Drilldown: Move

Move > damage : 12 or 12,6,6,20 & recv: None

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id:
input:
b+2 (6) · db+3 (6) · 2+3 (4) · df+1 (3) · df+2 (3) · f+2 (3) · ws1 (3) · 2 (2) · 3 (2) · d+3 (2) · df+4 (2) · FC.1 (2) · f,F+2 (2) · f,F+4 (2) · uf+1 (2)
parent:
image:
target:
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:

Showing below up to 72 results in range #1 to #72.

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