A stage is the location of a fight and can differ in the size and shape of the wall and whether there are any stage breaks.
In tournaments, the typical rules are that the first match is on a random stage, and every match after that the loser chooses; the loser may instead opt to change character, which leads to another random stage being chosen.
Types of stages
Infinite stage
Stages with no walls whatsoever with a looping background to create the illusion of an endless field (e.g. Infinite Azure). These create slower paced games with far less potential for the attacker to snowball their offense, benefiting characters that are either more defensive or don't rely on wall pressure.
Large stage
Infinite stages are currently not present in Tekken 8—instead, there are simply a couple stages that are significantly larger than most (Coliseum of Fate and Yakushima). Though these may be infinite for most intents and purposes, many characters with good wall carry can actually hit the wall on these stages eventually without too much difficulty.
Octagon stages
Small to normal sized stages that are in the shape of an octagon, allowing more wall re-splats and tech traps.
Square stages
Small to normal sized stages that are in the shape of a square. It's typically a bit easier to escape being pinned against the wall on a square stage, as the shape of it allows for more breathing room once you've stepped to safety.
Break stages
Stages typically recognized for their prominent gimmick of stage breaking. Certain characters may benefit from these gimmicks heavily, allowing huge damage reward off of things that wouldn't normally give any combo at all, such as Paul's Deathfist.
Unique stages
Certain stages in older Tekken games may have misaligned starting positions, such as Souq in Tekken 7, and may generally have unique wall size configurations never seen on any other stage in the series.
List of stages
Tekken 8
Stage | Dimensions[1] | Breaks | Shape | Notes |
---|---|---|---|---|
Arena | 24x24 | Octagon | ||
Arena (Underground) | 24x24 | 4x Wall Bound | Octagon | |
Urban Square[2] | 24x24 | Square | Players start 10 units away from the bottom of the stage. | |
Yakushima | 80x120 | Square w/ rounded corners | ||
Coliseum of Fate | 58x70 | Circle | ||
Rebel Hangar | 2f 22x22 1f 22x30 |
2f Balcony Break 1f 2x Wall Blast |
2f Square w/ two rounded corners 1f Rectangle w/ rounded corners |
|
Fallen Destiny | 16x28 | Rectangle | ||
Descent Into Subconscious | 2f 20x20 1f 36x36 b1 72x72 |
2f Hard Floor Break 1f Floor Break b1 N/A |
2f Square w/ rounded corners 1f Octagon b1 Square w/ rounded Corners |
|
Sanctum | 2f 20x28 1f 28x16 |
2f 2x Hard Wall Break 1f 2x Wall Break |
Rectangle | Stage transitions to 1f on match point. |
Into the Stratosphere | 2f 28x28 1f 18x24 |
2f N/A 1f Floor Blast |
2f Octagon 1f Rectangle w/ rounded corners |
Stage transitions to 1f on match point. |
Ortiz Farm | 2f 16x28 1f 20x28 b1 20x20 |
2f Balcony Break 1f Floor Break 8x Wall Bound |
2f Rectangle w/ rounded corners 1f Rectangle w/ rounded corners b1 octagon |
|
Celebration on the Seine | 20x24 | Rectangle | ||
Secluded Training Ground | 20x24 | 6x Wall Break | ||
Elegant Palace | 2f 20x24 1f 18x24 |
2f Hard Wall Break, behind which there's a Balcony Break 1f 2x Wall Bound |
2f Rectangle 1f Rectangle w/ rounded corners |
|
Midnight Siege | 16x24 | 1x Wall Blast on Northern Wall |
Tekken 7
Stage | Dimensions[1] | Breaks | Shape | Notes |
---|---|---|---|---|
Mishima Dojo | 20x24 | Square w/ 2 rounded corners | ||
Forgotten Realm | 24x18 X | 3 floors | Rectangle | |
Jungle Outpost[2] | 23x13 | balcony, wall | Rectangle w/ rounded corners | |
Arctic Snowfall | ∞ | |||
Twilight Conflict[2] | 22x19 | balcony | Rectangle w/ square corners | |
Dragon's Nest | 24x24 | Octagon | ||
Souq | 26.5x17.5 X | Rectangle w/ 4 different corner depths & angles | ||
Devil's Pit | 24x24 | Octagon | ||
Mishima Building | 22x22 | Octagon | ||
Abandoned Temple | 27x27 | Octagon | ||
Duomo Di Sirio | 23x20 | balcony | Rectangle w/ rounded corners | |
Arena (Tekken 7) | 24x24 | Octagon | ||
G Corp. Helipad[2] | ~17x16 | 2 walls | Semicircle w/ hard-angled corners | |
Brimstone and Fire | 24.2x24.2 | Octagon | ||
Precipice of Fate | 24.2x24.2 | Octagon | ||
Violet Systems | 26x22.5 | Rectangle w/ rounded corners | ||
Kinder Gym | 24x24 | Square w/ rounded corners | ||
Geometric Plane | 24x24 | Square w/ rounded corners | ||
Infinite Azure[2] | ∞ | |||
Howard Estate[3] | 22x15 | 3 walls, balcony | Rectangle w/ rounded corners | |
Hammerhead[3] | 28x16 X | Rectangle w/ hard corners | ||
Last Day on Earth[3] | 28x16 | Rectangle w/ hard corners | ||
Cave of Enlightenment[3] | 18x24 | balcony, floor | Rectangle w/ hard corners | |
Vermilion Gates[3] | 24x16 | balcony | Rectangle w/ hard corners |
Mechanics |
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Concepts |
Techniques |
Strategy |
Miscellaneous |