Drilldown: Move

Move > name : Running Exploder or None & startup: i15

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id:
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target:
,h (3) · h (2) · ,l (1) · l (6) · L (4) · ,m (2) · m (18)
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
tot:
crush:

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