Drilldown: Move

Move > video: None & target : m,h,t or t

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id:
 
input:
1+3 (23) · 2+4 (23) · uf+1+2 (21) · Back throw (13) · Left throw (13) · Right throw (13) · Left Throw (10) · Right Throw (10) · Back Throw (9) · df+2+3 (4) · df+2+4 (4) · d+1+3 (3) · f+2+3 (3) · FC.db+1+2 (3) · db+2+3 (2) · df+1+3 (2) · (During Enemy wall stun) 1+3 (2) · f+1+3 (2) · ,P (2) · qcf+1 (2)
image:
video: (Click arrow to add another value)
target: (Click arrow to add another value)
damage:
35 (24) · 40 (23) · 50 (18) · 45 (10) · 30 (6) · 25 (5) · 60 (5) · 0 (4) · 10 (4) · 20 (4) · 43 (4) · 15 (3) · 38 (3) · 42 (3) · 13 (2)
reach:
tracksLeft:
tracksRight:
hit:
+0d (23) · +1d (12) · -3d (9) · -1d (5) · -5d (5) · -6d (5) · -2d (4) · +3d (4) · None (4) · +0 (3) · -10d (3) · +2d (3) · +3 (3) · -4d (3) · +6d (3)
ch:

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