1 | ||
| | |damage=5 | ||
|target=s | |||
|startup=i10 | |||
|recv=r FC | |||
|block=-5 | |||
|hit=+6 | |||
|crush=cs4~ | |||
|notes={{Plainlist| | |||
* Alternate input db+1 | |||
* Transition to standing with F}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+1,2 | |id=King-d+1,2 | ||
|name=Jab Uppercut | |||
|input=,2 | |||
|inputLead=d+1 | |inputLead=d+1 | ||
| | |damage=,13 | ||
|damageLead=5 | |damageLead=5 | ||
|target=,m | |target=,m | ||
|startup= | |targetLead=s | ||
|startup=i15~17 | |||
|startupRoot=i10 | |||
|recv= | |||
|block=-11 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** db+1,2 | |||
** hFC.1,2 | |||
** hFC.db+1,2 | |||
* Combo from 1st CH}} | |||
}} | |||
{{MoveData | |||
|id=King-d+2 | |||
|name=Crouch Straight | |||
|input=d+2 | |||
|damage=8 | |||
|target=s | |||
|startup=i11 | |||
|recv=r FC | |||
|block=-4 | |||
|hit=+7 | |||
|crush=cs4~ | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-d+3 | |||
|name=Stomp | |||
|input=d+3 | |||
|damage=12 | |||
|target=L | |||
|startup=i17 | |||
|recv= | |||
|block=-12 | |||
|hit=+1 | |||
}} | |||
{{MoveData | |||
|id=King-d+4 | |||
|name=Crouch Chin Kick | |||
|input=d+4 | |||
|damage=7 | |||
|target=l | |||
|startup=i14 | |||
|recv=r FC | |||
|block=-13 | |||
|hit=-2 | |||
|crush=cs4~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+1+2 | |id=King-d+1+2 | ||
|name=Atlas' Hammer | |||
|input=d+1+2 | |input=d+1+2 | ||
|damage=21 | |damage=21 | ||
| | |target=m | ||
| | |startup=i23 | ||
| | |recv= | ||
|block=-24 | |||
|hit=[[King combos#Staples|+45a (+35)]] | |||
|crush=cs6~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4 | |||
|id=King-d+3 | |name=Stagger Kick (1) | ||
|input=d+3 | |input=d+3+4 | ||
|damage=14 | |damage=14 | ||
|target=L | |||
|target= | |startup=i16 | ||
|startup= | |recv=r FC | ||
|block=-25 | |block=-25 | ||
|hit=-9 | |hit=-9 | ||
| | |crush=cs6~ | ||
| | |notes={{Plainlist| | ||
* Alternate input: | |||
** FC.df+4}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4,4 | |id=King-d+3+4,4 | ||
|name=Stagger Kick (2) | |||
|input=,4 | |||
|inputLead=d+3+4 | |inputLead=d+3+4 | ||
| | |damage=,7 | ||
|damageLead=14 | |damageLead=14 | ||
| | |target=,L | ||
|targetLead=L | |||
|startup= | |||
|startupRoot=i16 | |||
|recv=r FC | |||
|block=-25 | |||
|hit=-9 | |hit=-9 | ||
| | |crush=cs1~ | ||
| | |notes={{Plainlist| | ||
* Combo from 1st CH | |||
* Alternate input: | |||
** FC.df+4,4 | |||
** wr4,4}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4,4,4 | |id=King-d+3+4,4,4 | ||
|name=Stagger Kick | |||
|input=,4 | |||
|inputLead=d+3+4,4 | |inputLead=d+3+4,4 | ||
| | |damage=,7 | ||
|damageLead=14,7 | |damageLead=14,7 | ||
| | |target=,L | ||
|targetLead=L,L | |||
|startup= | |||
|startupRoot=i16 | |||
|recv=r FC | |||
|block=-29 | |||
|hit=+7 | |hit=+7 | ||
| | |crush=cs1~ | ||
| | |notes={{Plainlist| | ||
* Combo from 2nd CH | |||
* Alternate input: | |||
** FC.df+4,4,4 | |||
** wr4,4,4}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4,4,4,4 | |id=King-d+3+4,4,4,4 | ||
|name=Stagger Kicks | |||
|input=,4 | |||
|inputLead=d+3+4,4,4 | |inputLead=d+3+4,4,4 | ||
| | |damage=,4,3 | ||
|damageLead=14,7,7 | |||
|damageLead= | |target=,L,L | ||
| | |targetLead=L,L,L | ||
|startup= | |||
|startupRoot=i16 | |||
|recv=r FC | |||
|block=-26 | |||
|hit=+15 | |hit=+15 | ||
| | |crush=cs1~ | ||
| | |notes={{Plainlist| | ||
* Alternate input FC.df+4,4,4,4 | |||
* Available only from 1st CH | |||
* Not available from CH wr4 | |||
* Combo from 3rd hit}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-(Stagger Kick).2 | |||
|name=Stagger Kick Spinning Uppercut | |||
|input=(Stagger Kick).2 | |||
|damage=10 | |||
|target=m | |||
|startup= | |||
|recv= | |||
|block=-15 | |block=-15 | ||
| | |hit=+16a (+6) | ||
| | |crush=cs1~21 | ||
| | |notes={{Plainlist| | ||
| | * Combo from any Stagger Kick CH | ||
* Combo from 3rd Stagger Kick hit}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+2+3 | |id=King-d+2+3 | ||
|name=Corporate Elbow | |||
|input=d+2+3 | |input=d+2+3 | ||
|damage=25 | |damage=25 | ||
|hit= | |target=M | ||
|startup=i30~35 | |||
|recv= | |||
|block=-8c | |||
|hit=+0c | |||
|crush=js21~ | |||
|notes= | |||
}} | |||
ย | |||
== db == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-db+2 | |||
|name=Brain Chop | |||
|input=db+2 | |||
|damage=21 | |||
|target=m | |target=m | ||
|startup= | |startup=i25 | ||
|recv= | |||
|block=-5c | |||
|hit=[[King combos#Staple|+19a]] | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-db+3 | |||
|name=Crouching Low Kick | |||
|input=db+3 | |||
|damage=17 | |||
|target=L | |||
|startup=i23 | |||
|recv=r FC | |||
|block=-16 | |||
|hit=+2c | |||
|ch=[[King combos#Staples|+41a]] | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-db+4 | |||
|name=Low Drop Kick | |||
|input=db+4 | |||
|damage=20 | |||
|target=L | |||
|startup=i29~31 | |||
|recv=r FC | |||
|block=-20 | |||
|hit=-3a | |||
|ch=[[King combos#Mini-combos|+27d]] | |||
|notes=Recovers in FDFT on block or whiff | |||
}} | |||
ย | |||
== b == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-b+1 | |||
|name=Quick Hook | |||
|input=b+1 | |||
|damage=13 | |||
|target=h | |||
|startup=i12 | |||
|recv=r27 | |||
|tot=39 | |||
|block=-8 | |||
|hit=+3 | |||
|ch=[[King combos#Staples|+52a]] | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1,2 | |id=King-b+1,2 | ||
|name=Quick Hook Uppercut | |||
|input=,2 | |||
|inputLead=b+1 | |inputLead=b+1 | ||
| | |damage=,20 | ||
|damageLead=13 | |damageLead=13 | ||
| | |target=,h | ||
|targetLead=h | |||
|startup= | |||
|startupRoot=i12 | |||
|recv= | |||
|block=-13 | |||
|hit=+5 | |hit=+5 | ||
| | |notes=Combo from 1st hit with 8f delay | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1,4 | |id=King-b+1,4 | ||
|name=Quick Hook Heel Kick | |||
|input=,4 | |||
|inputLead=b+1 | |inputLead=b+1 | ||
| | |damage=,23 | ||
|damageLead=13 | |damageLead=13 | ||
| | |target=,m | ||
|targetLead=h | |targetLead=h | ||
|target= | |startup=i26~28 | ||
|startup= | |startupRoot=i12 | ||
|recv=r FUFT | |||
|block=-9 | |||
|hit=+0d | |||
|crush=js16~ | |||
|notes=Move can be delayed | |||
}} | |||
{{MoveData | |||
|id=King-b+2 | |||
|name=Chupacabra | |||
|input=b+2 | |||
|damage=12 | |||
|target=h | |||
|startup=i14 | |||
|recv=r24 | |||
|tot=38 | |||
|block=-5 | |||
|hit=+1 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,1 | |||
|id=King-b+2,1 | |name=Chupacabra to Spinning Back Elbow | ||
|input=,1 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,25 | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=h | |targetLead=h | ||
| | |startup=i20~21 | ||
| | |startupRoot=i14 | ||
|recv= | |||
|block=-9 | |||
|hit=+19a (+10) | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Move can be delayed}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,1+2 | |||
|id=King-b+2,1 | |name=Chupacabra to Head Butt | ||
|input=,1+2 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,22 | ||
|damageLead=12 | |||
|damageLead= | |target=,h | ||
| | |||
|targetLead=h | |targetLead=h | ||
| | |startup=i24~25 | ||
| | |startupRoot=i14 | ||
|recv= | |||
|block=+2c | |||
|hit=[[King combos#Staples|+22a]] | |||
|notes=Move can be delayed | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,4 | |id=King-b+2,4 | ||
|name=Chupacabra to Olympia Slam | |||
|input=,4 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,18,20 | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,m,t | ||
|targetLead=h | |targetLead=h | ||
|target=,m | |startup= | ||
|startup= | |startupRoot=i14 | ||
|recv= | |||
|block=-9 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Move can be delayed | |||
* Throw only on front hit | |||
* Side or behind hit +9}} | |||
}} | |||
{{MoveData | |||
|id=King-b+3 | |||
|name=Toll Kick | |||
|input=b+3 | |||
|damage=23 | |||
|target=h | |||
|startup=i16~18 | |||
|recv= | |||
|block=-10 | |||
|hit=+39d (-19) | |||
}} | |||
{{MoveData | |||
|id=King-b+3:1+2 | |||
|name=Guillotine Drop | |||
|input=:1+2 | |||
|inputLead=b+3 | |||
|damage=23,20 | |||
|target=h,t | |||
|startup= | |||
|recv= | |||
|hit=+0d | |||
|notes=Available only as combo from 1st front hit | |||
}} | |||
{{MoveData | |||
|id=King-b+4 | |||
|name=Disgraceful Kick | |||
|input=b+4 | |||
|damage=25 | |||
|target=h | |||
|startup=i17~21 | |||
|recv=r BT | |||
|block=+2 | |||
|hit=+11a (+2) | |||
|notes= | |||
}} | |||
ย | |||
== u == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-ub+1 | |||
|name=Water Parting Chop | |||
|input=ub+1 | |||
|damage=21 | |||
|target=h | |||
|startup=i20~21 | |||
|recv= | |||
|block=-3 | |||
|hit=[[King combos#Mini-combos|+35d (+27)]] | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-u+1 | |||
|name=Jumping Knuckle | |||
|input=u+1 | |||
|damage=12 | |||
|target=m | |||
|startup=i18 | |||
|recv= | |||
|block=-12 | |||
|hit=-1 | |||
|notes=Alternate input uf+1 | |||
}} | |||
{{MoveData | |||
|id=King-ub+2 | |||
|name=High Elbow Drop | |||
|input=ub+2 | |||
|damage=35 | |||
|target=M | |||
|startup=i48~52 | |||
|recv=r FUFA | |||
|block=-18c | |||
|hit=+7d | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** u+2 | |||
** uf+2 | |||
* Direction of a jump differs according to the input}} | |||
}} | |||
{{MoveData | |||
|id=King-ub+3 | |||
|name=Sobat | |||
|input=ub+3 | |||
|damage=25 | |||
|target=m | |||
|startup=i25 | |||
|recv= | |||
|block=-19 | |||
|hit=+12a (+2) | |||
|notes=Alternate input u+3 | |||
}} | |||
{{MoveData | |||
|id=King-uf+3 | |||
|name=Falling Heel Kick (early) | |||
|input=uf+3 | |||
|target=m | |||
|damage=23 | |||
|startup=i22~23 | |||
|recv=r Downed | |||
|block=-10 | |||
|hit=-1a | |||
|notes=Recovers face-up left side towards | |||
}} | |||
{{MoveData | |||
|id=King-uf+3 | |||
|name=Falling Heel Kick | |||
|input=uf+3 | |||
|target=M | |||
|damage=18 | |||
|startup=i24~27 | |||
|recv=r Downed | |||
|block=-20 | |||
|hit=+1a | |||
|notes=Recovers face-up left side towards | |||
}} | |||
{{MoveData | |||
|id=King-ub+4 | |||
|name=Jumping Knee Lift | |||
|input=ub+4 | |||
|damage=11 | |||
|target=m | |||
|startup=i15~16 | |||
|recv= | |||
|block=-20 | |||
|hit=-8 | |||
}} | |||
{{MoveData | |||
|id=King-u+4 | |||
|name=Jumping Knee Lift | |||
|input=u+4 | |||
|damage=15 | |||
|target=m | |||
|startup=i15~16 | |||
|recv= | |||
|block=-13 | |||
|hit=+19a (+9) | |||
|ch=[[King combos#Staple|+33a (+23)]] | |||
}} | |||
{{MoveData | |||
|id=King-uf+4 | |||
|name=Jumping Knee Lift | |||
|input=uf+4 | |||
|damage=13 | |||
|target=m | |||
|startup=i15~16 | |||
|recv= | |||
|block=-13 | |||
|hit=[[King combos#Staple|+33a (+23)]] | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-uf+1+2 | |||
|id=King- | |name=Capital Punishment | ||
|input= | |input=uf+1+2 | ||
|damage=25 | |damage=25 | ||
|target=m | |||
|target=m | |startup=i35~36 | ||
|startup= | |recv= | ||
|block=+2c | |||
|hit=[[King combos#Staple|+22a]] | |||
|crush=js9~33 | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-uf+1+2* | |||
|id=King- | |name=Burning Knuckle | ||
|input= | |input=uf+1+2* | ||
|damage=45 | |damage=45 | ||
|target=m! | |||
|target=! | |startup=i67~68 | ||
|startup= | |recv= | ||
|block= | |||
|hit=+11a | |||
|crush=js16~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-uf+3+4 | |||
|id=King- | |name=Neck Cutter Kick | ||
|input= | |input=uf+3+4 | ||
|damage=28 | |damage=28 | ||
|hit= | |target=h | ||
|target= | |startup=i23~24 | ||
|startup= | |recv= | ||
|block=-16 | |||
|hit=+13a | |||
|crush=js5~ | |||
}} | |||
{{MoveData | |||
|id=King-uf,n,4 | |||
|name=Delay Rising Toekick | |||
|input=uf,n,4 | |||
|damage=25 | |||
|target=m | |||
|startup=i23 | |||
|recv= | |||
|block=-11 | |||
|hit=[[King combos#Staples|+34a (+24)]] | |||
}} | }} | ||
{{MoveData| | ย | ||
== Motion input == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-f,f,n,2 | |||
|name=Stomach Smash | |||
|input=f,f,n,2 | |||
|damage=15,35 | |||
|target=L,t | |||
|startup=i18 | |||
|recv= | |||
|block=-14 | |block=-14 | ||
| | |hit=+1c | ||
|ch=+0d | |||
|crush=cs6~ | |||
|ch | |notes="Jaguar Hammer" throw only on CH | ||
| | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,n,1+2 | |||
|id=King-f,f,n | |name=Lay Off | ||
| | |input=f,f,n,1+2 | ||
|input=,n | |target=m | ||
| | |startup=i9 | ||
| | |recv=r23 | ||
|tot=32 | |||
|block=+0 | |||
|hit=+7 | |hit=+7 | ||
|ch=[[King combos#Mini-combos|+18]] | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-f,F+1 | |||
|name=Jaguar Hook | |||
|input=f,F+1 | |||
|damage=21 | |||
|target=m | |||
|startup=i22~23 | |||
|recv= | |||
|block=-5 | |||
|hit=+14g | |||
|ch=[[King combos#Staples|+66a (+46)]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{Tailspin}}}} | |||
}} | |||
{{MoveData | |||
|id=King-f,F+2 | |||
|name=Rolling Elbow | |||
|input=f,F+2 | |||
|damage=19 | |||
|target=m | |target=m | ||
|startup= | |startup=i31~32 | ||
|recv= | |||
|block=+2c | |||
|hit=+4c | |||
|notes=Cancel with B for 33f total | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+2,1 | |id=King-f,F+2,1 | ||
|name=Clothesline Combo | |||
|input=,1 | |||
|inputLead=f,F+2 | |inputLead=f,F+2 | ||
| | |damage=,25 | ||
|damageLead=19 | |damageLead=19 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target=, | |startup= | ||
|startup= | |startupRoot=i31~32 | ||
|recv= | |||
|block=-1 | |||
|hit=+9a | |||
|notes=Combo from 1st hit with 11f delay | |||
}} | |||
{{MoveData | |||
|id=King-f,F+4 | |||
|name=Konvict Kick | |||
|input=f,F+4 | |||
|damage=25,20 | |||
|target=m,t | |||
|startup=i15 | |||
|recv= | |||
|block=-15 | |||
|hit=+14a (+4) | |||
|ch=+0d | |||
|notes="DDT" throw only on CH | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+1+2 | |id=King-f,F+1+2 | ||
| | |name=Flying Cross Chop | ||
|input=,F+1+2 | |input=f,F+1+2 | ||
|damage=21 | |damage=21 | ||
|target=h | |||
|target=h | |startup=i20~38 | ||
|startup= | |recv= | ||
|block=-5 | |||
|hit=-14a (-24) | |||
|crush=js18~ | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+1+2 | |||
|id=King-f,F+1+2 | |name=Flying Cross Chop (latter) | ||
| | |input=f,F+1+2 | ||
|input=,F+1+2 | |||
|damage=21 | |damage=21 | ||
| | |target=L | ||
| | |startup=i39~45 | ||
| | |recv= | ||
|block=-26 | |||
|hit=+5a (-5) | |||
|crush=js18~ | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+2+3 | |||
|id=King-f,F+2+3 | |name=Diving Body Press (close) | ||
| | |input=f,F+2+3 | ||
|input=,F+2+3 | |damage=20,15 | ||
| | |target=m,t | ||
| | |startup=i21~25 | ||
| | |recv=r Downed | ||
| | |block=-17c | ||
| | |hit=-5d | ||
| | |crush=js12~ | ||
| | |notes=Recovers face-up right side towards | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+2+3 | |id=King-f,F+2+3 | ||
| | |name=Diving Body Press | ||
|input=,F+2+3 | |input=f,F+2+3 | ||
|damage=20 | |damage=20 | ||
|hit=- | |target=M | ||
| | |startup=i26~43 | ||
| | |recv=r Downed | ||
|block=-12c | |||
|hit=-15c | |||
|crush=js12~ | |||
|notes=Recovers face-down right side towards | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|block= | |id=King-f,F+3+4 | ||
|id=King-f,f, | |name=Exploder | ||
| | |input=f,F+3+4 | ||
|input=,f+3 | |damage=25 | ||
|target=h | |||
|startup=i28~30 | |||
|recv= | |||
|block=+7 | |||
|hit=+22a (-36) | |||
|crush=js9~ | |||
|notes=Recovers FUFT on whiff | |||
}} | |||
{{MoveData | |||
|id=King-f,f,F+3 | |||
|name=Strong Knee | |||
|input=f,f,F+3 | |||
|damage=25 | |damage=25 | ||
|target=m | |target=m | ||
|startup= | |startup=i20~25 | ||
|recv= | |||
|block=+3 | |||
|hit=[[King combos#Mini-combos|+30a (+22)]] | |||
|notes=Alternate input wr3 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,F+3+4 | |||
|id=King-f,f, | |name=Running Exploder | ||
| | |input=f,f,F+3+4 | ||
|input=,f+3+4 | |||
|damage=40 | |damage=40 | ||
|hit= | |target=m | ||
|target= | |startup=i28~34 | ||
|startup= | |recv= | ||
|block=+17g | |||
|hit=+32a (-26) | |||
|crush=js9~ | |||
|notes=Alternate input wr3+4 | |||
}} | |||
{{MoveData | |||
|id=King-wr4 | |||
|input=wr4 | |||
|damage=22 | |||
|target=L | |||
|startup=i14 | |||
|recv=r FC | |||
|block=-25 | |||
|hit=-9 | |||
|crush=cs6~ | |||
|notes= | |||
}} | |||
ย | |||
== Crouch == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-hFC.1 | |||
|name=Crouch Jab | |||
|input=hFC.1 | |||
|damage=5 | |||
|target=s | |||
|startup=i10 | |||
|recv=r FC | |||
|block=-5 | |||
|hit=+6 | |||
|crush=cs1~ | |||
|notes={{Plainlist| | |||
* Alternate input hFC.db+1 | |||
* Transition to standing with F}} | |||
}} | |||
{{MoveData | |||
|id=King-hFC.2 | |||
|name=Crouch Straight | |||
|input=hFC.2 | |||
|damage=8 | |||
|target=s | |||
|startup=i11 | |||
|recv=r FC | |||
|block=-4 | |||
|hit=+7 | |||
|crush=cs1~ | |||
|notes=Alternate input hFC.db+2 | |||
}} | |||
{{MoveData | |||
|id=King-hFC.3 | |||
|name=Crouch Spin Kick | |||
|input=hFC.3 | |||
|damage=12 | |||
|target=L | |||
|startup=i18 | |||
|recv=r FC | |||
|block=-16 | |||
|hit=-2 | |||
|crush=cs1~ | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-hFC.4 | |||
|name=Crouch Chin kick | |||
|input=hFC.4 | |||
|damage=10 | |||
|target=l | |||
|startup=i14 | |||
|recv=r FC | |||
|block=-13 | |||
|hit=-2 | |||
|crush=cs1~ | |||
|notes=Alternate input hFC.db+4 | |||
}} | |||
{{MoveData | |||
|id=King-FC.df+1 | |||
|name=Leg Breaker | |||
|input=FC.df+1 | |||
|damage=20 | |||
|target=L | |||
|startup=i32~34 | |||
|recv=r FC | |||
|block=-12 | |||
|hit=[[King combos#Staples|+29a]] | |||
|crush=cs1~ | |||
|notes=Alternate input CD.DF+1 | |||
}} | |||
{{MoveData | |||
|id=King-FC.df+2 | |||
|name=Body Blow | |||
|input=FC.df+2 | |||
|damage=21 | |||
|target=m | |||
|startup=i15 | |||
|recv= | |||
|block=-14 | |||
|hit=[[King combos#Staples|+58a]] | |||
}} | |||
ย | |||
== WS == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-ws1 | |||
|name=Uppercut | |||
|input=ws1 | |||
|damage=12 | |||
|target=m | |||
|startup=i10~11 | |||
|recv= | |||
|block=-3 | |||
|hit=+4 | |||
|notes=Usually hits on i11 due to range | |||
}} | |||
{{MoveData | |||
|id=King-ws2 | |||
|input=ws2 | |||
|damage=11 | |||
|target=m | |||
|startup=i14 | |||
|recv= | |||
|block=-9 | |||
|hit=+1 | |||
|notes={{Homing}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-ws2,2 | |||
|id=King- | |name=Round Trip Chop | ||
| | |||
|input=,2 | |input=,2 | ||
| | |inputLead=ws2 | ||
|damage=,25 | |||
|damageLead=11 | |damageLead=11 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i15~16 | ||
|startup= | |startupRoot=i14 | ||
|recv= | |||
|block=-12 | |||
|hit=+12g | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st hit with 9f delay | |||
* Combo from 1st CH with 16f delay}} | |||
}} | |||
{{MoveData | |||
|id=King-ws3 | |||
|name=Stomping Kick | |||
|input=ws3 | |||
|damage=28 | |||
|target=h | |||
|startup=i16 | |||
|recv= | |||
|block=+0 | |||
|hit=+22a (+12) | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-ws4 | |||
|id=King- | |name=Toe Smash | ||
| | |input=ws4 | ||
| | |||
|damage=20 | |damage=20 | ||
|target=m | |target=m | ||
|startup= | |startup=i11~12 | ||
|recv= | |||
|block=-6 | |||
|hit=+5 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-ws1+2 | |||
|id=King- | |name=Snap Uppercut | ||
|input= | |input=ws1+2 | ||
|damage=20 | |damage=20 | ||
|target=m | |target=m | ||
|startup= | |startup=i18~19 | ||
|recv= | |||
|block=-10 | |||
|hit=[[King combos#Staples|+35a (+25)]] | |||
}} | |||
ย | |||
== SS == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-ss2 | |||
|name=Victory Palm | |||
|input=ss2 | |||
|damage=25 | |||
|target=h | |||
|startup=i19~20 | |||
|recv= | |||
|block=-5 | |||
|hit=[[King combos#Staples|+63a (+43)]] | |||
|notes={{Tailspin}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-ss3+4 | |||
|name=Deadly Boomerang | |||
|input=ss3+4 | |||
|damage=50 | |||
|target=h | |||
|startup=i27~31 | |||
|recv=r Downed | |||
|block=+11g | |||
|hit=+0d | |||
|crush=js11~ | |||
|notes={{Plainlist| | |||
* Wall crush on block +21g | |||
* Recovers face-down left side towards}} | |||
}} | |||
ย | |||
== BT == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-BT.1 | |||
|name=Spin Knuckle Jab | |||
|input=BT.1 | |||
|damage=15 | |||
|target=h | |||
|startup=i8 | |||
|recv= | |||
|block=-8 | |||
|hit=+3 | |||
|notes=Alternate input BT.2 | |||
}} | |||
{{MoveData | |||
|id=King-BT.3 | |||
|name=Blind Kick | |||
|input=BT.3 | |||
|damage=18 | |||
|target=m | |||
|startup=i13 | |||
|recv= | |||
|block=-13 | |block=-13 | ||
|id=King- | |hit=+9 | ||
|input= | |ch=[[King combos#Staples|+50a]] | ||
| | }} | ||
{{MoveData | |||
|id=King-BT.3:1+2 | |||
|name=Blind Kick to Neck Breaker | |||
|input=:1+2 | |||
|inputLead=BT.3 | |||
|damage=,20 | |||
|damageLead=18 | |||
|target=,t | |||
|targetLead=m | |||
|startup= | |||
|startupRoot=i13 | |||
|recv= | |||
|hit=+0d | |||
|notes=Available only as combo from 1st front hit | |||
}} | |||
{{MoveData | |||
|id=King-BT.4 | |||
|name=Spin Kick | |||
|input=BT.4 | |||
|damage=18 | |||
|target=h | |||
|startup=i10 | |||
|recv= | |||
|block=-8 | |||
|hit=+23a (+13) | |||
}} | |||
{{MoveData | |||
|id=King-BT.1+2 | |||
|name=Atomic Blaster | |||
|input=BT.1+2 | |||
|damage=50 | |||
|target=h! | |||
|startup=i26~30 | |||
|recv= | |||
|block= | |||
|hit=-1d | |||
|notes= | |||
}} | |||
{{MoveData | |||
|id=King-BT.1+4 | |||
|name=Moonsault Body Press | |||
|input=BT.1+4 | |||
|damage=30 | |||
|target=M | |||
|startup=i41~47 | |||
|recv=r Downed | |||
|block= | |||
|hit=+6d | |||
|notes=Recovers face-down right side towards | |||
}} | |||
{{MoveData | |||
|id=King-BT.d+1 | |||
|name=Crouch Spin Knuckle | |||
|input=BT.d+1 | |||
|damage=10 | |damage=10 | ||
|hit=- | |target=s | ||
|target=l | |startup=i10 | ||
|startup= | |recv=r FC | ||
|block=-2 | |||
|hit=+9 | |||
|crush=cs1~ | |||
|notes=Alternate input BT.d+2 | |||
}} | |||
{{MoveData | |||
|id=King-BT.d+3 | |||
|name=Crouch Spin Kick | |||
|input=BT.d+3 | |||
|damage=12 | |||
|target=l | |||
|startup=i10 | |||
|recv=r FC | |||
|block=-11 | |||
|hit=+3 | |||
|crush=cs1~ | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-BT.d+4 | |||
|id=King- | |name=Low Drop Kick | ||
|input= | |input=BT.d+4 | ||
|damage=20 | |damage=20 | ||
|hit= | |target=l | ||
|target= | |startup=i22~24 | ||
| | |recv=r FC | ||
|block=-17 | |||
|hit=-2d | |||
|ch=[[King combos#Mini-combos|+28d]] | |||
|crush=cs1~10 js11~ | |||
|notes=Recovers FDFT on block or whiff | |||
}} | |||
{{MoveData | |||
|id=King-BT.uf+3 | |||
|input=BT.uf+3 | |||
|damage=25 | |||
|target=m | |||
|startup=i9 | |||
|recv= | |||
|hit=+19a (+9) | |||
|crush=js | |||
|notes= | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
| | |id=King-BT.uf+4 | ||
|id=King- | |name=Reverse Jump Kick | ||
|input= | |input=BT.uf+4 | ||
| | |damage=18 | ||
| | |target=m | ||
| | |startup=i9 | ||
|recv= | |||
|hit=[[King combos#Staples|+33a (+23)]] | |||
|crush=js | |||
|notes= | |||
}} | |||
ย | |||
== Other == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-1+2+3+4 | |||
|name=Charge | |||
|input=1+2+3+4 | |||
|damage= | |||
|target= | |||
|startup= | |||
|recv= | |||
|tot=230 | |||
|notes={{Plainlist| | |||
* Cancel with any input after 60f | |||
* Cannot cancel with 1+2+3+4 after 120f}} | |||
}} | |||
{{MoveData | |||
|id=King-Charge with advanced input start-up 1f 1+2+3+4 | |||
|name=Charge | |||
|input=Charge with advanced input start-up 1f 1+2+3+4 | |||
|damage= | |||
|target= | |||
|startup= | |||
|recv= | |||
|tot=230 | |||
|notes={{Plainlist| | |||
* Keep charging longer than normal | |||
* Uncancellable}} | |||
}} | |||
{{MoveData | |||
|id=King-FUFT.1+2 | |||
|name=Special Standing | |||
|input=FUFT.1+2 | |||
|damage=10 | |||
|target=m | |target=m | ||
|startup= | |startup=i77~79 | ||
|recv= | |||
|block=+0 | |||
|hit=+32a (+22) | |||
|notes={{Plainlist| | |||
* Available if following items are equipped: | |||
** Upper Accessory: Championship Belt | |||
* Alternate input (any downed face-up).1+2 | |||
* Hold to extend animation}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=- | |block=-27 | ||
|id=King- | |id=King-FUFT.3+4 | ||
|input= | |input=FUFT.3+4 | ||
|damage=25 | |damage=25 | ||
|hit= | |hit=+4a (-7) | ||
|target= | |target=m | ||
|startup= | |startup=i16~28 | ||
|recv=r BT | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(Back to wall).b,b,ub | ||
| | |name=Wall Jumping Attack (early) | ||
|input= | |input=(Back to wall).b,b,ub | ||
| | |damage=45 | ||
| | |target=t | ||
| | |startup=i43~48 | ||
| | |recv= | ||
| | |block=+0c | ||
|hit=+2d | |||
|crush=fs5~7 is8~13 js14~ | |||
|notes= | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
| | |id=King-(Back to wall).b,b,ub | ||
| | |name=Wall Jumping Attack (latter) | ||
| | |input=(Back to wall).b,b,ub | ||
| | |damage=21 | ||
| | |target=M | ||
|hit= | |startup=i49~63 | ||
| | |recv= | ||
| | |block=-9c | ||
|hit=+14d | |||
|crush=fs5~7 is8~13 js14~ | |||
|notes= | |||
}} | }} | ||
{{MoveData | ย | ||
== JGS == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-3+4 | |id=King-3+4 | ||
|name=Jaguar Step | |||
|input=3+4 | |input=3+4 | ||
| | |damage= | ||
| | |target= | ||
| | |startup= | ||
| | |crush=js6~ | ||
| | |recv=r34 | ||
|tot= | |||
|notes={{Plainlist| | |||
* Hold to spin up to 6 times | |||
* 6th spin causes dizziness | |||
* JGS moves available at 23f | |||
** Every next spin JGS available at 28f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+3+4 | |id=King-b+3+4 | ||
|name=Reverse Jaguar Step | |||
|input=b+3+4 | |input=b+3+4 | ||
| | |damage= | ||
| | |target= | ||
| | |startup= | ||
| | |crush=js6~ | ||
| | |recv=r34 | ||
|tot= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.1 | |||
|id=King-JGS 1 | |name=Jaguar Step to Hook | ||
|input=JGS 1 | |input=JGS.1 | ||
|damage=21 | |damage=21 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv= | |||
|block=-5 | |||
|hit=[[King combos#Staples|+49a]] | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x2).1 | |||
|id=King-JGS | |input=JGS(x2).1 | ||
|input=JGS | |||
|damage=25 | |damage=25 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv= | |||
|block=-1 | |||
|hit=[[King combos#Staples|+53a]] | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x3).1 | |||
|id=King-JGS | |input=JGS(x3).1 | ||
|input=JGS | |||
|damage=31 | |damage=31 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv= | |||
|block=-1 | |||
|block=-1 | |hit=[[King combos#Staples|+53a]] | ||
| | |notes={{Plainlist| | ||
| | * Alternate input: | ||
| | ** JGS(x4).1 | ||
| | ** JGS(x5).1}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.2 | |||
|id=King-JGS | |name=Jaguar Step to Elbow | ||
|input=JGS.2 | |||
| | |||
|input=JGS 2 | |||
|damage=15 | |damage=15 | ||
|target=m | |target=m | ||
|startup= | |startup=i11~12 | ||
|recv= | |||
|block=-9 | |||
|hit=+12c | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x2).2 | |||
|id=King-JGS | |input=JGS(x2).2 | ||
|input=JGS | |||
|damage=18 | |damage=18 | ||
|target=m | |target=m | ||
|startup= | |startup=i11~12 | ||
|recv= | |||
|block=-2 | |||
|hit=+12c | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x3).2 | |||
|id=King-JGS | |input=JGS(x3).2 | ||
|input=JGS | |||
|damage=22 | |damage=22 | ||
|target=m | |target=m | ||
|startup= | |startup=i11~12 | ||
|recv= | |||
|block=+0c | |||
|hit=+12c | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** JGS(x4).2 | |||
** JGS(x5).2}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.3 | |||
|id=King-JGS | |name=Jaguar Step to sobat | ||
| | |input=JGS.3 | ||
| | |damage=23 | ||
|damage= | |||
|target=m | |target=m | ||
|startup= | |startup=i22~23 | ||
|recv= | |||
|block=-5 | |||
|hit=+21a (+21) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x2).3 | |||
|id=King-JGS | |input=JGS(x2).3 | ||
|input=JGS | |damage=27 | ||
|damage= | |||
|target=m | |target=m | ||
|startup= | |startup=i22~23 | ||
|recv= | |||
|block=-1 | |||
|hit=+25a (+16) | |||
|notes= | |||
| | |||
|block=-1 | |||
|hit= | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x3).3 | |||
|id=King-JGS | |input=JGS(x3).3 | ||
|input=JGS | |||
|damage=34 | |damage=34 | ||
| | |target=m | ||
| | |startup=i22~23 | ||
| | |recv= | ||
|block=-1 | |||
|hit=+25a (+16) | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** JGS(x4).3 | |||
** JGS(x5).3}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.3,2+3 | |||
|id=King-JGS 3 | |name=Jaguar Step to sobat & Press (close) | ||
|input=,2+3 | |||
| | |inputLead=JGS.3 | ||
|input= | |||
|inputLead=JGS 3 | |||
|damage=,15 | |damage=,15 | ||
| | |damageLead=23 | ||
|targetLead=m ( | |target=,t | ||
|targetLead=m | |||
|startup= | |||
|startupRoot=i22 | |||
|recv=r Downed | |||
|block=-17c | |||
|hit=-5d | |||
|notes={{Plainlist| | |||
* Recovers face-up right side towards | |||
* Alternate input: | |||
** JGS(x2).3,2+3 | |||
** JGS(x3).3,2+3 | |||
** JGS(x4).3,2+3 | |||
** JGS(x5).3,2+3}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.3,2+3 | |||
|id=King-JGS 3,2+3 | |name=Jaguar Step to sobat & Press | ||
| | |||
|input=,2+3 | |input=,2+3 | ||
| | |inputLead=JGS.3 | ||
|damage=20 | |damage=,20 | ||
| | |damageLead=23 | ||
|target=m | |target=,M | ||
|startup= | |targetLead=m | ||
|startup= | |||
|startupRoot=i22 | |||
|recv=r Downed | |||
|block=-12c | |||
|hit=-15c | |||
|notes={{Plainlist| | |||
* Recovers face-up right side towards | |||
* Alternate input: | |||
** JGS(x2).3,2+3 | |||
** JGS(x3).3,2+3 | |||
** JGS(x4).3,2+3 | |||
** JGS(x5).3,2+3}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.4 | |||
|id=King-JGS 4 | |name=Jaguar Step to High Kick | ||
|input=JGS 4 | |input=JGS.4 | ||
|damage=40 | |damage=40 | ||
|target=h | |target=h | ||
|startup= | |startup=i17 | ||
|recv= | |||
|block=+8 | |||
|hit=+5a (-4) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x2).4 | |||
|id=King-JGS | |input=JGS(x2).4 | ||
|input=JGS | |||
|damage=42 | |damage=42 | ||
|target=h! | |target=h! | ||
|startup= | |startup=i17 | ||
|recv= | |||
|block= | |||
|hit=+5a (-4) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x3).4 | |||
|id=King-JGS | |input=JGS(x3).4 | ||
|input=JGS | |||
|damage=52 | |damage=52 | ||
|target=h! | |target=h! | ||
|startup= | |startup=i17 | ||
|recv= | |||
|block= | |||
|hit=+5a (-4) | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** JGS(x4).4 | |||
** JGS(x5).4}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS.df+4 | |||
|id=King-JGS | |name=Jaguar Step to Mid Kick | ||
|input=JGS | |input=JGS.df+4 | ||
|damage=30 | |damage=30 | ||
|target=m | |target=m | ||
|startup=17 | |startup=i17 | ||
|recv= | |||
|block=-17 | |||
|hit=+4a (-5) | |||
|ch=+36a (-11) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x2).df+4 | |||
|id=King-JGS | |input=JGS(x2).df+4 | ||
|input=JGS | |||
|damage=36 | |damage=36 | ||
|target=m | |target=m | ||
|startup= | |startup=i17 | ||
|recv= | |||
|block=+9 | |||
|hit=+4a (-5) | |||
|ch=+36a (-11) | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JGS(x3).df+4 | |||
|id=King-JGS | |input=JGS(x3).df+4 | ||
|input=JGS | |||
|damage=45 | |damage=45 | ||
|target=m | |target=m | ||
|startup= | |startup=i17 | ||
|recv= | |||
|block=+9 | |||
|hit=+4a (-5) | |||
|ch=+36a (-11) | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** JGS(x4).df+4 | |||
** JGS(x5).df+4}} | |||
}} | }} | ||
ย | |||
== CD == | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-f,n,d,DF | |||
|name=Crouch Dash | |||
|input=f,n,d,DF | |||
|damage= | |||
|target= | |||
|startup= | |||
|recv=r FC | |||
|crush=cs1~ | |||
|notes= | |||
{{ | |||
}} | |||
{{MoveData | |||
|id=King-f,n,d, | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-CD.DF+4 | |||
|id=King- | |name=Jumping Knee | ||
|input=CD.DF+4 | |||
| | |||
|input= | |||
|damage=21 | |damage=21 | ||
|target=m | |target=m | ||
|startup= | |startup=i15~16 | ||
|recv= | |||
|block=-9 | |||
|hit=[[King combos#Mini-combos|+49a (+18)]] | |||
|ch=[[King combos#Staples|+53a]] | |||
|notes= | |||
| | |||
|block=- | |||
|hit= | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-CD.DF+1+2 | |||
|id=King- | |name=Black Bomb | ||
| | |input=CD.DF+1+2 | ||
|input= | |||
|damage=24 | |damage=24 | ||
|hit=+ | |target=M | ||
| | |startup=i20~23 | ||
| | |recv= | ||
|block=-5c | |||
|hit=+16a | |||
|ch=[[King combos#Staples|+52a]] | |||
|notes= | |||
}} | }} | ||
ย | |||
== Throws == | |||
ย | |||
=== Regular === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
{{ | |||
}} | |||
{{MoveData | |||
|id=King-1+3 | |id=King-1+3 | ||
|name=Winding Nut | |||
|input=1+3 | |input=1+3 | ||
|damage=35 | |damage=35 | ||
|target=t | |||
|target= | |startup=i12 | ||
|startup= | |recv=r27 | ||
|tot=39 | |||
|block=-6 | |||
| | |hit=+0d | ||
| | |notes={{Plainlist| | ||
| | * Throw break 1 or 2 | ||
| | ** Side switch on break | ||
| | * Opponent recovers in FUFA}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+3 | |id=King-f+1+3 | ||
|name=Winding Nut | |||
|input=f+1+3 | |input=f+1+3 | ||
|damage=35 | |damage=35 | ||
| | |target=t | ||
| | |startup=i15 | ||
| | |recv= | ||
|tot= | |||
|block=-6 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 1+3}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-2+4 | |||
|name=Suplex | |||
|input=2+4 | |||
|damage=35 | |||
|target=t | |||
|startup=i12 | |||
|recv=r27 | |||
|tot=39 | |||
|block=-3 | |block=-3 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Side switch | |||
* Opponent recovers in FUFA}} | |||
}} | |||
{{MoveData | |||
|id=King-f+2+4 | |id=King-f+2+4 | ||
|name=Suplex | |||
|input=f+2+4 | |input=f+2+4 | ||
|damage=35 | |damage=35 | ||
| | |target=t | ||
| | |startup=i15 | ||
| | |recv= | ||
|tot= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 2+4}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-Left throw | |||
|name=Argentina Back Breaker | |||
|input=Left throw | |||
|damage=40 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |block=-3 | ||
| | |hit=+35d | ||
| | |notes={{Plainlist| | ||
| | * Throw break 1 | ||
* Side switch | |||
* Opponent recovers face-up right side towards}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-Right throw | |||
|name=Knee Crusher | |||
|input=Right throw | |||
|damage=42 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |block=-3 | ||
| | |hit=+22d | ||
| | |notes={{Plainlist| | ||
| | * Throw break 2 | ||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Back throw 1+3 | |||
|id=King- | |name=Half Boston Crab | ||
|input= | |input=Back throw 1+3 | ||
|damage=60 | |damage=60 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
|block= | |||
|hit=+0d | |||
|notes=Opponent recovers face-down right side towards | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Back throw 2+4 | |||
|id=King- | |name=Cobra Twist | ||
|input= | |input=Back throw 2+4 | ||
|damage=60 | |damage=60 | ||
|hit= | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block= | |||
|hit=-1d | |||
|notes=Opponent recovers face-down right side towards | |||
}} | |||
{{MoveData | |||
|id=King-Back throw b,n,f+1+2 | |||
|name=Stretch Buster | |||
|input=Back throw b,n,f+1+2 | |||
|damage=75 | |||
|target=t | |||
|startup=i10 | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Opponent recovers face-up right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-df+2+3 | |||
|name=Knee Bash | |||
|input=df+2+3 | |||
|damage=40 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-db+2+3 | |||
|name=Figure Four Leg Lock | |||
|input=db+2+3 | |||
|damage=40 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-6 | |block=-6 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
** Reverse throw with 3+4 when King is about to snap the leg. Deals 26 damage | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-u+1+2 | |id=King-u+1+2 | ||
|name=Executioner Drop | |||
|input=u+1+2 | |input=u+1+2 | ||
|damage=30 | |damage=30 | ||
|hit= | |target=t | ||
|target= | |startup=i12 | ||
|startup= | |recv= | ||
|block=-6 | |||
|hit=+18d (-7) | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* 15 damage on wall splat | |||
* Opponent recovers in FUFT | |||
* Alternate input ub+1+2}} | |||
}} | |||
{{MoveData | |||
|id=King-u+1+2,B | |||
|name=Executioner Drop (behind) | |||
|input=,B | |||
|inputLead=u+1+2 | |||
|damage=,30 | |||
|damageLead=0 | |||
|target=,t | |||
|targetLead=t | |||
|startup=i12 | |||
|recv= | |||
|block= | |||
|hit=+18d (-13) | |||
|notes={{Plainlist| | |||
* 15 damage on wall splat | |||
* Side switch | |||
* Opponent recovers in FUFT | |||
* Alternate input ub+1+2,B}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-db,f+2+4 | |||
|id=King- | |name=Tombstone Pile Driver | ||
|input= | |input=db,f+2+4 | ||
| | |damage=58 | ||
| | |target=t | ||
| | |startup=i11 | ||
| | |recv= | ||
| | |block=-2 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-qcb+1+2 | |||
|name=Muscle Buster | |||
|input=qcb+1+2 | |||
|damage=50 | |||
|target=t | |||
|startup=i11 | |||
|recv=r BT | |||
|block=-6 | |block=-6 | ||
| | |hit=+0d | ||
| | |notes={{Plainlist| | ||
* {{FB}} | |||
* Throw break 1+2 | |||
* Side switch | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-f,n,hcf+1 | |||
|name=Giant Swing | |||
|input=f,n,hcf+1 | |||
|damage=45,20 | |||
|target=t | |||
|startup=i10 | |||
|recv= | |||
|block=-13 | |block=-13 | ||
| | |hit=-23d (-52) | ||
| | |notes={{Plainlist| | ||
* Throw break 1 | |||
* Side switch | |||
* Opponent recovers in FUFT | |||
* Full damage only if opponent doesn't tech roll, otherwise only 45 | |||
* 70 damage on wallsplat | |||
* Alternate input FD.f,n,hcf+1 | |||
* Input shortcut f,n,b,db,d,f+1 (skip df)}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-f,n,hcf+2 | |||
|name=Tijuana Twister | |||
|input=f,n,hcf+2 | |||
|damage=50 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-6 | |block=-6 | ||
| | |hit=+0d | ||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers face-up left side towards | |||
* Alternate input FD.f,n,hcf+2 | |||
* Input shortcut f,n,b,db,d,f+2 (skip df)}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,F+2+4 | |||
|id=King- | |name=Tomahawk | ||
|input= | |input=f,f,F+2+4 | ||
|damage=40 | |damage=40 | ||
|hit= | |target=t | ||
|target= | |startup=i10 | ||
|startup= | |recv=r29 | ||
|tot=39 | |||
|block=-5<br> | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
** Position switch on break | |||
* Opponent recovers in FUFT | |||
* Alternate input wr2+4 | |||
* More widely known as "Shining Wizard", a trademark move of Keiji Muto, japanese pro wrestler}} | |||
}} | |||
{{MoveData | |||
|id=King-FC.db,d,db+1+2 | |||
|name=Clothesline Press | |||
|input=FC.db,d,db+1+2 | |||
|damage=45 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-6 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 1+2 | |||
* Opponent recovers face-up right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-d+1+3 | |||
|name=Iron Lariat | |||
|input=d+1+3 | |||
|damage=45 | |||
|target=t | |||
|startup=i12 | |||
|recv=r25 | |||
|tot=37 | |||
|block=+0 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Crouch throw | |||
* Throw break 1 | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-d+2+4 | |||
|name=V Driver | |||
|input=d+2+4 | |||
|damage=45 | |||
|target=t | |||
|startup=i12 | |||
|recv=r25 | |||
|tot=37 | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Crouch throw | |||
* Throw break 2 | |||
* Side switch | |||
* Opponent recovers in FUFA | |||
* Alternate input: | |||
** 1,2,d+2+4 | |||
** 1,2,1,d+2+4}} | |||
}} | |||
{{MoveData | |||
|id=King-b+1+3 | |||
|name=Arm Whip | |||
|input=b+1+3 | |||
|target= | |||
|damage=25 + 50% of enemy attack | |||
|startup= | |||
|recv= | |||
|tot=35 | |||
|block= | |||
|hit=+4d | |||
|crush=ps2~14 | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Parries high or mid right punches | |||
* Side switch | |||
* Opponent recovers face-up right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-b+2+4 | |||
|name=Spinning Heel Hold | |||
|input=b+2+4 | |||
|target= | |||
|damage=25 + 50% of enemy attack | |||
|startup= | |||
|recv= | |||
|tot=35 | |||
|block= | |||
|hit=+0d | |||
|crush=ps2~10 | |||
|notes={{Plainlist| | |||
* Parries high or mid left kicks | |||
* Side switch | |||
* Opponent recovers face-up left side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-b+2+4 | |||
|name=Leg Screw | |||
|input=b+2+4 | |||
|target= | |||
|damage=25 + 50% of enemy attack | |||
|startup= | |||
|recv= | |||
|tot=35 | |||
|block= | |||
|hit=+27d | |||
|crush=ps2~10 | |||
|notes={{Plainlist| | |||
* Parries high or mid right kicks | |||
* Turns both players 90ยฐ clockwise | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Leg Screw).3+4 | |||
|name=Figure Four Leg Lock | |||
|input=(Leg Screw).3+4 | |||
|damage=,33 | |||
|target=,t | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData| | ย | ||
=== Pile Driver === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-d,df,F+1 | |||
|name=Pile Driver | |||
|input=d,df,F+1 | |||
|damage=30 | |||
|target=t | |||
|startup=i11 | |||
|recv= | |||
|block=-2 | |block=-2 | ||
| | |hit=+8d | ||
| | |notes={{Plainlist| | ||
| | * {{FB}} | ||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Pile Driver).1+2,1+2 | |||
|id=King- | |name=Double Arm Face Buster | ||
|input= | |input=(Pile Driver).1+2,1+2 | ||
|damage=,35 | |||
|damage= | |damageLead=0 | ||
| | |target=,t | ||
|target= | |targetLead=t | ||
|startup= | |startup= | ||
|recv= | |||
|block=-7 | |||
|hit=-14d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Pile Driver).1+2,3,4,1+2 | |||
|id=King- | |name=Boston Crab | ||
| | |input=(Pile Driver).1+2,3,4,1+2 | ||
|input=, | |damage=,15 | ||
| | |damageLead=0 | ||
| | |target=,t | ||
| | |targetLead=t | ||
| | |startup= | ||
|startup= | |recv= | ||
|block=-7 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Opponent recovers face-down right side towards}} | |||
}} | }} | ||
{{MoveData | ย | ||
=== Throw Away === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-b+1+2 | |id=King-b+1+2 | ||
|name=Throw Away | |||
|input=b+1+2 | |input=b+1+2 | ||
| | |damage=0 | ||
| | |target=t | ||
|hit=+ | |startup=i14 | ||
| | |recv=r25 | ||
|tot=39 | |||
|block=-3 | |||
|hit=+9b | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
** Turns both players <90ยฐ counter clockwise on break | |||
* 5 damage and BT wallsplat when close to the wall | |||
* 3 damage and FUFA knockdown when slightly farther from the wall}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,1+3 | |id=King-b+1+2,1+3 | ||
|name=Throw Away Feint | |||
|input=,1+3 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |damage=,0 | ||
| | |damageLead=0 | ||
| | |target=,t | ||
|hit=+14 | |targetLead=t | ||
| | |startup= | ||
|startupRoot=i14 | |||
|recv= | |||
|block=-3 | |||
|hit=[[King combos#Mini-combos|+14]] | |||
|notes={{Plainlist| | |||
* Throw break 1}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,2+4 | |id=King-b+1+2,2+4 | ||
|name=Throw Away Knockdown | |||
|input=,2+4 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |damage=,8 | ||
| | |damageLead=0 | ||
| | |target=,t | ||
| | |targetLead=t | ||
| | |startup= | ||
| | |startupRoot=i14 | ||
|recv= | |||
|block=-3 | |||
|hit=[[King combos#Mini-combos|+31d]] | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Side switch | |||
* Opponent recovers in FDFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,3+4 | |id=King-b+1+2,3+4 | ||
|name=Throw and Destroy | |||
|input=,3+4 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |damage=,10 | ||
| | |damageLead=0 | ||
| | |target=,t | ||
| | |targetLead=t | ||
| | |startup= | ||
| | |startupRoot=i14 | ||
|recv= | |||
|block=-15 | |||
|hit=[[King combos#Mini-combos|+30d]] | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 3+4 | |||
** Side switch r BT on break | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,1+2 | |id=King-b+1+2,1+2 | ||
|name=Turn Around | |||
|input=,1+2 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
|input=,1+2 | |damage=,0 | ||
| | |damageLead=0 | ||
|damage=- | |target=,t | ||
|hit=+ | |targetLead=t | ||
|target= | |startup= | ||
|startup= | |startupRoot=i14 | ||
|recv= | |||
|block= | |||
|hit=+5b | |||
|notes= | |||
}} | |||
ย | |||
=== Tackle === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-FC.1+2 | |||
|name=Ultimate Tackle | |||
|input=FC.1+2 | |||
|damage=5 | |||
|target=t | |||
|startup=i26 | |||
|block=-5 | |||
|hit=+3d | |||
|recv=r33 | |||
|tot=59 | |||
|notes={{Plainlist| | |||
* Alternate input FC.db+1+2 | |||
* See [[Generic movelist#Generic-Ultimate Tackle|Generic Ultimate Tackle]]}} | |||
}} | |||
{{MoveData | |||
|id=King-Ultimate Punch | |||
|name=Ultimate Punch | |||
|input=Tackle.2,1,2,1 | |||
|target= | |||
|damage=5,5,5,15 | |||
|startup= | |||
|crush= | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes=See [[Generic movelist#Generic-Ultimate Punch|Generic Ultimate Punch]] | |||
}} | |||
{{MoveData | |||
|id=King-Tackle.1+2 | |||
|name=Cross Arm Lock | |||
|input=Tackle.1+2 | |||
|damage=25 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-9 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Alternate input (Ultimate Punch 3rd).1+2 | |||
* Throw break 1+2,2,2,2 | |||
* Side switch | |||
* Opponent recovers face-up right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-(Cross Arm Lock).1+2 | |||
|name=Arm Twist | |||
|input=(Cross Arm Lock).1+2 | |||
|damage=10 | |||
|target= | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Side switch | |||
* Opponent recovers in FUFA}} | |||
}} | |||
{{MoveData | |||
|id=King-Tackle.3+4 | |||
|name=Leg Cross Hold | |||
|input=Tackle.3+4 | |||
|damage=20 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=+0 | |||
|hit=+13d | |||
|notes={{Plainlist| | |||
* Alternate input (Ultimate Punch 3rd).3+4 | |||
* Throw break 1+2,1,1,1 | |||
* Opponent recovers face-up right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-(Leg Cross Hold).1+2 | |||
|name=Stretch Combo | |||
|input=(Leg Cross Hold).1+2 | |||
|damage=30 | |||
|target= | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes=Opponent recovers face-down right side towards | |||
}} | |||
{{MoveData | |||
|id=King-(Enemy Tackle).1+2,2,2,2,2,2 | |||
|name=Arm Breaker Reversal to Arm Breaker | |||
|input=(Enemy Tackle).1+2,2,2,2,2,2 | |||
|damage=10 | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Reverse Arm Breaker | |||
* Opponent recovers in FUFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Enemy Tackle).1+2,1,1,1,1,1 | |||
|name=Leg Cross Hold Reversal to Leg Cross Hold | |||
|input=(Enemy Tackle).1+2,1,1,1,1,1 | |||
|damage=10 | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Reverse Leg Cross Hold | |||
* Opponent recovers in FUFT}} | |||
}} | |||
ย | |||
=== Ground Throws === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-OTG.FUFT.db+1+3 | |||
|name=Swing Away | |||
|input=OTG.FUFT.db+1+3 | |||
|damage=20,10 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+1d (-40) | |||
|notes={{Plainlist| | |||
* Alternate input OTG.FUFT.db+2+4 | |||
* Throw break 1 or 2 | |||
** Break window 7f | |||
* Side switch | |||
* Opponent recovers in FUFT | |||
* Full damage only if opponent doesn't tech roll, otherwise only 20 | |||
* 35 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.FUFT.DB+1+3 | |||
|name=Head Bomber | |||
|input=OTG.FUFT.DB+1+3 | |||
|damage=25 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.FUFT.DB+2+4 | |||
|name=Figure Four Leg Lock | |||
|input=OTG.FUFT.DB+2+4 | |||
|damage=28 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.FUFA.db+1+3 | |||
|name=Shoulder Cracker | |||
|input=OTG.FUFA.db+1+3 | |||
|damage=28 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.FUFA.db+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers face-up right side}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.(face-up any side).db+1+3 | |||
|name=Turn Over | |||
|input=OTG.(face-up any side).db+1+3 | |||
|target=t | |||
|damage=0 | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+26d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.(face-up any side).db+2+4 | |||
* Throw break 1 or 2 | |||
* Flips opponent to face-down opposite side}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.FDFT.db+1+3 | |||
|name=Half Boston Crab | |||
|input=OTG.FDFT.db+1+3 | |||
|damage=30 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+23d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.FDFT.db+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers face-down right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.FDFA.db+1+3 | |||
|name=Wing Tearer | |||
|input=OTG.FDFA.db+1+3 | |||
|damage=32 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.FDFA.db+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.(face-down left side).db+1+3 | |||
|name=Camel Clutch | |||
|input=OTG.(face-down left side).db+1+3 | |||
|damage=35 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.(face-down left side).db+2+4 | |||
* Throw break 1 or 2 | |||
* Side switch | |||
* Opponent recovers face-down right side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-OTG.(face-down right side).db+1+3 | |||
|name=Bow & Arrow Stretch Hold | |||
|input=OTG.(face-down right side).db+1+3 | |||
|damage=37 | |||
|target=t | |||
|startup=i18 | |||
|recv= | |||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input OTG.(face-down right side).db+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers face-down right side towards}} | |||
}} | |||
ย | |||
=== Air Throws === | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-(on airborne).1+3 | |||
|name=Mid-Air Leg Cross Hold | |||
|input=(on airborne).1+3 | |||
|damage=30 | |||
|target=t | |||
|startup=i12~14 | |||
|recv= | |||
|block= | |||
|hit=+0d | |||
|notes=Opponent recovers in FDFT | |||
}} | |||
{{MoveData | |||
|id=King-(on airborne).f+1+3 | |||
|name=Mid-Air Leg Cross Hold | |||
|input=(on airborne).f+1+3 | |||
|damage=30 | |||
|target=t | |||
|startup=i15~17 | |||
|recv= | |||
|block= | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as (on airborne).1+3}} | |||
}} | |||
{{MoveData | |||
|id=King-(on airborne).2+4 | |||
|name=Mid-Air Leg Screw | |||
|input=(on airborne).2+4 | |||
|damage=30 | |||
|target=t | |||
|startup=i12~14 | |||
|recv= | |||
|block= | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Side switch | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(on airborne).f+2+4 | |||
|name=Mid-Air Leg Screw | |||
|input=(on airborne).f+2+4 | |||
|damage=30 | |||
|target=t | |||
|startup=i15~17 | |||
|recv= | |||
|block= | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as (on airborne).2+4}} | |||
}} | |||
{{MoveData | |||
|id=King-(on airborne).f,n,hcf+1 | |||
|name=Aerial Jaguar Bomb | |||
|input=(on airborne).f,n,hcf+1 | |||
|damage=55 | |||
|target=t | |||
|startup=i10 | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Alternate input (on airborne).f,n,hcf+2 i12~14 | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(on airborne).f,f,F+2+4 | |||
|name=Running Jaguar Bomb | |||
|input=(on airborne).f,f,F+2+4 | |||
|damage=65 | |||
|target=t | |||
|startup=i10 | |||
|recv= | |||
|block= | |||
|hit=+4d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(on airborne).d+1+3 | |||
|id=King- | |name=Double Heel Hold | ||
| | |input=(on airborne).d+1+3 | ||
|input= | |damage=15 | ||
| | |target=t | ||
| | |startup=i12~13 | ||
| | |recv= | ||
| | |block= | ||
| | |hit=-5d | ||
|notes={{Plainlist| | |||
* Alternate input (on airborne).d+2+4 | |||
* Opponent recovers face-down right side towards}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-(Double Heel Hold).1+2,1+2 | |||
|name=Flapjack | |||
|input=(Double Heel Hold).1+2,1+2 | |||
|damage=15 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-6 | |block=-6 | ||
| | |hit=-3d | ||
| | |notes={{Plainlist| | ||
| | * Throw break 1 | ||
* Side switch | |||
* Opponent recovers in FDFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Double Heel Hold).2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=(Double Heel Hold).2,1,3,4 | ||
|input=, | |damage=12,13 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-6 | ||
| | |hit=-7d (-40) | ||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Side switch | |||
* Opponent recovers in FUFT | |||
* Full damage only if opponent doesn't tech roll, otherwise only 12 | |||
* 32 damage on wallsplat}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(on enemy on the wall).f,n,hcf+1 | |||
|id=King-on | |name=Shining Torpedo | ||
|input=on | |input=(on enemy on the wall).f,n,hcf+1 | ||
| | |damage=65 | ||
| | |target=t | ||
| | |startup=i10 | ||
| | |recv= | ||
| | |block= | ||
|hit=-5d | |||
|notes={{Plainlist| | |||
* Alternate input (on enemy on the wall).f,f,F+2+4 | |||
* Opponent recovers face-up right side towards}} | |||
}} | }} | ||
{{ | ย | ||
=== Multi-throws === | |||
|id=King- | {{See also|King counterplay (Tekken 7)#Multi-throws chart}} | ||
|input= | ย | ||
| | ==== Standing Heel Hold ==== | ||
| | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-CD.DF+2+3 | ||
|name=Standing Heel Hold | |||
|input=CD.DF+2+3 | |||
|damage=25 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers face-down left side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Standing Heel Hold).1+2,1,3,1+2 | |||
|id=King- | |name=Indian Death Lock | ||
|input= | |input=(Standing Heel Hold).1+2,1,3,1+2 | ||
| | |damage=25 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-10 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
** 10 damage to King on break | |||
* Opponent recovers face-down right side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Indian Death Lock).1,3,4,1+2,3+4 | |||
|id=King- | |name=King's Bridge | ||
|input= | |input=(Indian Death Lock).1,3,4,1+2,3+4 | ||
| | |damage=45 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block= | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Opponent recovers in FDFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Standing Heel Hold).1,2,3,1+2 | |||
|id=King- | |name=S.T.F. | ||
| | |input=(Standing Heel Hold).1,2,3,1+2 | ||
|input=, | |damage=35 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-10 | ||
| | |hit=+0d | ||
|notes={{Plainlist| | |||
* Throw break 1 | |||
** 10 damage to King on break | |||
* Opponent recovers face-down left side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Standing Heel Hold).1+2,3,1,1+3 | |||
|id=King- | |name=Scorpion Death Lock | ||
| | |input=(Standing Heel Hold).1+2,3,1,1+3 | ||
|input= | |damage=40 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-10 | ||
| | |hit=+0d | ||
|notes={{Plainlist| | |||
* Throw break 2 | |||
** 10 damage to King on break | |||
* Opponent recovers face-down left side towards}} | |||
}} | }} | ||
{{MoveData | ย | ||
==== Arm Breaker ==== | |||
|id=King- | ย | ||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-f,n,d,DF+1+4 | ||
| | |name=Arm Breaker | ||
| | |input=f,n,d,DF+1+4 | ||
| | |damage=20 | ||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Arm Breaker).1+2,1+2 | |||
|id=King- | |name=Triple Arm Breaker | ||
|input= | |input=(Arm Breaker).1+2,1+2 | ||
| | |damage=30 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Arm Breaker).1+2,4,2+4 | |||
|id=King- | |name=Head Jammer | ||
|input= | |input=(Arm Breaker).1+2,4,2+4 | ||
| | |damage=20 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers face-up left side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Head Jammer).4,3,4,3+4,1+2 | |||
|id=King- | |name=Struggle Combination | ||
| | |input=(Head Jammer).4,3,4,3+4,1+2 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Opponent recovers face-up left side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Arm Breaker).2,1,1+2+3 | |||
|id=King- | |name=Chicken Wing Face Lock | ||
| | |input=(Arm Breaker).2,1,1+2+3 | ||
|input=,2+3 | |||
|damage=20 | |damage=20 | ||
|hit= | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Opponent recovers in FDFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4 | |||
|name=Dragon Sleeper Finish | |||
|input=(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3 | ||
| | |name=Rolling Death Cradle | ||
|input=1 | |input=(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3 | ||
| | |damage=70 | ||
| | |target=t | ||
|hit=+ | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers face-up left side towards}} | |||
}} | }} | ||
{{MoveData| | ย | ||
| | ==== Reverse Arm Slam ==== | ||
| | ย | ||
| | ===== Reverse Arm Slam Combo 1 ===== | ||
| | ย | ||
| | {{MoveDataHeader}} | ||
|hit=+ | {{MoveData | ||
| | |id=King-df+1+3 | ||
|name=Reverse Arm Slam | |||
|input=df+1+3 | |||
|damage=22 | |||
|target=t | |||
|startup=i32 | |||
|recv= | |||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Side switch | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(Reverse Arm Slam).2,1,1+2 | ||
| | |name=Backdrop | ||
|input= | |input=(Reverse Arm Slam).2,1,1+2 | ||
| | |damage=15 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv=r Downed | ||
| | |block=-3 | ||
|hit=+2d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers face-up right side towards | |||
* King recovers face-up left side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Backdrop).3+4,1+2 | |||
|id=King- | |name=German Suplex | ||
|input= | |input=(Backdrop).3+4,1+2 | ||
| | |damage=15 | ||
| | |target=t | ||
|hit=+ | |startup= | ||
| | |recv= | ||
|block=-28 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers face-up right side towards}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(German Suplex).1,2,3+4 | ||
| | |name=Power Bomb | ||
|input= | |input=(German Suplex).1,2,3+4 | ||
| | |damage=22 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block= | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Power Bomb).2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=(Power Bomb).2,1,3,4 | ||
| | |||
|damage=25 | |damage=25 | ||
|hit= | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | |||
ย | |||
===== Reverse Arm Slam Combo 2 ===== | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-(Backdrop).2,2,1+2 | |||
|name=Cannonball Buster | |||
|input=(Backdrop).2,2,1+2 | |||
|damage=15 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Cannonball Buster).3+4,1+2,1+2+4 | |||
|id=King- | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
| | |damage=15 | ||
| | |target=t | ||
|hit=+ | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Manhattan Drop).1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
| | |||
|damage=18 | |damage=18 | ||
|hit=+1 | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Victory Bomb).2,1,3,4 | |||
|name=Giant Swing | |||
|input=(Victory Bomb).2,1,3,4 | |||
|damage=25 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Side switch | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
===== Reverse Arm Slam Combo 3 ===== | |||
|id=King- | ย | ||
| | {{MoveDataHeader}} | ||
|input=, | {{MoveData | ||
| | |id=King-(Cannonball Buster).1,2,3+4 | ||
| | |name=Power Bomb | ||
| | |input=(Cannonball Buster).1,2,3+4 | ||
| | |damage=22 | ||
| | |target=t | ||
| | |startup= | ||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Power Bomb).2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=(Power Bomb).2,1,3,4 | ||
| | |||
|damage=25 | |damage=25 | ||
|hit= | |target=t | ||
| | |startup= | ||
|startup= | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
| | ==== Reverse Special Stretch Bomb ==== | ||
| | ย | ||
| | ===== Reverse Special Stretch Bomb Combo 1 ===== | ||
| | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
|hit=+ | |id=King-df+2+4 | ||
| | |name=Reverse Special Stretch Bomb | ||
|input=df+2+4 | |||
|damage=25 | |||
|target=t | |||
|startup=i38 | |||
|recv= | |||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input SS.2+4 | |||
** Cancel with B | |||
* Throw break 2 | |||
* Side switch | |||
* Opponent recovers FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df,DF+1+3 | |||
|id=King- | |name=Reverse Special Stretch Bomb | ||
| | |input=df,DF+1+3 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
|hit=+4 | |target=t | ||
|target= | |startup=i12 | ||
|startup= | |recv= | ||
|block=-2 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input df,DF+2+4 | |||
* Crouch throw | |||
* Throw break 1 or 2 | |||
* Side switch | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Reverse Special Stretch Bomb).2,2,1+2 | |||
|name=Cannonball Buster | |||
|input=(Reverse Special Stretch Bomb).2,2,1+2 | |||
|damage=15 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes=Opponent recovers in FUFT | |||
}} | |||
{{MoveData | |||
|id=King-(Cannonball Buster).3+4,1+2,1+2+4 | |||
|name=Manhattan Drop | |||
|input=(Cannonball Buster).3+4,1+2,1+2+4 | |||
|damage=15 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Manhattan Drop).1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
|input=, | |damage=18 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block= | ||
| | |hit=+3d | ||
|notes=Opponent recovers in FUFT | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(Victory Bomb).2,1,3,4 | ||
| | |name=Giant Swing | ||
|input= | |input=(Victory Bomb).2,1,3,4 | ||
| | |damage=25 | ||
| | |target=t | ||
|hit=+ | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|id=King- | |name=Muscle Buster | ||
|input= | |input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
| | |damage=30 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv=r BT | ||
| | |block=-6 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
===== Reverse Special Stretch Bomb Combo 2 ===== | |||
|id=King- | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
|id=King-(Cannonball Buster).1,2,3+4 | |||
|name=Power Bomb | |||
|input=(Cannonball Buster).1,2,3+4 | |||
|damage=22 | |damage=22 | ||
|hit=+ | |target=t | ||
| | |startup= | ||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|block=- | |id=King-(Power Bomb).2,1,3,4 | ||
|id=King- | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
| | |damage=25 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
| | ===== Reverse Special Stretch Bomb Combo 3 ===== | ||
| | ย | ||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-Side throw SS.2+4 | ||
|hit=+ | |name=Cannonball Buster | ||
| | |input=Side throw SS.2+4 | ||
|damage=15 | |||
|target=t | |||
|startup=i38 | |||
|recv= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Cancel with B | |||
* Alternate input Back throw SS.2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-(Cannonball Buster).3+4,1+2,1+2+4 | ||
| | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|hit=+3 | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Manhattan Drop).1,2,3+4,1+2 | |||
|name=Victory Bomb | |||
|input=(Manhattan Drop).1,2,3+4,1+2 | |||
|damage=18 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Victory Bomb).2,1,3,4 | |||
|name=Giant Swing | |||
|input=(Victory Bomb).2,1,3,4 | |||
|damage=25 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |block=-6 | ||
| | |hit=+3d | ||
| | |notes={{Plainlist| | ||
| | * Throw break 2 | ||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
===== Reverse Special Stretch Bomb Combo 4 ===== | |||
|id=King- | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
|id=King-(Cannonball Buster).1,2,3+4 | |||
|name=Power Bomb | |||
|input=(Cannonball Buster).1,2,3+4 | |||
|damage=22 | |damage=22 | ||
|hit=+ | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | |||
{{MoveData | |||
|id=King-(Power Bomb).2,1,3,4 | |||
|name=Giant Swing | |||
|input=(Power Bomb).2,1,3,4 | |||
|damage=25 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|id=King- | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
| | |damage=30 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv=r BT | ||
| | |block=-6 | ||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
| | ==== Mexican Magma Drive ==== | ||
| | ย | ||
|input= | ===== Mexican Magma Drive 1 ===== | ||
| | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-JGS.1+4 | ||
| | |name=Cobra Clutch | ||
|input=JGS.1+4 | |||
|damage=20 | |||
|target=t | |||
|startup=i12 | |||
|recv= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
** Side switch on break | |||
* Side switch | |||
* Opponent recovers in FDFT | |||
* Alternate input JGS.2+3}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Cobra Clutch).2+4,1+2,1+2 | |||
|id=King- | |name=Flinging Half Nelson | ||
|input= | |input=(Cobra Clutch).2+4,1+2,1+2 | ||
| | |damage=25 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Cobra Clutch).3+4,3+4,1+2 | |||
|id=King- | |name=Sleeper | ||
|input= | |input=(Cobra Clutch).3+4,3+4,1+2 | ||
| | |damage=15 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FDFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Sleeper).1,1,1+2 | |||
|id=King- | |name=Triple Trouble | ||
|input= | |input=(Sleeper).1,1,1+2 | ||
| | |damage=20 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=+0 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
** r FUFA on break | |||
* Opponent recovers in FDFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Sleeper).3,4,1+2,3+4 | |||
|id=King- | |name=Human Necktie | ||
|input= | |input=(Sleeper).3,4,1+2,3+4 | ||
|damage=23 | |damage=23 | ||
|hit= | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block=+0 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
** r FUFA on break | |||
* Opponent recovers in face-down right side towards}} | |||
}} | |||
ย | |||
===== Mexican Magma Drive 2 ===== | |||
ย | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-(Cobra Clutch).1,4,2,3 | |||
|name=Cobra Twist | |||
|input=(Cobra Clutch).1,4,2,3 | |||
|damage=12 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Opponent recovers face-up left side towards}} | |||
}} | |||
{{MoveData | |||
|id=King-(Cobra Twist).2,1,1+3 | |||
|name=Reverse DDT | |||
|input=(Cobra Twist).2,1,1+3 | |||
|damage=13 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-6 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input (Cobra Twist).2,1,2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Reverse Special Stretch Bomb).2,3,1,1+2 | |||
|name=Samurai Rock | |||
|input=(Reverse Special Stretch Bomb).2,3,1,1+2 | |||
|damage=24 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-6 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Reverse Special Stretch Bomb).1+2,1,2,1+2+3 | |||
|name=Reverse Special Stretch Bomb | |||
|input=(Reverse Special Stretch Bomb).1+2,1,2,1+2+3 | |||
|damage=16 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Alternate input (Reverse Special Stretch Bomb).1+2,1,2,1+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FUFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Reverse Special Stretch Bomb).3+4,1+2 | |||
|name=Backdrop | |||
|input=(Reverse Special Stretch Bomb).3+4,1+2 | |||
|damage=15 | |||
|target=t | |||
|startup= | |||
|recv=r FUFA | |||
|block= | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Opponent recovers in FDFA}} | |||
}} | |||
{{MoveData | |||
|id=King-(Backdrop).1+2,4,1+2,1+2+3 | |||
|name=Sol Naciente | |||
|input=(Backdrop).1+2,4,1+2,1+2+3 | |||
|damage=27 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Backdrop).1+2,3,4,1+3 | |||
|id=King- | |name=Burning Hammer | ||
|input= | |input=(Backdrop).1+2,3,4,1+3 | ||
|damage=18 | |damage=18 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Alternate input (Backdrop).1+2,3,4,2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3 | |||
|id=King- | |name=Screwdriver | ||
|input= | |input=(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3 | ||
| | |damage=32 | ||
| | |target=t | ||
|hit=- | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=-10d | |||
|notes={{Plainlist| | |||
* Alternate input (Burning Hammer).2+4,3+4,1+3,1+2,1+2+4 | |||
* Throw break 1 or 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
===== Mexican Magma Drive 3 ===== | |||
|id=King- | ย | ||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
|damage= | |id=King-(Reverse Special Stretch Bomb).2,2,1+2 | ||
| | |name=Cannonball Buster | ||
| | |input=(Reverse Special Stretch Bomb).2,2,1+2 | ||
| | |damage=15 | ||
|target=t | |||
|startup= | |||
|recv= | |||
|block= | |||
|hit=+3d | |||
|notes=Opponent recovers in FUFT | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Cannonball Buster).3+4,1+2,1+2+4 | |||
|id=King- | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
| | |damage=15 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
| | |block=-3 | ||
|hit=+0d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FDFA}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Manhattan Drop).1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
| | |||
|damage=18 | |damage=18 | ||
|hit=+ | |target=t | ||
|target= | |startup= | ||
|startup= | |recv= | ||
|block= | |||
|hit=+3d | |||
|notes=Opponent recovers in FUFT | |||
}} | |||
{{MoveData | |||
|id=King-(Victory Bomb).2,1,3,4 | |||
|name=Giant Swing | |||
|input=(Victory Bomb).2,1,3,4 | |||
|damage=25 | |||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | |||
{{MoveData | |||
|id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=t | |||
|startup= | |||
|recv=r BT | |||
|block=-6 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
{{MoveData | ย | ||
===== Mexican Magma Drive 4 ===== | |||
|id=King- | ย | ||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-(Cannonball Buster).1,2,3+4 | ||
| | |name=Power Bomb | ||
| | |input=(Cannonball Buster).1,2,3+4 | ||
| | |damage=22 | ||
|target=t | |||
|startup= | |||
|recv= | |||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Power Bomb).2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=(Power Bomb).2,1,3,4 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv= | ||
|block=-3 | |||
|hit=+3d | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Opponent recovers in FUFT | |||
* 31 damage on wallsplat}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | |||
|id=King- | |name=Muscle Buster | ||
| | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|input=, | |damage=30 | ||
| | |target=t | ||
| | |startup= | ||
| | |recv=r BT | ||
| | |block=-6 | ||
| | |hit=+3d | ||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Opponent recovers in FUFA}} | |||
}} | }} | ||
== External links == | == External links == |
Latest revision as of 07:44, 29 January 2024
King (Tekken 7) |
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Movelist & frame data (Tekken 7) |
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Rage
Input
R.df+1+2
- Special animation when following items are equipped:
- King & Kazuchika Okada Costume:
- Full-Face
- Entire Body
- Upper Accessory
- King & Kazuchika Okada Costume:
n
Input
1,2,1
- Move can be delayed
- Can't be buffered Left Attack
1,2,1,2+4
- Throw break 2
- Side switch
1,2,1,d+2+4
f
Input
f+2,1
- Combo from 1st hit
- Move can be delayed
f+2,d+1,2
f+3:1+2
df
Input
df+1,2
- Combo from 1st hit with 7f delay
- Combo from 1st CH with 12f delay
df+2,1
df+3,4
- Combo from 1st CH
- Unavailable on whiff
df+4,3,4
- Combo from 2nd CH
- Transition to +13a (+4) BT with B
df+4,3,d+4
- Alternate input df+4,3,db+4
- Recovers in FDFT on block or whiff
df+3+4
- Throw only when close
- Recovers in FUFT if throw failed
d
Input
d+1,2
- Alternate input:
- db+1,2
- hFC.1,2
- hFC.db+1,2
- Combo from 1st CH
d+3+4,4
- Combo from 1st CH
- Alternate input:
- FC.df+4,4
- wr4,4
d+3+4,4,4
- Combo from 2nd CH
- Alternate input:
- FC.df+4,4,4
- wr4,4,4
d+3+4,4,4,4
- Alternate input FC.df+4,4,4,4
- Available only from 1st CH
- Not available from CH wr4
- Combo from 3rd hit
(Stagger Kick).2
- Combo from any Stagger Kick CH
- Combo from 3rd Stagger Kick hit
db
Input
b
Input
b+1,4
b+2,1
- Combo from 1st hit
- Move can be delayed
b+2,4
- Move can be delayed
- Throw only on front hit
- Side or behind hit +9
u
Input
ub+2
- Alternate input:
- u+2
- uf+2
- Direction of a jump differs according to the input
uf+3
Motion input
Input
f,f,n,2
f,F+2,1
f,F+2+3
f,F+2+3
Crouch
Input
hFC.1
- Alternate input hFC.db+1
- Transition to standing with F
WS
Input
ws2,2
- Combo from 1st hit with 9f delay
- Combo from 1st CH with 16f delay
SS
Input
ss3+4
- Wall crush on block +21g
- Recovers face-down left side towards
BT
Input
BT.3:1+2
BT.1+4
BT.d+4
Other
Input
1+2+3+4
- Cancel with any input after 60f
- Cannot cancel with 1+2+3+4 after 120f
Charge with advanced input start-up 1f 1+2+3+4
- Keep charging longer than normal
- Uncancellable
FUFT.1+2
- Available if following items are equipped:
- Upper Accessory: Championship Belt
- Alternate input (any downed face-up).1+2
- Hold to extend animation
(Back to wall).b,b,ub
(Back to wall).b,b,ub
JGS
Input
3+4
- Hold to spin up to 6 times
- 6th spin causes dizziness
- JGS moves available at 23f
- Every next spin JGS available at 28f
JGS.3,2+3
- Recovers face-up right side towards
- Alternate input:
- JGS(x2).3,2+3
- JGS(x3).3,2+3
- JGS(x4).3,2+3
- JGS(x5).3,2+3
JGS.3,2+3
- Recovers face-up right side towards
- Alternate input:
- JGS(x2).3,2+3
- JGS(x3).3,2+3
- JGS(x4).3,2+3
- JGS(x5).3,2+3
JGS(x3).df+4
- Alternate input:
- JGS(x4).df+4
- JGS(x5).df+4
CD
Input
Throws
Regular
Input
1+3
- Throw break 1 or 2
- Side switch on break
- Opponent recovers in FUFA
2+4
- Throw break 1 or 2
- Side switch
- Opponent recovers in FUFA
Left throw
- Throw break 1
- Side switch
- Opponent recovers face-up right side towards
Back throw 1+3
Back throw 2+4
Back throw b,n,f+1+2
- Opponent recovers face-up right side towards
db+2+3
- Throw break 1+2
- Reverse throw with 3+4 when King is about to snap the leg. Deals 26 damage
- Opponent recovers in FUFT
u+1+2
- Throw break 1+2
- 15 damage on wall splat
- Opponent recovers in FUFT
- Alternate input ub+1+2
u+1+2,B
- 15 damage on wall splat
- Side switch
- Opponent recovers in FUFT
- Alternate input ub+1+2,B
db,f+2+4
- Throw break 2
- Opponent recovers in FUFA
qcb+1+2
- Throw break 1+2
- Side switch
- Opponent recovers in FUFA
f,n,hcf+1
- Throw break 1
- Side switch
- Opponent recovers in FUFT
- Full damage only if opponent doesn't tech roll, otherwise only 45
- 70 damage on wallsplat
- Alternate input FD.f,n,hcf+1
- Input shortcut f,n,b,db,d,f+1 (skip df)
f,n,hcf+2
- Throw break 2
- Opponent recovers face-up left side towards
- Alternate input FD.f,n,hcf+2
- Input shortcut f,n,b,db,d,f+2 (skip df)
f,f,F+2+4
- Throw break 1+2
- Position switch on break
- Opponent recovers in FUFT
- Alternate input wr2+4
- More widely known as "Shining Wizard", a trademark move of Keiji Muto, japanese pro wrestler
FC.db,d,db+1+2
- Throw break 1+2
- Opponent recovers face-up right side towards
d+1+3
- Crouch throw
- Throw break 1
- Opponent recovers in FDFA
d+2+4
- Crouch throw
- Throw break 2
- Side switch
- Opponent recovers in FUFA
- Alternate input:
- 1,2,d+2+4
- 1,2,1,d+2+4
b+1+3
- Parries high or mid right punches
- Side switch
- Opponent recovers face-up right side towards
b+2+4
- Parries high or mid left kicks
- Side switch
- Opponent recovers face-up left side towards
b+2+4
- Parries high or mid right kicks
- Turns both players 90ยฐ clockwise
- Opponent recovers in FUFT
(Leg Screw).3+4
- Throw break 2
- Opponent recovers in FUFT
Pile Driver
Input
(Pile Driver).1+2,1+2
- Throw break 2
- Opponent recovers in FDFA
(Pile Driver).1+2,3,4,1+2
- Throw break 1+2
- Opponent recovers face-down right side towards
Throw Away
Input
b+1+2
- Throw break 1+2
- Turns both players <90ยฐ counter clockwise on break
- 5 damage and BT wallsplat when close to the wall
- 3 damage and FUFA knockdown when slightly farther from the wall
b+1+2,2+4
- Throw break 2
- Side switch
- Opponent recovers in FDFT
b+1+2,3+4
- Throw break 3+4
- Side switch r BT on break
- Opponent recovers in FUFA
Tackle
Input
Tackle.1+2
- Alternate input (Ultimate Punch 3rd).1+2
- Throw break 1+2,2,2,2
- Side switch
- Opponent recovers face-up right side towards
(Cross Arm Lock).1+2
- Side switch
- Opponent recovers in FUFA
Tackle.3+4
- Alternate input (Ultimate Punch 3rd).3+4
- Throw break 1+2,1,1,1
- Opponent recovers face-up right side towards
(Leg Cross Hold).1+2
(Enemy Tackle).1+2,2,2,2,2,2
- Reverse Arm Breaker
- Opponent recovers in FUFA
(Enemy Tackle).1+2,1,1,1,1,1
- Reverse Leg Cross Hold
- Opponent recovers in FUFT
Ground Throws
Input
OTG.FUFT.db+1+3
- Alternate input OTG.FUFT.db+2+4
- Throw break 1 or 2
- Break window 7f
- Side switch
- Opponent recovers in FUFT
- Full damage only if opponent doesn't tech roll, otherwise only 20
- 35 damage on wallsplat
OTG.FUFT.DB+1+3
- Throw break 1
- Opponent recovers in FUFT
OTG.FUFT.DB+2+4
- Throw break 2
- Opponent recovers in FUFT
OTG.FUFA.db+1+3
- Alternate input OTG.FUFA.db+2+4
- Throw break 1 or 2
- Opponent recovers face-up right side
OTG.(face-up any side).db+1+3
- Alternate input OTG.(face-up any side).db+2+4
- Throw break 1 or 2
- Flips opponent to face-down opposite side
OTG.FDFT.db+1+3
- Alternate input OTG.FDFT.db+2+4
- Throw break 1 or 2
- Opponent recovers face-down right side towards
OTG.FDFA.db+1+3
- Alternate input OTG.FDFA.db+2+4
- Throw break 1 or 2
- Opponent recovers in FDFA
OTG.(face-down left side).db+1+3
- Alternate input OTG.(face-down left side).db+2+4
- Throw break 1 or 2
- Side switch
- Opponent recovers face-down right side towards
OTG.(face-down right side).db+1+3
- Alternate input OTG.(face-down right side).db+2+4
- Throw break 1 or 2
- Opponent recovers face-down right side towards
Air Throws
Input
(on airborne).1+3
(on airborne).f+1+3
- Same throw as (on airborne).1+3
(on airborne).2+4
- Side switch
- Opponent recovers in FUFT
(on airborne).f+2+4
- Same throw as (on airborne).2+4
(on airborne).f,n,hcf+1
- Alternate input (on airborne).f,n,hcf+2 i12~14
- Opponent recovers in FUFT
(on airborne).f,f,F+2+4
- Opponent recovers in FUFT
(on airborne).d+1+3
- Alternate input (on airborne).d+2+4
- Opponent recovers face-down right side towards
(Double Heel Hold).1+2,1+2
- Throw break 1
- Side switch
- Opponent recovers in FDFT
(Double Heel Hold).2,1,3,4
- Throw break 2
- Side switch
- Opponent recovers in FUFT
- Full damage only if opponent doesn't tech roll, otherwise only 12
- 32 damage on wallsplat
(on enemy on the wall).f,n,hcf+1
- Alternate input (on enemy on the wall).f,f,F+2+4
- Opponent recovers face-up right side towards
Multi-throws
Standing Heel Hold
Input
CD.DF+2+3
- Throw break 2
- Opponent recovers face-down left side towards
(Standing Heel Hold).1+2,1,3,1+2
- Throw break 1+2
- 10 damage to King on break
- Opponent recovers face-down right side towards
(Indian Death Lock).1,3,4,1+2,3+4
- Opponent recovers in FDFT
(Standing Heel Hold).1,2,3,1+2
- Throw break 1
- 10 damage to King on break
- Opponent recovers face-down left side towards
(Standing Heel Hold).1+2,3,1,1+3
- Throw break 2
- 10 damage to King on break
- Opponent recovers face-down left side towards
Arm Breaker
Input
(Arm Breaker).1+2,1+2
- Throw break 1
- Opponent recovers in FUFT
(Arm Breaker).1+2,4,2+4
- Throw break 2
- Opponent recovers face-up left side towards
(Head Jammer).4,3,4,3+4,1+2
- Opponent recovers face-up left side towards
(Arm Breaker).2,1,1+2+3
- Throw break 1+2
- Opponent recovers in FDFT
(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4
- Throw break 1
- Opponent recovers in FUFA
(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3
- Throw break 2
- Opponent recovers face-up left side towards
Reverse Arm Slam
Reverse Arm Slam Combo 1
Input
df+1+3
- Throw break 1
- Side switch
- Opponent recovers in FUFA
(Reverse Arm Slam).2,1,1+2
- Throw break 1
- Opponent recovers face-up right side towards
- King recovers face-up left side towards
(Backdrop).3+4,1+2
- Throw break 1
- Opponent recovers face-up right side towards
(Power Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Power Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Arm Slam Combo 2
Input
(Backdrop).2,2,1+2
- Throw break 2
- Opponent recovers in FUFT
(Cannonball Buster).3+4,1+2,1+2+4
- Throw break 2
- Opponent recovers in FDFA
(Manhattan Drop).1,2,3+4,1+2
- Opponent recovers in FUFT
(Victory Bomb).2,1,3,4
- Throw break 1
- Side switch
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Victory Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Arm Slam Combo 3
Input
(Cannonball Buster).1,2,3+4
- Throw break 1
- Opponent recovers in FUFT
(Power Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Power Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Special Stretch Bomb
Reverse Special Stretch Bomb Combo 1
Input
df+2+4
- Alternate input SS.2+4
- Cancel with B
- Throw break 2
- Side switch
- Opponent recovers FUFT
df,DF+1+3
- Alternate input df,DF+2+4
- Crouch throw
- Throw break 1 or 2
- Side switch
- Opponent recovers in FUFT
(Reverse Special Stretch Bomb).2,2,1+2
(Cannonball Buster).3+4,1+2,1+2+4
- Throw break 2
- Opponent recovers in FDFA
(Manhattan Drop).1,2,3+4,1+2
(Victory Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Victory Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Special Stretch Bomb Combo 2
Input
(Cannonball Buster).1,2,3+4
- Throw break 1
- Opponent recovers in FUFT
(Power Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Power Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Special Stretch Bomb Combo 3
Input
Side throw SS.2+4
- Cancel with B
- Alternate input Back throw SS.2+4
- Throw break 1 or 2
- Opponent recovers in FUFT
(Cannonball Buster).3+4,1+2,1+2+4
- Throw break 2
- Opponent recovers in FDFA
(Manhattan Drop).1,2,3+4,1+2
- Opponent recovers in FUFT
(Victory Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Victory Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Reverse Special Stretch Bomb Combo 4
Input
(Cannonball Buster).1,2,3+4
- Throw break 1
- Opponent recovers in FUFT
(Power Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Power Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Mexican Magma Drive
Mexican Magma Drive 1
Input
JGS.1+4
- Throw break 1 or 2
- Side switch on break
- Side switch
- Opponent recovers in FDFT
- Alternate input JGS.2+3
(Cobra Clutch).2+4,1+2,1+2
- Throw break 1
- Opponent recovers in FDFA
(Cobra Clutch).3+4,3+4,1+2
- Throw break 2
- Opponent recovers in FDFT
(Sleeper).1,1,1+2
- Throw break 1
- r FUFA on break
- Opponent recovers in FDFT
(Sleeper).3,4,1+2,3+4
- Throw break 2
- r FUFA on break
- Opponent recovers in face-down right side towards
Mexican Magma Drive 2
Input
(Cobra Clutch).1,4,2,3
- Opponent recovers face-up left side towards
(Cobra Twist).2,1,1+3
- Alternate input (Cobra Twist).2,1,2+4
- Throw break 1 or 2
- Opponent recovers in FDFA
(Reverse Special Stretch Bomb).2,3,1,1+2
- Throw break 1+2
- Opponent recovers in FDFA
(Reverse Special Stretch Bomb).1+2,1,2,1+2+3
- Alternate input (Reverse Special Stretch Bomb).1+2,1,2,1+2+4
- Throw break 1 or 2
- Opponent recovers in FUFA
(Reverse Special Stretch Bomb).3+4,1+2
- Opponent recovers in FDFA
(Backdrop).1+2,4,1+2,1+2+3
- Throw break 1+2
- Opponent recovers in FDFA
(Backdrop).1+2,3,4,1+3
- Alternate input (Backdrop).1+2,3,4,2+4
- Throw break 1 or 2
- Opponent recovers in FDFA
(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3
- Alternate input (Burning Hammer).2+4,3+4,1+3,1+2,1+2+4
- Throw break 1 or 2
- Opponent recovers in FUFA
Mexican Magma Drive 3
Input
(Reverse Special Stretch Bomb).2,2,1+2
(Cannonball Buster).3+4,1+2,1+2+4
- Throw break 2
- Opponent recovers in FDFA
(Manhattan Drop).1,2,3+4,1+2
(Victory Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Victory Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA
Mexican Magma Drive 4
Input
(Cannonball Buster).1,2,3+4
- Throw break 1
- Opponent recovers in FUFT
(Power Bomb).2,1,3,4
- Throw break 1
- Opponent recovers in FUFT
- 31 damage on wallsplat
(Power Bomb).3,1,2,3+4,1+2+3+4
- Throw break 2
- Opponent recovers in FUFA