(→DGF) |
(→NSS) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 33: | Line 33: | ||
|recv=r72 1SS | |recv=r72 1SS | ||
|tot=190 | |tot=190 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* [[Rage armor]] absorbs 80% damage | * [[Rage armor]] absorbs 80% damage | ||
Line 55: | Line 55: | ||
|tot=50 | |tot=50 | ||
|block=+2~+3 | |block=+2~+3 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+58a (+38a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{BB}} | * {{BB}} | ||
Line 95: | Line 95: | ||
|block=-9 | |block=-9 | ||
|hit=+4c | |hit=+4c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 119: | Line 119: | ||
|block=-1 | |block=-1 | ||
|hit=+5 | |hit=+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)|+8]] | ||
|notes=Alternate notation: 1SS.2 | |notes=Alternate notation: 1SS.2 | ||
}} | }} | ||
Line 257: | Line 257: | ||
|tot=63 | |tot=63 | ||
|block=-13~-11 | |block=-13~-11 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)|+52a (+42a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* 5f input window | * 5f input window | ||
Line 314: | Line 314: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Tailspin}} | * {{Tailspin}} | ||
* Combo from 1st CH [[Yoshimitsu combos#Staples|+58a (+41a)]] | * Combo from 1st CH [[Yoshimitsu combos (Tekken 7)#Staples|+58a (+41a)]] | ||
* Combo from 2nd CH | * Combo from 2nd CH | ||
* Input can be delayed 4f}} | * Input can be delayed 4f}} | ||
Line 329: | Line 329: | ||
|tot=40 | |tot=40 | ||
|block=-15~-12 | |block=-15~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)|+22a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 348: | Line 348: | ||
|block=-8~+10g | |block=-8~+10g | ||
|hit=+0~18 | |hit=+0~18 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16~+34]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 371: | Line 371: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+14g~+15g | |hit=+14g~+15g | ||
|ch=[[Yoshimitsu combos#Staples|+66a (+46a)]] | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | ||
|notes={{Tailspin}} | |notes={{Tailspin}} | ||
}} | }} | ||
Line 440: | Line 440: | ||
|tot=52 | |tot=52 | ||
|block=-6~-5 | |block=-6~-5 | ||
|hit=[[Yoshimitsu combos#Staples|+37a (+23a)]] | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a (+23a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* 18f delay after 1st attack | * 18f delay after 1st attack | ||
Line 475: | Line 475: | ||
|tot=52 | |tot=52 | ||
|block=-7~-6 | |block=-7~-6 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | ||
|ch=[[Yoshimitsu combos#Staples|+51a]] | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+51a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 537: | Line 537: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+14g~+15g | |hit=+14g~+15g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Tailspin}} | * {{Tailspin}} | ||
Line 573: | Line 573: | ||
|tot=41 | |tot=41 | ||
|block=-7~-6 | |block=-7~-6 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+34a (+27a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* On hit +4s against crouching opponent | * On hit +4s against crouching opponent | ||
Line 608: | Line 608: | ||
|block=-9~-8 | |block=-9~-8 | ||
|hit=+4c~+5c | |hit=+4c~+5c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
* {{Weapon}} | * {{Weapon}} | ||
* Combos from 1st hit | * Combos from 1st hit | ||
* Input can be held to transition to [[ | * Input can be held to transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-d+1*(1),n|d+1*]] | ||
* Alternate notation: 1SS.df+3,1 or df+3,1SS.1}} | * Alternate notation: 1SS.df+3,1 or df+3,1SS.1}} | ||
}} | }} | ||
Line 685: | Line 685: | ||
|block=-9~-8 | |block=-9~-8 | ||
|hit=+1~+2 | |hit=+1~+2 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 702: | Line 702: | ||
|tot=89 | |tot=89 | ||
|hit=+4~+5 | |hit=+4~+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 721: | Line 721: | ||
|tot=133 | |tot=133 | ||
|hit=+4~+5 | |hit=+4~+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 739: | Line 739: | ||
|tot=164 | |tot=164 | ||
|hit=+4~+5 | |hit=+4~+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 756: | Line 756: | ||
|recv=r33 | |recv=r33 | ||
|tot=213 | |tot=213 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 774: | Line 774: | ||
|recv=r33 | |recv=r33 | ||
|tot=248 | |tot=248 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 792: | Line 792: | ||
|recv=r33 | |recv=r33 | ||
|tot=283 | |tot=283 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 852: | Line 852: | ||
|block=-12~-11 | |block=-12~-11 | ||
|hit=+7g~+8g | |hit=+7g~+8g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+22)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 896: | Line 896: | ||
|block=-12~-11 | |block=-12~-11 | ||
|hit=+2c~+2c | |hit=+2c~+2c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+43a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 1,052: | Line 1,052: | ||
|block=-16 | |block=-16 | ||
|hit=+0c | |hit=+0c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+7]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,328: | Line 1,328: | ||
|recv=r10 | |recv=r10 | ||
|tot=50 | |tot=50 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|notes=Alternate input: BDS.2 | |notes=Alternate input: BDS.2 | ||
}} | }} | ||
Line 1,360: | Line 1,360: | ||
|tot=35 | |tot=35 | ||
|block=+1 | |block=+1 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+7]] | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+12]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,382: | Line 1,382: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combos from 1st | * Combos from 1st | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | ||
}} | }} | ||
Line 1,403: | Line 1,403: | ||
{{Plainlist| | {{Plainlist| | ||
*Combos from 1st | *Combos from 1st | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | ||
}} | }} | ||
Line 1,423: | Line 1,423: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combos from CH 3rd | * Combos from CH 3rd | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | ||
}} | }} | ||
Line 1,444: | Line 1,444: | ||
*Combos from CH 3rd | *Combos from CH 3rd | ||
*Combos from 4th | *Combos from 4th | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | ||
}} | }} | ||
Line 1,577: | Line 1,577: | ||
|tot=69 | |tot=69 | ||
|block=-17~-16 | |block=-17~-16 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+18a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,736: | Line 1,736: | ||
|tot=52 | |tot=52 | ||
|hit=+1~+2 | |hit=+1~+2 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,752: | Line 1,752: | ||
|tot=52 | |tot=52 | ||
|hit=+1~+2 | |hit=+1~+2 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,773: | Line 1,773: | ||
* {{Weapon}} | * {{Weapon}} | ||
* Cancel early to r26 with B (earliest cancel -16a) | * Cancel early to r26 with B (earliest cancel -16a) | ||
* Possible to [[ | * Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]] | ||
* Alternate notation: 1SS.ub+1+2,n+1}} | * Alternate notation: 1SS.ub+1+2,n+1}} | ||
}} | }} | ||
Line 1,790: | Line 1,790: | ||
* {{Weapon}} | * {{Weapon}} | ||
* Cancel early to r26 with B (earliest cancel -16a) | * Cancel early to r26 with B (earliest cancel -16a) | ||
* Possible to [[ | * Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]] | ||
* Alternate notation: 1SS.u~ub+1+2,n+1}} | * Alternate notation: 1SS.u~ub+1+2,n+1}} | ||
}} | }} | ||
Line 1,824: | Line 1,824: | ||
|tot=68 | |tot=68 | ||
|block=+4c~+7c | |block=+4c~+7c | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Evades mid attacks from frames ?-? | * Evades mid attacks from frames ?-? | ||
Line 1,847: | Line 1,847: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+5c~+6c | |hit=+5c~+6c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+50a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,868: | Line 1,868: | ||
|block=-16~-15 | |block=-16~-15 | ||
|hit=+6~+7 | |hit=+6~+7 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 1,887: | Line 1,887: | ||
|tot=47 | |tot=47 | ||
|block=-13 | |block=-13 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+32a (+22a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Knee}} | * {{Knee}} | ||
Line 1,904: | Line 1,904: | ||
|tot=48 | |tot=48 | ||
|block=-9~-7 | |block=-9~-7 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+22a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Homing}} | * {{Homing}} | ||
Line 1,922: | Line 1,922: | ||
|recv=r19 | |recv=r19 | ||
|tot=133 | |tot=133 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 1,941: | Line 1,941: | ||
|recv=r25 | |recv=r25 | ||
|tot=88 | |tot=88 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 2,000: | Line 2,000: | ||
* On hit, transitions to r49 backward jump automatically | * On hit, transitions to r49 backward jump automatically | ||
* Transitions to r28 IND with d+3+4 (or NSS.d+1+2) | * Transitions to r28 IND with d+3+4 (or NSS.d+1+2) | ||
* In 1SS Transitions to r28 FLE with [[ | * In 1SS Transitions to r28 FLE with [[Yoshimitsu combos (Tekken 7)#Staples|d1+2]] | ||
* Unparryable by traditional parries, Asuka, Nina, etc}} | * Unparryable by traditional parries, Asuka, Nina, etc}} | ||
}} | }} | ||
Line 2,076: | Line 2,076: | ||
|hit=+1c~+2c | |hit=+1c~+2c | ||
|block=-9~-8 | |block=-9~-8 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
* {{Weapon}} | * {{Weapon}} | ||
* Can transition to [[ | * Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-d+1*(1),n|d+1*,n]] | ||
* Alternate notation: 1SS.uf+3+4,b+1,4,d+1 or uf+3+4,b+1,4,1SS.d+1}} | * Alternate notation: 1SS.uf+3+4,b+1,4,d+1 or uf+3+4,b+1,4,1SS.d+1}} | ||
}} | }} | ||
Line 2,117: | Line 2,117: | ||
|tot=66 | |tot=66 | ||
|block=-4~-1 | |block=-4~-1 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 2,155: | Line 2,155: | ||
|damage=,20 | |damage=,20 | ||
|recv=r54 BT | |recv=r54 BT | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+17a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Transitions to attack throw only on front hit (air hit OK) | * Transitions to attack throw only on front hit (air hit OK) | ||
Line 2,173: | Line 2,173: | ||
|block=-5~-4 | |block=-5~-4 | ||
|hit=+4~+5 | |hit=+4~+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+6 +56a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Cannot be buffered | * Cannot be buffered | ||
Line 2,192: | Line 2,192: | ||
|tot=44 | |tot=44 | ||
|block=-6~-5 | |block=-6~-5 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a (+23a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Knee}} | * {{Knee}} | ||
Line 2,227: | Line 2,227: | ||
|crush=,js9~110 fs111~113 | |crush=,js9~110 fs111~113 | ||
|recv=r19 BT | |recv=r19 BT | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 2,282: | Line 2,282: | ||
|recv=r25 | |recv=r25 | ||
|tot=88 | |tot=88 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 2,304: | Line 2,304: | ||
* {{Spike}} | * {{Spike}} | ||
* Cannot be buffered | * Cannot be buffered | ||
* Visually similar to [[ | * Visually similar to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-f,F+1+2|f,F+1+2]] | ||
* Unparryable by traditional parries, Asuka, Nina, etc}} | * Unparryable by traditional parries, Asuka, Nina, etc}} | ||
}} | }} | ||
Line 2,317: | Line 2,317: | ||
|range=3.2? | |range=3.2? | ||
|startup=,i12~18 | |startup=,i12~18 | ||
|crush=, | |crush=,js24~46 fs47~90 | ||
|recv=r46 | |recv=r46 | ||
|tot=102 | |tot=102 | ||
Line 2,342: | Line 2,342: | ||
|tot=65 | |tot=65 | ||
|block=-13 | |block=-13 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+52a (+42a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd hit | * Combo from 2nd hit | ||
Line 2,362: | Line 2,362: | ||
* Cannot be buffered | * Cannot be buffered | ||
* 60 self-damage during 1st recovery frame | * 60 self-damage during 1st recovery frame | ||
* NSS.f,F+1+4 will always cancel into [[ | * NSS.f,F+1+4 will always cancel into [[Yoshimitsu movelist (Tekken_7)|Yoshimitsu-f,F+1+4,N|Confusion]]}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,413: | Line 2,413: | ||
|recv=r31 1SS | |recv=r31 1SS | ||
|tot=56 | |tot=56 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+26a]] | ||
|block=-15~-12 | |block=-15~-12 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 2,432: | Line 2,432: | ||
|recv=r41 | |recv=r41 | ||
|tot=59 | |tot=59 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+35a (+25a)]] | ||
|block=-17~-16 | |block=-17~-16 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 2,454: | Line 2,454: | ||
|tot=51 | |tot=51 | ||
|hit=+6g~+7g | |hit=+6g~+7g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+58a (+38a)]] | ||
|block=-13~-12 | |block=-13~-12 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 2,609: | Line 2,609: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+14g~+15g | |hit=+14g~+15g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Tailspin}} | * {{Tailspin}} | ||
Line 2,648: | Line 2,648: | ||
|tot=55 | |tot=55 | ||
|block=-3a | |block=-3a | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+36a (+26a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 2,683: | Line 2,683: | ||
|block=-12c | |block=-12c | ||
|hit=+0a | |hit=+0a | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+35a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 2,728: | Line 2,728: | ||
|tot=40 | |tot=40 | ||
|block=-15~-12 | |block=-15~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+22a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}}}} | * {{Weapon}}}} | ||
Line 2,811: | Line 2,811: | ||
|block=-26~-25 | |block=-26~-25 | ||
|hit=+4c~+5c | |hit=+4c~+5c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Homing}} | * {{Homing}} | ||
Line 2,843: | Line 2,843: | ||
|recv=r44 | |recv=r44 | ||
|tot=70 | |tot=70 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 2,880: | Line 2,880: | ||
|block=-5 | |block=-5 | ||
|hit=+5 | |hit=+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+63a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Elbow}} | * {{Elbow}} | ||
Line 2,915: | Line 2,915: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+14g~+15g | |hit=+14g~+15g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Tailspin}} | * {{Tailspin}} | ||
Line 2,932: | Line 2,932: | ||
|tot=53 | |tot=53 | ||
|block=-3~-1 | |block=-3~-1 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+11a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 2,947: | Line 2,947: | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=+3~+4 | |hit=+3~+4 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,012: | Line 3,012: | ||
|range=1.98 | |range=1.98 | ||
|block=+4~+6 | |block=+4~+6 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+43a (+33a)]] | ||
|startup=i16~18 | |startup=i16~18 | ||
|crush=js1~ | |crush=js1~ | ||
Line 3,027: | Line 3,027: | ||
|block=-13 | |block=-13 | ||
|hit=+6c~+7c | |hit=+6c~+7c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|startup=i22~23 | |startup=i22~23 | ||
|crush=js1~15 fs16~18 | |crush=js1~15 fs16~18 | ||
Line 3,042: | Line 3,042: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+14g~+15g | |hit=+14g~+15g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+50a]] | ||
|startup=i18~19 | |startup=i18~19 | ||
|crush=js1~17 fs18~20 | |crush=js1~17 fs18~20 | ||
Line 3,081: | Line 3,081: | ||
|block=+7~+8 | |block=+7~+8 | ||
|hit=+19a (+10a) | |hit=+19a (+10a) | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+64a (+44a)]] | ||
|startup=i20~21 | |startup=i20~21 | ||
|crush=js1~ | |crush=js1~ | ||
Line 3,150: | Line 3,150: | ||
|range=4 | |range=4 | ||
|block=-12~-8 | |block=-12~-8 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+29a]] | ||
|crush=fs1~ cs6~ | |crush=fs1~ cs6~ | ||
|startup=i24~28 | |startup=i24~28 | ||
Line 3,177: | Line 3,177: | ||
|range=2.5 | |range=2.5 | ||
|block=-8~-7 | |block=-8~-7 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+31a (+21a)]] | ||
|crush=cs6~17 | |crush=cs6~17 | ||
|startup=i18~19 | |startup=i18~19 | ||
Line 3,192: | Line 3,192: | ||
|range=2.6 | |range=2.6 | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+52a (+32a)]] | ||
|crush=fs1~26 cs6~22 | |crush=fs1~26 cs6~22 | ||
|startup=i25~26 | |startup=i25~26 | ||
Line 3,315: | Line 3,315: | ||
|block=-9~-8 | |block=-9~-8 | ||
|hit=+12g~+13g | |hit=+12g~+13g | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+20a]] | ||
|crush=js1~12 cs12~ fs13~ | |crush=js1~12 cs12~ fs13~ | ||
|startup=i23~24 | |startup=i23~24 | ||
Line 3,445: | Line 3,445: | ||
|range=1.4 | |range=1.4 | ||
|block=-13 | |block=-13 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+52a (+32a)]] | ||
|startup=,i27 | |startup=,i27 | ||
|crush=,js1~14 fs15~ | |crush=,js1~14 fs15~ | ||
Line 3,535: | Line 3,535: | ||
|tot=68 | |tot=68 | ||
|block=+4c~+7c | |block=+4c~+7c | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+17a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 3,584: | Line 3,584: | ||
|tot=65 | |tot=65 | ||
|block=-14~-13 | |block=-14~-13 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+26a (+16a)]] | ||
|notes={{Weapon}} | |notes={{Weapon}} | ||
}} | }} | ||
Line 3,643: | Line 3,643: | ||
|tot=60 | |tot=60 | ||
|block=-16~-9 | |block=-16~-9 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+13a]] | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 3,658: | Line 3,658: | ||
|block=+0~+1 | |block=+0~+1 | ||
|hit=+20a (+11a) | |hit=+20a (+11a) | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+49a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Homing}} | * {{Homing}} | ||
Line 3,677: | Line 3,677: | ||
|tot=80 | |tot=80 | ||
|block=-6~-4 | |block=-6~-4 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+11a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,695: | Line 3,695: | ||
|tot=44 | |tot=44 | ||
|block=-15~-12 | |block=-15~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+22a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,713: | Line 3,713: | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=+3~+4 | |hit=+3~+4 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,731: | Line 3,731: | ||
|block=-1~+0 | |block=-1~+0 | ||
|hit=+9a (0a) | |hit=+9a (0a) | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+54a (+34a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{BB}} | * {{BB}} | ||
Line 3,764: | Line 3,764: | ||
|tot=53 | |tot=53 | ||
|block=-12~-11 | |block=-12~-11 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,780: | Line 3,780: | ||
|recv=r49 | |recv=r49 | ||
|tot=95 | |tot=95 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 3,864: | Line 3,864: | ||
|crush=js14~41 fs42~44 | |crush=js14~41 fs42~44 | ||
|block=+2~+13 | |block=+2~+13 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+38a]] | ||
|notes=BT.d+3 is guaranteed on meaty block | |notes=BT.d+3 is guaranteed on meaty block | ||
}} | }} | ||
Line 3,882: | Line 3,882: | ||
|hit=+1~+2 | |hit=+1~+2 | ||
|block=-9~-8 | |block=-9~-8 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{FB}} | * {{FB}} | ||
Line 4,021: | Line 4,021: | ||
|damage=,5,15 | |damage=,5,15 | ||
|range=3.2 | |range=3.2 | ||
|startup=,i23~24 | |startup=,i23~24 i18 | ||
|recv=r30 | |recv=r30 | ||
|tot=72 | |tot=72 | ||
Line 4,043: | Line 4,043: | ||
|tot=42 | |tot=42 | ||
|block=-15~-12 | |block=-15~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)|+29a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 4,126: | Line 4,126: | ||
|block=-5~-4 | |block=-5~-4 | ||
|hit=+5c~+6c | |hit=+5c~+6c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+10a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit | * Combo from 1st hit | ||
Line 4,146: | Line 4,146: | ||
|block=-7~-6 | |block=-7~-6 | ||
|hit=+0c~+1c | |hit=+0c~+1c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+5a]] | ||
|notes={{Spike}} | |notes={{Spike}} | ||
}} | }} | ||
Line 4,209: | Line 4,209: | ||
|tot=69 | |tot=69 | ||
|block=-17~-16 | |block=-17~-16 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+18a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combos from CH 1st with 2f delay | * Combos from CH 1st with 2f delay | ||
Line 4,275: | Line 4,275: | ||
|block=-15~-14 | |block=-15~-14 | ||
|hit=-4~-3 | |hit=-4~-3 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,288: | Line 4,288: | ||
|tot=52 | |tot=52 | ||
|hit=+1~+2 | |hit=+1~+2 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | ||
|notes={{Weapon}} | |notes={{Weapon}} | ||
}} | }} | ||
Line 4,321: | Line 4,321: | ||
* {{Weapon}} | * {{Weapon}} | ||
* Cancel early to r26 with B (earliest cancel -16a) | * Cancel early to r26 with B (earliest cancel -16a) | ||
* Possible to [[ | * Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]]}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,355: | Line 4,355: | ||
|block=-4~-3 | |block=-4~-3 | ||
|hit=+5c~+6c | |hit=+5c~+6c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+15a]] | ||
|notes={{Spike}} | |notes={{Spike}} | ||
}} | }} | ||
Line 4,379: | Line 4,379: | ||
|hit=+0c~+1c | |hit=+0c~+1c | ||
|block=-7c~-6c | |block=-7c~-6c | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+5a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Spike}} | * {{Spike}} | ||
Line 4,412: | Line 4,412: | ||
|recv=r41 | |recv=r41 | ||
|tot=52 | |tot=52 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+35a (+25a)]] | ||
|block=-17 | |block=-17 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 4,468: | Line 4,468: | ||
|block=-5 | |block=-5 | ||
|hit=+5 | |hit=+5 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+63a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd CH | * Combo from 2nd CH | ||
Line 4,503: | Line 4,503: | ||
|block=-15~-12 | |block=-15~-12 | ||
|tot=42 | |tot=42 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+29a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Weapon}} | * {{Weapon}} | ||
Line 4,519: | Line 4,519: | ||
|tot=60 | |tot=60 | ||
|block=-16~-15 | |block=-16~-15 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | ||
|notes=Alternate input: NSS.FC.b+1 | |notes=Alternate input: NSS.FC.b+1 | ||
}} | }} | ||
Line 4,535: | Line 4,535: | ||
|recv=r32 | |recv=r32 | ||
|tot=59 | |tot=59 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+14~+15]] | ||
|block=-14~-13 | |block=-14~-13 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 4,554: | Line 4,554: | ||
|tot=54 | |tot=54 | ||
|block=-26~-25 | |block=-26~-25 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+23a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,569: | Line 4,569: | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=+3~+4 | |hit=+3~+4 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,618: | Line 4,618: | ||
|recv=r31 1SS | |recv=r31 1SS | ||
|block=-15~-12 | |block=-15~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+29a]] | ||
|notes={{Weapon}} | |notes={{Weapon}} | ||
}} | }} | ||
Line 4,634: | Line 4,634: | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=+3~+4 | |hit=+3~+4 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | ||
|notes=Cancels into r34 FC with d on frame 16 | |notes=Cancels into r34 FC with d on frame 16 | ||
}} | }} | ||
Line 4,650: | Line 4,650: | ||
|tot=53 | |tot=53 | ||
|block=-12~-11 | |block=-12~-11 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit | * Combo from 1st hit | ||
Line 4,714: | Line 4,714: | ||
|damage=0,1 | |damage=0,1 | ||
|startup=,i28~31 i82~120 | |startup=,i28~31 i82~120 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+114a]] | ||
|recv=r23 | |recv=r23 | ||
|tot=143 | |tot=143 | ||
Line 4,721: | Line 4,721: | ||
* Same animation as Bryan's 1+3+4 taunt | * Same animation as Bryan's 1+3+4 taunt | ||
* Cancel to standing moves from frame 32 | * Cancel to standing moves from frame 32 | ||
* Cancel from 1st hit is at best [[ | * Cancel from 1st hit is at best [[Yoshimitsu combos (Tekken 7)#Mini-Combos|+28]]}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,735: | Line 4,735: | ||
|block=-9~-8 | |block=-9~-8 | ||
|hit=+2~+3 | |hit=+2~+3 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+27a (+17a)]] | ||
|notes=Evades jabs around frames ? | |notes=Evades jabs around frames ? | ||
}} | }} | ||
Line 4,749: | Line 4,749: | ||
|tot=50 | |tot=50 | ||
|block=-13~-12 | |block=-13~-12 | ||
|hit=[[ | |hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 4,763: | Line 4,763: | ||
|block=+0~+1 | |block=+0~+1 | ||
|hit=+20a (+11a) | |hit=+20a (+11a) | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Staples|+49a]] | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Homing}} | * {{Homing}} | ||
Line 4,950: | Line 4,950: | ||
|block=-6 | |block=-6 | ||
|hit=+7 | |hit=+7 | ||
|ch=[[ | |ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+30a]] | ||
}} | }} | ||
Latest revision as of 19:39, 8 February 2024
Yoshimitsu (Tekken 7) |
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Movelist & frame data (Tekken 7) |
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This page is for Tekken 7. For Tekken 8, see Yoshimitsu movelist.
Yoshimitsu's default state at the start of the round is having the sword in his left hand unsheathed (One Sword Stance, AKA 1SS). This is considered to be his default stance and will mainly be listed for transitions (i.e. indicating when the move unsheathes).
Rage
Input
R.b+1+2
R.ub+1+4
- Rage armor absorbs 80% damage
- Attack only done if a move is absorbed
- Startup from when a move is absorbed
- Attack can't be interrupted but can whiff
- Damage increases with lower health
R.f,n,d,df+1+2
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
n
Input
1,1
- Combo from 1st hit with 2f delay
- Input can be delayed 3f
- Interrupt with i4 from 1st block
- Alternate notation: 1SS.1,1
- 2nd hit unavailable in NSS
2,1
- Combo from 1st CH with 2f delay
- Move can be delayed 2f
- Cancel to r15 with b on frames 10-15
- Interrupt with i8 from 1st block
- Alternate notation: 1SS.2,1
2,2
- Jail from 1st attack with 1f delay
- Transition to r20 KIN with 1+2
2,3
- Combo from 1st CH with 2f delay
- Input can be delayed 5f
2,d+3
- Combo from 1st hit with 2f delay
- Move can be delayed 2f
3
3~4
- 4f input window
- 2nd hit tracks sidewalk right at +7
- Transition to r18 DGF with 1SS.U
- Combo from 1st hit
4~3
- 5f input window
- Unparryable by traditional parries, Asuka, Nina, etc
4
- Cancel to 1+4 with 1+4 on frames 1-2
4,4
- Combo from 1st hit
- Input can be delayed 4f
4,4,4
- Combo from 1st CH +58a (+41a)
- Combo from 2nd CH
- Input can be delayed 4f
1+4
- Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4
- Alternate notation: 1SS.1+4
- Alternate names: Yoshimitsu Flash, Soul Stealer
1+2+3
- Alternate notation: 1SS.1+2+3
- Nullifies Akuma's fireball
f
Input
f+2,db+2
- Input can be delayed 2f
- Connect to db+2 extensions
f+3,3
f+3,4
- 18f delay after 1st attack
- Interrupt with i17 from 1st block
f+1+2
- Alternate notation: 1SS.f+1+2
f+3+4
- Floor break 3rd hit
- Transition to FLE on hit only
- Attacks after 1st only come out on hit
- Combo from 1st hit does 2,1,1 damage
- Combo does 2 extra damage from FLE.n
- Alternate notation: 1SS.f+3+4
df
Input
df+1,2
- Combos from 1st CH with 2f delay
- Can transition into db+2 string at i15
df+1,4
df+2
- On hit +4s against crouching opponent
- On CH launches crouching opponent
df+3,1
- Combos from 1st hit
- Input can be held to transition to d+1*
- Alternate notation: 1SS.df+3,1 or df+3,1SS.1
df+1+2,2
- Combos from 1st with 1f delay
- Combo from 1st CH with 8f delay
- Input can be delayed 8f
d
Input
d+1
- Alternate notation: 1SS.d+1
d+1*(1),n
- Constantly realigns while charging
- Can be canceled with b*
- Unavailable in NSS
d+1*(2),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(3),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(4),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(5),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(6),n
- Constantly realigns while charging
- Can be canceled with b*
d+2,1
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
- Alternate notation: 1SS.d+2,1
d+2,2
- Combo from 1st hit with 13f delay
- In 1SS transition to r31 NSS with 2+3
- Input can be delayed 16f
- Move can be delayed 10f
d+2,2,1
- Input can be delayed 10f
- 3rd hit unavailable in NSS
d+2,2,d+1
- Input can be delayed 10f
- 3rd hit unavailable in NSS
d+3
d+1+4
- 60 self damage during 1st recovery frame
- Alternate notation: 1SS.d+1+4
d+1+4,B+1,1,1
- 10 self-damage
d+1+4,B+1,1,1,1
- 12 self-damage
d+1+4,B+1,1,1,1,1
- 17 self-damage
- The entire string deals 111 self damage
db
Input
db+1,1
- Combo from 1st with 20f delay
- Move can be delayed 20f
- Delay does not change timing of the attack
- Alternate notation: 1SS.db+1,1
DB+2,2,2,2
DB+2,2,2,2,2
- Combo from 4th
- Combo from CH 3rd
DB+2,2,2,2,2,2
DB+3,3,3
DB+3,3,3,3
DB+3,3,3,3,3
DB+3,3,3,3,3,3
DB+3,3,3,3,3,4
- Alternate inputs:
- DB+3,3,4
- DB+3,3,3,4
- DB+3,3,3,3,4
DB+1+2
- Continues as long as DB is held
- Transition to r25 standing releasing db
BDS.3
b
Input
b+1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1
- Combos from CH 3rd
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
b+1,1,1,db+3
- Alternate inputs:
- b+1,db+3 (Combos)
- b+1,1,db+3 (Combos)
b+1,1,1,DB+3,3
- Transition to r20 IND with d+3+4
- Alternate inputs:
- b+1,DB+3,3 (Combos)
- b+1,1,DB+3,3
b+1,1,1,DB+3,3,3
- Alternate inputs:
- b+1,DB+3,3,3
- b+1,1,DB+3,3,3
b+1,1,1,DB+3,3,4
- Alternate inputs:
- b+1,DB+3,3,4
- b+1,1,DB+3,3,4
b+2,1
- Combos from CH 1st with 2f delay
- Transition to r30 KIN with 1+2
- Input can be delayed 14f
- Alternate notation: 1SS.b+2,1 or b+2,1SS.1
b+2,2
- Combo from 1st with 1f delay
- Combo from 1st CH with 7f delay
- Input can be delayed 14f
- Alternate notation: 1SS.b+2,2 or b+2,1SS.2
b+3
- 5 self-damage
- Recover r25 standing with f,f
- Alternate input b+4
- Evades jabs at -6 (-7 for b+4)
b+3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4
b+3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4
b+3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4
b+3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4,4
b+3,3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4,4,4
ub
Input
ub+1+2
- Punishable on close hit with FUFT.3
- Alternate notation: 1SS.ub+1+2
u~ub+1+2
- Punishable on close hit with FUFT.3
- Alternate notation: 1SS.ub+1+2
ub+1+2,1+2
- Alternate notation: 1SS.ub+1+2,1+2
u~ub+1+2,1+2
- Alternate notation: 1SS.u~ub+1+2,1+2
ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
- Alternate notation: 1SS.ub+1+2,n+1
u~ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
- Alternate notation: 1SS.u~ub+1+2,n+1
u
Input
u+3+4
- Evades mid attacks from frames ?-?
- Can be floated out of invisibility frames
- Incredibly linear
uf
Input
uf+1
- Alternate notation: 1SS.uf+1
uf+2
- Cancels to r27 FC with d on frame 27
uf+3
- Can evade jabs at frames 5-7
uf+4
- Alternate input u+4
uf+1+2
- Cancel to r34 DGF with 1+2 on frames 1-34
- Cancel to r30 DGF with 1+2 on frame 35. delayable up to frame 92.
- Alternate notation: 1SS.uf+1+2
uf+1+2,b
- Range listed is when Yoshimitsu will fully sideswitch to deliver the attack
- input during frames 1-31 of uf+1+2
- Cancel to r27 DGF with 1+2
uf+1+2,d
- input during frames 1-31 of uf+1+2
uf+1+2>d
- input during frames 35-60 of uf+1+2
uf+3+4
- On hit, transitions to r49 backward jump automatically
- Transitions to r28 IND with d+3+4 (or NSS.d+1+2)
- In 1SS Transitions to r28 FLE with d1+2
- Unparryable by traditional parries, Asuka, Nina, etc
uf+3+4,3+4
- Combos from 1st hit
- Unparryable by traditional parries, Asuka, Nina, etc
uf+3+4,b+1
- On hit, transitions to r49 backward jump automatically
- Combo from 1st hit vs grounded
- Combo from 1st hit
uf+3+4,b+1,4
uf+3+4,b+1,4,d+1
uf+3+4,b+1,3+4
- On hit, transitions to r49 backward jump automatically
uf+3+4,u+3+4
- Evades mid attacks from frames ?-?
- Incredibly linear
Motion Input
Input
f,F+2
- Cannot be buffered
- Increased pushback on CH
f,F+2:2
- Transitions to attack throw only on front hit (air hit OK)
- 3f input window for the transition (i13~15)
- Restore 4 health and transition to r108bt IND with d3+4
f,F+3
- Cannot be buffered
- Transitions to r26 KIN with 1+2
f,F+4
- Cannot be buffered
f,F+1+2
- Cannot be buffered
- Visually similar to f,F+3+4
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+1+2,ub+1+2
- Cancels to r30 BT DGF with 1+2
f,F+1+2,ub+1+2,d
f,F+1+2,ub+1+2>d
f,F+1+2,ub+1+2,b
- Cancel to r27 DGF with 1+2
f,F+3+4
- Cannot be buffered
- Visually similar to f,F+1+2
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+3+4,1+2
- Combo from 1st CH
- Tremendous forward travel
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+3+4,1+2,3+4
- Combo from 2nd hit
- Combo from 1st CH
- Tremendous forward travel
f,F+1+4
- Cannot be buffered
- 60 self-damage during 1st recovery frame
- NSS.f,F+1+4 will always cancel into Yoshimitsu-f,F+1+4,N|Confusion
f,F+1+4,F
- 185 self-damage during 1st recovery frame
b,B+1+4,B
- Cannot be buffered
f,n,d,df+1
- Can be buffered
- Can transition to r37 KIN with 1+2
- Alternate notation: 1SS.f,n,d,df+1
f,n,d,df+2
- Can be buffered
f,f,F+3
- Cannot be buffered
qcf+1
- 1st and 2nd hits connect only vs airborne opponent
- Typically +1c when hit as a tech catch
- Can be buffered
- Alternate notation: 1SS.qcf+1
WS
Input
ws1,1
- Combo from 1st hit with 11f delay
- Combo from 1st CH with 13f delay
- Input can be delayed 13f
- Move can be delayed 8f
ws1,1,1
- Combo from 1st CH with 13f delay
- Input can be delayed 12f
ws1,1,1,1
- Combos from 3rd CH with 5f delay
- Input can be delayed 12f
ws1,1~b+3
- Alternate input: ws1,1~b+4
ws1,2
- Combos from 1st hit with 4f delay
- Combos from 1st CH with 9f delay
- Input can be delayed 15f
- Move can be delayed 13f
ws2,1
- Combo from 1st hit with 1f delay
- Alternate notation: 1SS.ws+2,1 or ws2,1SS.1
ws3,2
- Floor break in open ground only
- Combo from 1st hit
ws4
FC
Input
FC.d+1
- Alternate inputs:
- FC.db+1
- FC.df+1
- Transition to r24 with f
- Transition input can be delayed 16f
- Alternate notation: 1SS.FC.df+1
FC.db+3
FC.DF+1
- Alternate input: FC.b+1
- Alternate name: Samurai Cutter
BT
Input
BT.1,3
- Combo from 1st CH
BT.d+1
- Alternate notation: 1SS.BT.d+1
DGF
Input
DGF.4
DGF.3+4
- Transitions to attack throw on front hit (air hit OK)
- Attack throw recovers standing
DGF.f+2
FLE
Input
FLE.n
- Hitlines exist on the sword and directly behind Yoshimitsu
- Can be canceled at any time into another FLE move
- After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken
FLE.2
- Side switches on close hit
- Alternate input: FLE.1~df+3+4
FLE.3+4
FLE.u+3+4
- Tech roll to r33 FC on frames 41-42
- Bullet time 10 frames on hit
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
- Only accessible after hitting with FLE.n
FLE.f
- In WFL from frames 20-50
- Cancel into FLE.f,f with f within 19 frames
WFL.3
- Unparryable by traditional parries, Asuka, Nina, etc
- Does 37 damage on Clean Hit (See next entry)
WFL.3 (Close Hit)
- Range listed is for Clean Hit property
- Transition to attack throw only on front hit
WFL.4
FLE.f,f
- Floor break at the wall only
- Sometimes combos into FLE.n
- Combos from 1st
FLE.uf
- Alternate inputs: FLE.u and FLE.ub
IND
Input
IND.u
- Alternate input: IND.d
- Evasive, can go under some attacks if timed
IND.n
- Recovers 3 health on frame 30
- Can be canceled into other IND moves
IND.1
- Same animation as the ending of qcf+1
- Alternate notation: 1SS.IND.1 or IND.1SS.1
IND.2
- Leads to DB+2,2 extensions
- Yoshimitsu will teleport if the opponent is close enough
IND.3
- Unparryable by traditional parries, Asuka, Nina, etc
- Can self wall splat
IND.3,3+4
IND.3+4*
- Allows 8-way directional movement in IND
- Continues as long as 3+4 is held
IND.f
IND.b
KIN
Input
1+2
- Alternate inputs: FC.df+1+2 1SS.FC.d+1+2, FC.db+1+2
- Parries mid or high punches or kicks
1+2,P
KIN.1,1
- Combo from 1st hit with 2f delay
- Alternate notation: 1SS.KIN.1,1
KIN.2,1+2
- Interrupt with i6 from 1st block
- Alternate notation: 1SS.KIN.2,1+2 or KIN.2,1SS.1+2
KIN.2,1+2*
- Realigns with opponent
- Interrupt with i21 from 1st block
- Alternate notation: 1SS.KIN.2,1+2* or KIN.2,1SS.1+2*
- Unavailable in NSS
KIN.4
- Transition to r26 KIN with 1+2
- Transition to r28 MED with 3+4
- Alternate input: SS.4
KIN.1+2
- Floor break final hit
- Combos from any hit
- Realigns between hits
KIN.1+4
- Alternate notation: 1SS.KIN.1+4
KIN.f+1
- Cancel to r16 FC with d on frame 16
- Alternate notation: 1SS.KIN.f+1
KIN.f+2
- Wall crush on block +11g
- Can't be stepped at tip range
KIN.b+2,1
- Combo from 1st hit
- Alternate notation: 1SS.KIN.b+2,1 or KIN.b+2,1SS.1
KIN.b+1+2
- Alternate notation: 1SS.KIN.b+1+2
- Unavailable in NSS
- Backswing blow
KIN.u+1+2
- Can be counterhit
- Alternate notation: 1SS.KIN.u+1+2
MED
Input
MED.n
- May be canceled into another MED move
- at 26-28 frames into the animation:
- Recovers successively more health
- +1 health (1st pulse)
- +2 health (2nd pulse)
- +3 health (3rd onward)
MED.f
- Can be canceled into a backturned attack
- Can be cancelled into instant while standing
MED.b
- Can be canceled into a backturned move
- Can be cancelled into instant while standing
MED.u
MED.d
MED.3
MED.3,d+1
- Can transition to d*1,n
- Alternate notation: 1SS.MED.3,d+1
MED.1+2
MED.1+4
- 60 self damage during 1st recovery frame
- Alternate notation: 1SS.MED.1+4
- Links to d+1+4 extensions
MED.2+3
- Throw break 1+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
MED.b~2+3
- Throw break 1+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
MED.2+3,F
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
- Can side switch
MED.b~F+2+3
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
- Can side switch
NSS
Input
2,NSS.1
- Combo from 1st hit
- Jail from 2nd attack
- Alternate notation: NSS.2,1
NSS.1+4
- Alternate inputs: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4, FC.d+1+2
1+2+3+4,b,n,f,n,u,n,NSS.d+1+4
NSS.f+1+2
NSS.f+3+4
- Transition to r34 IND with 3+4 on hit only
df+3,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.df+3,1
d+2,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.d+2,1
NSS.db+1
- Transition to r24 with f
- 1 frame slower than a generic down jab
b+2,NSS.1
- Combos from CH 1st with 2f delay
- Transition to r30 KIN with 1+2
- Input can be delayed 14f
b+2,NSS.2
- Combo from 1st with 1f delay
- Combo from 1st CH with 7f delay
- Input can be delayed 14f
NSS.ub+1+2
NSS.u~ub+1+2
- Punishable on close hit with FUFT.3
NSS.u~ub+1+2,1+2
NSS.ub+1+2,n+1
- Unparryable by traditional parries, Asuka, Nina, etc
- Cancel early to r26 with B (earliest cancel -8a (-34a))
NSS.u~ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
NSS.u+1+2
- Can't be low parried
uf+3+4,b+1,4,NSS.d+1
- Alternate notation: NSS.uf+3+4,b+1,4,d+1
NSS.b,B+1+4
- Cannot be buffered
NSS.f,n,d,df+1
- Can be buffered
- Can transition to r37 KIN with 1+2
NSS.qcf+1
- Can be buffered
ws2,NSS.1
- Combo from 1st hit with 1f delay
NSS.ws2,NSS.1,2
- Combo from 2nd CH
ws2,NSS.1,3
- Combos from 2nd CH
NSS.ws1+4
- Alternate input: NSS.FC.d+1+2
NSS.FC.DF+1
NSS.FC.DF+1,2
- Combo from 1st hit
- Alternate input: NSS.FC.b+1,2
- Interrupt with i7 from 1st block
NSS.BT.d+1
NSS.IND.1
- Alternate input: NSS.IND.1+2
NSS.KIN.f+1
KIN.b+2,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.KIN.b+2,1
MED.3,NSS.d+1
- Alternate notation: NSS.MED.3,d+1
Others
Input
1+2+3+4
- CH state for 5 seconds
- Can't block for 5 seconds
- Next attack will deal chip damage on block
- Cancel into extensions on frame 50
1+2+3+4,b,n,f,n,u,n,d+1+4
- Alternate notation: 1SS.1+2+3+4.b,n,f,n,u,n,d+1+4
1+2+3+4,b,n,f,n,u,n,d+3+4
SS.1
SS.4
- Transitions to r26 KIN with 1+2
- Transitions to r28 MED with 3+4
OTG.u+1
- 16 damage -16a against airborne opponent
- 19 damage -13a (-23a) against a grounded opponent
- Unavailable in NSS
Throws
Input
2+4
- Throw break 1 or 2
- Side switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
f+2+4
- Throw break 1 or 2
- Side switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
qcf+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- Throw break 1+2
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
qcb,f+2
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
qcb+1+2
- Throw break 1+2
- Side switch on break
10 Strings
Input
1SS.1,2,1,4
1SS.1,2,1,4,4
1SS.1,2,1,4,4,4
1SS.1,2,1,4,4,4,1
1SS.1,2,1,4,4,4,1,1
1SS.1,2,1,4,4,4,1,1,1
1SS.1,2,1,4,4,4,1,1,1,1
1SS.1,2,1,4,2
1SS.1,2,1,4,2,2
1SS.1,2,1,4,2,2,2
1SS.1,2,1,4,2,2,2,4
1SS.1,2,1,4,2,2,2,4,1
1SS.1,2,1,4,2,2,2,4,1,1
NSS.1,2,1
NSS.1,2,1,4
NSS.1,2,1,4,4
4,4,2
4,4,2,2
- Combos from 1st CH
- Combos from 3rd hit
4,4,2,2,1SS.1
4,4,2,2,1SS.1,1
4,4,2,2,NSS.1
4,4,2,2,NSS.1,1