Drilldown: Move

Move > tracksLeft: None & hit : +21d FDFA or +3c

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alias:
image:
target:
l (4) · ,L (2) · L (4) · L,L (1) · ,m (5) · m (3) · M (1)
damage:
reach:
tracksLeft: (Click arrow to add another value)
tracksRight:
tot:
hit: (Click arrow to add another value)

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