Yoshimitsu movelist (Tekken 7): Difference between revisions
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{{Yoshimitsu}} | {{Yoshimitsu}} | ||
{{Navbox movelist (Tekken 7)}} | |||
{{See other}} | |||
Yoshimitsu's default state at the start of the round is having the sword in his left hand unsheathed (One Sword Stance, AKA 1SS). This is considered to be his default stance and will mainly be listed for transitions (i.e. indicating when the move unsheathes). | |||
== Rage == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.b+1+2 | |||
|name=Rage Art | |||
|input=R.b+1+2 | |||
|target=m | |||
|damage=55–82 | |||
|range=3.05 | |||
|tracksLeft=26 | |||
|tracksRight=26 | |||
|startup=i20 | |||
|crush=pc8~19 | |||
|recv=r46 1SS | |||
|tot=180 | |||
|block=-22 | |||
|hit=+0d | |||
|notes=Damage increases with lower health | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.ub+1+4 | |||
|name=Supreme Soul Stealer | |||
|input=R.ub+1+4 | |||
|target=m | |||
|damage=20–25 | |||
|startup=i11~15 | |||
|crush=pc6~42 | |||
|recv=r72 1SS | |||
|tot=190 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a]] | |||
|notes={{Plainlist| | |||
* [[Rage armor]] absorbs 80% damage | |||
* Attack only done if a move is absorbed | |||
* Startup from when a move is absorbed | |||
* Attack can't be interrupted but can whiff | |||
* Damage increases with lower health}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.f,n,d,df+1+2 | |||
|name=Rage Drive | |||
|input=R.f,n,d,df+1+2 | |||
|target=m | |||
|damage=35 | |||
|range=2.55 | |||
|tracksLeft=20 | |||
|tracksRight=20 | |||
|startup=i14~15 | |||
|crush=cs6~14 | |||
|recv=r35 | |||
|tot=50 | |||
|block=+2~+3 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+58a (+38a)]] | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Weapon}} | |||
* Hit vs BT +13a (+3a) | |||
* Bullet time 20f on hit | |||
* Bullet time 10f on block}} | |||
}} | |||
== n == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-1 | |||
|name=Jab | |||
|input=1 | |||
|target=h | |||
|damage=7 | |||
|range=2.05 | |||
|tracksLeft=6 | |||
|tracksRight=7 | |||
|startup=i10 | |||
|recv=r17 | |||
|tot=27 | |||
|block=+1 | |||
|hit=+8 | |||
|notes=Alternate notation: 1SS.1 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1,1 | |||
|name=Naguri Kabuto Wari | |||
|inputLead=1 | |||
|input=,1 | |||
|target=h,m | |||
|damage=7,19 | |||
|range=3.05 | |||
|startup=,i23 | |||
|recv=r34 | |||
|tot=57 | |||
|block=-9 | |||
|hit=+4c | |||
|ch=[[Yoshimitsu combos (Tekken 7)|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Combo from 1st hit with 2f delay | |||
* Input can be delayed 3f | |||
* Interrupt with i4 from 1st block | |||
* Alternate notation: 1SS.1,1 | |||
* 2nd hit unavailable in NSS}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2 | |||
|name=Right Cross | |||
|input=2 | |||
|target=h | |||
|damage=10 | |||
|range=2.1 | |||
|tracksLeft=7 | |||
|tracksRight=8 | |||
|startup=i10 | |||
|recv=r20 | |||
|tot=30 | |||
|block=-1 | |||
|hit=+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)|+8]] | |||
|notes=Alternate notation: 1SS.2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2,1 | |||
|name=Seiken Douharai | |||
|inputLead=2 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,23 | |||
|range=3.7 | |||
|startup=,i26~27 | |||
|recv=r32 | |||
|tot=59 | |||
|block=-9~-8 | |||
|hit=+12a | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Weapon}} | |||
* Combo from 1st CH with 2f delay | |||
* Move can be delayed 2f | |||
* Cancel to r15 with b on frames 10-15 | |||
* Interrupt with i8 from 1st block | |||
* Alternate notation: 1SS.2,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2,2 | |||
|name=Flash Punch | |||
|inputLead=2 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=10 | |||
|damage=,8 | |||
|range=2.5 | |||
|startup=,i18 | |||
|recv=r20 | |||
|tot=38 | |||
|block=-1 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack with 1f delay | |||
* Transition to r20 KIN with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2,3 | |||
|name=Flash Attack | |||
|inputLead=2 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=10 | |||
|damage=,24 | |||
|range=3.1 | |||
|startup=,i26~27 | |||
|recv=r33 | |||
|tot=60 | |||
|block=-10~-9 | |||
|hit=+16a (+7a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st CH with 2f delay | |||
* Input can be delayed 5f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2,d+3 | |||
|name=Flash Punch Low Kick | |||
|inputLead=2 | |||
|input=,d+3 | |||
|targetLead=h | |||
|target=,L | |||
|damageLead=10 | |||
|damage=,11 | |||
|range=3.1 | |||
|startup=,i22 | |||
|crush=cs12~ | |||
|recv=r31 FC | |||
|tot=53 | |||
|block=-12 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 2f delay | |||
* Move can be delayed 2f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-3 | |||
|name=Tragic Three | |||
|input=3 | |||
|target=h | |||
|damage=15 | |||
|range=2.1 | |||
|tracksLeft=7 | |||
|tracksRight=3 | |||
|startup=i12~13 | |||
|recv=r29 | |||
|tot=42 | |||
|block=-9~-8 | |||
|hit=+5~+6 | |||
|ch=+20a (+10a) | |||
|notes=Cancel to 2+3 with 2+3 on frames 1-2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-3~4 | |||
|name=Tobi Ushiwaka | |||
|input=3~4 | |||
|target=m,m | |||
|damage=6,22 | |||
|range=2.9 3.8 | |||
|tracksLeft=7 | |||
|tracksRight=7 | |||
|startup=i17~18 i28~29 | |||
|recv=r29 | |||
|tot=58 | |||
|crush=js12-37 fs38-40 | |||
|block=-6~-5 | |||
|hit=+3~+4 | |||
|notes={{Plainlist| | |||
* 4f input window | |||
* 2nd hit tracks sidewalk right at +7 | |||
* Transition to r18 DGF with 1SS.U | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4~3 | |||
|name=Kangaroo Kick | |||
|input=4~3 | |||
|target=m | |||
|damage=25 | |||
|range=2.7 | |||
|tracksLeft=5 | |||
|tracksRight=12 | |||
|startup=i25~26 | |||
|crush=cs4~22 fs10~50 | |||
|recv=r37 | |||
|tot=63 | |||
|block=-13~-11 | |||
|hit=[[Yoshimitsu combos (Tekken 7)|+52a (+42a)]] | |||
|notes={{Plainlist| | |||
* 5f input window | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4 | |||
|name=Spinning Roundhouse Kick | |||
|input=4 | |||
|target=h | |||
|damage=12 | |||
|range=2.1 | |||
|tracksLeft=11 | |||
|tracksRight=21 | |||
|startup=i15~16 | |||
|recv=r29 | |||
|tot=45 | |||
|block=-11~-10 | |||
|hit=+0~+1 | |||
|ch=+20a (+10a) | |||
|notes={{Plainlist| | |||
* Cancel to 1+4 with 1+4 on frames 1-2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4 | |||
|inputLead=4 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,12 | |||
|range=2.9 | |||
|startup=,i24~25 | |||
|recv=r31 | |||
|block=-4~-3 | |||
|hit=-2~-1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 4f}} | |||
}} | |||
{{MoveData | |||
|name=Triple Roundhouse Combo | |||
|id=Yoshimitsu-4,4,4 | |||
|inputLead=4,4 | |||
|input=,4 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=12,12 | |||
|damage=,20 | |||
|range=3.9 | |||
|startup=,i28~29 | |||
|recv=r31 | |||
|tot=56 | |||
|block=-4~-3 | |||
|hit=+18a (+9a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st CH [[Yoshimitsu combos (Tekken 7)#Staples|+58a (+41a)]] | |||
* Combo from 2nd CH | |||
* Input can be delayed 4f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+4 | |||
|name=Flash | |||
|input=1+4 | |||
|target=m | |||
|damage=21 | |||
|range=0.8 | |||
|startup=i6~9 | |||
|recv=r31 | |||
|tot=40 | |||
|block=-15~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)|+22a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4 | |||
* Alternate notation: 1SS.1+4 | |||
* Alternate names: Yoshimitsu Flash, Soul Stealer}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+2+3 | |||
|name=Spirit Shield | |||
|input=1+2+3 | |||
|target=m | |||
|damage=0 | |||
|range=1.3 | |||
|startup=i22~40 | |||
|recv=r20 | |||
|tot=60 | |||
|block=-8~+10g | |||
|hit=+0~18 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16~+34]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.1+2+3 | |||
* Nullifies Akuma's fireball}} | |||
}} | |||
== f == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Manji Backfist | |||
|id=Yoshimitsu-f+2 | |||
|input=f+2 | |||
|target=h | |||
|damage=18 | |||
|range=2.45 | |||
|tracksLeft=8 | |||
|tracksRight=14 | |||
|startup=i17~18 | |||
|recv=r28 | |||
|tot=46 | |||
|block=-4~-3 | |||
|hit=+14g~+15g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | |||
|notes={{Tailspin}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f+2,db+2 | |||
|inputLead=f+2 | |||
|input=,db+2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=18 | |||
|damage=,8 | |||
|range=3.05 | |||
|startup=,i15 | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Input can be delayed 2f | |||
* Connect to db+2 extensions}} | |||
}} | |||
{{MoveData | |||
|name=Oni Kick | |||
|id=Yoshimitsu-f+3 | |||
|input=f+3 | |||
|target=h | |||
|damage=24 | |||
|range=2.4 | |||
|startup=i16~17 | |||
|recv=r33 | |||
|tot=50 | |||
|block=-10~-9 | |||
|hit=+16a (+7a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Homing}}}} | |||
}} | |||
{{MoveData | |||
|name=Oni Kick Combo | |||
|id=Yoshimitsu-f+3,3 | |||
|inputLead=f+3 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,L | |||
|damageLead=24 | |||
|damage=,16 | |||
|range=3.2 | |||
|startup=,i25~28 | |||
|crush=,cs18~59 | |||
|recv=r36 FC | |||
|tot=64 | |||
|block=-20~-17 | |||
|hit=+6a | |||
|notes=Can recover in r20 IND with d+3+4 | |||
}} | |||
{{MoveData | |||
|name=Zig Zag | |||
|id=Yoshimitsu-f+3,4 | |||
|inputLead=f+3 | |||
|input=,4 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=24 | |||
|damage=,20 | |||
|range=3.75 | |||
|startup=,i23~24 | |||
|crush=,js30~38 fs39~41 | |||
|recv=r28 BT | |||
|tot=52 | |||
|block=-6~-5 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a (+23a)]] | |||
|notes={{Plainlist| | |||
* 18f delay after 1st attack | |||
* Interrupt with i17 from 1st block | |||
* {{Knee}}}} | |||
}} | |||
{{MoveData | |||
|name=Toita Daoshi | |||
|id=Yoshimitsu-f+4 | |||
|input=f+4 | |||
|target=m | |||
|damage=25 | |||
|range=2.65 | |||
|tracksLeft=11 | |||
|tracksRight=7 | |||
|startup=i18 | |||
|recv=r33 | |||
|tot=51 | |||
|block=-9 | |||
|hit=+11a (+2a) | |||
|notes={{WB}} | |||
}} | |||
{{MoveData | |||
|name=Tsuka Splitter | |||
|id=Yoshimitsu-f+1+2 | |||
|input=f+1+2 | |||
|target=m | |||
|damage=22 | |||
|range=3.2 | |||
|tracksLeft=15 | |||
|tracksRight=12 | |||
|startup=i18~19 | |||
|recv=r33 | |||
|tot=52 | |||
|block=-7~-6 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+51a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.f+1+2}} | |||
}} | |||
{{MoveData | |||
|name=Kamikaze | |||
|id=Yoshimitsu-f+3+4 | |||
|input=f+3+4 | |||
|target=m,M,M,M | |||
|damage=20,3,3,3 | |||
|range=3.44 | |||
|startup=i21~25 | |||
|crush=pc8~20 | |||
|recv=r34 | |||
|tot=59 | |||
|block=-14~-10 | |||
|hit=-8a (-15a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Head}} | |||
* Floor break 3rd hit | |||
* Transition to FLE on hit only | |||
* Attacks after 1st only come out on hit | |||
* Combo from 1st hit does 2,1,1 damage | |||
* Combo does 2 extra damage from [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-FLE.n|FLE.n]] | |||
* Alternate notation: 1SS.f+3+4}} | |||
}} | |||
== df == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+1 | |||
|name=Tsuka Atemi | |||
|input=df+1 | |||
|target=m | |||
|damage=14 | |||
|range=2.5 | |||
|tracksLeft=12 | |||
|tracksRight=8 | |||
|startup=i13 | |||
|recv=r27 | |||
|tot=38 | |||
|block=-4 | |||
|hit=+5 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+1,2 | |||
|name=Tsuka Atemi to Back Knuckle | |||
|inputLead=df+1 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damage=18 | |||
|range=3.55 | |||
|startup=,i25~26 | |||
|recv=r28 | |||
|tot=54 | |||
|block=-4~-3 | |||
|hit=+14g~+15g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combos from 1st CH with 2f delay | |||
* Can transition into db+2 string at i15}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+1,4 | |||
|name=Autumn Leaves | |||
|inputLead=df+1 | |||
|input=,4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=14 | |||
|damage=,17 | |||
|range=3.05 | |||
|startup=,i17 | |||
|recv=r31 | |||
|tot=48 | |||
|block=-12 | |||
|hit=+4 | |||
|notes=Jail from 1st attack with 2f delay | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+2 | |||
|name=Basic Uppercut | |||
|input=df+2 | |||
|target=m | |||
|damage=13 | |||
|range=2.4 | |||
|tracksLeft=7 | |||
|tracksRight=9 | |||
|startup=i15~16 | |||
|recv=r31 | |||
|tot=41 | |||
|block=-7~-6 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+34a (+27a)]] | |||
|notes={{Plainlist| | |||
* On hit +4s against crouching opponent | |||
* On CH launches crouching opponent}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+3 | |||
|name=Front Kick | |||
|input=df+3 | |||
|target=m | |||
|damage=10 | |||
|range=2.5 | |||
|tracksLeft=11 | |||
|tracksRight=9 | |||
|startup=i17~18 | |||
|recv=r25 FC | |||
|tot=43 | |||
|block=-4~-3 | |||
|hit=+4~+5 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+3,1 | |||
|name=Wood Cutter | |||
|inputLead=df+3 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,M | |||
|damageLead=10 | |||
|damage=,20 | |||
|range=3.9 | |||
|startup=i23~24 | |||
|recv=r33 | |||
|tot=57 | |||
|block=-9~-8 | |||
|hit=+4c~+5c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Combos from 1st hit | |||
* Input can be held to transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-d+1*(1),n|d+1*]] | |||
* Alternate notation: 1SS.df+3,1 or df+3,1SS.1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+4 | |||
|name=Side Kick | |||
|input=df+4 | |||
|target=m | |||
|damage=15 | |||
|range=2.2 | |||
|tracksLeft=8 | |||
|tracksRight=8 | |||
|startup=i12 | |||
|recv=r26 | |||
|tot=40 | |||
|block=-9 | |||
|hit=+4 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+1+2 | |||
|input=df+1+2 | |||
|target=L | |||
|damage=12 | |||
|range=2.55 | |||
|tracksLeft=19 | |||
|tracksRight=18 | |||
|startup=i26~28 | |||
|crush=cs8~ | |||
|recv=r28 FC | |||
|tot=56 | |||
|block=-11~-9 | |||
|hit=+4~+6 | |||
|ch=+7~+9 | |||
}} | |||
{{MoveData | |||
|name=Nebular Burst | |||
|id=Yoshimitsu-df+1+2,2 | |||
|inputLead=df+1+2 | |||
|input=,2 | |||
|targetLead=L | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,20 | |||
|range=3.6 | |||
|startup=i25~26 | |||
|recv=r36 | |||
|tot=62 | |||
|block=-13~-12 | |||
|hit=+0~+1 | |||
|ch=+6g~+7g | |||
|notes={{Plainlist| | |||
* Combos from 1st with 1f delay | |||
* Combo from 1st CH with 8f delay | |||
* Input can be delayed 8f}} | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1 | |||
|name=Quick Slash | |||
|input=d+1 | |||
|target=M | |||
|damage=15 | |||
|range=2.9 | |||
|tracksLeft=16 | |||
|tracksRight=16 | |||
|startup=i24~25 | |||
|recv=r33 | |||
|tot=58 | |||
|block=-9~-8 | |||
|hit=+1~+2 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.d+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(1),n | |||
|name=Death Slash (1) | |||
|input=d+1*(1),n | |||
|target=M! | |||
|damage=20 | |||
|range=2.9 | |||
|startup=i55~56 | |||
|recv=r33 | |||
|tot=89 | |||
|hit=+4~+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b* | |||
* Unavailable in NSS}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(2),n | |||
|name=Death Slash (2) | |||
|input=d+1*(2),n | |||
|target=M! | |||
|damage=25 | |||
|range=2.9 | |||
|startup=i99~100 | |||
|recv=r33 | |||
|tot=133 | |||
|hit=+4~+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(3),n | |||
|name=Death Slash (3) | |||
|input=d+1*(3),n | |||
|target=M! | |||
|damage=30 | |||
|range=2.9 | |||
|startup=i130~131 | |||
|recv=r33 | |||
|tot=164 | |||
|hit=+4~+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(4),n | |||
|name=Death Slash (4) | |||
|input=d+1*(4),n | |||
|target=M! | |||
|damage=40 | |||
|range=2.9 | |||
|startup=i179~180 | |||
|recv=r33 | |||
|tot=213 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(5),n | |||
|name=Death Slash (5) | |||
|input=d+1*(5),n | |||
|target=M! | |||
|damage=60 | |||
|range=2.9 | |||
|startup=i214~215 | |||
|recv=r33 | |||
|tot=248 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1*(6),n | |||
|name=Death Slash (6) | |||
|input=d+1*(6),n | |||
|target=M! | |||
|damage=180 | |||
|range=2.9 | |||
|startup=i249~250 | |||
|recv=r33 | |||
|tot=283 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+16a]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+52a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Constantly realigns while charging | |||
* Can be canceled with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+2 | |||
|input=d+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.3 | |||
|tracksLeft=22 | |||
|tracksRight=7 | |||
|startup=i16~17 | |||
|recv=r35 | |||
|tot=52 | |||
|block=-9~-8 | |||
|hit=+0~+1 | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|name=Heshikirigari | |||
|id=Yoshimitsu-d+2,1 | |||
|inputLead=d+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,23 | |||
|range=4.4 | |||
|startup=,i27~28 | |||
|recv=r32 | |||
|block=-9~-8 | |||
|hit=+17a (+8a) | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Weapon}} | |||
* Combo from 1st hit with 8f delay | |||
* Input can be delayed 16f | |||
* Move can be delayed 10f | |||
* Alternate notation: 1SS.d+2,1}} | |||
}} | |||
{{MoveData | |||
|name=Heshikirimutou | |||
|id=Yoshimitsu-d+2,2 | |||
|inputLead=d+2 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,17 | |||
|range=4.15 | |||
|startup=,i22~23 | |||
|recv=r30 | |||
|tot=53 | |||
|block=-12~-11 | |||
|hit=+7g~+8g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+22)]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combo from 1st hit with 13f delay | |||
* In 1SS transition to r31 NSS with 2+3 | |||
* Input can be delayed 16f | |||
* Move can be delayed 10f}} | |||
}} | |||
{{MoveData | |||
|name=Heshikiribarai | |||
|id=Yoshimitsu-d+2,2,1 | |||
|inputLead=d+2,2 | |||
|input=,1 | |||
|targetLead=m,m | |||
|target=,h | |||
|damageLead=12,17 | |||
|damage=,20 | |||
|range=6.2 | |||
|startup=,i19~20 | |||
|recv=r40 | |||
|tot:60 | |||
|block=-9~-8 | |||
|hit=+8a (+1a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Weapon}} | |||
* Input can be delayed 10f | |||
* 3rd hit unavailable in NSS}} | |||
}} | |||
{{MoveData | |||
|name=Heshikirinagi | |||
|id=Yoshimitsu-d+2,2,d+1 | |||
|inputLead=d+2,2 | |||
|input=,d+1 | |||
|targetLead=m,m | |||
|target=,m | |||
|damageLead=12,17 | |||
|damage=,17 | |||
|range=5.9 | |||
|startup=,i29~30 | |||
|recv=r32 | |||
|tot=62 | |||
|block=-12~-11 | |||
|hit=+2c~+2c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+43a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Input can be delayed 10f | |||
* 3rd hit unavailable in NSS}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+3 | |||
|name=Low Sweep | |||
|input=d+3 | |||
|target=L | |||
|damage=12 | |||
|range=2.3 | |||
|tracksLeft=21 | |||
|tracksRight=21 | |||
|startup=i15~i17 | |||
|crush=cs4~ | |||
|recv=r32 FC | |||
|block=-18~-16 | |||
|hit=-4~-2 | |||
|notes=Most commonly impacts on frame 16, except when tracking right | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+4 | |||
|name=Toe Check | |||
|input=d+4 | |||
|target=l | |||
|damage=7 | |||
|range=2.2 | |||
|tracksLeft=18 | |||
|tracksRight=18 | |||
|startup=i12 | |||
|crush=cs4~ | |||
|recv=r32 FC | |||
|block=-2 | |||
|hit=-13 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name=Harakiri | |||
|input=d+1+4 | |||
|target=m! | |||
|damage=60 | |||
|range=1 | |||
|startup=i29~30 | |||
|recv=r87 FDFA | |||
|tot=117 | |||
|hit=-32a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 60 self damage during 1st recovery frame | |||
* Alternate notation: 1SS.d+1+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name= | |||
|inputLead=d+1+4 | |||
|input=,B+1 | |||
|targetLead=m! | |||
|target=,m! | |||
|damageLead=60 | |||
|damage=,18 | |||
|startup=,i1~39 | |||
|recv=r78 FDFA | |||
|tot=117 | |||
|hit=-29a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 6 self-damage}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name= | |||
|inputLead=d+1+4,B+1 | |||
|input=,1 | |||
|targetLead=m!,m! | |||
|target=,m! | |||
|damageLead=60,18 | |||
|damage=,20 | |||
|startup=,i1~18 | |||
|recv=r79 FDFA | |||
|tot=97 | |||
|hit=-29a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 6 self-damage}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name= | |||
|inputLead=d+1+4,B+1,1 | |||
|input=,1 | |||
|targetLead=m!,m!,m! | |||
|target=,m! | |||
|damageLead=60,18,20 | |||
|damage=,21 | |||
|startup=,i1~18 | |||
|recv=r79 FDFA | |||
|tot=97 | |||
|hit=-29a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 10 self-damage}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name= | |||
|inputLead=d+1+4,B+1,1,1 | |||
|input=,1 | |||
|targetLead=m!,m!,m!,m! | |||
|target=,m! | |||
|damageLead=60,18,20,21 | |||
|damage=,28 | |||
|startup=,i1~18 | |||
|recv=r79 FDFA | |||
|tot=97 | |||
|hit=-29a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 12 self-damage}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+1+4 | |||
|name=Harakiri to Manji Blood Dance | |||
|inputLead=d+1+4,B+1,1,1,1 | |||
|input=,1 | |||
|targetLead=m!,m!,m!,m!,m! | |||
|target=,m! | |||
|damageLead=60,18,20,21,28 | |||
|damage=,30 | |||
|startup=,i1~35 | |||
|recv=r62 FDFA | |||
|tot=97 | |||
|hit=-30a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 17 self-damage | |||
* The entire string deals 111 self damage}} | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+1 | |||
|input=db+1 | |||
|target=m | |||
|damage=17 | |||
|range=2.1 | |||
|tracksLeft=14 | |||
|tracksRight=12 | |||
|startup=i20 | |||
|recv=r35 | |||
|tot=55 | |||
|block=-16 | |||
|hit=+0c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+7]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* {{Spike}}}} | |||
}} | |||
{{MoveData | |||
|name=Nade Kujaku | |||
|id=Yoshimitsu-db+1,1 | |||
|input=db+1,1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=17 | |||
|damage=23 | |||
|range=3.8 | |||
|startup=,i8-10 | |||
|recv=r31 | |||
|tot=41 | |||
|block=-8~-6 | |||
|hit=+11a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combo from 1st with 20f delay | |||
* Move can be delayed 20f | |||
* Delay does not change timing of the attack | |||
* Alternate notation: 1SS.db+1,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+2 | |||
|input=db+2 | |||
|target=m | |||
|damage=8 | |||
|range=1.7 | |||
|tracksLeft=10 | |||
|tracksRight=13 | |||
|startup=i15 | |||
|recv=r24 FC | |||
|block=-5 | |||
|hit=+6 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+2,2 | |||
|inputLead=DB+2 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=8 | |||
|damage=,7 | |||
|range=2.4 | |||
|startup=,i10~14 | |||
|recv=r24 FC | |||
|block=-9~-5 | |||
|hit=+2~+6 | |||
|notes=Combo from 1st | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+2,2,2 | |||
|inputLead=DB+2,2 | |||
|input=,2 | |||
|targetLead=m,m | |||
|target=,m | |||
|damageLead=8,7 | |||
|damage=,6 | |||
|range=3 | |||
|startup=,i10~14 | |||
|recv=r24 FC | |||
|block=-9~-5 | |||
|hit=+2~+6 | |||
|notes=Combo from 1st | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+2,2,2,2 | |||
|inputLead=DB+2,2,2 | |||
|input=,2 | |||
|targetLead=m,m,m | |||
|target=,m | |||
|damageLead=8,7,6 | |||
|damage=,5 | |||
|range=3.67 | |||
|startup=,i10~14 | |||
|recv=r24 FC | |||
|block=-9~-5 | |||
|hit=+2~+6 | |||
|notes=Combos from CH 3rd | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+2,2,2,2,2 | |||
|inputLead=DB+2,2,2,2 | |||
|input=,2 | |||
|targetLead=m,m,m,m | |||
|target=,m | |||
|damageLead=8,7,6,5 | |||
|damage=,4 | |||
|range=4.2 | |||
|startup=,i10~14 | |||
|recv=r24 FC | |||
|block=-9~-5 | |||
|hit=+2~+6 | |||
|notes={{Plainlist| | |||
*Combo from 4th | |||
*Combo from CH 3rd}} | |||
}} | |||
{{MoveData | |||
|name=Stone Fists | |||
|id=Yoshimitsu-db+2,2,2,2,2,2 | |||
|inputLead=DB+2,2,2,2,2 | |||
|input=,2 | |||
|targetLead=m,m,m,m,m | |||
|target=,m | |||
|damageLead=8,7,6,5,4 | |||
|damage=,3 | |||
|range=5 | |||
|startup=,i10~14 | |||
|recv=r64 FUFT | |||
|block=-49 | |||
|hit=-38 | |||
|notes=Combo from CH 5th | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-db+3 | |||
|input=db+3 | |||
|target=l | |||
|damage=8 | |||
|range=2.5 | |||
|tracksLeft=15 | |||
|tracksRight=24 | |||
|startup=i18~19 | |||
|crush=cs6~ | |||
|recv=r43 FC | |||
|tot=62 | |||
|block=-25~-24 | |||
|hit=-14~-13 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-DB+3,3 | |||
|inputLead=DB+3 | |||
|input=,3 | |||
|targetLead=l | |||
|target=,l | |||
|damageLead=8 | |||
|damage=,7 | |||
|range=3 | |||
|startup=,i15~17 | |||
|crush=cs1~ | |||
|recv=r35 FC | |||
|tot= | |||
|block=-19~-17 | |||
|hit=-7~-5 | |||
|notes=Combos from 1st | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-DB+3,3,3 | |||
|inputLead=DB+3,3 | |||
|input=,3 | |||
|targetLead=l,l | |||
|target=,l | |||
|damageLead=8,7 | |||
|damage=,7 | |||
|range=3.7 | |||
|startup=,i15~17 | |||
|crush=cs1~ | |||
|recv=r35 FC | |||
|tot=52 | |||
|block=-19~-17 | |||
|hit=-7~-5 | |||
|notes=Combos from CH 2nd | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-DB+3,3,3,3 | |||
|inputLead=DB+3,3,3 | |||
|input=,3 | |||
|targetLead=l,l,l | |||
|target=,l | |||
|damageLead=8,7,7 | |||
|damage=,5 | |||
|range=4.3 | |||
|startup=,i15~17 | |||
|crush=cs1~ | |||
|recv=r35 FC | |||
|tot=52 | |||
|block=-19~-17 | |||
|hit=-7~-5 | |||
|notes=Combos from CH 3rd | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-DB+3,3,3,3,3 | |||
|inputLead=DB+3,3,3,3 | |||
|input=,3 | |||
|targetLead=l,l,l,l | |||
|target=,l | |||
|damageLead=8,7,7,5 | |||
|damage=,5 | |||
|range=5 | |||
|startup=,i15~17 | |||
|crush=cs1~ | |||
|recv=r35 FC | |||
|tot=52 | |||
|block=-19~-17 | |||
|hit=-7~-5 | |||
|notes=Combos from CH 4th | |||
}} | |||
{{MoveData | |||
|name=Manji Spin Low Kicks | |||
|id=Yoshimitsu-DB+3,3,3,3,3,3 | |||
|inputLead=DB+3,3,3,3,3 | |||
|input=,3 | |||
|targetLead=l,l,l,l,l | |||
|target=,l | |||
|damageLead=8,7,7,5,5 | |||
|damage=,5 | |||
|range=5.2 | |||
|startup=,i9~11 | |||
|crush=cs1~ | |||
|recv=r43 FUFT | |||
|tot=54 | |||
|block=-26~-24 | |||
|hit=-15~-13 | |||
|notes=Combos from CH 5th | |||
}} | |||
{{MoveData | |||
|name=Manji Spin Low Kicks Front Kick | |||
|id=Yoshimitsu-DB+3,3,3,3,3,4 | |||
|inputLead=DB+3,3,3,3,3 | |||
|input=,4 | |||
|targetLead=l,l,l,l,l | |||
|target=,m | |||
|damageLead=8,7,7,5,5 | |||
|damage=,15 | |||
|range=5.7 | |||
|startup=,i12~13 | |||
|recv=r26 | |||
|tot=39 | |||
|block=-8~-7 | |||
|hit=+23a (+13a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Alternate inputs: | |||
* DB+3,3,4 | |||
* DB+3,3,3,4 | |||
* DB+3,3,3,3,4}} | |||
}} | |||
{{MoveData | |||
|name=Nozuchi Fumi | |||
|id=Yoshimitsu-db+4 | |||
|input=db+4 | |||
|target=l | |||
|damage=14 | |||
|range=2.6 | |||
|tracksLeft=23 | |||
|tracksRight=11 | |||
|startup=i17 | |||
|recv=r31 | |||
|tot=48 | |||
|block=-12 | |||
|hit=-1 | |||
}} | |||
{{MoveData | |||
|name=Bad Stomach (BDS) | |||
|id=Yoshimitsu-DB+1+2 | |||
|input=DB+1+2 | |||
|crush=cs11~ | |||
|recv=r10 BDS | |||
|tot=30 | |||
|notes={{Plainlist| | |||
* Continues as long as DB is held | |||
* Transition to r25 standing releasing db}} | |||
}} | |||
{{MoveData | |||
|name=Poison Breath | |||
|id=Yoshimitsu-BDS.1 | |||
|input=BDS.1 | |||
|target=h! | |||
|damage=25 | |||
|startup=i21~40 | |||
|recv=r10 | |||
|tot=50 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|notes=Alternate input: BDS.2 | |||
}} | |||
{{MoveData | |||
|name=Bad Stomach to Backflip Kick | |||
|id=Yoshimitsu-BDS.3 | |||
|input=BDS.3 | |||
|target=m | |||
|damage=23 | |||
|startup=i17~30 | |||
|crush=js14~27 fs28~30 | |||
|recv=r30 | |||
|tot=60 | |||
|hit=-13~+0 | |||
|block=-15~-2 | |||
|notes=Alternate input: BDS.4 | |||
}} | |||
== b == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1 | |||
|input=b+1 | |||
|target=h | |||
|damage=8 | |||
|range=2.1 | |||
|tracksLeft=9 | |||
|tracksRight=9 | |||
|startup=i17 | |||
|recv=r18 | |||
|tot=35 | |||
|block=+1 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+7]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+12]] | |||
|notes={{Plainlist| | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1 | |||
|inputLead=b+1 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=8 | |||
|damage=,9 | |||
|range=2.55 | |||
|startup=,i11~12 | |||
|recv=r14 | |||
|tot=26 | |||
|block=+4~+5 | |||
|hit=+5~+6 | |||
|ch=+10~+11 | |||
|notes={{Plainlist| | |||
* Combos from 1st | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1,1 | |||
|inputLead=b+1,1 | |||
|input=,1 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=8,9 | |||
|damage=,10 | |||
|range=3.13 | |||
|startup=,i11~12 | |||
|recv=r14 | |||
|tot=26 | |||
|block=+4~+5 | |||
|hit=+5~+6 | |||
|ch=+10~+11 | |||
|notes= | |||
{{Plainlist| | |||
*Combos from 1st | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1,1,1 | |||
|inputLead=b+1,1,1 | |||
|input=,1 | |||
|targetLead=h,h,h | |||
|target=,h | |||
|damageLead=8,9,10 | |||
|damage=,12 | |||
|range=3.9 | |||
|startup=,i11~12 | |||
|recv=r14 | |||
|tot=26 | |||
|block=+4~+5 | |||
|hit=+5~+6 | |||
|ch=+10~+11 | |||
|notes={{Plainlist| | |||
* Combos from CH 3rd | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1,1,1,1 | |||
|inputLead=b+1,1,1,1 | |||
|input=,1 | |||
|targetLead=h,h,h,h | |||
|target=,h | |||
|damageLead=8,9,10,12 | |||
|damage=,14 | |||
|range=4.47 | |||
|startup=,i11~12 | |||
|recv=r14 | |||
|tot=26 | |||
|block=+4~+5 | |||
|hit=+5~+6 | |||
|ch=+10~+11 | |||
|notes={{Plainlist| | |||
*Combos from CH 3rd | |||
*Combos from 4th | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-b+3|Spinning Evade]] with b+3 or b+4}} | |||
}} | |||
{{MoveData | |||
|name=Slap U Silly | |||
|id=Yoshimitsu-b+1,1,1,1,1,1 | |||
|inputLead=b+1,1,1,1,1 | |||
|input=,1 | |||
|targetLead=h,h,h,h,h | |||
|target=,h | |||
|damageLead=8,9,10,12,14 | |||
|damage=,16 | |||
|range=5.1 | |||
|startup=,i11~12 | |||
|recv=r91 FUFT | |||
|block=-73 | |||
|hit=-72 | |||
|ch=-67 | |||
|notes={{Plainlist| | |||
* Combos from CH 3rd | |||
* Combos from 4th}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1,1,db+3 | |||
|inputLead=b+1,1,1 | |||
|input=,db+3 | |||
|targetLead=h,h,h | |||
|target=,l | |||
|damageLead=8,9,10 | |||
|damage=,5 | |||
|range=4.2 | |||
|startup=,i13~14 | |||
|crush=cs1~ | |||
|recv=r38 FC | |||
|tot=52 | |||
|block=-19~-18 | |||
|hit=-7~-6 | |||
|notes={{Plainlist| | |||
* Alternate inputs: | |||
* b+1,db+3 (Combos) | |||
* b+1,1,db+3 (Combos)}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+1,1,1,DB+3,3 | |||
|inputLead=b+1,1,1,DB+3 | |||
|input=,3 | |||
|targetLead=h,h,h,l | |||
|target=,l | |||
|damageLead=8,9,10,5 | |||
|damage=,5 | |||
|range=4.9 | |||
|startup=,i15~17 | |||
|crush=cs1~ | |||
|recv=r38 FC | |||
|block=-19~-17 | |||
|hit=-7~-5 | |||
|notes={{Plainlist| | |||
* Transition to r20 IND with d+3+4 | |||
* Alternate inputs: | |||
* b+1,DB+3,3 (Combos) | |||
* b+1,1,DB+3,3}} | |||
}} | |||
{{MoveData | |||
|name=Slap U Silly to Manji Spin Low Kicks | |||
|id=Yoshimitsu-b+1,1,1,DB+3,3,3 | |||
|inputLead=b+1,1,1,DB+3,3 | |||
|input=,3 | |||
|targetLead=h,h,h,l,l | |||
|target=,l | |||
|damageLead=8,9,10,5,5 | |||
|damage=,5 | |||
|range=5.2 | |||
|startup=,i9~11 | |||
|crush=cs1~ | |||
|recv=r43 FUFT | |||
|tot=54 | |||
|block=-27~-25 | |||
|hit=-15~-13 | |||
|notes={{Plainlist| | |||
* Alternate inputs: | |||
* b+1,DB+3,3,3 | |||
* b+1,1,DB+3,3,3}} | |||
}} | |||
{{MoveData | |||
|name=Slap U Silly to Manji Spin Front Kick | |||
|id=Yoshimitsu-b+1,1,1,DB+3,3,3 | |||
|inputLead=b+1,1,1,DB+3,3 | |||
|input=,4 | |||
|targetLead=h,h,h,l,l | |||
|target=,m | |||
|damageLead=8,9,10,5,5 | |||
|damage=,15 | |||
|range=5.8 | |||
|startup=,i12~13 | |||
|recv=r26 | |||
|tot=39 | |||
|block=-8~-7 | |||
|hit=+23a (+13a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Alternate inputs: | |||
* b+1,DB+3,3,4 | |||
* b+1,1,DB+3,3,4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+2 | |||
|input=b+2 | |||
|target=m | |||
|damage=12 | |||
|range=2.7 | |||
|tracksLeft=7 | |||
|tracksRight=20 | |||
|startup=i14~15 | |||
|recv=r27 | |||
|tot=42 | |||
|block=-9~-8 | |||
|hit=+2~+3 | |||
|notes=Transition to r27 KIN with 1+2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+2,1 | |||
|inputLead=b+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,20 | |||
|range=4.55 | |||
|startup=i27~28 | |||
|crush=js28~49 fs50~52 | |||
|recv=r41 | |||
|tot=69 | |||
|block=-17~-16 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combos from CH 1st with 2f delay | |||
* Transition to r30 KIN with 1+2 | |||
* Input can be delayed 14f | |||
* Alternate notation: 1SS.b+2,1 or b+2,1SS.1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+2,2 | |||
|inputLead=b+2 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,21 | |||
|range=3.9 | |||
|startup=i22~23 | |||
|recv=r37 | |||
|tot=60 | |||
|block=-13~-12 | |||
|hit=+2a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combo from 1st with 1f delay | |||
* Combo from 1st CH with 7f delay | |||
* Input can be delayed 14f | |||
* Alternate notation: 1SS.b+2,2 or b+2,1SS.2}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade | |||
|id=Yoshimitsu-b+3 | |||
|input=b+3 | |||
|recv=r31 | |||
|notes={{Plainlist| | |||
* 5 self-damage | |||
* Recover r25 standing with f,f | |||
* Alternate input b+4 | |||
* Evades jabs at -6 (-7 for b+4)}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade (2) | |||
|id=Yoshimitsu-b+3,3 | |||
|inputLead=b+3 | |||
|input=,3 | |||
|recv=r36 | |||
|notes={{Plainlist| | |||
* Recovery is listed from initial spin | |||
* 5 self-damage | |||
* Alternate input: b+4,4}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade (3) | |||
|id=Yoshimitsu-b+3,3,3 | |||
|inputLead=b+3,3 | |||
|input=,3 | |||
|recv=r44 | |||
|notes={{Plainlist| | |||
* Recovery is listed from initial spin | |||
* 5 self-damage | |||
* Alternate input: b+4,4,4}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade (4) | |||
|id=Yoshimitsu-b+3,3,3,3 | |||
|inputLead=b+3,3,3 | |||
|input=,3 | |||
|recv=r52 | |||
|notes={{Plainlist| | |||
* Recovery is listed from initial spin | |||
* 5 self-damage | |||
* Alternate input: b+4,4,4,4}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade (5) | |||
|id=Yoshimitsu-b+3,3,3,3,3 | |||
|inputLead=b+3,3,3,3 | |||
|input=,3 | |||
|recv=r60 | |||
|notes={{Plainlist| | |||
* Recovery is listed from initial spin | |||
* 5 self-damage | |||
* Alternate input: b+4,4,4,4,4}} | |||
}} | |||
{{MoveData | |||
|name=Spinning Evade (6) | |||
|id=Yoshimitsu-b+3,3,3,3,3,3 | |||
|inputLead=b+3,3,3,3,3 | |||
|input=,3 | |||
|crush=fs69~ | |||
|recv=r135d | |||
|notes={{Plainlist| | |||
* Recovery is listed from initial spin | |||
* 5 self-damage | |||
* Alternate input: b+4,4,4,4,4,4}} | |||
}} | |||
== ub == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-ub+4 | |||
|name=Avoiding the Puddle | |||
|input=ub+4 | |||
|target=m | |||
|damage=17 | |||
|range=1.3 | |||
|startup=i20~22 | |||
|crush=js9~32 fs33~35 | |||
|recv=r36 | |||
|tot=58 | |||
|block=-19~-17 | |||
|hit=+12a (+2a) | |||
|notes={{Spike}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ub+1+2 | |||
|name=Sword Stab | |||
|input=ub+1+2 | |||
|target=m! | |||
|damage=40 | |||
|range=3.3 | |||
|startup=i50~52 | |||
|recv=r77 | |||
|tot=129 | |||
|hit=-24a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Punishable on close hit with FUFT.3 | |||
* Alternate notation: 1SS.ub+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-u~ub+1+2 | |||
|name=Silent Sword Stab | |||
|input=u~ub+1+2 | |||
|target=m! | |||
|damage=40 | |||
|range=3.3 (NSS 2.8) | |||
|startup=i50~52 | |||
|recv=r77 | |||
|tot=129 | |||
|hit=-24a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Punishable on close hit with FUFT.3 | |||
* Alternate notation: 1SS.ub+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ub+1+2,1+2 | |||
|name=Face Splitter | |||
|input=ub+1+2,1+2 | |||
|target=h! | |||
|damage=18 | |||
|range=2.7 | |||
|tracksLeft=24 | |||
|tracksRight=0 | |||
|startup=i18~19 | |||
|recv=r33 | |||
|tot=52 | |||
|hit=+1~+2 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.ub+1+2,1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-u~ub+1+2,1+2 | |||
|name=Silent Face Splitter | |||
|input=u~ub+1+2,1+2 | |||
|target=h! | |||
|damage=18 | |||
|range=2.7 (NSS 2.3) | |||
|startup=i18~19 | |||
|recv=r33 | |||
|tot=52 | |||
|hit=+1~+2 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.u~ub+1+2,1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ub+1+2,n+1 | |||
|name=Sword Poke Windmill | |||
|input=ub+1+2,n+1 | |||
|target=m! | |||
|damage=20 | |||
|range=1.8 | |||
|tracksLeft=26 | |||
|tracksRight=23 | |||
|startup=i20~105 | |||
|recv=r30 | |||
|tot=135 | |||
|hit=-59a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cancel early to r26 with B (earliest cancel -16a) | |||
* Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]] | |||
* Alternate notation: 1SS.ub+1+2,n+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-u~ub+1+2,n+1 | |||
|name=Silent Windmill | |||
|input=u~ub+1+2,n+1 | |||
|target=m! | |||
|damage=20 | |||
|range=1.8 (NSS 1.3) | |||
|startup=i20~105 | |||
|recv=r30 | |||
|tot=135 | |||
|hit=-59a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cancel early to r26 with B (earliest cancel -16a) | |||
* Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]] | |||
* Alternate notation: 1SS.u~ub+1+2,n+1}} | |||
}} | |||
== u == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-u+2 | |||
|name=Right Hook | |||
|input=u+2 | |||
|target=h | |||
|damage=17 | |||
|range=2.3 | |||
|tracksLeft=21 | |||
|tracksRight=16 | |||
|startup=i15~16 | |||
|recv=r30 | |||
|tot=46 | |||
|block=-12~-11 | |||
|hit=+9g~+10g | |||
|notes=Alternate input ub+2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-u+3+4 | |||
|name=Guillotine Crow Kick | |||
|input=u+3+4 | |||
|target=M,M | |||
|damage=10,12 | |||
|range=2.2 2.1 | |||
|startup=i39~42 i45~48 | |||
|crush=js11~42 | |||
|recv=r20 | |||
|tot=68 | |||
|block=+4c~+7c | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|notes={{Plainlist| | |||
* Evades mid attacks from frames ?-? | |||
* Can be floated out of invisibility frames | |||
* Incredibly linear | |||
* {{Spike}}}} | |||
}} | |||
== uf == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+1 | |||
|name=Helmet Strike | |||
|input=uf+1 | |||
|target=m | |||
|damage=24 | |||
|range=2.4 | |||
|startup=i24~25 | |||
|crush=js9~27 fs28~30 | |||
|recv=r26 | |||
|tot=49 | |||
|block=-4~-3 | |||
|hit=+5c~+6c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+50a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* {{Spike}} | |||
* Alternate notation: 1SS.uf+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+2 | |||
|name=Kurama Itto | |||
|input=uf+2 | |||
|target=L | |||
|damage=25 | |||
|range=2.8 | |||
|startup=i35~26 | |||
|crush=js10~29 fs30~32 | |||
|tracksLeft=41 | |||
|tracksRight=21 | |||
|recv=r34 | |||
|tot=70 | |||
|block=-16~-15 | |||
|hit=+6~+7 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cancels to r27 FC with d on frame 27}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3 | |||
|name=Rising Knee | |||
|input=uf+3 | |||
|target=m | |||
|damage=15 | |||
|range=2.2 | |||
|tracksLeft=6 | |||
|tracksRight=7 | |||
|startup=i15 | |||
|crush=js9~33 fs34~36 | |||
|recv=r32 | |||
|tot=47 | |||
|block=-13 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+32a (+22a)]] | |||
|notes={{Plainlist| | |||
* {{Knee}} | |||
* Can evade jabs at frames 5-7}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+4 | |||
|name=Avoiding the Puddle | |||
|input=uf+4 | |||
|target=m | |||
|damage=21 | |||
|range=1.3 | |||
|startup=i20~22 | |||
|crush=js9~32 fs33~35 | |||
|recv=r26 | |||
|tot=48 | |||
|block=-9~-7 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+22a]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{BB}} | |||
* {{Spike}} | |||
* Alternate input u+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+1+2 | |||
|name=Death Copter | |||
|input=uf+1+2 | |||
|target=M! | |||
|damage=40 | |||
|range=4.7 | |||
|startup=i113~114 | |||
|crush=js9~110 fs111~113 | |||
|recv=r19 | |||
|tot=133 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Cancel to r34 DGF with 1+2 on frames 1-34 | |||
* Cancel to r30 DGF with 1+2 on frame 35. delayable up to frame 92. | |||
* Alternate notation: 1SS.uf+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+1+2,b | |||
|name=Death Copter Trick | |||
|input=uf+1+2,b | |||
|target=M! | |||
|damage=35 | |||
|range=3.8 | |||
|startup=i93~94 | |||
|crush=js9~59 fs60~62 | |||
|recv=r25 | |||
|tot=88 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Range listed is when Yoshimitsu will fully sideswitch to deliver the attack | |||
* input during frames 1-31 of uf+1+2 | |||
* Cancel to r27 DGF with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+1+2,d1 | |||
|name=Death Copter Slice (1) | |||
|input=uf+1+2,d | |||
|target=M! | |||
|damage=20 | |||
|range=3.5 | |||
|startup=i55~56 | |||
|crush=js9~52 fs53~55 | |||
|recv=r25 | |||
|tot=50 | |||
|hit=+4~+5 | |||
|notes={{Plainlist| | |||
* input during frames 1-31 of uf+1+2 | |||
* {{Spike}} | |||
* {{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+1+2,d2 | |||
|name=Death Copter Slice (2) | |||
|input=uf+1+2>d | |||
|target=M! | |||
|damage=30 | |||
|range=4.2 | |||
|startup=i83~84 | |||
|crush=js9~80 fs81~83 | |||
|recv=r25 | |||
|tot=49 | |||
|hit=+4~+5 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* input during frames 35-60 of uf+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4 | |||
|name=Poison Wind | |||
|input=uf+3+4 | |||
|target=M | |||
|damage=20 | |||
|range=2.6 | |||
|startup=i31~35 | |||
|crush=js10~32 fs33~35 | |||
|recv=r31 | |||
|tot=66 | |||
|hit=-4a | |||
|block=-16~-12 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* On hit, transitions to r49 backward jump automatically | |||
* Transitions to r28 IND with d+3+4 (or NSS.d+1+2) | |||
* In 1SS Transitions to r28 FLE with [[Yoshimitsu combos (Tekken 7)#Staples|d1+2]] | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,3+4 | |||
|name=Poison Wind to Kangaroo Kick | |||
|inputLead=uf+3+4 | |||
|input=,3+4 | |||
|targetLead=M | |||
|target=,m | |||
|damageLead=20 | |||
|damage=,25 | |||
|range=4.15 | |||
|startup=,i25~26 | |||
|crush=,cs4~22 fs10~50 | |||
|recv=r37 | |||
|tot=63 | |||
|hit=+52a (+42) | |||
|block=-13~-11 | |||
|notes={{Plainlist| | |||
* Combos from 1st hit | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,b+1 | |||
|name=Poison Wind Bronze Fist | |||
|inputLead=uf+3+4 | |||
|input=,b+1 | |||
|targetLead=M | |||
|target=,h | |||
|damageLead=20 | |||
|damage=,8 | |||
|range=3.7 | |||
|startup=,i16~18 | |||
|recv=r18 | |||
|tot=36 | |||
|hit=-42 | |||
|block=-1~+1 | |||
|notes={{Plainlist| | |||
* On hit, transitions to r49 backward jump automatically | |||
* Combo from 1st hit vs grounded | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,b+1,4 | |||
|name=Poison Wind Silver Fist | |||
|inputLead=uf+3+4,b+1 | |||
|input=,4 | |||
|targetLead=M,h | |||
|target=,M,M | |||
|damageLead=20,8 | |||
|damage=,15 | |||
|range=2.6 | |||
|startup=,i17~28 i28~39 | |||
|crush=,js14~41 fs42~44 | |||
|recv=r11 | |||
|tot=50 | |||
|hit=+27a (+17a) | |||
|block=-14~+13g | |||
|notes=Combos from 1st (requires wall) | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,b+1,4,d+1 | |||
|name=Poison Wind Gold Fist | |||
|inputLead=uf+3+4,b+1,4 | |||
|input=,d+1 | |||
|targetLead=M,h,M,M | |||
|target=,M | |||
|damage=15 | |||
|range=? | |||
|startup=,i25~26 | |||
|recv=r33 | |||
|tot=58 | |||
|hit=+1c~+2c | |||
|block=-9~-8 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Can transition to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-d+1*(1),n|d+1*,n]] | |||
* Alternate notation: 1SS.uf+3+4,b+1,4,d+1 or uf+3+4,b+1,4,1SS.d+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,b+1,3+4 | |||
|name=Poison Wind Bronze Fist Steel Fist | |||
|inputLead=uf+3+4,b+1 | |||
|input=,3+4 | |||
|targetLead=M,h | |||
|target=,M | |||
|damage=21 | |||
|range=2.5 | |||
|startup=,i31~35 | |||
|crush=,js10~32 fs33~35 | |||
|recv=r26 | |||
|tot=61 | |||
|hit=-14a | |||
|block=+0~+4 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* On hit, transitions to r49 backward jump automatically}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,u+3+4 | |||
|name=Poison Wind Eclipse Kick | |||
|inputLead=uf+3+4 | |||
|input=,u+3+4 | |||
|targetLead=M | |||
|target=,M,M | |||
|damageLead=20 | |||
|damage=,10,10 | |||
|range=2.2,2.1 | |||
|startup=,i39~42 i3~6 | |||
|crush=,js11~42 fs43~45 | |||
|recv=r20 | |||
|tot=66 | |||
|block=-4~-1 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Evades mid attacks from frames ?-? | |||
* Incredibly linear}} | |||
}} | |||
== Motion Input == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+2 | |||
|name=Sword Smash | |||
|input=f,F+2 | |||
|target=m | |||
|damage=15 | |||
|range=2.9 | |||
|tracksLeft=21 | |||
|tracksRight=1 | |||
|startup=i15 | |||
|recv=r33 | |||
|tot=48 | |||
|block=-9 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* {{Elbow}} | |||
* Cannot be buffered | |||
* Increased pushback on CH}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+2,2 | |||
|name=Yomi Kakenuke | |||
|inputLead=f,F+2 | |||
|input=:2 | |||
|targetLead=m | |||
|target=,t | |||
|damageLead=15 | |||
|damage=,20 | |||
|recv=r54 BT | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+17a]] | |||
|notes={{Plainlist| | |||
* Transitions to attack throw only on front hit (air hit OK) | |||
* 3f input window for the transition (i13~15) | |||
* Restore 4 health and transition to r108bt IND with d3+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+3 | |||
|name=Iwatsubute | |||
|input=f,F+3 | |||
|target=m | |||
|damage=25 | |||
|range=3.6 | |||
|startup=i23~24 | |||
|recv=r32 | |||
|tot=56 | |||
|block=-5~-4 | |||
|hit=+4~+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+6 +56a]] | |||
|notes={{Plainlist| | |||
* Cannot be buffered | |||
* Transitions to r26 KIN with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+4 | |||
|name=Fubuki Knee | |||
|input=f,F+4 | |||
|target=m | |||
|damage=20 | |||
|range=3.2 | |||
|tracksLeft=2 | |||
|tracksRight=5 | |||
|startup=i15~16 | |||
|crush=js13-21 fs22-24 | |||
|recv=r28 BT | |||
|tot=44 | |||
|block=-6~-5 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+37a (+23a)]] | |||
|notes={{Plainlist| | |||
* {{Knee}} | |||
* Cannot be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+2 | |||
|name=Solar Kick | |||
|input=f,F+1+2 | |||
|target=m | |||
|damage=22 | |||
|range=3.5 | |||
|startup=i22~24 | |||
|crush=js10~21 fs22-32 js25-29 | |||
|recv=r25 BT | |||
|block=-8~-6 | |||
|hit=+3~+5 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Cannot be buffered | |||
* Visually similar to f,F+3+4 | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+2,ub+1+2 | |||
|name=Solar Kick to Death Copter | |||
|inputLead=f,F+1+2 | |||
|input=,ub+1+2 | |||
|targetLead=m | |||
|target=,M! | |||
|damageLead=22 | |||
|damage=,40 | |||
|startup=,i113~114 | |||
|crush=,js9~110 fs111~113 | |||
|recv=r19 BT | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Cancels to r30 BT DGF with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+2,ub+1+2,d1 | |||
|name=Solar Kick Death Copter Slice (1) | |||
|inputLead=f,F+1+2 | |||
|input=,ub+1+2,d | |||
|targetLead=m | |||
|target=,M! | |||
|damageLead=22 | |||
|damage=,20 | |||
|startup=,i55~56 | |||
|crush=,js9~52 fs53~55 | |||
|recv=r25 BT | |||
|tot=50 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+2,ub+1+2,d2 | |||
|name=Solar Kick Death Copter Slice (2) | |||
|inputLead=f,F+1+2 | |||
|input=,ub+1+2>d | |||
|targetLead=m | |||
|target=,M! | |||
|damageLead=22 | |||
|damage=,30 | |||
|startup=,i83~84 | |||
|crush=,js9~80 fs81~83 | |||
|recv=r25 BT | |||
|tot=49 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+2,ub+1+2,b | |||
|name=Solar Kick Death Copter Trick | |||
|inputLead=f,F+1+2 | |||
|input=,ub+1+2,b | |||
|targetLead=m | |||
|target=,M! | |||
|damageLead=22 | |||
|damage=,25 | |||
|startup=,i93~94 | |||
|crush=,js9~59 fs60~62 | |||
|recv=r25 | |||
|tot=88 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Cancel to r27 DGF with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+3+4 | |||
|name=Reverse Cartwheel | |||
|input=f,F+3+4 | |||
|target=m | |||
|damage=15 | |||
|range=3.5 | |||
|startup=i22~24 | |||
|crush=js10~27 fs28~30 | |||
|recv=r37 | |||
|tot=61 | |||
|block=-20~-18 | |||
|hit=-9~-7 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Cannot be buffered | |||
* Visually similar to [[Yoshimitsu movelist (Tekken_7)#Yoshimitsu-f,F+1+2|f,F+1+2]] | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+3+4,1+2 | |||
|inputLead=f,F+3+4 | |||
|input=,1+2 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=15 | |||
|damage=,15 | |||
|range=3.2? | |||
|startup=,i12~18 | |||
|crush=,js24~46 fs47~90 | |||
|recv=r46 | |||
|tot=102 | |||
|block=-31 | |||
|hit=-2a (-12a) | |||
|notes={{Plainlist| | |||
* Combo from 1st CH | |||
* Tremendous forward travel | |||
* Unparryable by traditional parries, Asuka, Nina, etc}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+3+4,1+2,3+4 | |||
|name=Solar Kick Shark Attack | |||
|inputLead=f,F+3+4,1+2 | |||
|input=,3+4 | |||
|targetLead=m,m | |||
|target=,m | |||
|damageLead=15,15 | |||
|damage=,20 | |||
|range=1.5? | |||
|startup=,i27 | |||
|crush=,js1~13 fs14~54 | |||
|recv=r38 | |||
|tot=65 | |||
|block=-13 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+52a (+42a)]] | |||
|notes={{Plainlist| | |||
* Combo from 2nd hit | |||
* Combo from 1st CH | |||
* Tremendous forward travel}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+4 | |||
|name=Suicide | |||
|input=f,F+1+4 | |||
|target=m! | |||
|damage=60 | |||
|range=3.6 | |||
|startup=i45 | |||
|recv=r125 FDFT | |||
|hit=-65a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cannot be buffered | |||
* 60 self-damage during 1st recovery frame | |||
* NSS.f,F+1+4 will always cancel into [[Yoshimitsu movelist (Tekken_7)|Yoshimitsu-f,F+1+4,N|Confusion]]}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+4,F | |||
|name=Double Suicide | |||
|inputLead=f,F+1+4 | |||
|input=,F | |||
|targetLead=m! | |||
|target=,m! | |||
|damageLead=60 | |||
|damage=,185 | |||
|range=1.8 | |||
|startup=,i35~37 | |||
|recv=r124 FDFT | |||
|hit=-69a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 185 self-damage during 1st recovery frame}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,F+1+4,N | |||
|name=Confusion | |||
|input=f,F+1+4,N | |||
|recv=r33 BT | |||
|notes=Cannot be buffered | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b,B+1+4 | |||
|name=Thunder Blade | |||
|input=b,B+1+4 | |||
|target=m! | |||
|damage=50 | |||
|range=2.7 | |||
|startup=i59~61 | |||
|recv=r51 | |||
|tot=112 | |||
|hit=+2a | |||
|notes={{Plainlist| | |||
*Cannot be buffered | |||
*{{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b,B+1+4,B | |||
|name=Thunder Blade Feint to Soul Stealer | |||
|input=b,B+1+4,B | |||
|target=m | |||
|damage=21 | |||
|range=1.2 | |||
|startup=i22~25 | |||
|recv=r31 1SS | |||
|tot=56 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+26a]] | |||
|block=-15~-12 | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cannot be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,n,d,df+1 | |||
|name=Gehosen | |||
|input=f,n,d,df+1 | |||
|target=M | |||
|damage=22 | |||
|range=3.3 | |||
|tracksLeft=14 | |||
|tracksRight=13 | |||
|startup=i17~18 | |||
|crush=js17~39 fs40~42 | |||
|recv=r41 | |||
|tot=59 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+35a (+25a)]] | |||
|block=-17~-16 | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Can be buffered | |||
* Can transition to r37 KIN with 1+2 | |||
* Alternate notation: 1SS.f,n,d,df+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,n,d,df+2 | |||
|name=Flashing Steel | |||
|input=f,n,d,df+2 | |||
|target=m | |||
|damage=20 | |||
|range=2.8 | |||
|tracksLeft=20 | |||
|tracksRight=20 | |||
|startup=i14~15 | |||
|crush=cs6~14 | |||
|recv=r36 | |||
|tot=51 | |||
|hit=+6g~+7g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+58a (+38a)]] | |||
|block=-13~-12 | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Weapon}} | |||
* Can be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f,f,F+3 | |||
|name=Manji Spin Kick | |||
|input=f,f,F+3 | |||
|target=m | |||
|damage=30 | |||
|range=3.5 | |||
|startup=i22~23 | |||
|crush=js3~25 fs26~28 | |||
|recv=r36 | |||
|tot=59 | |||
|block=+9g~+10g | |||
|hit=+13a (+3a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Cannot be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-qcf+1 | |||
|name=Moonsault Slayer | |||
|input=qcf+1 | |||
|target=m!,m!,M! | |||
|damage=24,15,25 | |||
|range=4.3 | |||
|startup=i28~34 i37 i58~60 | |||
|crush=js10~55 fs56~58 | |||
|recv=r28 | |||
|tot=88 | |||
|hit=+0~2c | |||
|notes={{Plainlist| | |||
* {{Spike}} 2nd and 3rd | |||
* {{Weapon}} | |||
* 1st and 2nd hits connect only vs airborne opponent | |||
* Typically +1c when hit as a tech catch | |||
* Can be buffered | |||
* Alternate notation: 1SS.qcf+1}} | |||
}} | |||
== WS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws1 | |||
|input=ws1 | |||
|target=m | |||
|damage=12 | |||
|range=2.4 | |||
|tracksLeft=20 | |||
|tracksRight=17 | |||
|startup=i14~15 | |||
|recv=r28 | |||
|tot=43 | |||
|block=-10~-9 | |||
|hit=+1~+2 | |||
|ch=+6~+7 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws1,1 | |||
|inputLead=ws1 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,12 | |||
|range=1.8 | |||
|startup=,i18 | |||
|recv=r30 | |||
|tot=48 | |||
|block=-11 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Combo from 1st hit with 11f delay | |||
* Combo from 1st CH with 13f delay | |||
* Input can be delayed 13f | |||
* Move can be delayed 8f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws1,1,1 | |||
|inputLead=ws1,1 | |||
|input=,1 | |||
|targetLead=m,h, | |||
|target=,h | |||
|damageLead=12,12 | |||
|damage=,12 | |||
|range=1.8 | |||
|startup=,i18 | |||
|recv=r30 | |||
|tot=48 | |||
|block=-11 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Combo from 1st CH with 13f delay | |||
* Input can be delayed 12f}} | |||
}} | |||
{{MoveData | |||
|name=Door Knocker | |||
|id=Yoshimitsu-ws1,1,1,1 | |||
|inputLead=ws1,1,1 | |||
|input=,1 | |||
|targetLead=m,h,h, | |||
|target=,m | |||
|damageLead=12,12,12 | |||
|damage=,21 | |||
|range=2.7 | |||
|startup=,i25~26 | |||
|recv=r27 | |||
|tot=53 | |||
|block=+0c~+1c | |||
|hit=+6c~+7c | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Combos from 3rd CH with 5f delay | |||
* Input can be delayed 12f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws1,1~b+3 | |||
|name=Door Knocker to Spinning Evade | |||
|inputLead=ws1 | |||
|input=,1~b+3 | |||
|targetLead=m,h | |||
|target= | |||
|damageLead=12,12 | |||
|damage= | |||
|range= | |||
|startup= | |||
|recv=r35 | |||
|tot= | |||
|block=-16 | |||
|hit=-5 | |||
|notes={{Plainlist| | |||
* Alternate input: ws1,1~b+4}} | |||
}} | |||
{{MoveData | |||
|name=Door Knocker to Back Knuckle | |||
|id=Yoshimitsu-ws1,2 | |||
|inputLead=ws1 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,18 | |||
|range=1.8 | |||
|startup=,i25~26 | |||
|recv=r28 | |||
|tot=54 | |||
|block=-4~-3 | |||
|hit=+14g~+15g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Spike}} | |||
* Combos from 1st hit with 4f delay | |||
* Combos from 1st CH with 9f delay | |||
* Input can be delayed 15f | |||
* Move can be delayed 13f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws2 | |||
|name=Exorcism Fist | |||
|input=ws2 | |||
|target=m | |||
|damage=13 | |||
|range=2.1 | |||
|tracksLeft=21 | |||
|tracksRight=21 | |||
|startup=i15~16 | |||
|recv=r35 BT | |||
|tot=51 | |||
|block=-4~-3 | |||
|hit=+7~+8 | |||
}} | |||
{{MoveData | |||
|name=Scowling Moon God | |||
|id=Yoshimitsu-ws2,1 | |||
|inputLead=ws2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=13 | |||
|damage=,14 | |||
|range=2.7 | |||
|startup=,i27~28 | |||
|crush=,js27~ | |||
|recv=r27 DGF | |||
|tot=55 | |||
|block=-3a | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+36a (+26a)]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combo from 1st hit with 1f delay | |||
* Alternate notation: 1SS.ws+2,1 or ws2,1SS.1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws3 | |||
|input=ws3 | |||
|target=m | |||
|damage=12 | |||
|range=2.7 | |||
|tracksLeft=21 | |||
|tracksRight=22 | |||
|startup=i16 | |||
|recv=r29 | |||
|tot=45 | |||
|block=-6 | |||
|hit=+3 | |||
}} | |||
{{MoveData | |||
|name=Kimon Matagi | |||
|id=Yoshimitsu-ws3,2 | |||
|inputLead=ws3 | |||
|input=,2 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,20 | |||
|range=3.5 | |||
|startup=,i32 | |||
|recv=r40 | |||
|tot=72 | |||
|block=-12c | |||
|hit=+0a | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+35a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Floor break in open ground only | |||
* Combo from 1st hit}} | |||
}} | |||
{{MoveData | |||
|name=Toe Smash | |||
|id=Yoshimitsu-ws4 | |||
|input=ws4 | |||
|target=m | |||
|damage=14 | |||
|range=2.2 | |||
|tracksLeft=14 | |||
|tracksRight=15 | |||
|startup=i11~12 | |||
|recv=r24 | |||
|tot=36 | |||
|block=-6~-5 | |||
|hit=+5~+4 | |||
|notes=Transitions to r24 KIN with 1+2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws1+2 | |||
|input=ws1+2 | |||
|target=m | |||
|damage=12 | |||
|range=2 | |||
|startup=i10~11 | |||
|recv=r22 | |||
|tot=33 | |||
|block=-4~-3 | |||
|hit=+7~+8 | |||
}} | |||
{{MoveData | |||
|name=Flash | |||
|id=Yoshimitsu-ws1+4 | |||
|input=ws1+4 | |||
|target=m | |||
|damage=21 | |||
|range=1 | |||
|startup=i6~9 | |||
|recv=r31 | |||
|tot=40 | |||
|block=-15~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+22a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}}}} | |||
}} | |||
== FC == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-FC.d+1 | |||
|input=FC.d+1 | |||
|target=s | |||
|damage=5 | |||
|range=1.57 | |||
|startup=i10 | |||
|crush=cs1~ | |||
|recv=r24 FC | |||
|tot=34 | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate inputs: | |||
** FC.db+1 | |||
** FC.df+1 | |||
* Transition to r24 with f | |||
* Transition input can be delayed 16f | |||
* Alternate notation: 1SS.FC.df+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-FC.d+2 | |||
|input=FC.d+2 | |||
|target=s | |||
|damage=8 | |||
|range=1.77 | |||
|startup=i11 | |||
|crush=cs1~ | |||
|recv=r23 FC | |||
|tot=34 | |||
|block=-4 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Alternate inputs: | |||
** FC.db+2 | |||
** FC.df+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-FC.d+3 | |||
|input=FC.d+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i16 | |||
|crush=cs1~ | |||
|recv=r33 FC | |||
|tot=49 | |||
|block=-17 | |||
|hit=-3 | |||
|notes=Alternate input: 1SS.FC.df+3 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-FC.d+4 | |||
|input=FC.d+4 | |||
|target=l | |||
|damage=10 | |||
|startup=i12 | |||
|crush=cs1~ | |||
|recv=r34 FC | |||
|tot=46 | |||
|block=-15 | |||
|hit=-4 | |||
|notes=Alternate input: FC.db+4 | |||
}} | |||
{{MoveData | |||
|name=Knee Cap | |||
|id=Yoshimitsu-FC.df+4 | |||
|input=FC.df+4 | |||
|target=L | |||
|damage=18 | |||
|range=3 | |||
|startup=i18~19 | |||
|crush=cs1~ | |||
|recv=r28 FC | |||
|tot=47 | |||
|block=-26~-25 | |||
|hit=+4c~+5c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+30a]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Can be done from [[Crouch#Crouch_levels|Crouch Level 2]]}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-FC.db+3 | |||
|input=FC.db+3 | |||
|target=l | |||
|damage=8 | |||
|range=2.5 | |||
|tracksLeft=15 | |||
|tracksRight=24 | |||
|startup=i18~19 | |||
|crush=cs1~ | |||
|recv=r43 FC | |||
|tot=62 | |||
|block=-25~-24 | |||
|hit=-14~-13 | |||
|notes=Leads to db+3 extensions | |||
}} | |||
{{MoveData | |||
|name=Sword Sweep | |||
|id=Yoshimitsu-FC.DF+1 | |||
|input=FC.DF+1 | |||
|target=l! | |||
|damage=12 | |||
|range=1.9 | |||
|startup=i26 | |||
|crush=cs1~34 | |||
|recv=r44 | |||
|tot=70 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate input: FC.b+1 | |||
* Alternate name: Samurai Cutter}} | |||
}} | |||
== BT == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-BT.1 | |||
|input=BT.1 | |||
|target=h | |||
|damage=16 | |||
|range=1.9 | |||
|startup=i15 | |||
|recv=r22 BT | |||
|tot=37 | |||
|block=-3 | |||
|hit=+8 | |||
|notes={{Elbow}} | |||
}} | |||
{{MoveData | |||
|name=Aratama | |||
|id=Yoshimitsu-BT.1,2 | |||
|inputLead=BT.1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=16 | |||
|damage=,18 | |||
|range=2.6 | |||
|startup=,i25 | |||
|recv=r27 BT | |||
|tot=52 | |||
|block=-5 | |||
|hit=+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+63a]] | |||
|notes={{Plainlist| | |||
* {{Elbow}} | |||
* Combo from 1st CH}} | |||
}} | |||
{{MoveData | |||
|name=Magatama | |||
|id=Yoshimitsu-BT.1,3 | |||
|inputLead=BT.1 | |||
|input=,3 | |||
|targetLead=h | |||
|target=,h | |||
|damageLead=16 | |||
|damage=,25 | |||
|range=2.8 | |||
|startup=,i25~26 | |||
|recv=r27 | |||
|tot=53 | |||
|block=-7~-6 | |||
|hit=+45a (-13a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 1st CH}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-BT.2 | |||
|input=BT.2 | |||
|target=h | |||
|damage=18 | |||
|range=2.4 | |||
|startup=i16~17 | |||
|recv=r28 | |||
|tot=45 | |||
|block=-4~-3 | |||
|hit=+14g~+15g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+66a (+46a)]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Leads into f+2 extensions}} | |||
}} | |||
{{MoveData | |||
|name=Perilous Spirit | |||
|id=Yoshimitsu-BT.3 | |||
|input=BT.3 | |||
|target=m | |||
|damage=20 | |||
|range=2.4 | |||
|startup=i24~26 | |||
|crush=js6~29 fs30~32 | |||
|recv=r28 BT | |||
|tot=53 | |||
|block=-3~-1 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+11a]] | |||
}} | |||
{{MoveData | |||
|name=Shisetsu Genman | |||
|id=Yoshimitsu-BT.d+1 | |||
|input=BT.d+1 | |||
|target=L | |||
|damage=20 | |||
|range=2.5 | |||
|startup=i17~18 | |||
|crush=cs6~ | |||
|recv=r31 FC | |||
|tot=49 | |||
|block=-13~-12 | |||
|hit=+3~+4 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.BT.d+1}} | |||
}} | |||
== DGF == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Manji Dragonfly | |||
|id=Yoshimitsu-u+1+2 | |||
|input=u+1+2 | |||
|crush=js8~ | |||
|recv=r10 DGF | |||
|tot=15 | |||
|notes=Unavailable in NSS | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Cancel | |||
|id=Yoshimitsu-DGF.d | |||
|input=DGF.d | |||
|crush=js1~10 | |||
|recv=r12 | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Forward | |||
|id=Yoshimitsu-DGF.f | |||
|input=DGF.f | |||
|crush=js1~ | |||
|recv=r1 DGF | |||
|tot=35 | |||
|notes=realigns with opponent, closes distance | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Backward | |||
|id=Yoshimitsu-DGF.b | |||
|input=DGF.b | |||
|crush=js1~ | |||
|recv=r1 DGF | |||
|tot=35 | |||
|notes=realigns with opponent, creates distance | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Blade | |||
|id=Yoshimitsu-DGF.1 | |||
|input=DGF.1 | |||
|target=M! | |||
|damage=15 | |||
|hit=+0c~+1c | |||
|startup=i30~31 | |||
|crush=js1~27 | |||
|recv=r29 | |||
|tot=60 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Fist | |||
|id=Yoshimitsu-DGF.2 | |||
|input=DGF.2 | |||
|target=h | |||
|damage=15 | |||
|range=1.98 | |||
|block=+4~+6 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+43a (+33a)]] | |||
|startup=i16~18 | |||
|crush=js1~ | |||
|recv=r15 DGF | |||
|tot=33 | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Sweep | |||
|id=Yoshimitsu-DGF.3 | |||
|input=DGF.3 | |||
|target=L | |||
|damage=18 | |||
|range=2.3 | |||
|block=-13 | |||
|hit=+6c~+7c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|startup=i22~23 | |||
|crush=js1~15 fs16~18 | |||
|recv=r31 | |||
|tot=54 | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Twister | |||
|id=Yoshimitsu-DGF.4 | |||
|input=DGF.4 | |||
|target=m | |||
|damage=24 | |||
|range=2.7 | |||
|block=-4~-3 | |||
|hit=+14g~+15g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+50a]] | |||
|startup=i18~19 | |||
|crush=js1~17 fs18~20 | |||
|recv=r28 | |||
|tot=48 | |||
|notes={{Tailspin}} | |||
}} | |||
{{MoveData | |||
|name=Manji Dragonfly to Flea | |||
|id=Yoshimitsu-DGF.1+2 | |||
|input=DGF.1+2 | |||
|crush=js1~27 fs28~30 | |||
|recv=r30 FLE | |||
}} | |||
{{MoveData | |||
|name=Spirited Away | |||
|id=Yoshimitsu-DGF.3+4 | |||
|input=DGF.3+4 | |||
|target=h!,t | |||
|damage=17,18 | |||
|hit=+0~+1 | |||
|startup=i20~21 | |||
|crush=js1~ | |||
|recv=r34 DGF | |||
|tot=55 | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Transitions to attack throw on front hit (air hit OK) | |||
* Attack throw recovers standing}} | |||
}} | |||
{{MoveData | |||
|name=Dragonfly Slash | |||
|id=Yoshimitsu-DGF.f+2 | |||
|input=DGF.f+2 | |||
|target=h | |||
|damage=24 | |||
|range=2.7 | |||
|block=+7~+8 | |||
|hit=+19a (+10a) | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+64a (+44a)]] | |||
|startup=i20~21 | |||
|crush=js1~ | |||
|recv=r30 DGF | |||
|tot=51 | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* {{Homing}} | |||
* {{Weapon}}}} | |||
}} | |||
{{MoveData | |||
|name=Manji Dragonfly to Indian Stance | |||
|id=Yoshimitsu-DGF.d+3+4 | |||
|input=DGF.d+3+4 | |||
|crush=js1~30 cs31~ | |||
|recv=r30 IND | |||
}} | |||
== FLE == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Flea | |||
|id=Yoshimitsu-d+1+2 | |||
|input=d+1+2 | |||
|crush=js8~17 fs18~20 | |||
|recv=r20 FLE | |||
|notes=Unavailable in NSS | |||
}} | |||
{{MoveData | |||
|name=Flea Idle | |||
|id=Yoshimitsu-FLE.n | |||
|input=FLE.n | |||
|target=M | |||
|damage=7 | |||
|range=0 | |||
|block=-18~ | |||
|hit=+48a (+38a) | |||
|crush=js1~ | |||
|startup=i2~60 | |||
|recv=r0 FLE | |||
|tot=61 | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Hitlines exist on the sword and directly behind Yoshimitsu | |||
* Can be canceled at any time into another FLE move | |||
* After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken}} | |||
}} | |||
{{MoveData | |||
|name=Flea Cancel | |||
|id=Yoshimitsu-FLE.db | |||
|input=FLE.db | |||
|crush=js1~12 fs13~15 | |||
|recv=r38 | |||
}} | |||
{{MoveData | |||
|name=Flea Roll | |||
|id=Yoshimitsu-FLE.1 | |||
|input=FLE.1 | |||
|crush=fs1~25 cs26~ | |||
|recv=r40 FC | |||
}} | |||
{{MoveData | |||
|name=Flea to Sliding Headbutt | |||
|id=Yoshimitsu-FLE.2 | |||
|input=FLE.2 | |||
|target=L | |||
|damage=20 | |||
|range=4 | |||
|block=-12~-8 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+29a]] | |||
|crush=fs1~ cs6~ | |||
|startup=i24~28 | |||
|recv=r27 FDFA | |||
|tot=55 | |||
|notes={{Plainlist| | |||
* Side switches on close hit | |||
* Alternate input: FLE.1~df+3+4}} | |||
}} | |||
{{MoveData | |||
|name=Flea Dance | |||
|id=Yoshimitsu-FLE.3 | |||
|input=FLE.3 | |||
|crush=js1~ | |||
|recv=r15 FLE | |||
|notes={{Plainlist| | |||
* Evades like a sidestep | |||
* Alternate input: FLE.4}} | |||
}} | |||
{{MoveData | |||
|name=Skull Splitter | |||
|id=Yoshimitsu-FLE.1+2 | |||
|input=FLE.1+2 | |||
|target=h | |||
|damage=20 | |||
|range=2.5 | |||
|block=-8~-7 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+31a (+21a)]] | |||
|crush=cs6~17 | |||
|startup=i18~19 | |||
|recv=r28 | |||
|tot=47 | |||
|notes={{Head}} | |||
}} | |||
{{MoveData | |||
|name=Flea to Kangaroo Kick | |||
|id=Yoshimitsu-FLE.3+4 | |||
|input=FLE.3+4 | |||
|target=m | |||
|damage=25 | |||
|range=2.6 | |||
|block=-13~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+52a (+32a)]] | |||
|crush=fs1~26 cs6~22 | |||
|startup=i25~26 | |||
|recv=r37 | |||
|tot=63 | |||
|notes=Unparryable by traditional parries, Asuka, Nina, etc | |||
}} | |||
{{MoveData | |||
|name=Flea to Indian Stance | |||
|id=Yoshimitsu-FLE.d+3+4 | |||
|input=FLE.d+3+4 | |||
|crush=js1~16 cs16~30 fs17~ | |||
|recv=r34 IND | |||
}} | |||
{{MoveData | |||
|name=Flea to Manji Dragonfly | |||
|id=Yoshimitsu-FLE.u+1+2 | |||
|input=FLE.u+1+2 | |||
|crush=js1~ | |||
|recv=r46 DGF | |||
}} | |||
{{MoveData | |||
|name=Flea to Dragonfly Feint | |||
|id=Yoshimitsu-FLE.u+3+4 | |||
|input=FLE.u+3+4 | |||
|target=m | |||
|damage=30 | |||
|range=2.6 | |||
|block=+4~+6 | |||
|hit=+21a (+12a) | |||
|crush=js1~37 fs38~40 | |||
|startup=i38~40 | |||
|recv=r20 FUFT | |||
|tot=60 | |||
|notes={{Plainlist| | |||
* Tech roll to r33 FC on frames 41-42 | |||
* Bullet time 10 frames on hit}} | |||
}} | |||
{{MoveData | |||
|name=Flea Digger | |||
|id=Yoshimitsu-FLE.d | |||
|input=FLE.d | |||
|crush=js1~4 fs5~15 js16~ | |||
|recv=r30 FLE | |||
|notes={{Plainlist| | |||
* Evades jabs from frames 4-14 | |||
* Evades mids from frames 7-12 | |||
* Can be canceled into other FLE moves (except FLE.n)}} | |||
}} | |||
{{MoveData | |||
|name=Flea Digger Strike | |||
|id=Yoshimitsu-FLE.ds | |||
|input=FLE.d | |||
|damage=7 | |||
|target=M | |||
|range=0 | |||
|startup=i10 | |||
|crush=js1~ | |||
|recv=r20 FLE | |||
|hit=+30a (+20a) | |||
|notes={{Plainlist| | |||
* Evades jabs from frames 4-14 | |||
* Evades mids from frames 7-12 | |||
* Can be canceled into other FLE moves (except FLE.n) | |||
* Only accessible after hitting with FLE.n}} | |||
}} | |||
{{MoveData | |||
|name=Flea Step (WFL) | |||
|id=Yoshimitsu-FLE.f | |||
|input=FLE.f | |||
|recv=r50 FLE | |||
|notes={{Plainlist| | |||
* In WFL from frames 20-50 | |||
* Cancel into FLE.f,f with f within 19 frames}} | |||
}} | |||
{{MoveData | |||
|name=Flea Step Backward (WFL) | |||
|id=Yoshimitsu-FLE.b | |||
|input=FLE.b | |||
|recv=r50 FLE | |||
|notes=In WFL from frames 20-50 | |||
}} | |||
{{MoveData | |||
|name=Sakanobori | |||
|id=Yoshimitsu-WFL.3 | |||
|input=WFL.3 | |||
|target=m | |||
|damage=25 | |||
|range=2.5 | |||
|block=-16 | |||
|hit=+2a (-7a) | |||
|crush=js1~ | |||
|startup=i17 | |||
|recv=r43 FLE | |||
|tot=60 | |||
|notes={{Plainlist| | |||
* Unparryable by traditional parries, Asuka, Nina, etc | |||
* Does 37 damage on Clean Hit (See next entry)}} | |||
}} | |||
{{MoveData | |||
|name=Sakanobori | |||
|id=Yoshimitsu-WFL.3C | |||
|input=WFL.3 (Close Hit) | |||
|target=m,t | |||
|damage=37,20 | |||
|range=2 | |||
|hit=+15a | |||
|crush=js1~ | |||
|startup=i17 | |||
|recv=r43 FLE | |||
|notes={{Plainlist| | |||
* Range listed is for Clean Hit property | |||
* Transition to attack throw only on front hit}} | |||
}} | |||
{{MoveData | |||
|name=Tsurubebi | |||
|id=Yoshimitsu-WFL.4 | |||
|input=WFL.4 | |||
|target=L | |||
|damage=15 | |||
|range=2.8 | |||
|block=-9~-8 | |||
|hit=+12g~+13g | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+20a]] | |||
|crush=js1~12 cs12~ fs13~ | |||
|startup=i23~24 | |||
|recv=r26 FUFT | |||
|tot=50 | |||
}} | |||
{{MoveData | |||
|name=Running Flea | |||
|id=Yoshimitsu-FLE.f,f | |||
|input=FLE.f,f | |||
|damage=3,3,3,3,3 | |||
|target=M,M,M,M,M | |||
|startup=i17~19,i6~8(x4) | |||
|block=-10 | |||
|hit=+1 | |||
|crush=js1~ | |||
|recv=r19? FLE | |||
|notes={{Plainlist| | |||
* Floor break at the wall only | |||
* Sometimes combos into FLE.n | |||
* Combos from 1st}} | |||
}} | |||
{{MoveData | |||
|name=Jumping Flea | |||
|id=Yoshimitsu-FLE.uf | |||
|input=FLE.uf | |||
|target=m! | |||
|range=2.3 | |||
|startup=i30~45 | |||
|hit=+32a (+23) | |||
|crush=js1~ | |||
|recv=r10 FLE | |||
|tot=55 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Alternate inputs: FLE.u and FLE.ub}} | |||
}} | |||
== IND == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-d+3+4 | |||
|input=d+3+4 | |||
|name=Indian Stance | |||
|crush=cs6~ fs6~ | |||
|recv=r20 IND | |||
|notes=Alternate input: BT.d+3+4 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.u | |||
|input=IND.u | |||
|name=Indian Stance Cancel | |||
|crush=fs1~29 | |||
|recv=r29 | |||
|notes={{Plainlist| | |||
* Alternate input: IND.d | |||
* Evasive, can go under some attacks if timed}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.n | |||
|input=IND.n | |||
|name=Indian Stance Healing | |||
|crush=cs1~ fs1~ | |||
|recv=r30 IND | |||
|notes={{Plainlist| | |||
* Recovers 3 health on frame 30 | |||
* Can be canceled into other IND moves}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.1 | |||
|input=IND.1 | |||
|name=Indian Stance Storm | |||
|target=M! | |||
|damage=15 | |||
|range=2.8 | |||
|hit=+0c~+2c | |||
|startup=i53~55 | |||
|crush=js30~52 fs53~55 | |||
|recv=r28 | |||
|tot=88 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Same animation as the ending of qcf+1 | |||
* Alternate notation: 1SS.IND.1 or IND.1SS.1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.2 | |||
|name=Indian Stance Stone Fists | |||
|input=IND.2 | |||
|target=m | |||
|damage=7 | |||
|range=1.95 | |||
|block=-8~-5 | |||
|hit=+2~+6 | |||
|startup=i39~43 | |||
|crush=cs1~ fs1~ | |||
|recv=r27 FC | |||
|notes={{Plainlist| | |||
* Leads to DB+2,2 extensions | |||
* Yoshimitsu will teleport if the opponent is close enough}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.3 | |||
|input=IND.3 | |||
|target=m | |||
|damage=15 | |||
|range=2.5 | |||
|block=-31~-25 | |||
|hit=-2a (-12a) | |||
|startup=i32~38 | |||
|crush=fs1 js4~23 fs24~ | |||
|recv=r46 | |||
|tot=102 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Unparryable by traditional parries, Asuka, Nina, etc | |||
* Can self wall splat}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.3,3+4 | |||
|name=Indian Stance Cannon | |||
|inputLead=IND.3 | |||
|input=,3+4 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=15 | |||
|damage=,20 | |||
|range=1.4 | |||
|block=-13 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+52a (+32a)]] | |||
|startup=,i27 | |||
|crush=,js1~14 fs15~ | |||
|recv=r38 | |||
|tot=65 | |||
}} | |||
{{MoveData | |||
|name=Indian Stance Knee Cap | |||
|id=Yoshimitsu-IND.4 | |||
|input=IND.4 | |||
|target=L | |||
|damage=18 | |||
|range=2.9 | |||
|block=-26~-25 | |||
|hit=+4 | |||
|startup=i47~48 | |||
|crush=cs1~ fs1~ | |||
|recv=r28 FC | |||
|tot=47 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.1+2 | |||
|input=IND.1+2 | |||
|name=Indian Stance to Flea | |||
|crush=fs1 js2~27 fs28~30 | |||
|recv=r30 FLE | |||
|notes=Unavailable in NSS | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.3+4* | |||
|input=IND.3+4* | |||
|name=Indian Levitation | |||
|crush=cs1~ fs1~ | |||
|recv=r1 IND | |||
|tot=20 | |||
|notes={{Plainlist| | |||
* Allows 8-way directional movement in IND | |||
* Continues as long as 3+4 is held}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.f | |||
|input=IND.f | |||
|name=Indian Stance Vacuum Dance | |||
|crush=cs1~ fs1~ | |||
|recv=r51 BT | |||
|notes=If closer than 1.75 units, recovers r51, 1 unit behind the opponent | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.b | |||
|input=IND.b | |||
|name=Indian Stance Vacuum Dance | |||
|crush=cs1~ fs1~ | |||
|recv=r51 BT | |||
|notes=If in BT.IND closer than 1.75 units, recovers r51, 4.2 units away from the opponent | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-IND.u+1+2 | |||
|input=IND.u+1+2 | |||
|name=Indian Stance Manji Dragonfly | |||
|crush=fs1 js2~ | |||
|recv=r25 DGF | |||
|notes=Unavailable in NSS | |||
}} | |||
== KIN == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Kincho | |||
|id=Yoshimitsu-1+2 | |||
|input=1+2 | |||
|crush=ps2~9 | |||
|recv=r15 KIN | |||
|tot=53 | |||
|notes={{Plainlist| | |||
* Alternate inputs: FC.df+1+2 1SS.FC.d+1+2, FC.db+1+2 | |||
* Parries mid or high punches or kicks}} | |||
}} | |||
{{MoveData | |||
|name=Kincho Crow Kick | |||
|id=Yoshimitsu-1+2,P | |||
|inputLead=1+2 | |||
|input=,P | |||
|target=M,M | |||
|damage=10,12 | |||
|range=2,2.2 | |||
|startup=,i35~38 i41~44 | |||
|crush=,is1~20 js11~42 fs43~45 | |||
|recv=r20 | |||
|tot=68 | |||
|block=+4c~+7c | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+17a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.1 | |||
|input=KIN.1 | |||
|target=m | |||
|damage=10 | |||
|range=2.6 | |||
|startup=i17 | |||
|recv=r31 | |||
|tot=48 | |||
|block=-12 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.KIN.1}} | |||
}} | |||
{{MoveData | |||
|name=Doushi Kiri | |||
|id=Yoshimitsu-KIN.1,1 | |||
|inputLead=KIN.1 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,m,m | |||
|damageLead=10 | |||
|damage=,5,15 | |||
|range=2.6 | |||
|startup=,i23~24 i14~15 | |||
|recv=r27 | |||
|tot=67 | |||
|block=-9~-8 | |||
|hit=+7~+8 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Combo from 1st hit with 2f delay | |||
* Alternate notation: 1SS.KIN.1,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.2 | |||
|input=KIN.2 | |||
|target=m | |||
|damage=15 | |||
|range=2.8 | |||
|startup=i21~22 | |||
|recv=r43 | |||
|tot=65 | |||
|block=-14~-13 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+26a (+16a)]] | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|name=Tenshu Kuzushi | |||
|id=Yoshimitsu-KIN.2,1+2 | |||
|inputLead=KIN.2 | |||
|input=,1+2 | |||
|targetLead=m | |||
|target=,M | |||
|damage=30 | |||
|range=2.7 | |||
|startup=,i32~34 | |||
|recv=r49 | |||
|tot=83 | |||
|block=-18c~-16c | |||
|hit=-1a | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Interrupt with i6 from 1st block | |||
* Alternate notation: 1SS.KIN.2,1+2 or KIN.2,1SS.1+2}} | |||
}} | |||
{{MoveData | |||
|name=Tenshu Kuzushi (Hold) | |||
|id=Yoshimitsu-KIN.2,1+2* | |||
|inputLead=KIN.2 | |||
|input=,1+2* | |||
|targetLead=m | |||
|target=,M | |||
|damage=30 | |||
|range=2.7 | |||
|startup=,i47~49 | |||
|recv=r49 | |||
|tot=83 | |||
|block=-1~+1 | |||
|hit=-1a | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* Realigns with opponent | |||
* Interrupt with i21 from 1st block | |||
* Alternate notation: 1SS.KIN.2,1+2* or KIN.2,1SS.1+2* | |||
* Unavailable in NSS}} | |||
}} | |||
{{MoveData | |||
|name=Shibakari | |||
|id=Yoshimitsu-KIN.3 | |||
|input=KIN.3 | |||
|target=L | |||
|damage=17 | |||
|range=3.3 | |||
|startup=i25~32 | |||
|crush=js10~20 fs21~23 cs24~ | |||
|recv=r28 FC | |||
|tot=60 | |||
|block=-16~-9 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+13a]] | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+24a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.4 | |||
|name=Whirlwind | |||
|input=KIN.4 | |||
|target=h | |||
|damage=23 | |||
|range=2.4 | |||
|startup=i16~17 | |||
|recv=r29 | |||
|tot=46 | |||
|block=+0~+1 | |||
|hit=+20a (+11a) | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+49a]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{Tailspin}} | |||
* Transition to r26 KIN with 1+2 | |||
* Transition to r28 MED with 3+4 | |||
* Alternate input: SS.4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.1+2 | |||
|name=Ashura Blade | |||
|input=KIN.1+2 | |||
|target=m,m,m,m | |||
|damage=4,4,4,24 | |||
|range=2,2.5,3,3.5 | |||
|startup=i12~13 i19~20 i27~28 i41~43 | |||
|recv=r37 BT | |||
|tot=80 | |||
|block=-6~-4 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+11a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Floor break final hit | |||
* Combos from any hit | |||
* Realigns between hits}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.1+4 | |||
|name=Flash | |||
|input=KIN.1+4 | |||
|target=m | |||
|damage=21 | |||
|range=1 | |||
|startup=i10~13 | |||
|recv=r31 | |||
|tot=44 | |||
|block=-15~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+22a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.KIN.1+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.f+1 | |||
|name=Ishigaki Kuzushi | |||
|input=KIN.f+1 | |||
|target=L | |||
|damage=20 | |||
|range=3.3 | |||
|startup=i23~24 | |||
|crush=cs22~ | |||
|recv=r31 FC | |||
|tot=55 | |||
|block=-13~-12 | |||
|hit=+3~+4 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cancel to r16 FC with d on frame 16 | |||
* Alternate notation: 1SS.KIN.f+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.f+2 | |||
|name=Ganto | |||
|input=KIN.f+2 | |||
|target=h | |||
|damage=20 | |||
|range=3.3 | |||
|startup=i12~13 | |||
|recv=r40 | |||
|tot=53 | |||
|block=-1~+0 | |||
|hit=+9a (0a) | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+54a (+34a)]] | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Weapon}} | |||
* Wall crush on block +11g | |||
* Can't be stepped at tip range}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.b+2 | |||
|input=KIN.b+2 | |||
|target=m | |||
|damage=15 | |||
|range=2.6 | |||
|startup=i15~16 | |||
|recv=r27 | |||
|tot=43 | |||
|block=-9~-8 | |||
|hit=+2~+3 | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.b+2,1 | |||
|name=Ikaruga | |||
|inputLead=KIN.b+2 | |||
|input=,1 | |||
|targetLead=m | |||
|target=,M | |||
|damage=19 | |||
|range=3 | |||
|startup=,i23~24 | |||
|recv=r29 | |||
|tot=53 | |||
|block=-12~-11 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Combo from 1st hit | |||
* Alternate notation: 1SS.KIN.b+2,1 or KIN.b+2,1SS.1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.b+1+2 | |||
|name=Mumyo Juji Ken | |||
|input=KIN.b+1+2 | |||
|target=m! | |||
|damage=25 | |||
|range=2.5 | |||
|startup=i46 | |||
|recv=r49 | |||
|tot=95 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.KIN.b+1+2 | |||
* Unavailable in NSS | |||
* Backswing blow}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.u+1+2 | |||
|name=Kincho Dragonfly | |||
|input=KIN.u+1+2 | |||
|crush=js14~ | |||
|recv=r34 DGF | |||
|notes={{Plainlist| | |||
* Can be counterhit | |||
* Alternate notation: 1SS.KIN.u+1+2}} | |||
}} | |||
== MED == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Meditation | |||
|id=Yoshimitsu-3+4 | |||
|input=3+4 | |||
|recv=r20 MED | |||
|notes=Alternate input: BT.3+4 | |||
}} | |||
{{MoveData | |||
|name=Heal Pulse | |||
|id=Yoshimistu-MED.n | |||
|input=MED.n | |||
|recv=r30 MED | |||
|notes={{Plainlist| | |||
*May be canceled into another MED move | |||
*at 26-28 frames into the animation: | |||
*Recovers successively more health | |||
** +1 health (1st pulse) | |||
** +2 health (2nd pulse) | |||
** +3 health (3rd onward)}} | |||
}} | |||
{{MoveData | |||
|name=Meditation Forward Turn Around | |||
|id=Yoshimistu-MED.f | |||
|input=MED.f | |||
|recv=r7 | |||
|notes={{Plainlist| | |||
* Can be [[MED_Cancel|canceled]] into a backturned attack | |||
* Can be cancelled into instant while standing}} | |||
}} | |||
{{MoveData | |||
|name=Meditation Backward Turn Around | |||
|id=Yoshimistu-MED.b | |||
|input=MED.b | |||
|recv=r7 | |||
|notes={{Plainlist| | |||
* Can be [[MED_Cancel|canceled]] into a backturned move | |||
* Can be cancelled into instant while standing}} | |||
}} | |||
{{MoveData | |||
|name=Meditation Foreground Sidestep | |||
|id=Yoshimistu-MED.u | |||
|input=MED.u | |||
|recv=r15 | |||
|notes=Transitions into sidewalk with held input | |||
}} | |||
{{MoveData | |||
|name=Meditation Background Sidestep | |||
|id=Yoshimistu-MED.d | |||
|input=MED.d | |||
|recv=r15 | |||
|notes=Transitions into sidewalk with held input | |||
}} | |||
{{MoveData | |||
|name=Back Handspring | |||
|id=Yoshimitsu-MED.3 | |||
|input=MED.3 | |||
|target=m,M | |||
|damage=15,15 | |||
|range=3 | |||
|startup=i17~28 i28~39 | |||
|recv=r11 BT | |||
|tot=50 | |||
|crush=js14~41 fs42~44 | |||
|block=+2~+13 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+38a]] | |||
|notes=BT.d+3 is guaranteed on meaty block | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.3,d+1 | |||
|name=Back Handspring to Quick Slash | |||
|inputLead=MED.3 | |||
|input=,d+1 | |||
|targetLead=m,M | |||
|target=,M | |||
|damageLead=15,15 | |||
|damage=15 | |||
|range=? | |||
|startup=,i24~25 | |||
|recv=r33 BT | |||
|tot=58 | |||
|hit=+1~+2 | |||
|block=-9~-8 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+6a]] | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* {{Weapon}} | |||
* Can transition to d*1,n | |||
* Alternate notation: 1SS.MED.3,d+1}} | |||
}} | |||
{{MoveData | |||
|name=Meditation Healing | |||
|id=Yoshimitsu-MED.1+2 | |||
|input=MED.1+2 | |||
|target=m! | |||
|damage=10 | |||
|range=0.8 | |||
|startup=i30~34 | |||
|recv=r53 | |||
|hit=+14a~+18a | |||
|notes=Recovers 12 health on frame 37 | |||
}} | |||
{{MoveData | |||
|name=Meditation to Backturn | |||
|id=Yoshimitsu-MED.3+4 | |||
|input=MED.3+4 | |||
|recv=r20 BT | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.1+4 | |||
|name=Meditation Harakiri | |||
|input=MED.1+4 | |||
|target=m! | |||
|damage=60 | |||
|range=1 | |||
|startup=i29~30 | |||
|recv=r87 FDFT | |||
|tot=117 | |||
|hit=-31a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* 60 self damage during 1st recovery frame | |||
* Alternate notation: 1SS.MED.1+4 | |||
* Links to d+1+4 extensions}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.2+3 | |||
|name=Meditation to Soul Siphon | |||
|input=MED.2+3 | |||
|target=t | |||
|damage=22 | |||
|startup=i38~39 | |||
|recv=r23 | |||
|tot=62 | |||
|block=+0 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* 35 damage as a backthrow | |||
* Yoshimitsu recovers 16 health | |||
* On break: | |||
** -Opponent recovers 22 health (35 on backthrow) | |||
** -Yoshimitsu loses 16 health}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.b~2+3 | |||
|name=Meditation to Soul Siphon (Short) | |||
|input=MED.b~2+3 | |||
|target=t | |||
|damage=22 | |||
|startup=i24~25 | |||
|recv=r23 | |||
|tot=47 | |||
|block=+0 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* 35 damage as a backthrow | |||
* Yoshimitsu recovers 16 health | |||
* On break: | |||
** -Opponent recovers 22 health (35 on backthrow) | |||
** -Yoshimitsu loses 16 health}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.2+3,F | |||
|name=Meditation to Soul Possession | |||
|input=MED.2+3,F | |||
|target=t | |||
|damage=0 | |||
|range=2.17 | |||
|startup=i38~39 | |||
|recv=r23 | |||
|tot=62 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
* Opponent recovers 26 health | |||
* Yoshimitsu loses 35 health | |||
* Can side switch}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.b~F+2+3 | |||
|name=Meditation to Soul Possession (Short) | |||
|input=MED.b~F+2+3 | |||
|target=t | |||
|damage=0 | |||
|startup=i24~25 | |||
|recv=r23 | |||
|tot=47 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
* Opponent recovers 26 health | |||
* Yoshimitsu loses 35 health | |||
* Can side switch}} | |||
}} | |||
== NSS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-2+3 | |||
|name=Mutou no Kiwami (NSS) | |||
|input=2+3 | |||
|recv=r31 NSS | |||
|notes=Alternate notation: 1SS.2+3 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.2+3 | |||
|name=Battou | |||
|input=NSS.2+3 | |||
|recv=r31 1SS | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2,NSS.1 | |||
|name=Karakuri Uzumaki | |||
|inputLead=2 | |||
|input=,NSS.1 | |||
|targetLead=h | |||
|target=,h,h | |||
|damageLead=10 | |||
|damage=,5,15 | |||
|range=3.2 | |||
|startup=,i23~24 i18 | |||
|recv=r30 | |||
|tot=72 | |||
|block=-5 | |||
|hit=+19a | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 1st hit | |||
* Jail from 2nd attack | |||
* Alternate notation: NSS.2,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1+4 | |||
|name=NSS Flash | |||
|input=NSS.1+4 | |||
|target=m | |||
|damage=21 | |||
|range=1.27 | |||
|startup=i8~11 | |||
|recv=r31 1SS | |||
|tot=42 | |||
|block=-15~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)|+29a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate inputs: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4, FC.d+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1+2+3 | |||
|name=Spirit Shield | |||
|input=NSS.1+2+3 | |||
|target=h | |||
|damage=25 | |||
|range=1.3 | |||
|startup=i22~40 | |||
|recv=r30 | |||
|tot=70 | |||
|block=-18~+0 | |||
|hit=+26a (-32a) | |||
|notes={{BB}} | |||
}} | |||
{{MoveData | |||
|name=Spirit Shield | |||
|id=Yoshimitsu-1+2+3+4.b,n,f,n,u,n,NSS.d+1+4 | |||
|inputLead=1+2+3+4 | |||
|input=,b,n,f,n,u,n,NSS.d+1+4 | |||
|range=1 | |||
|target=h! | |||
|damage=1 | |||
|startup=,i20~105 | |||
|ch=-59a | |||
|recv=r30 | |||
|tot=135 | |||
}} | |||
{{MoveData | |||
|name=Prison Gate | |||
|id=Yoshimitsu-NSS.f+1+2 | |||
|input=NSS.f+1+2 | |||
|target=m | |||
|damage=25 | |||
|range=2.3 | |||
|tracksLeft=15 | |||
|tracksRight=15 | |||
|startup=i16~17 | |||
|crush=cs8~ | |||
|recv=r34 FC | |||
|tot=51 | |||
|block=-13~-12 | |||
|hit=+4~+5 | |||
|ch=+42a (-5a) | |||
|notes=Balcony break on CH | |||
}} | |||
{{MoveData | |||
|name=Kamikaze | |||
|id=Yoshimitsu-NSS.f+3+4 | |||
|input=NSS.f+3+4 | |||
|target=m | |||
|damage=20 | |||
|range=3.44 | |||
|startup=i21~25 | |||
|crush=pc8~20 | |||
|recv=r34 | |||
|tot=59 | |||
|block=-14~-10 | |||
|hit=+20a (+11a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Head}} | |||
* Transition to r34 IND with 3+4 on hit only}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-df+3,NSS.1 | |||
|name=Wood Chopper | |||
|inputLead=df+3 | |||
|input=,NSS.1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,12 | |||
|range=3.4 | |||
|startup=,i23~24 | |||
|recv=r29 | |||
|tot=53 | |||
|block=-5~-4 | |||
|hit=+5c~+6c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+10a]] | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* {{Spike}} | |||
* Alternate notation: NSS.df+3,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.d+1 | |||
|name=Quick Chop | |||
|input=NSS.d+1 | |||
|target=m | |||
|damage=15 | |||
|range=2.3 | |||
|tracksLeft=16 | |||
|tracksRight=16 | |||
|startup=i24~25 | |||
|recv=r34 | |||
|tot=59 | |||
|block=-7~-6 | |||
|hit=+0c~+1c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+5a]] | |||
|notes={{Spike}} | |||
}} | |||
{{MoveData | |||
|name=Heshikirigari | |||
|id=Yoshimitsu-d+2,NSS.1 | |||
|inputLead=d+2 | |||
|input=,NSS.1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,18 | |||
|range=4.2 | |||
|startup=,i27~28 | |||
|recv=r32 | |||
|tot=60 | |||
|block=-9~-8 | |||
|hit=+10g~+11g | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st hit | |||
* Alternate notation: NSS.d+2,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.d+1+4 | |||
|name=Fakeout | |||
|input=NSS.d+1+4 | |||
|recv=r65 | |||
|notes=Yoshimitsu is invisible on frames 50-64 | |||
}} | |||
{{MoveData | |||
|name=Down Jab | |||
|id=Yoshimitsu-NSS.db+1 | |||
|input=NSS.db+1 | |||
|target=s | |||
|damage=5 | |||
|range=1.5 | |||
|tracksLeft=2 | |||
|tracksRight=2 | |||
|startup=i11 | |||
|recv=r24 FC | |||
|tot=34 | |||
|crush=cs4~ | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Transition to r24 with f | |||
* 1 frame slower than a generic down jab}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+2,NSS.1 | |||
|inputLead=b+2 | |||
|input=,NSS.1 | |||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|damage=,17 | |||
|range=4.03 | |||
|startup=,i27~28 | |||
|crush=,js28~49 fs50~52 | |||
|recv=r41 | |||
|tot=69 | |||
|block=-17~-16 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+28a (+18a)]] | |||
|notes={{Plainlist| | |||
* Combos from CH 1st with 2f delay | |||
* Transition to r30 KIN with 1+2 | |||
* Input can be delayed 14f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-b+2,NSS.2 | |||
|inputLead=b+2 | |||
|input=,NSS.2 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=12 | |||
|damage=,18 | |||
|range=3.05 | |||
|startup=,i22~23 | |||
|recv=r34 | |||
|tot=57 | |||
|block=-10~-9 | |||
|hit=+0~+1 | |||
|ch=+5a | |||
|notes={{Plainlist| | |||
* Combo from 1st with 1f delay | |||
* Combo from 1st CH with 7f delay | |||
* Input can be delayed 14f}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.ub+1+2 | |||
|name=Finger Stab | |||
|input=NSS.ub+1+2 | |||
|target=m! | |||
|damage=50 | |||
|range=2.8 | |||
|startup=i51~65 | |||
|recv=r64 | |||
|tot=129 | |||
|hit=-22a | |||
|notes=Punishable on close hit with FUFT.3 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.u~ub+1+2 | |||
|name=Ghost Sword | |||
|input=NSS.u~ub+1+2 | |||
|target=m! | |||
|damage=40 | |||
|range=? | |||
|startup=i50~52 | |||
|recv=r77 | |||
|tot=129 | |||
|hit=-22a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Punishable on close hit with FUFT.3}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.ub+1+2,1+2 | |||
|name=Face Slapper | |||
|input=NSS.ub+1+2,1+2 | |||
|target=h | |||
|damage=15 | |||
|range=2.3 | |||
|startup=i18~19 | |||
|recv=r33 | |||
|tot=52 | |||
|block=-15~-14 | |||
|hit=-4~-3 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.u~ub+1+2,1+2 | |||
|name=Ghost Sword Face Splitter | |||
|input=NSS.u~ub+1+2,1+2 | |||
|target=h! | |||
|damage=18 | |||
|range=? | |||
|startup=i18~19 | |||
|recv=r33 | |||
|tot=52 | |||
|hit=+1~+2 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+45a]] | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.ub+1+2,n+1 | |||
|name=Index Poke Windmill | |||
|input=NSS.ub+1+2,n+1 | |||
|target=h! | |||
|damage=40 | |||
|range=1.4 | |||
|startup=i20~105 | |||
|recv=r30 | |||
|tot=135 | |||
|hit=-49a (-75a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Unparryable by traditional parries, Asuka, Nina, etc | |||
* Cancel early to r26 with B (earliest cancel -8a (-34a))}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.u~ub+1+2,n+1 | |||
|name=Ghost Sword Windmill | |||
|input=NSS.u~ub+1+2,n+1 | |||
|target=m! | |||
|damage=20 | |||
|range=1.8 | |||
|startup=i20~105 | |||
|recv=r30 | |||
|tot=135 | |||
|hit=-59a | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Cancel early to r26 with B (earliest cancel -16a) | |||
* Possible to [[Yoshimitsu combos (Tekken 7)#Staples|double-hit]]}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.u+1+2 | |||
|name=Ishiusu Tsubushi | |||
|input=NSS.u+1+2 | |||
|target=L | |||
|damage=18 | |||
|range=2 | |||
|tracksLeft=24 | |||
|tracksRight=17 | |||
|startup=i27~29 | |||
|crush=js9~24 fs25~ | |||
|recv=r12 IND | |||
|tot=41 | |||
|block=+4~+6 | |||
|hit=+20c~+22c | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Can't be low parried}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.uf+1 | |||
|name=Helmet Strike | |||
|input=NSS.uf+1 | |||
|target=m | |||
|damage=24 | |||
|range=2 | |||
|startup=i24~25 | |||
|crush=js9~27 fs28~30 | |||
|recv=r24 | |||
|tot=49 | |||
|block=-4~-3 | |||
|hit=+5c~+6c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+15a]] | |||
|notes={{Spike}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.uf+1+2 | |||
|name=Frog Leap | |||
|input=NSS.uf+1+2 | |||
|crush=js9~35 fs36~38 | |||
|recv=r41 FC | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-uf+3+4,b+1,4,NSS.d+1 | |||
|name=Poison Wind Gold Fist | |||
|inputLead=uf+3+4,b+1,4 | |||
|input=,NSS.d+1 | |||
|targetLead=M,h,M,m | |||
|target=,m | |||
|damage=15 | |||
|range=? | |||
|startup=,i25~26 | |||
|recv=r34 | |||
|tot=59 | |||
|hit=+0c~+1c | |||
|block=-7c~-6c | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+5a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate notation: NSS.uf+3+4,b+1,4,d+1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.b,B+1+4 | |||
|name=Thunder Blade | |||
|input=NSS.b,B+1+4 | |||
|target=m! | |||
|damage=40 | |||
|range=3 | |||
|startup=i65~70 | |||
|recv=r42 | |||
|tot=112 | |||
|hit=-3a (-12a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Cannot be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.f,n,d,df+1 | |||
|name=Gehosen | |||
|input=NSS.f,n,d,df+1 | |||
|target=m | |||
|damage=19 | |||
|range=2.7 | |||
|tracksLeft=9 | |||
|tracksRight=9 | |||
|startup=i17~18 | |||
|crush=js17~39 fs40~42 | |||
|recv=r41 | |||
|tot=52 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+35a (+25a)]] | |||
|block=-17 | |||
|notes={{Plainlist| | |||
* Can be buffered | |||
* Can transition to r37 KIN with 1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.qcf+1 | |||
|name=Moonsault | |||
|input=NSS.qcf+1 | |||
|target=M | |||
|damage=30 | |||
|range=3.9 | |||
|startup=i53~56 | |||
|crush=js10~55 fs56~58 | |||
|recv=r28 | |||
|tot=88 | |||
|block=-8c~-5c | |||
|hit=+5a | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Can be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-ws2,NSS.1 | |||
|inputLead=ws2 | |||
|input=,NSS.1 | |||
|targetLead=m | |||
|target=,h | |||
|damageLead=13 | |||
|damage=,16 | |||
|range=2.3 | |||
|startup=i23 | |||
|recv=r25 BT | |||
|tot=44 | |||
|block=-6 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 1f delay | |||
* {{Elbow}}}} | |||
}} | |||
{{MoveData | |||
|name=Scowling Aratama | |||
|id=Yoshimitsu-ws2,NSS.1,2 | |||
|inputLead=NSS.ws2,NSS.1 | |||
|input=,2 | |||
|targetLead=m,h | |||
|target=,h | |||
|damageLead=13,16 | |||
|damage=,25 | |||
|range=2.4 | |||
|startup=,i25 | |||
|recv=r27 BT | |||
|tot=52 | |||
|block=-5 | |||
|hit=+5 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+63a]] | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH | |||
* {{Elbow}}}} | |||
}} | |||
{{MoveData | |||
|name=Scowling Spirit | |||
|id=Yoshimitsu-ws2,NSS.1,3 | |||
|inputLead=ws2,NSS.1 | |||
|input=,3 | |||
|targetLead=m,h | |||
|target=,h | |||
|damageLead=13,16 | |||
|damage=,25 | |||
|range=2.8 | |||
|startup=,i25~26 | |||
|recv=r27 | |||
|tot=53 | |||
|block=-7~-6 | |||
|hit=+45a (-13a) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combos from 2nd CH}} | |||
}} | |||
{{MoveData | |||
|name=Flash | |||
|id=Yoshimitsu-NSS.ws1+4 | |||
|input=NSS.ws1+4 | |||
|target=m | |||
|damage=21 | |||
|range=1.3 | |||
|startup=i8~11 | |||
|recv=r31 1SS | |||
|block=-15~-12 | |||
|tot=42 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+29a]] | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate input: NSS.FC.d+1+2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.FC.DF+1 | |||
|input=NSS.FC.DF+1 | |||
|target=l | |||
|range=1.9 | |||
|damage=12 | |||
|startup=i25~26 | |||
|crush=cs1~34 | |||
|recv=r34 | |||
|tot=60 | |||
|block=-16~-15 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+27a]] | |||
|notes=Alternate input: NSS.FC.b+1 | |||
}} | |||
{{MoveData | |||
|name=Agonbaku | |||
|id=Yoshimitsu-NSS.FC.DF+1,2 | |||
|inputLead=NSS.FC.DF+1 | |||
|input=,2 | |||
|targetLead=l | |||
|target=,L | |||
|damage=20 | |||
|range=2.7 | |||
|startup=,i26~27 | |||
|crush=,cs1~45 | |||
|recv=r32 | |||
|tot=59 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+14~+15]] | |||
|block=-14~-13 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Combo from 1st hit | |||
* Alternate input: NSS.FC.b+1,2 | |||
* Interrupt with i7 from 1st block}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.FC.df+3 | |||
|name=Spinning Cleave | |||
|input=NSS.FC.df+3 | |||
|target=L | |||
|damage=12 | |||
|startup=i20~21 | |||
|crush=cs1~ | |||
|recv=r36 FC | |||
|tot=54 | |||
|block=-26~-25 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+23a]] | |||
}} | |||
{{MoveData | |||
|name=Shisetsu Genman | |||
|id=Yoshimitsu-NSS.BT.d+1 | |||
|input=NSS.BT.d+1 | |||
|target=l | |||
|damage=15 | |||
|range=1.9 | |||
|startup=i17~18 | |||
|crush=cs6~ | |||
|recv=r31 FC | |||
|tot=49 | |||
|block=-13~-12 | |||
|hit=+3~+4 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.d+1+2 | |||
|input=NSS.d+1+2 | |||
|name=Indian Stance | |||
|crush=cs7~ fs7~ | |||
|recv=r20 IND | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.IND.1 | |||
|input=NSS.IND.1 | |||
|name=Indian Stance Storm | |||
|target=M | |||
|damage=15 | |||
|range=2.3 | |||
|block=-8c~-5c | |||
|hit=+5a | |||
|startup=i48~51 | |||
|crush=js30~52 fs53~55 | |||
|recv=r32 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate input: NSS.IND.1+2}} | |||
}} | |||
{{MoveData | |||
|name=Utsusemi | |||
|id=Yoshimitsu-NSS.KIN.1 | |||
|input=NSS.KIN.1 | |||
|target=M | |||
|damage=15 | |||
|range=2.5 | |||
|startup=i16~18 | |||
|recv=r36 | |||
|tot=54 | |||
|block=-8c~-6c | |||
|hit=+2a | |||
|notes={{Spike}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.1+4 | |||
|name=Kin Flash | |||
|input=NSS.KIN.1+4 | |||
|target=m | |||
|damage=21 | |||
|range=1.3 | |||
|startup=i12~15 | |||
|recv=r31 1SS | |||
|block=-15~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+29a]] | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.KIN.f+1 | |||
|name=Ishigaki Kuzushi | |||
|input=NSS.KIN.f+1 | |||
|target=L | |||
|damage=17 | |||
|range=3 | |||
|startup=i23~24 | |||
|crush=cs22~ | |||
|recv=r31 FC | |||
|tot=55 | |||
|block=-13~-12 | |||
|hit=+3~+4 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+38a]] | |||
|notes=Cancels into r34 FC with d on frame 16 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-KIN.b+2,NSS.1 | |||
|name=Ikaruga | |||
|inputLead=KIN.b+2 | |||
|input=,NSS.1 | |||
|targetLead=m | |||
|target=,m | |||
|damage=16 | |||
|range=2.5 | |||
|startup=,i23~24 | |||
|recv=r29 | |||
|tot=53 | |||
|block=-12~-11 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Alternate notation: NSS.KIN.b+2,1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-MED.3,NSS.d+1 | |||
|name=Back Handspring to Quick Chop | |||
|inputLead=MED.3 | |||
|input=,NSS.d+1 | |||
|targetLead=m,M | |||
|target=,m | |||
|damage=15 | |||
|range=? | |||
|startup=,i24~25 | |||
|recv=r34 BT | |||
|tot=59 | |||
|hit=+0c~+1c | |||
|block=-7c~-6c | |||
|ch=+5a | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate notation: NSS.MED.3,d+1}} | |||
}} | |||
== Others == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|name=Ki Charge | |||
|id=Yoshimitsu-1+2+3+4 | |||
|input=1+2+3+4 | |||
|recv=r55 | |||
|tot=65 | |||
|notes={{Plainlist| | |||
* CH state for 5 seconds | |||
* Can't block for 5 seconds | |||
* Next attack will deal chip damage on block | |||
* Cancel into extensions on frame 50}} | |||
}} | |||
{{MoveData | |||
|name=Spirit Shield | |||
|id=Yoshimitsu-1+2+3+4.b,n,f,n,u,n,d+1+4 | |||
|inputLead=1+2+3+4 | |||
|input=,b,n,f,n,u,n,d+1+4 | |||
|range=1 | |||
|target=m! | |||
|damage=1 | |||
|startup=,i20~105 | |||
|ch=-59a~+26a | |||
|recv=r30 | |||
|tot=135 | |||
|notes={{Plainlist| | |||
* {{Weapon}} | |||
* Alternate notation: 1SS.1+2+3+4.b,n,f,n,u,n,d+1+4}} | |||
}} | |||
{{MoveData | |||
|name=Taunt to Poison Breath | |||
|id=Yoshimitsu-1+2+3+4.b,n,f,n,u,n,d+3+4 | |||
|inputLead=1+2+3+4 | |||
|input=,b,n,f,n,u,n,d+3+4 | |||
|range=1.8 3.4 | |||
|target=m,h! | |||
|damage=0,1 | |||
|startup=,i28~31 i82~120 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+114a]] | |||
|recv=r23 | |||
|tot=143 | |||
|notes={{Plainlist| | |||
* Only against [[Bryan]] | |||
* Same animation as Bryan's 1+3+4 taunt | |||
* Cancel to standing moves from frame 32 | |||
* Cancel from 1st hit is at best [[Yoshimitsu combos (Tekken 7)#Mini-Combos|+28]]}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-SS.1 | |||
|name=Inner Palm | |||
|input=SS.1 | |||
|target=m | |||
|damage=21 | |||
|range=2.7 | |||
|startup=i17~18 | |||
|recv=r32 | |||
|tot=50 | |||
|block=-9~-8 | |||
|hit=+2~+3 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+27a (+17a)]] | |||
|notes=Evades jabs around frames ? | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-SS.2 | |||
|name=Shrine | |||
|input=SS.2 | |||
|target=m | |||
|damage=20 | |||
|range=2.6 | |||
|startup=i18~19 | |||
|recv=r31 | |||
|tot=50 | |||
|block=-13~-12 | |||
|hit=[[Yoshimitsu combos (Tekken 7)#Staples|+30a (+20a)]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-SS.4 | |||
|name=Whirlwind | |||
|input=SS.4 | |||
|target=h | |||
|damage=23 | |||
|range=2.4 | |||
|startup=i16~17 | |||
|recv=r29 | |||
|tot=46 | |||
|block=+0~+1 | |||
|hit=+20a (+11a) | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Staples|+49a]] | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{Tailspin}} | |||
* Transitions to r26 KIN with 1+2 | |||
* Transitions to r28 MED with 3+4}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-OTG.u+1 | |||
|name=Kaishaku | |||
|input=OTG.u+1 | |||
|target=M | |||
|damage=24 | |||
|range=2.9 | |||
|startup=i27~29 | |||
|crush=js8~23 fs24~26 | |||
|recv=r41 | |||
|tot=70 | |||
|block=-13~-11 | |||
|hit=-8c~-6c | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* {{Weapon}} | |||
* 16 damage -16a against airborne opponent | |||
* 19 damage -13a (-23a) against a grounded opponent | |||
* Unavailable in NSS}} | |||
}} | |||
== Throws == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+3 | |||
|name=Oni Killer | |||
|input=1+3 | |||
|target=t | |||
|damage=35 | |||
|range=2.05 | |||
|startup=i12~14 | |||
|recv=r25 | |||
|tot=39 | |||
|block=-3 | |||
|hit=+1 FUFA | |||
|notes=Throw break 1 or 2 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f+1+3 | |||
|name=Oni Killer | |||
|input=f+1+3 | |||
|target=t | |||
|damage=35 | |||
|range=2.5 | |||
|startup=i15~17 | |||
|recv=r33 | |||
|tot=50 | |||
|block=-3 | |||
|hit=+1 FUFA | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Throw break 1 or 2}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-2+4 | |||
|name=Sword Face Smash | |||
|input=2+4 | |||
|target=t | |||
|damage=35 | |||
|range=2.05 | |||
|startup=i12~14 | |||
|recv=r25 | |||
|tot=39 | |||
|block=0 | |||
|hit=+1 FUFA | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 1 or 2 | |||
* Side switch on hit | |||
* Opponent off-axis on hit | |||
* Yoshimitsu sideturned on break}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-f+2+4 | |||
|name=Sword Face Smash | |||
|input=f+2+4 | |||
|target=t | |||
|damage=35 | |||
|range=2.5 | |||
|startup=i15~17 | |||
|recv=r33 | |||
|tot=50 | |||
|block=+0 | |||
|hit=+1 FUFT | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{FB}} | |||
* Throw break 1 or 2 | |||
* Side switch on hit | |||
* Opponent off-axis on hit | |||
* Yoshimitsu sideturned on break}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-qcf+2 | |||
|name=Soul Siphon | |||
|input=qcf+2 | |||
|target=t | |||
|damage=22 | |||
|range=2.17 | |||
|startup=i15~16 | |||
|recv=r23 | |||
|tot=39 | |||
|block=+0 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* 35 damage as a backthrow | |||
* Yoshimitsu recovers 16 health | |||
* Throw break 1+2 | |||
* On break: | |||
** -Opponent recovers 22 health (35 on backthrow) | |||
** -Yoshimitsu loses 16 health}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-qcb,f+2 | |||
|name=Soul Possession | |||
|input=qcb,f+2 | |||
|target=t | |||
|damage=0 | |||
|range=2.17 | |||
|startup=i15~16 | |||
|recv=r23 | |||
|tot=39 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
* Opponent recovers 26 health | |||
* Yoshimitsu loses 35 health}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-qcb+1+2 | |||
|name=Rainbow Drop | |||
|input=qcb+1+2 | |||
|target=t | |||
|damage=50 | |||
|range=1.8 | |||
|startup=i11 | |||
|recv=r28 | |||
|tot=39 | |||
|block=+0 | |||
|hit=+1d | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 1+2 | |||
* Side switch on break}} | |||
}} | |||
== 10 Strings == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2 | |||
|name=1SS 10 Hit Combo (2) | |||
|inputLead=1SS.1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=7 | |||
|damage=,12 | |||
|range=2.4 | |||
|startup=,i17 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=-3 | |||
|notes=Combos from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1 | |||
|name=1SS 10 Hit Combo (3) | |||
|inputLead=1SS.1,2 | |||
|input=,1 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=7,12 | |||
|damage=,15 | |||
|range=2.4 | |||
|startup=,i17 | |||
|recv=r25 | |||
|block=-6 | |||
|hit=+7 | |||
|ch=[[Yoshimitsu combos (Tekken 7)#Mini-Combos|+30a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4 | |||
|name=1SS 10 Hit Combo (4) | |||
|inputLead=1SS.1,2,1 | |||
|input=,4 | |||
|targetLead=h,m,h | |||
|target=,h | |||
|damageLead=7,12,15 | |||
|damage=,9 | |||
|range=2.2 | |||
|startup=,i29 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4 | |||
|name=1SS 10 Hit Combo 1 (5) | |||
|inputLead=1SS.1,2,1,4 | |||
|input=,4 | |||
|targetLead=h,m,h,h | |||
|target=,h | |||
|damageLead=7,12,15,9 | |||
|damage=,9 | |||
|range=2.2 | |||
|startup=,i33 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4,4 | |||
|name=1SS 10 Hit Combo 1 (6) | |||
|inputLead=1SS.1,2,1,4,4 | |||
|input=,4 | |||
|targetLead=h,m,h,h,h | |||
|target=,L | |||
|damageLead=7,12,15,9,9 | |||
|damage=,5 | |||
|range=? | |||
|startup=,i33 | |||
|recv=r44 FC | |||
|block=-25 | |||
|hit=-14 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4,4,1 | |||
|name=1SS 10 Hit Combo 1 (7) | |||
|inputLead=1SS.1,2,1,4,4,4 | |||
|input=,1 | |||
|targetLead=h,m,h,h,h,L | |||
|target=,m | |||
|damageLead=7,12,15,9,9,5 | |||
|damage=,5 | |||
|range=? | |||
|startup=,i30~31 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=-1 | |||
|notes=Combos from 6th hit | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4,4,1,1 | |||
|name=1SS 10 Hit Combo 1 (8) | |||
|inputLead=1SS.1,2,1,4,4,4,1 | |||
|input=,1 | |||
|targetLead=h,m,h,h,h,L,m | |||
|target=,m! | |||
|damageLead=7,12,15,9,9,5,5 | |||
|damage=,8 | |||
|range=? | |||
|startup=,i23~24 | |||
|recv=r33 | |||
|hit=-4 | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4,4,1,1,1 | |||
|name=1SS 10 Hit Combo 1 (9) | |||
|inputLead=1SS.1,2,1,4,4,4,1,1 | |||
|input=,1 | |||
|targetLead=h,m,h,h,h,L,m,m! | |||
|target=,m! | |||
|damageLead=7,12,15,9,9,5,5,8 | |||
|damage=,8 | |||
|range=? | |||
|startup=,i15~16 | |||
|recv=r52 | |||
|hit=+27a? | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,4,4,1,1,1,1 | |||
|name=1SS 10 Hit Combo 1 (10) | |||
|inputLead=1SS.1,2,1,4,4,4,1,1,1 | |||
|input=,1 | |||
|targetLead=h,m,h,h,h,L,m,m!,m! | |||
|target=,m! | |||
|damageLead=7,12,15,9,9,5,5,8,8 | |||
|damage=,25 | |||
|range=? | |||
|startup=,i14~15 | |||
|recv=r50 | |||
|hit=+6a | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2 | |||
|name=1SS 10 Hit Combo 2 (5) | |||
|inputLead=1SS.1,2,1,4 | |||
|input=,2 | |||
|targetLead=h,m,h,h | |||
|target=,m | |||
|damageLead=7,12,15,9 | |||
|damage=,3 | |||
|range=1.5 | |||
|startup=,i23~26 | |||
|recv=r23 FC | |||
|block=-7 | |||
|hit=+4 | |||
|notes=Combos from 4th CH | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2,2 | |||
|name=1SS 10 Hit Combo 2 (6) | |||
|inputLead=1SS.1,2,1,4,2 | |||
|input=,2 | |||
|targetLead=h,m,h,h,m | |||
|target=,m | |||
|damageLead=7,12,15,9,3 | |||
|damage=,3 | |||
|range=1.5 | |||
|startup=,i10~12 | |||
|recv=r26 FC | |||
|block=-9 | |||
|hit=+2 | |||
|notes=Combos from 4th CH | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2,2,2 | |||
|name=1SS 10 Hit Combo 2 (7) | |||
|inputLead=1SS.1,2,1,4,2,2 | |||
|input=,2 | |||
|targetLead=h,m,h,h,m,m | |||
|target=,m | |||
|damageLead=7,12,15,9,3,3 | |||
|damage=,3 | |||
|range=1.5 | |||
|startup=,i12 | |||
|recv=r26 FC | |||
|block=-7 | |||
|hit=+4 | |||
|notes=Combos from 4th CH | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2,2,2,4 | |||
|name=1SS 10 Hit Combo 2 (8) | |||
|inputLead=1SS.1,2,1,4,2,2,2 | |||
|input=,4 | |||
|targetLead=h,m,h,h,m,m,m | |||
|target=,m | |||
|damageLead=7,12,15,9,3,3,3 | |||
|damage=,7 | |||
|range=1.5 | |||
|startup=,i28~30 | |||
|crush=js23~41 fs42~44 | |||
|recv=r35 | |||
|block=-18 | |||
|hit=-7 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2,2,2,4,1 | |||
|name=1SS 10 Hit Combo 2 (9) | |||
|inputLead=1SS.1,2,1,4,2,2,2,4 | |||
|input=,1 | |||
|targetLead=h,m,h,h,m,m,m,m | |||
|target=,m! | |||
|damageLead=7,12,15,9,3,3,3,7 | |||
|damage=,8 | |||
|range=1.5 | |||
|startup=,i35~36 | |||
|recv=r44 | |||
|hit=-15 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1,4,2,2,2,4,1,1 | |||
|name=1SS 10 Hit Combo 2 (10) | |||
|inputLead=1SS.1,2,1,4,2,2,2,4,1 | |||
|input=,1 | |||
|targetLead=h,m,h,h,m,m,m,m,m! | |||
|target=,l! | |||
|damageLead=7,12,15,9,3,3,3,7,8 | |||
|damage=,20 | |||
|range=1.5 | |||
|startup=,i32~33 | |||
|recv=r67 | |||
|hit=-8a | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1,2 | |||
|name=NSS 10 Hit Combo (2) | |||
|inputLead=NSS.1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=7 | |||
|damage=,8 | |||
|range=2 | |||
|startup=,i15~16 | |||
|recv=r31 | |||
|block=-13 | |||
|hit=-2 | |||
|notes=Combos from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1SS.1,2,1 | |||
|name=NSS 10 Hit Combo (3) | |||
|inputLead=NSS.1,2 | |||
|input=,1 | |||
|targetLead=h,m | |||
|target=,m | |||
|damageLead=7,8 | |||
|damage=,6 | |||
|range=2.1 | |||
|startup=,i23~24 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=-1 | |||
|notes=Combos from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1,2,1,4 | |||
|name=NSS 10 Hit Combo (4) | |||
|inputLead=NSS.1,2,1 | |||
|input=,4 | |||
|targetLead=h,m,m | |||
|target=,h | |||
|damageLead=7,8,6 | |||
|damage=,9 | |||
|range=2.2 | |||
|startup=,i29 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
|notes=Combos from 3rd CH | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1,2,1,4,4 | |||
|name=NSS 10 Hit Combo 1 (5) | |||
|inputLead=NSS.1,2,1,4 | |||
|input=,4 | |||
|targetLead=h,m,m,h | |||
|target=,h | |||
|damageLead=7,8,6,9 | |||
|damage=,9 | |||
|range=2.2 | |||
|startup=,i33 | |||
|recv=r44 | |||
|block=-25 | |||
|hit=-14 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2 | |||
|name=10 Hit Combo 3 (3) | |||
|inputLead=4,4 | |||
|input=,2 | |||
|targetLead=h,h | |||
|target=,m | |||
|damageLead=12,12 | |||
|damage=,5 | |||
|range=2 | |||
|startup=,i30~31 | |||
|recv=r41 BT | |||
|block=-23 | |||
|hit=-12 | |||
|notes=Combos from 1st CH | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2,2 | |||
|name=10 Hit Combo 3 (4) | |||
|inputLead=4,4,2 | |||
|input=,2 | |||
|targetLead=h,h,m | |||
|target=,h | |||
|damageLead=12,12,5 | |||
|damage=,6 | |||
|range=1.2 | |||
|startup=,i22~23 | |||
|recv=r42 | |||
|block=-24 | |||
|hit=-13 BT | |||
|notes={{Plainlist| | |||
*Combos from 1st CH | |||
*Combos from 3rd hit}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2,2,1SS.1 | |||
|name=1SS 10 Hit Combo 3 (5) | |||
|inputLead=4,4,2,2 | |||
|input=,1SS.1 | |||
|targetLead=h,h,m,h | |||
|target=,m! | |||
|damageLead=12,12,5,6 | |||
|damage=,30 | |||
|range=3 | |||
|startup=,i67 | |||
|recv=r73 | |||
|hit=-17a | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2,2,1SS.1,1 | |||
|name=1SS 10 Hit Combo 3 (5) | |||
|inputLead=4,4,2,2 | |||
|input=,1SS.1,1 | |||
|targetLead=h,h,m,h | |||
|target=,m! | |||
|damageLead=12,12,5,6 | |||
|damage=,20 | |||
|range=1.2 | |||
|startup=,i20~105 | |||
|recv=r30 | |||
|hit=-58a | |||
|notes={{Weapon}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2,2,NSS.1 | |||
|name=NSS 10 Hit Combo 3 (5) | |||
|inputLead=4,4,2,2 | |||
|input=,NSS.1 | |||
|targetLead=h,h,m,h | |||
|target=,m! | |||
|damageLead=12,12,5,6 | |||
|damage=,30 | |||
|range=2 | |||
|startup=,i67 | |||
|recv=r73 | |||
|hit=-17a | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4,2,2,NSS.1,1 | |||
|name=NSS 10 Hit Combo 3 (5) | |||
|inputLead=4,4,2,2 | |||
|input=,NSS.1,1 | |||
|targetLead=h,h,m,h | |||
|target=,h! | |||
|damageLead=12,12,5,6 | |||
|damage=,40 | |||
|range=1.2 | |||
|startup=,i20~105 | |||
|recv=r30 | |||
|hit=-70a | |||
}} |
Latest revision as of 19:39, 8 February 2024
Yoshimitsu (Tekken 7) |
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Movelist & frame data (Tekken 7) |
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This page is for Tekken 7. For Tekken 8, see Yoshimitsu movelist.
Yoshimitsu's default state at the start of the round is having the sword in his left hand unsheathed (One Sword Stance, AKA 1SS). This is considered to be his default stance and will mainly be listed for transitions (i.e. indicating when the move unsheathes).
Rage
Input
R.b+1+2
R.ub+1+4
- Rage armor absorbs 80% damage
- Attack only done if a move is absorbed
- Startup from when a move is absorbed
- Attack can't be interrupted but can whiff
- Damage increases with lower health
R.f,n,d,df+1+2
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
n
Input
1,1
- Combo from 1st hit with 2f delay
- Input can be delayed 3f
- Interrupt with i4 from 1st block
- Alternate notation: 1SS.1,1
- 2nd hit unavailable in NSS
2,1
- Combo from 1st CH with 2f delay
- Move can be delayed 2f
- Cancel to r15 with b on frames 10-15
- Interrupt with i8 from 1st block
- Alternate notation: 1SS.2,1
2,2
- Jail from 1st attack with 1f delay
- Transition to r20 KIN with 1+2
2,3
- Combo from 1st CH with 2f delay
- Input can be delayed 5f
2,d+3
- Combo from 1st hit with 2f delay
- Move can be delayed 2f
3
3~4
- 4f input window
- 2nd hit tracks sidewalk right at +7
- Transition to r18 DGF with 1SS.U
- Combo from 1st hit
4~3
- 5f input window
- Unparryable by traditional parries, Asuka, Nina, etc
4
- Cancel to 1+4 with 1+4 on frames 1-2
4,4
- Combo from 1st hit
- Input can be delayed 4f
4,4,4
- Combo from 1st CH +58a (+41a)
- Combo from 2nd CH
- Input can be delayed 4f
1+4
- Alternate input: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4
- Alternate notation: 1SS.1+4
- Alternate names: Yoshimitsu Flash, Soul Stealer
1+2+3
- Alternate notation: 1SS.1+2+3
- Nullifies Akuma's fireball
f
Input
f+2,db+2
- Input can be delayed 2f
- Connect to db+2 extensions
f+3,3
f+3,4
- 18f delay after 1st attack
- Interrupt with i17 from 1st block
f+1+2
- Alternate notation: 1SS.f+1+2
f+3+4
- Floor break 3rd hit
- Transition to FLE on hit only
- Attacks after 1st only come out on hit
- Combo from 1st hit does 2,1,1 damage
- Combo does 2 extra damage from FLE.n
- Alternate notation: 1SS.f+3+4
df
Input
df+1,2
- Combos from 1st CH with 2f delay
- Can transition into db+2 string at i15
df+1,4
df+2
- On hit +4s against crouching opponent
- On CH launches crouching opponent
df+3,1
- Combos from 1st hit
- Input can be held to transition to d+1*
- Alternate notation: 1SS.df+3,1 or df+3,1SS.1
df+1+2,2
- Combos from 1st with 1f delay
- Combo from 1st CH with 8f delay
- Input can be delayed 8f
d
Input
d+1
- Alternate notation: 1SS.d+1
d+1*(1),n
- Constantly realigns while charging
- Can be canceled with b*
- Unavailable in NSS
d+1*(2),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(3),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(4),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(5),n
- Constantly realigns while charging
- Can be canceled with b*
d+1*(6),n
- Constantly realigns while charging
- Can be canceled with b*
d+2,1
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
- Alternate notation: 1SS.d+2,1
d+2,2
- Combo from 1st hit with 13f delay
- In 1SS transition to r31 NSS with 2+3
- Input can be delayed 16f
- Move can be delayed 10f
d+2,2,1
- Input can be delayed 10f
- 3rd hit unavailable in NSS
d+2,2,d+1
- Input can be delayed 10f
- 3rd hit unavailable in NSS
d+3
d+1+4
- 60 self damage during 1st recovery frame
- Alternate notation: 1SS.d+1+4
d+1+4,B+1,1,1
- 10 self-damage
d+1+4,B+1,1,1,1
- 12 self-damage
d+1+4,B+1,1,1,1,1
- 17 self-damage
- The entire string deals 111 self damage
db
Input
db+1,1
- Combo from 1st with 20f delay
- Move can be delayed 20f
- Delay does not change timing of the attack
- Alternate notation: 1SS.db+1,1
DB+2,2,2,2
DB+2,2,2,2,2
- Combo from 4th
- Combo from CH 3rd
DB+2,2,2,2,2,2
DB+3,3,3
DB+3,3,3,3
DB+3,3,3,3,3
DB+3,3,3,3,3,3
DB+3,3,3,3,3,4
- Alternate inputs:
- DB+3,3,4
- DB+3,3,3,4
- DB+3,3,3,3,4
DB+1+2
- Continues as long as DB is held
- Transition to r25 standing releasing db
BDS.3
b
Input
b+1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1
- Combos from 1st
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1
- Combos from CH 3rd
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
- Can transition to Spinning Evade with b+3 or b+4
b+1,1,1,1,1,1
- Combos from CH 3rd
- Combos from 4th
b+1,1,1,db+3
- Alternate inputs:
- b+1,db+3 (Combos)
- b+1,1,db+3 (Combos)
b+1,1,1,DB+3,3
- Transition to r20 IND with d+3+4
- Alternate inputs:
- b+1,DB+3,3 (Combos)
- b+1,1,DB+3,3
b+1,1,1,DB+3,3,3
- Alternate inputs:
- b+1,DB+3,3,3
- b+1,1,DB+3,3,3
b+1,1,1,DB+3,3,4
- Alternate inputs:
- b+1,DB+3,3,4
- b+1,1,DB+3,3,4
b+2,1
- Combos from CH 1st with 2f delay
- Transition to r30 KIN with 1+2
- Input can be delayed 14f
- Alternate notation: 1SS.b+2,1 or b+2,1SS.1
b+2,2
- Combo from 1st with 1f delay
- Combo from 1st CH with 7f delay
- Input can be delayed 14f
- Alternate notation: 1SS.b+2,2 or b+2,1SS.2
b+3
- 5 self-damage
- Recover r25 standing with f,f
- Alternate input b+4
- Evades jabs at -6 (-7 for b+4)
b+3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4
b+3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4
b+3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4
b+3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4,4
b+3,3,3,3,3,3
- Recovery is listed from initial spin
- 5 self-damage
- Alternate input: b+4,4,4,4,4,4
ub
Input
ub+1+2
- Punishable on close hit with FUFT.3
- Alternate notation: 1SS.ub+1+2
u~ub+1+2
- Punishable on close hit with FUFT.3
- Alternate notation: 1SS.ub+1+2
ub+1+2,1+2
- Alternate notation: 1SS.ub+1+2,1+2
u~ub+1+2,1+2
- Alternate notation: 1SS.u~ub+1+2,1+2
ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
- Alternate notation: 1SS.ub+1+2,n+1
u~ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
- Alternate notation: 1SS.u~ub+1+2,n+1
u
Input
u+3+4
- Evades mid attacks from frames ?-?
- Can be floated out of invisibility frames
- Incredibly linear
uf
Input
uf+1
- Alternate notation: 1SS.uf+1
uf+2
- Cancels to r27 FC with d on frame 27
uf+3
- Can evade jabs at frames 5-7
uf+4
- Alternate input u+4
uf+1+2
- Cancel to r34 DGF with 1+2 on frames 1-34
- Cancel to r30 DGF with 1+2 on frame 35. delayable up to frame 92.
- Alternate notation: 1SS.uf+1+2
uf+1+2,b
- Range listed is when Yoshimitsu will fully sideswitch to deliver the attack
- input during frames 1-31 of uf+1+2
- Cancel to r27 DGF with 1+2
uf+1+2,d
- input during frames 1-31 of uf+1+2
uf+1+2>d
- input during frames 35-60 of uf+1+2
uf+3+4
- On hit, transitions to r49 backward jump automatically
- Transitions to r28 IND with d+3+4 (or NSS.d+1+2)
- In 1SS Transitions to r28 FLE with d1+2
- Unparryable by traditional parries, Asuka, Nina, etc
uf+3+4,3+4
- Combos from 1st hit
- Unparryable by traditional parries, Asuka, Nina, etc
uf+3+4,b+1
- On hit, transitions to r49 backward jump automatically
- Combo from 1st hit vs grounded
- Combo from 1st hit
uf+3+4,b+1,4
uf+3+4,b+1,4,d+1
uf+3+4,b+1,3+4
- On hit, transitions to r49 backward jump automatically
uf+3+4,u+3+4
- Evades mid attacks from frames ?-?
- Incredibly linear
Motion Input
Input
f,F+2
- Cannot be buffered
- Increased pushback on CH
f,F+2:2
- Transitions to attack throw only on front hit (air hit OK)
- 3f input window for the transition (i13~15)
- Restore 4 health and transition to r108bt IND with d3+4
f,F+3
- Cannot be buffered
- Transitions to r26 KIN with 1+2
f,F+4
- Cannot be buffered
f,F+1+2
- Cannot be buffered
- Visually similar to f,F+3+4
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+1+2,ub+1+2
- Cancels to r30 BT DGF with 1+2
f,F+1+2,ub+1+2,d
f,F+1+2,ub+1+2>d
f,F+1+2,ub+1+2,b
- Cancel to r27 DGF with 1+2
f,F+3+4
- Cannot be buffered
- Visually similar to f,F+1+2
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+3+4,1+2
- Combo from 1st CH
- Tremendous forward travel
- Unparryable by traditional parries, Asuka, Nina, etc
f,F+3+4,1+2,3+4
- Combo from 2nd hit
- Combo from 1st CH
- Tremendous forward travel
f,F+1+4
- Cannot be buffered
- 60 self-damage during 1st recovery frame
- NSS.f,F+1+4 will always cancel into Yoshimitsu-f,F+1+4,N|Confusion
f,F+1+4,F
- 185 self-damage during 1st recovery frame
b,B+1+4,B
- Cannot be buffered
f,n,d,df+1
- Can be buffered
- Can transition to r37 KIN with 1+2
- Alternate notation: 1SS.f,n,d,df+1
f,n,d,df+2
- Can be buffered
f,f,F+3
- Cannot be buffered
qcf+1
- 1st and 2nd hits connect only vs airborne opponent
- Typically +1c when hit as a tech catch
- Can be buffered
- Alternate notation: 1SS.qcf+1
WS
Input
ws1,1
- Combo from 1st hit with 11f delay
- Combo from 1st CH with 13f delay
- Input can be delayed 13f
- Move can be delayed 8f
ws1,1,1
- Combo from 1st CH with 13f delay
- Input can be delayed 12f
ws1,1,1,1
- Combos from 3rd CH with 5f delay
- Input can be delayed 12f
ws1,1~b+3
- Alternate input: ws1,1~b+4
ws1,2
- Combos from 1st hit with 4f delay
- Combos from 1st CH with 9f delay
- Input can be delayed 15f
- Move can be delayed 13f
ws2,1
- Combo from 1st hit with 1f delay
- Alternate notation: 1SS.ws+2,1 or ws2,1SS.1
ws3,2
- Floor break in open ground only
- Combo from 1st hit
ws4
FC
Input
FC.d+1
- Alternate inputs:
- FC.db+1
- FC.df+1
- Transition to r24 with f
- Transition input can be delayed 16f
- Alternate notation: 1SS.FC.df+1
FC.db+3
FC.DF+1
- Alternate input: FC.b+1
- Alternate name: Samurai Cutter
BT
Input
BT.1,3
- Combo from 1st CH
BT.d+1
- Alternate notation: 1SS.BT.d+1
DGF
Input
DGF.4
DGF.3+4
- Transitions to attack throw on front hit (air hit OK)
- Attack throw recovers standing
DGF.f+2
FLE
Input
FLE.n
- Hitlines exist on the sword and directly behind Yoshimitsu
- Can be canceled at any time into another FLE move
- After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken
FLE.2
- Side switches on close hit
- Alternate input: FLE.1~df+3+4
FLE.3+4
FLE.u+3+4
- Tech roll to r33 FC on frames 41-42
- Bullet time 10 frames on hit
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
FLE.d
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be canceled into other FLE moves (except FLE.n)
- Only accessible after hitting with FLE.n
FLE.f
- In WFL from frames 20-50
- Cancel into FLE.f,f with f within 19 frames
WFL.3
- Unparryable by traditional parries, Asuka, Nina, etc
- Does 37 damage on Clean Hit (See next entry)
WFL.3 (Close Hit)
- Range listed is for Clean Hit property
- Transition to attack throw only on front hit
WFL.4
FLE.f,f
- Floor break at the wall only
- Sometimes combos into FLE.n
- Combos from 1st
FLE.uf
- Alternate inputs: FLE.u and FLE.ub
IND
Input
IND.u
- Alternate input: IND.d
- Evasive, can go under some attacks if timed
IND.n
- Recovers 3 health on frame 30
- Can be canceled into other IND moves
IND.1
- Same animation as the ending of qcf+1
- Alternate notation: 1SS.IND.1 or IND.1SS.1
IND.2
- Leads to DB+2,2 extensions
- Yoshimitsu will teleport if the opponent is close enough
IND.3
- Unparryable by traditional parries, Asuka, Nina, etc
- Can self wall splat
IND.3,3+4
IND.3+4*
- Allows 8-way directional movement in IND
- Continues as long as 3+4 is held
IND.f
IND.b
KIN
Input
1+2
- Alternate inputs: FC.df+1+2 1SS.FC.d+1+2, FC.db+1+2
- Parries mid or high punches or kicks
1+2,P
KIN.1,1
- Combo from 1st hit with 2f delay
- Alternate notation: 1SS.KIN.1,1
KIN.2,1+2
- Interrupt with i6 from 1st block
- Alternate notation: 1SS.KIN.2,1+2 or KIN.2,1SS.1+2
KIN.2,1+2*
- Realigns with opponent
- Interrupt with i21 from 1st block
- Alternate notation: 1SS.KIN.2,1+2* or KIN.2,1SS.1+2*
- Unavailable in NSS
KIN.4
- Transition to r26 KIN with 1+2
- Transition to r28 MED with 3+4
- Alternate input: SS.4
KIN.1+2
- Floor break final hit
- Combos from any hit
- Realigns between hits
KIN.1+4
- Alternate notation: 1SS.KIN.1+4
KIN.f+1
- Cancel to r16 FC with d on frame 16
- Alternate notation: 1SS.KIN.f+1
KIN.f+2
- Wall crush on block +11g
- Can't be stepped at tip range
KIN.b+2,1
- Combo from 1st hit
- Alternate notation: 1SS.KIN.b+2,1 or KIN.b+2,1SS.1
KIN.b+1+2
- Alternate notation: 1SS.KIN.b+1+2
- Unavailable in NSS
- Backswing blow
KIN.u+1+2
- Can be counterhit
- Alternate notation: 1SS.KIN.u+1+2
MED
Input
MED.n
- May be canceled into another MED move
- at 26-28 frames into the animation:
- Recovers successively more health
- +1 health (1st pulse)
- +2 health (2nd pulse)
- +3 health (3rd onward)
MED.f
- Can be canceled into a backturned attack
- Can be cancelled into instant while standing
MED.b
- Can be canceled into a backturned move
- Can be cancelled into instant while standing
MED.u
MED.d
MED.3
MED.3,d+1
- Can transition to d*1,n
- Alternate notation: 1SS.MED.3,d+1
MED.1+2
MED.1+4
- 60 self damage during 1st recovery frame
- Alternate notation: 1SS.MED.1+4
- Links to d+1+4 extensions
MED.2+3
- Throw break 1+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
MED.b~2+3
- Throw break 1+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
MED.2+3,F
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
- Can side switch
MED.b~F+2+3
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
- Can side switch
NSS
Input
2,NSS.1
- Combo from 1st hit
- Jail from 2nd attack
- Alternate notation: NSS.2,1
NSS.1+4
- Alternate inputs: b+1+4, f+1+4, DB+1+4, DF+1+4, ws1+4, FC.d+1+2
1+2+3+4,b,n,f,n,u,n,NSS.d+1+4
NSS.f+1+2
NSS.f+3+4
- Transition to r34 IND with 3+4 on hit only
df+3,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.df+3,1
d+2,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.d+2,1
NSS.db+1
- Transition to r24 with f
- 1 frame slower than a generic down jab
b+2,NSS.1
- Combos from CH 1st with 2f delay
- Transition to r30 KIN with 1+2
- Input can be delayed 14f
b+2,NSS.2
- Combo from 1st with 1f delay
- Combo from 1st CH with 7f delay
- Input can be delayed 14f
NSS.ub+1+2
NSS.u~ub+1+2
- Punishable on close hit with FUFT.3
NSS.u~ub+1+2,1+2
NSS.ub+1+2,n+1
- Unparryable by traditional parries, Asuka, Nina, etc
- Cancel early to r26 with B (earliest cancel -8a (-34a))
NSS.u~ub+1+2,n+1
- Cancel early to r26 with B (earliest cancel -16a)
- Possible to double-hit
NSS.u+1+2
- Can't be low parried
uf+3+4,b+1,4,NSS.d+1
- Alternate notation: NSS.uf+3+4,b+1,4,d+1
NSS.b,B+1+4
- Cannot be buffered
NSS.f,n,d,df+1
- Can be buffered
- Can transition to r37 KIN with 1+2
NSS.qcf+1
- Can be buffered
ws2,NSS.1
- Combo from 1st hit with 1f delay
NSS.ws2,NSS.1,2
- Combo from 2nd CH
ws2,NSS.1,3
- Combos from 2nd CH
NSS.ws1+4
- Alternate input: NSS.FC.d+1+2
NSS.FC.DF+1
NSS.FC.DF+1,2
- Combo from 1st hit
- Alternate input: NSS.FC.b+1,2
- Interrupt with i7 from 1st block
NSS.BT.d+1
NSS.IND.1
- Alternate input: NSS.IND.1+2
NSS.KIN.f+1
KIN.b+2,NSS.1
- Combo from 1st hit
- Alternate notation: NSS.KIN.b+2,1
MED.3,NSS.d+1
- Alternate notation: NSS.MED.3,d+1
Others
Input
1+2+3+4
- CH state for 5 seconds
- Can't block for 5 seconds
- Next attack will deal chip damage on block
- Cancel into extensions on frame 50
1+2+3+4,b,n,f,n,u,n,d+1+4
- Alternate notation: 1SS.1+2+3+4.b,n,f,n,u,n,d+1+4
1+2+3+4,b,n,f,n,u,n,d+3+4
SS.1
SS.4
- Transitions to r26 KIN with 1+2
- Transitions to r28 MED with 3+4
OTG.u+1
- 16 damage -16a against airborne opponent
- 19 damage -13a (-23a) against a grounded opponent
- Unavailable in NSS
Throws
Input
2+4
- Throw break 1 or 2
- Side switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
f+2+4
- Throw break 1 or 2
- Side switch on hit
- Opponent off-axis on hit
- Yoshimitsu sideturned on break
qcf+2
- 35 damage as a backthrow
- Yoshimitsu recovers 16 health
- Throw break 1+2
- On break:
- -Opponent recovers 22 health (35 on backthrow)
- -Yoshimitsu loses 16 health
qcb,f+2
- Unbreakable
- Opponent recovers 26 health
- Yoshimitsu loses 35 health
qcb+1+2
- Throw break 1+2
- Side switch on break
10 Strings
Input
1SS.1,2,1,4
1SS.1,2,1,4,4
1SS.1,2,1,4,4,4
1SS.1,2,1,4,4,4,1
1SS.1,2,1,4,4,4,1,1
1SS.1,2,1,4,4,4,1,1,1
1SS.1,2,1,4,4,4,1,1,1,1
1SS.1,2,1,4,2
1SS.1,2,1,4,2,2
1SS.1,2,1,4,2,2,2
1SS.1,2,1,4,2,2,2,4
1SS.1,2,1,4,2,2,2,4,1
1SS.1,2,1,4,2,2,2,4,1,1
NSS.1,2,1
NSS.1,2,1,4
NSS.1,2,1,4,4
4,4,2
4,4,2,2
- Combos from 1st CH
- Combos from 3rd hit
4,4,2,2,1SS.1
4,4,2,2,1SS.1,1
4,4,2,2,NSS.1
4,4,2,2,NSS.1,1