Jin movelist (Tekken 7): Difference between revisions

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m (RogerDodger moved page Jin movelist to Jin movelist (Tekken 7) without leaving a redirect: the great Tekken 8 migration)
Tag: Script
 
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{{Jin}}
{{Jin}}
{{Navbox movelist (Tekken 7)}}


Startup frames shown for strings are for the first hit. Damage values shown for strings are for the last hit only.
== Rage ==


<div style="display: flex; flex-flow: row wrap; gap: 0 1em;>
{{MoveDataHeader}}
{| class="wikitable"
{{Move7
|-
|id=Jin-R.b+1+2
! Input !! Startup !! Hit Level !! Damage !! [[Movelist#Hit|Hit]] !! [[Movelist#CH|CH]] !! [[Movelist#Block|Block]] !! Additional Properties
|input=R.b+1+2
|-
|name=Rage Art
| '''1''' || 10 || '''h''' || 7 || +8 || +8 || +1 ||
|target=h
|-
|damage=55-82
| '''1,2''' || 10 || h,'''h''' || 12 || +3 || +7 || -2 ||  
|range=
|-
|tracksLeft=
| '''1,2,3''' || 10 || h,h,'''m''' || 20 || +31d || +31d || 0 ||  
|tracksRight=
|-
|startup=i13
| '''1,2,4''' || 10 || h,h,'''h''' || 26 || +23a (+14a) || +68a (+48a) || -4 || CH launcher, tailspin, wall break
|crush=pc8~
|-
|recv=
| || || || || || || ||  
|tot=
|-
|block=-9
| '''1,3''' || 10 || h,'''h''' || 10 || +4 || +4 || -6 ||  
|hit=+0d
|-
|ch=
| '''1,3,B''' || 10 || h,'''h''' || 10 || +4 || +4 || -6 || auto backdash
|notes=
}}
{{Move7
|id=Jin-R.CD.df+1+2
|input=R.CD.df+1+2
|target=h,m
|damage=25,35
|range=
|tracksLeft=
|tracksRight=
|startup=i11
|crush=
|recv=
|tot=
|block=-7
|hit=[[Jin combos|+29a (+11)]]
|ch=
|notes=Transition to +18 [[Jin combos|+45a (+36)]] CD with DF
}}
{{Move7
|id=Jin-R.CD.df+1+2,3
|parent=Jin-R.CD.df+1+2
|input=,3
|target=,h
|damage=,12
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=+8
|hit=+20a (-13)
|ch=+20a (+13)
|notes=
}}
{{Move7
|id=Jin-R.CD.df+1+2,3,1
|parent=Jin-R.CD.df+1+2,3
|input=,1
|name=Rage Drive
|target=,m
|damage=,9
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=+9
|hit=+37a
|ch=
|notes=Wall hit on block +15g (5 damage)
}}
 
== n ==
 
{{MoveDataHeader}}
{{MoveInherit7|Generic-1
|id=Jin-1
}}
{{Move7
|id=Jin-1,2
|parent=Jin-1
|input=,2
|target=,h
|damage=,12
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-2
|hit=+3
|ch=+7
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-1,2,3
|parent=Jin-1,2
|input=,3
|target=,m
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=0
|hit=+31d
|ch=
|notes=Interruptable by i10 from 2nd on block
}}
{{Move7
|id=Jin-1,2,4
|parent=Jin-1,2
|input=,4
|target=,h
|damage=,26
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-4
|hit=+23a (+14)
|ch=[[Jin combos#Bread n' butter|+68a (+48)]]
|notes={{Plainlist|
* {{Tailspin}}
* {{BB}}
* Combo from 2nd CH}}
}}
{{Move7
|id=Jin-1,3
|parent=Jin-1
|input=,3
|target=,h
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-6
|hit=+4
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-1,3,B
|parent=Jin-1,3
|input=,B
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-6
|hit=+4
|ch=
|notes=Special backdash
}}
{{Move7
|id=Jin-1,3,F
|parent=Jin-1,3
|input=,F
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=r ZEN
|tot=
|block=-7
|hit=+3
|ch=
|notes=
}}
{{Move7
|id=Jin-1,3,2
|parent=Jin-1,3
|input=,2
|target=,m
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-1
|hit=+4
|ch=
|notes=Combo from 2nd CH
}}
{{Move7
|id=Jin-1,3,2,1
|parent=Jin-1,3,2
|input=,1
|target=,m
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-7
|hit=+7
|ch=
|notes=Combo from 3rd hit
}}
{{Move7
|id=Jin-1,3,2,1,4
|parent=Jin-1,3,2,1
|input=,4
|target=,l
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-13
|hit=+3
|ch=
|notes=Combo from 3rd hit
}}
{{Move7
|id=Jin-1,3~3
|parent=Jin-1
|input=,3~3
|target=,m
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=+6
|hit=[[Jin combos#Mini-combos|+16d]]
|ch=
|notes=Same as (f+3)~3
}}
{{Move7
|id=Jin-1,3~3,df+3
|parent=Jin-1,3~3
|input=,df+3
|target=,m
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-14
|hit=+10a (+1)
|ch=
|notes={{Plainlist|
* Can be delayed
* Same as (f+3~3),df+3}}
}}
{{Move7
|id=Jin-1,d+3
|parent=Jin-1
|input=,d+3
|target=,l
|damage=,9
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-12
|hit=-1
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-1,d+3,4
|parent=Jin-1,d+3
|input=,4
|target=,l
|damage=,17
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-13
|hit=+3
|ch=[[Jin combos|+28]]
|notes=Combo from 2nd CH
}}
{{Move7
|id=Jin-2
|input=2
|target=h
|damage=9
|range=
|tracksLeft=
|tracksRight=
|startup=i10
|crush=
|recv=
|tot=
|block=0
|hit=+9
|ch=
|notes=
}}
{{Move7
|id=Jin-2,1
|parent=Jin-2
|input=,1
|target=,m
|damage=,9
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-3
|hit=+6
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-2,1,4
|parent=Jin-2,1
|input=,4
|target=,m
|damage=,18
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-9
|hit=+4
|ch=
|notes={{Plainlist|
* Combo from 2nd CH
* Can be delayed
* Combo can be delayed 9f from CH}}
}}
{{Move7
|id=Jin-2,1,4~4
|parent=Jin-2,1
|input=,4~4
|target=,l
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-31
|hit=+16d
|ch=
|notes=Interruptable by i16 after 2nd on block
}}
{{Move7
|id=Jin-2,4
|parent=Jin-2
|input=,4
|target=,h
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-9
|hit=+18a (+9)
|ch=
|notes={{Plainlist|
* {{Tailspin}}
* {{BB}}
* Combo from 1st hit}}
}}
{{Move7
|id=Jin-3
|input=3
|target=h
|damage=19
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-7
|hit=+4
|ch=
|notes=
}}
{{Move7
|id=Jin-3,1
|parent=Jin-3
|input=,1
|target=,h
|damage=,7
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-1
|hit=+7
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-3,1,F
|parent=Jin-3,1
|input=,F
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=r ZEN
|tot=
|block=+4
|hit=+12
|ch=
|notes=
}}
{{Move7
|id=Jin-3,1,4
|parent=Jin-3,1
|input=,4
|target=,l
|damage=,18
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-13
|hit=+3
|ch=[[Jin combos|+28d]]
|notes={{Plainlist|
* Combo from 2nd CH
* Can be delayed
* Combo can be delayed 9f from CH}}
}}
{{Move7
|id=Jin-4
|input=4
|target=h
|damage=18
|range=
|tracksLeft=
|tracksRight=
|startup=i13
|crush=
|recv=
|tot=
|block=-9
|hit=+16g
|ch=[[Jin combos#Bread n' butter|+68a (+48)]]
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}
* {{BB}}}}
}}
{{Move7
|id=Jin-4~3
|input=4~3
|target=M
|damage=27
|range=
|tracksLeft=
|tracksRight=
|startup=i24~34
|crush=js12~
|recv=r FUFT
|tot=
|block=-14~-4
|hit=-4a
|ch=
|notes={{Plainlist|
* {{FB}}
* Alternate input:
** ws4~3
** CD.df+4,3+4}}
}}
{{Move7
|id=Jin-1+2
|input=1+2
|target=m,m,h
|damage=30
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=-14
|hit=+12a (+3)
|ch=
|notes={{Plainlist|
* {{BB}}}}
}}
{{Move7
|id=Jin-3+4
|input=3+4
|target=h,t
|damage=10,24
|range=
|tracksLeft=
|tracksRight=
|startup=i20
|crush=pc8~
|recv=
|tot=
|block=-9
|hit=+0d
|ch=
|notes=
}}
 
== f ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-f+2
|input=f+2
|target=h
|damage=12
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-5
|hit=+4
|ch=
|notes=10 hit starter
}}
{{Move7
|id=Jin-f+2,3
|parent=Jin-f+2
|input=,3
|target=,l
|damage=,7
|range=
|tracksLeft=
|tracksRight=
|startupLead=i16
|startup=
|crush=
|recv=
|tot=
|block=-21
|hit=-10
|ch=
|notes=
}}
{{Move7
|id=Jin-f+2,3,3
|parent=Jin-f+2,3
|input=,3
|target=,m
|damage=,7
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-27
|hit=-12
|ch=
|notes=
}}
{{Move7
|id=Jin-f+3
|input=f+3
|target=m
|damage=16
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=-8
|hit=+3
|ch=
|notes=
}}
{{Move7
|id=Jin-f+3~3
|input=f+3~3
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i23
|crush=
|recv=
|tot=
|block=+6
|hit=[[Jin combos#Mini-combos|+16d]]
|ch=
|notes=Same as (1,3)~3
}}
{{Move7
|id=Jin-f+3~3,df+3
|parent=Jin-f+3~3
|input=,df+3
|target=,m
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-14
|hit=+10a (+1)
|ch=
|notes={{Plainlist|
* Can be delayed
* Same as (1,3~3),df+3}}
}}
{{Move7
|id=Jin-f+4
|input=f+4
|target=m
|damage=21
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-8
|hit=+4
|ch=[[Jin combos#Staples|+42]]
|notes=
}}
{{Move7
|id=Jin-f+4,F
|parent=Jin-f+4
|input=,F
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=r ZEN
|tot=
|block=-1
|hit=+11
|ch=[[Jin combos#Staples|+49]]
|notes=
}}
{{Move7
|id=Jin-f+1+2
|input=f+1+2
|target=h,h
|damage=38
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-9
|hit=+7a (-2)
|ch=
|notes={{Plainlist|
* {{BB}}
* {{WB}}}}
}}
 
== df ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-df+1
|input=df+1
|target=m
|damage=10
|range=
|tracksLeft=
|tracksRight=
|startup=i13
|crush=
|recv=
|tot=
|block=-3
|hit=+4
|ch=+6
|notes=
}}
{{Move7
|id=Jin-df+1,4
|parent=Jin-df+1
|input=,4
|target=,h
|damage=,18
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-9
|hit=+10g
|ch=+17a (+8)
|notes={{Plainlist|
* {{Tailspin}}
* {{BB}}
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 7f from hit
* Combo can be delayed 9f from CH}}
}}
{{Move7
|id=Jin-df+1,4~4
|parent=Jin-df+1
|input=,4~4
|target=,m
|damage=,24
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-12
|hit=[[Jin combos|+57a]]
|notes={{Plainlist|
* {{BB}}}}
}}
{{Move7
|id=Jin-df+2
|input=df+2
|target=m
|damage=15
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-7
|hit=+4
|ch=[[Jin combos|+34a (+24)]]
|notes=
}}
{{Move7
|id=Jin-df+3
|input=df+3
|target=m
|damage=14
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-16
|hit=-5
|ch=
|notes=
}}
{{Move7
|id=Jin-df+3,3
|parent=Jin-df+3
|input=,3
|target=,h
|damage=,14
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-8
|hit=+8
|ch=
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 10f from hit}}
}}
{{Move7
|id=Jin-df+3,3,B
|parent=Jin-df+3,3
|input=,B
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-8
|hit=+8
|ch=
|notes=Special backdash
}}
{{Move7
|id=Jin-df+3,3,F
|parent=Jin-df+3,3
|input=,F
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=r ZEN
|tot=
|block=-7
|hit=+9
|ch=
|notes=
}}
{{Move7
|id=Jin-df+4
|input=df+4
|target=m
|damage=22
|range=
|tracksLeft=
|tracksRight=
|startup=i20
|crush=
|recv=
|tot=
|block=-3
|hit=+8c
|ch=[[Jin combos|+63a]]
|notes={{Plainlist|
* {{FB}}}}
}}
{{Move7
|id=Jin-df+1+2
|input=df+1+2
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i23
|crush=ps3~12
|recv=
|tot=
|block=-12
|hit=+6
|ch=
|notes=Parries high and mid punches
}}
 
== d ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-d+1
|input=d+1
|target=m
|damage=24
|range=
|tracksLeft=
|tracksRight=
|startup=i21
|crush=
|recv=
|tot=
|block=-7
|hit=+12a (+3)
|ch=
|notes={{Plainlist|
* {{BB}}
* {{WB}}}}
}}
{{MoveInherit7|Generic-d+2
|id=Jin-d+2
|notes=
}}
{{Move7
|id=Jin-d+3
|input=d+3
|target=l
|damage=7
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-13
|hit=-2
|ch=
|notes=
}}
{{Move7
|id=Jin-d+3,3
|parent=Jin-d+3
|input=,3
|target=,m
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-14
|hit=-1
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-d+4
|input=d+4
|target=L
|damage=11
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=cs6~
|recv=
|tot=
|block=-12
|hit=-1
|ch=
|notes=
}}
{{Move7
|id=Jin-d+3+4
|input=d+3+4
|target=m,m
|damage=25
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-19
|hit=[[Jin combos|+32a (+22)]]
|ch=
|notes=
}}
 
== db ==
 
{{MoveDataHeader}}
{{MoveInherit7|Generic-d+1
|id=Jin-db+1
|input=db+1
|notes=Transition to r24 with F
}}
{{Move7
|id=Jin-db+2
|input=db+2
|target=m
|damage=12
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-10
|hit=-4
|ch=[[Jin combos#Staples|+56a (+3)]]
|notes=[[Attack#Double-over_stun|Double-over stun]] on CH
}}
{{Move7
|id=Jin-db+2,2
|parent=Jin-db+2
|input=,2
|target=,h
|damage=,11
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-11
|hit=-7
|ch=
|notes=Combo from 1st hit
}}
{{Move7
|id=Jin-db+2,2,3
|parent=Jin-db+2,2
|input=,3
|target=,h
|damage=,21
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-9
|hit=[[Jin combos#Staples|+52a]]
|ch=
|notes={{Plainlist|
* {{BB}}
* Can be delayed
* Interruptable by i9 after 2nd on block}}
}}
{{Move7
|id=Jin-db+2,3
|parent=Jin-db+2
|input=,3
|target=,M
|damage=,23
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-8
|hit=+7d
|ch=
|notes={{FB}}
}}
{{Move7
|id=Jin-db+3
|input=db+3
|target=h
|damage=28
|range=
|tracksLeft=
|tracksRight=
|startup=i20
|crush=cs4~
|recv=
|tot=
|block=-10
|hit=+17d
|ch=
|notes={{Tailspin}}
}}
{{Move7
|id=Jin-db+4
|input=db+4
|target=l
|damage=18
|range=
|tracksLeft=
|tracksRight=
|startup=i20
|crush=
|recv=
|tot=
|block=-13
|hit=+3
|ch=[[Jin combos|+38a]]
|notes=
}}
{{Move7
|id=Jin-db+1+2
|input=db+1+2
|target=M
|damage=0
|range=
|tracksLeft=
|tracksRight=
|startup=i25~55
|crush=
|recv=
|tot=
|block=-25
|hit=-10
|ch=
|notes=Ki charge on whiff
}}
 
== b ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-b+2
|input=b+2
|target=m
|damage=12
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-11
|hit=0
|ch=
|notes=
}}
{{Move7
|id=Jin-b+2,1
|parent=Jin-b+2
|input=,1
|target=,m
|damage=,10
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-9
|hit=+2
|ch=
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 13f from CH}}
}}
{{Move7
|id=Jin-b+3
|input=b+3
|target=m
|damage=17
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-6
|hit=+5
|ch=[[Jin combos#Staples|+33a]]
|notes={{Knee}}
}}
{{Move7
|id=Jin-b+3,F
|parent=Jin-b+3
|input=,F
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=r ZEN
|tot=
|block=-2
|hit=+9
|ch=[[Jin combos#Staples|+37a]]
|notes=
}}
{{Move7
|id=Jin-b+4
|input=b+4
|target=m
|damage=21
|range=
|tracksLeft=
|tracksRight=
|startup=i17
|crush=
|recv=
|tot=
|block=-7
|hit=+15a
|ch=
|notes={{BB}}
}}
 
== u ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-ub+3
|input=ub+3
|target=m
|damage=13
|range=
|tracksLeft=
|tracksRight=
|startup=i22
|crush=js9~
|recv=
|tot=
|block=-11
|hit=+4
|ch=[[Jin combos|+57a]]
|notes=
}}
{{Move7
|id=Jin-ub+4
|input=ub+4
|target=m
|damage=11
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=js9~
|recv=
|tot=
|block=-20
|hit=-8
|ch=
|notes=
}}
{{Move7
|id=Jin-ub+1+2
|input=ub+1+2
|target=m!
|damage=70
|range=
|tracksLeft=
|tracksRight=
|startup=i75
|crush=
|recv=
|tot=
|block=
|hit=+11a (+0)
|ch=
|notes={{Plainlist|
* {{BB}}
* b,b to cancel}}
}}
{{Move7
|id=Jin-u+4
|input=u+4
|target=m
|damage=15
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=js9~
|recv=
|tot=
|block=-13
|hit=+19a (+9)
|ch=[[Jin combos|+33a (+23)]]
|notes={{BB}}
}}
{{Move7
|id=Jin-uf+2
|input=uf+2
|target=m
|damage=18
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-7
|hit=+6
|ch=+19a (+10)
|notes=
}}
{{Move7
|id=Jin-uf+3
|input=uf+3
|target=m
|damage=17
|range=
|tracksLeft=
|tracksRight=
|startup=i22
|crush=js9~
|recv=
|tot=
|block=-9
|hit=+6
|ch=[[Jin combos#Staples|+10 +59a]]
|notes=Alternate input u+3
}}
{{Move7
|id=Jin-uf+4
|input=uf+4
|target=m
|damage=13
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=js9~
|recv=
|tot=
|block=-13
|hit=[[Jin combos|+33a (+23)]]
|ch=
|notes=
}}
{{MoveInherit7|Generic-uf,n,4
|id=Jin-uf,n,4
|hit=[[Jin combos#Staples|+34a (+24)]]
}}
 
== Motion input ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-f,F+2
|input=f,F+2
|target=m
|damage=24
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-8
|hit=+15a (+6)
|ch=+47a (+0)
|notes={{Plainlist|
* {{BB}}}}
}}
{{Move7
|id=Jin-f,F+3
|input=f,F+3
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i23
|crush=
|recv=
|tot=
|block=+0
|hit=[[Jin combos#Staples|+27a]]
|ch=
|notes=
}}
{{Move7
|id=Jin-f,F+3,1
|parent=Jin-f,F+3
|input=,1
|target=,h
|damage=,5
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=+1
|hit=+7
|ch=
|notes=Has same extensions as 1
}}
{{Move7
|id=Jin-f,F+4
|input=f,F+4
|target=M
|damage=19
|range=
|tracksLeft=
|tracksRight=
|startup=i21
|crush=
|recv=
|tot=
|block=+0c
|hit=+8c
|ch=[[Jin combos#Mini-combos|+9d]]
|notes={{FB}}
}}
{{Move7
|id=Jin-b,n,f+2
|input=b,n,f+2
|target=m
|damage=15
|range=
|tracksLeft=
|tracksRight=
|startup=i15
|crush=
|recv=
|tot=
|block=-7
|hit=+4
|ch=[[Jin combos#Staples|+64a (+11)]]
|notes=[[Attack#Double-over_stun|Double-over stun]] on CH
}}
{{Move7
|id=Jin-b,n,f+2,1
|parent=Jin-b,n,f+2
|input=,1
|target=,h
|damage=,14
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-5
|hit=+6
|ch=+9
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 9f from hit}}
}}
{{Move7
|id=Jin-b,n,f+2,1,2
|parent=Jin-b,n,f+2,1
|input=,2
|target=,m
|damage=,20
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-5
|hit=+18a (+9)
|ch=+50a (+3)
|notes={{Plainlist|
* {{BB}}
* Combo from 2nd CH
* Can be delayed
* Combo can be delayed 14f from CH}}
}}
{{Move7
|id=Jin-b,n,f+2,1,df+2
|parent=Jin-b,n,f+2,1
|input=,df+2
|target=,m
|damage=,28
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-14
|hit=[[Jin combos#Staples|+37a (+27)]]
|ch=
|notes={{Plainlist|
* Combo from 2nd CH
* Can be delayed
* Combo can be delayed 5f from CH}}
}}
{{Move7
|id=Jin-b,n,f+2,3
|parent=Jin-b,n,f+2
|input=,3
|target=,m
|damage=,17
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-12
|hit=+6
|ch=[[Jin combos|+59a]]
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 5f from hit}}
}}
{{Move7
|id=Jin-b,n,f+2,3,F
|parent=Jin-b,n,f+2,3
|input=,F
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=r ZEN
|tot=
|block=-1
|hit=+17
|ch=[[Jin combos#Staples|+71a]]
|notes=
}}
{{Move7
|id=f,f,F+3
|name=Leaping Slash Kick
|input=f,f,F+3
|target=m
|damage=30
|startup=i22~25
|crush=js3~
|recv=
|block=+9~12
|hit=+13~16a (+3~6)
|notes={{BB}}
}}
 
== Crouch ==
 
{{MoveDataHeader}}
{{MoveInherit7|Generic-hFC.1
|id=Jin-hFC.1
}}
{{MoveInherit7|Generic-hFC.2
|id=Jin-hFC.2
}}
{{MoveInherit7|Generic-hFC.3
|id=Jin-hFC.3
}}
{{MoveInherit7|Generic-hFC.4
|id=Jin-hFC.4
}}
 
== WS ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-ws1
|input=ws1
|target=m
|damage=10
|range=
|tracksLeft=
|tracksRight=
|startup=i13
|crush=
|recv=
|tot=
|block=-6
|hit=+5
|ch=
|notes=
}}
{{Move7
|id=Jin-ws1,2
|parent=Jin-ws1
|input=,2
|target=,m
|damage=16
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-8
|hit=+3c
|ch=
|notes={{Plainlist|
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 2f from hit
* Combo can be delayed 11f from CH}}
}}
{{Move7
|id=Jin-ws1,2,F
|parent=Jin-ws1,2
|input=,F
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=r ZEN
|tot=
|block=-9
|hit=+2c
|ch=
|notes=
}}
{{Move7
|id=Jin-ws2
|input=ws2
|target=m
|damage=14
|range=
|tracksLeft=
|tracksRight=
|startup=i14
|crush=
|recv=
|tot=
|block=-12
|hit=[[Jin combos#Staples|+39a (+29)]]
|ch=
|notes=
}}
{{Move7
|id=Jin-ws3
|input=ws3
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i16~18
|crush=
|recv=
|tot=
|block=-9
|hit=+7
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}
* Wall crush on hit +19g
* Alternate input CD.df+3}}
}}
{{Move7
|id=Jin-ws4
|input=ws4
|target=m
|damage=16
|range=
|tracksLeft=
|tracksRight=
|startup=i11
|crush=
|recv=
|tot=
|block=-3
|hit=+8
|ch=
|notes=
}}
 
== CD ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-f,n,d,df
|name=Crouch Dash
|input=f,n,d,df
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=r CD
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move7
|id=Jin-CD.df+1
|input=CD.df+1
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-13
|hit=[[Jin combos|+36a (+26)]]
|ch=
|notes=
}}
{{Move7
|id=Jin-CD.df#1
|input=CD.df#1
|target=m
|damage=22
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-13
|hit=[[Jin combos|+36a (+26)]]
|ch=
|notes=
}}
{{Move7
|id=Jin-CD.df+2
|input=CD.df+2
|target=h
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i11
|crush=
|recv=
|tot=
|block=-10
|hit=+23a (+6)
|ch=
|notes={{BB}}
}}
{{Move7
|id=Jin-CD.df#2
|input=CD.df#2
|target=h
|damage=25
|range=
|tracksLeft=
|tracksRight=
|startup=i11
|crush=
|recv=
|tot=
|block=+5
|hit=[[Jin combos#Staples|+70a (+50)]]
|ch=
|notes={{BB}}
}}
{{Move7
|id=Jin-CD.df+4
|input=CD.df+4
|target=l
|damage=10
|range=
|tracksLeft=
|tracksRight=
|startup=i20
|crush=
|recv=
|tot=
|block=-31
|hit=[[Jin combos#Staples|+27]]
|ch=
|notes=
}}
{{Move7
|id=Jin-CD.df+4,3+4
|parent=Jin-CD.df+4
|input=,3+4
|target=,M
|damage=,27
|range=
|tracksLeft=
|tracksRight=
|crush=js
|recv=r FUFT
|tot=
|block=-14
|hit=-4a
|ch=
|notes={{Plainlist|
* {{FB}}
* Combo from 1st hit
* Same move as 4~3}}
}}
{{Move7
|id=Jin-CD.uf
|name=Crouch Dash to Special Jumping
|input=CD.uf
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=js
|recv=
|tot=
|block=
|hit=
|ch=
|notes=
}}
{{Move7
|id=Jin-CD.uf+3
|name=Crouch Dash to Leaping Slash Kick
|input=CD.uf+3
|target=m
|damage=30
|range=
|tracksLeft=
|tracksRight=
|startup=i22~23
|crush=js
|recv=
|tot=
|block=+9~10
|hit=+13~14a (+3~4)
|ch=
|notes={{Plainlist|
* {{BB}}
* Same move as wr3}}
}}
 
== ZEN ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-d+1+2
|input=d+1+2
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=cs10~
|recv=r ZEN
|tot=
|block=
|hit=
|ch=
|notes=Transition 10f
}}
{{Move7
|id=Jin-b+1
|input=b+1
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=cs
|recv=r CDS
|tot=
|block=
|hit=
|ch=
|notes={{Plainlist|
* Transition 5f
* CDS has same moves as ZEN}}
}}
{{Move7
|id=Jin-b+1,f
|parent=Jin-b+1
|input=,f
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=Special dash, same as f,F
}}
{{Move7
|id=Jin-ZEN.DF
|input=ZEN.DF
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=cs
|recv=r CD
|tot=
|block=
|hit=
|ch=
|notes=b to cancel
}}
{{Move7
|id=Jin-ZEN.1
|input=ZEN.1
|target=m
|damage=14
|range=
|tracksLeft=
|tracksRight=
|startup=i16
|crush=
|recv=
|tot=
|block=-3
|hit=+8
|ch=
|notes=
}}
{{Move7
|id=Jin-ZEN.1,2
|parent=Jin-ZEN.1
|input=,2
|target=,m
|damage=,21
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-14
|hit=+12a (+3)
|ch=+44a (-3)
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit
* Can be delayed
* Combo can be delayed 11f from hit}}
}}
{{Move7
|id=Jin-ZEN.1,3
|parent=Jin-ZEN.1
|input=,3
|target=,h
|damage=,18
|range=
|tracksLeft=
|tracksRight=
|crush=
|recv=
|tot=
|block=-9
|hit=+33a (+18)
|ch=
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit}}
}}
{{Move7
|id=Jin-ZEN.2
|input=ZEN.2
|target=m
|damage=27
|range=
|tracksLeft=
|tracksRight=
|startup=i22
|crush=
|recv=
|tot=
|block=-14
|hit=+40a (-18)
|ch=
|notes={{Plainlist|
* {{BB}}}}
}}
{{Move7
|id=Jin-ZEN.3
|input=ZEN.3
|target=m
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i17
|crush=
|recv=
|tot=
|block=-9
|hit=+10
|ch=[[Jin combos|+62a (+42)]]
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}}}
}}
{{Move7
|id=Jin-ZEN.4
|input=ZEN.4
|target=L
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i25
|crush=cs1~
|recv=r FC
|tot=
|block=-26
|hit=[[Jin combos#Staples|+24a]]
|ch=
|notes=
}}
{{Move7
|id=Jin-ZEN.1+2
|input=ZEN.1+2
|target=h,h
|damage=20
|range=
|tracksLeft=
|tracksRight=
|startup=i13
|crush=
|recv=
|tot=
|block=-13
|hit=[[Jin combos#Mini-combos|+38a (+28)]]
|ch=
|notes=
}}
{{Move7
|id=Jin-ZEN.3+4
|input=ZEN.3+4
|target=h
|damage=25
|range=
|tracksLeft=
|tracksRight=
|startup=i22~27
|crush=js10~
|recv=
|tot=
|block=+8
|hit=[[Jin combos#Mini-combos|+35a (+27)]]
|ch=
|notes=
}}
 
== Others ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-OTG.d+2
|input=OTG.d+2
|target=L
|damage=24
|range=
|tracksLeft=
|tracksRight=
|startup=i19
|crush=
|recv=
|tot=
|block=-13
|hit=+3
|ch=
|notes=
}}
{{Move7
|id=Jin-1+3+4
|input=1+3+4
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=
|ch=
|notes=Taunt
}}
{{Move7
|id=Jin-(Back to wall).b,b,ub
|name=Wall Jumping Attack
|input=(Back to wall).b,b,ub
|damage=21
|target=m
|startup=i36
|recv=
|block=+0c
|hit=+8a
|crush=fs5~7 is8~13 js14~
|notes=
}}
 
== Throws ==
 
{{MoveDataHeader}}
{{Move7
|id=Jin-1+3
|input=1+3
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i12~14
|crush=
|recv=
|tot=
|block=+0
|hit=+2d
|ch=
|notes=Throw break 1 or 2
}}
{{Move7
|id=Jin-f+1+3
|input=f+1+3
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i15~17
|crush=
|recv=
|tot=
|block=+0
|hit=+2d
|ch=
|notes={{Plainlist|
* {{Homing}}
* Same throw as 1+3}}
}}
{{Move7
|id=Jin-2+4
|input=2+4
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i12~14
|crush=
|recv=
|tot=
|block=-3
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 1 or 2
* Side switch}}
}}
{{Move7
|id=Jin-f+2+4
|input=f+2+4
|target=t
|damage=35
|range=
|tracksLeft=
|tracksRight=
|startup=i15~17
|crush=
|recv=
|tot=
|block=-3
|hit=+0d
|ch=
|notes={{Plainlist|
* {{Homing}}
* Same throw as 2+4}}
}}
{{Move7
|id=Jin-Left throw
|input=Left throw
|target=t
|damage=43
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-3
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 1}}
}}
{{Move7
|id=Jin-Right throw
|input=Right throw
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=-3
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 2}}
}}
{{Move7
|id=Jin-Back throw
|input=Back throw
|target=t
|damage=50
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=
|recv=
|tot=
|block=
|hit=+3d
|ch=
|notes=
}}
{{Move7
|id=Jin-qcb+1+3
|input=qcb+1+3
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=-2
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 1
* Side switch
}}
}}
{{Move7
|id=Jin-df+2+3
|input=df+2+3
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=-2
|hit=-4d
|ch=
|notes=Throw break 2
}}
{{Move7
|id=Jin-uf+1+2
|input=uf+1+2
|target=t
|damage=40
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=+0
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 1+2
* {{FB}}}}
}}
{{Move7
|id=Jin-uf+1+2~ub+3+4
|input=uf+1+2~ub+3+4
|target=t
|damage=42
|range=
|tracksLeft=
|tracksRight=
|startup=i12
|crush=
|recv=
|tot=
|block=+0
|hit=+0d
|ch=
|notes={{Plainlist|
* Throw break 1+2
* {{FB}}}}
}}
{{Move7
|id=Jin-b+1+3
|input=b+1+3
|target=
|damage=
|range=
|tracksLeft=
|tracksRight=
|startup=
|crush=ps2~8
|recv=
|tot=30
|block=
|hit=
|ch=
|notes={{Plainlist|
* Alternate input b+2+4
* Parries all high and mid attacks
* Auto block at 1f and 9~18f}}
}}
 
== 10 Strings ==
 
{| class="wikitable" style="text-align: center"
|-
|-
| '''1,3,F ZEN''' || 10 || h,'''h''' || 10 || +3 || +3 || -7 || enters ZEN
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1
|-
|-
|  ||  ||  ||  ||  ||  ||  ||
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
|-
| '''1,3,2''' || 10 || h,h,'''m''' || 10 || +4 || +4 || -1 ||  
| f+2 || h || 12 || i16 || -5 || +4 ||
|-
|-
| '''1,3,2,1''' || 10 || h,h,m,'''m''' || 10 || +7 || +7 || -7 ||  
| 3 || l || 7 || || -21 || -10 ||
|-
|-
| '''1,3,2,1,4''' || 10 || h,h,m,m,'''l''' || 10 || +3 || +3 || -13 ||  
| 3 || m || 7 || || -27 || -12 ||
|-
|-
| ||  || || ||  || || ||  
| 3 || h || 10 ||  || -20 || -14 ||
|-
|-
| '''1,3~3''' || 10 || h,'''m''' || 20 || +16d || +16d || +6 ||  
| 2 || m || 8 || || -19 || -8 ||
|-
|-
| '''1,3~3,d/f+3''' || 10 || h,m,'''m''' || 20 || +10a (+1a) || +10a (+1a) || -14 ||  
| 1 || m || 8 || || -20 || -9 ||
|-
|-
| ||  || || ||  || || ||  
| 2 || m || 8 ||  || -10 || +1 ||
|-
|-
| '''1,d+3''' || 10 || h,'''l''' || 9 || -1 || -1 || -12 ||  
| 3 || h || 10 || || -8 || -13 ||
|-
|-
| '''1,d+3,4''' || 10 || h,l,'''l''' || 17 || +3 || +28 || -13 || CH launcher
| 4 || l || 18 ||  || -23 || +18d ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''2''' || 10 || '''h''' || 9 || +9 || +9 || 0 ||
|-
| '''2,1''' || 10 || h,'''m''' || 9 || +6 || +6 || -3 ||
|-
| '''2,1,4''' || 10 || h,m,'''m''' || 18 || +4 || +4 || -9 ||
|-
| '''2,1,4~4''' || 10 || h,m,'''l''' || 20 || +16d || +16d || -31 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''2,4''' || 10 || h,'''h''' || 20 || +18a (+9a) || +18a (+9a) || -9 || tailspin, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''3''' || 14 || '''h''' || 19 || +4 || +4 || -7 ||
|-
| '''3,1''' || 14 || h,'''h''' || 7 || +7 || +7 || -1 ||
|-
| '''3,1,F ZEN''' || 14 || h,'''h''' || 7 || +12 || +12 || +4 ||
|-
| '''3,1,4''' || 14 || h,h,'''l''' || 18 || +3 || +28d || -13 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''4''' || 13 || '''h''' || 18 || +16 || +68a (+48a) || -9 || homing, CH launcher, tailspin, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''1+2''' || 12 || '''m,m,h''' || 30 || +12a (+3a) || +12a (+3a) || -14 || wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''3+4''' || 20 || '''h''' || 34 || 0d || 0d || -9 || power crush
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f+2''' || 16 || '''h''' || 12 || +4 || +4 || -5 ||
|-
| '''f+2,3''' || 16 || h,'''l''' || 7 || -10 || -10 || -21 ||
|-
| '''f+2,3,3''' || 16 || h,l,'''m''' || 7 || -12 || -12 || -27 ||
|-
| '''f+2,3,3,3''' || 16 || h,l,m,'''h''' || 10 || -14 || -14 || -20 ||
|-
| '''f+2,3,3,3,2''' || 16 || h,l,m,h,'''m''' || 8 || -8 || -8 || -19 ||
|-
| '''f+2,3,3,3,2,1''' || 16 || h,l,m,h,m,'''m''' || 8 || -9 || -9 || -20 ||
|-
| '''f+2,3,3,3,2,1,2''' || 16 || h,l,m,h,m,m,'''m''' || 8 || +1 || +1 || -10 ||
|-
| '''f+2,3,3,3,2,1,2,3''' || 16 || h,l,m,h,m,m,m,'''h''' || 10 || -13 || -13 || -8 ||
|-
| '''f+2,3,3,3,2,1,2,3,4''' || 16 || h,l,m,h,m,m,m,h,'''l''' || 18 || +18d || +18d || -23 ||
|-
| '''f+2,3,3,3,2,1,2,3,4,2''' || 16 || h,l,m,h,m,m,m,h,l,'''h''' || 25 || 12a (+3a) || 12a (+3a) || -14 || 10 hit string
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f+3''' || 12 || '''m''' || 16 || +3 || +3 || -8 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f+4''' || 16 || '''m''' || 21 || +4 || +42 || -8 || CH launcher
|-
| '''f+4,F ZEN''' || 16 || '''m''' || 21 || +11 || +49 || -1 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f+1+2''' || 14 || '''h,h''' || 38 || +7a (-2a) || +7a (-2a) || -9 || wall bounce, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+1''' || 13 || '''m''' || 10 || +4 || +6 || -3 ||
|-
| '''d/f+1,4''' || 13 || m,'''h''' || 18 || +10 || +17a (+8a) || -9 || tailspin, wall break
|-
| '''D/f+1.4~4''' || 13 || m,'''m''' || 24 || +57d || +57d || -12 || crumple stun, CH launcher, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+2''' || 15 || '''m''' || 15 || +4 || +34a (+24a) || -7 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+3''' || 14 || '''m''' || 14 || -5 || -5 || -16 ||
|-
| '''d/f+3,3''' || 14 || m,'''h''' || 14 || +8 || +8 || -8 ||
|-
| '''d/f+3,3,B''' || 14 || m,'''h''' || 14 || +8 || +8 || -8 || auto backdash
|-
| '''d/f3,3,F ZEN''' || 14 || m,'''h''' || 14 || +9 || +9 || -7 || enters ZEN
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+4''' || 20 || '''m''' || 22 || +8 || +63d || -3 || forces crouch, CH launcher, floor break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+1''' || 21 || '''m''' || 24 || +12a (+3a) || +12a (+3a) || -7 || wall bounce, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+2''' || 11 || '''m''' || 8 || +7 || +7 || -4 || enters FC
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+3''' || 15 || '''l''' || 7 || -2 || -2 || -13 ||
|-
| '''d+3,3''' || 15 || l,'''m''' || 10 || -1 || -1 || -14 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+4''' || 16 || '''l''' || 11 || -1 || -1 || -12 || high crush
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+3+4''' || 15 || '''m,m''' || 25 || +32a (+22a) || +32a (+22a) || -19 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/b+1''' || 10 || '''m''' || 5 || +6 || +6 || -5 || enters FC
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| ''d/b+2'''' || 16 || '''m''' || 12 || -4 || +56d || -10 || crumple stun, CH launcher
|-
| '''d/b+2,2''' || 16 || m,'''h''' || 11 || -7 || -7 || -11 ||
|-
| '''d/b+2,2,3''' || 16 || m,h,'''h''' || 21 || +52d || +52d || -9 || crumple stun, CH launcher
|-
| '''d/b+2,3''' || 16 || m,'''m''' || 23 || +7d || +7d || -8 || floor break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/b+3''' || 20 || '''m''' || 28 || +17d || +17d || -10 || high crush
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/b+4''' || 20 || '''l''' || 18 || +3 ||  ||  || CH launcher<ref>full combo available off-axis only.</ref>
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b+2''' || 15 || '''m''' || 12 || 0 || 0 || -11 ||
|-
| '''b+2,1''' || 15 || m,'''m''' || 10 || +2 || +2 || -9 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b+3''' || 16 || '''m''' || 17 || +5 || +33d || -6 || crumple stun, CH launcher
|-
| '''b+3,F ZEN''' || 15 || '''m''' || 17 || +9 || +37d || -2 || crumple stun, CH launcher, enters ZEN
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b+4''' || 17 || '''m''' || 21 || +15d || +15d || -7 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/b+3''' || 22 || '''m''' || 13 || +4 || +57d || -11 || low crush, crumple stun, CH laucher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/b+4''' || 15 || '''m''' || 11 || -8 || -8 || -20 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/b+1+2''' || 75 || '''m''' || 70 || +11a (0a) || +11a (0a) || - || unblockable, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+1''' or '''"u/b+1"''' or '''"u/f+1"''' || 18 || '''m''' || 12 || -1 || -1 || -12 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+2''' || 15 || '''h''' || 17 || +9 || +9 || -12 || wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+3''' or '''u/f+3''' || 22 || '''m''' || 17 || +6 || +59d || -9 || low crush, crumple stun, CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+4''' || 15 || '''m''' || 15 || +19a (+9a) || +33a (+23a) || -13 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/f+2''' || 15 || '''m''' || 18 || +6 || +19a (+10a) || -7 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/f+4''' || 15 || '''m''' || 13 || +33a (+23a) || +33a (+23a) || -13 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,F+2''' || 14 || '''m''' || 24 || +15a (+6a) || +47a (0a) || -8 || wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,F+3''' || 23 || '''m''' || 20 || +27d || +27d || 0 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,F+4''' || 21 || '''m''' || 19 || +8 || +9d || 0 || forces crouch
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b,f+2''' || 15 || '''m''' || 15 || +4 || +64d (+11) || -7 || crumple stun (recoverable), CH launcher
|-
| '''b,f+2,1''' || 15 || m,'''h''' || 14 || +6 || +9 || -5 ||
|-
| '''b,f+2,1,2''' || 15 || m,h,'''m''' || 20 || +18a (+9a) || +15a (+3a) || -5 ||
|-
| '''b,f+2,1,d/f+2''' || 15 || m,h,'''m''' || 28 || +37a (+27a) || +37a (+27a) || -14 || launcher
|-
| '''b,f+2,3''' || 15 || m,'''m''' || 17 || +6 || +59 || -12 || crumple stun, CH launcher
|-
| '''b,f+2,3,F ZEN''' || 15 || m,'''m''' || 17 || +17 || +71 || -1 || crumple stun, CH launcher, enters ZEN
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,d,d/f:1''' || 16<ref>i16 with perfect input, though usually comes out slower.</ref> || '''m''' || 22 || +36a (+26a) || +36a (+26a) || -13 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,d,d/f:2''' || 14<ref>i14 with perfect input, though usually comes out slower.</ref> || '''h''' || 25 || +70a (+50a) || +70a (+50a) || +5 || launcher, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f,d,d/f+4''' || 20 || '''l''' || 10 || +27 || +27 || -31 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 1''' || 10 || '''m''' || 5 || +6 || +6 || -5 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 2''' || 11 || '''m''' || 8 || +7 || +7 || -4 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 3''' || 16 || '''''' || 12 || -3 || -3 || -17 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 4''' || 12 || '''''' || 10 || -4 || -4 || -15 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws1''' || 13 || '''m''' || 10 || +5 || +5 || -6 ||
|-
| '''ws1,2''' || 13 || m,'''m''' || 16 || +3 || +3 || -8 ||
|-
| '''ws1,2,F ZEN''' || 13 || m,'''m''' || 16 || +2 || +2 || -9 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws2''' || 14 || '''m''' || 14 || +39a (+29a) || +39a (+29a) || -12 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws3''' || 16 || '''m''' || 20 || +10 || +62a (+42a) || -9 || homing, CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws4''' || 11 || '''m''' || 16 || +8 || +8 || -3 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+1+2 ZEN''' || 10 || '''special''' || 0 || -10 || -10 || -10 || enters ZEN, high crush
|-
| '''b+1 CDS''' || 5 || '''special''' || 0 || -5 || -5 || -5 || enters CDS, high crush
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ZEN 1''' or '''CDS 1''' || 16 || '''m''' || 14 || +8 || +8 || -3 ||
|-
| '''ZEN 1,2''' or '''CDS 1,2''' || 16 || m,'''m''' || 21 || +12a (+3a) || +44a (-3a) || -14 || wall break
|-
| '''ZEN 1,3''' or '''CDS 1,3''' || 16 || m,'''h''' || 18 || +33a (+18a) || +33a (+18a) || -9 ||
|-
| '''ZEN 2''' or '''CDS2''' || 22 || '''m''' || 27 || +40a (-18a) || +40a (-18a) || -14 || wall break
|-
| '''ZEN 3''' or '''CDS 3''' || 17 || '''m''' || 20 || +10 || +62a (+42a) || -9 || homing, CH launcher
|-
| '''ZEN 4''' or '''CDS 4''' || 25 || '''l''' || 20 || +24d || +24d || -26 ||
|-
| '''ZEN 1+2''' or '''CDS 1+2''' || 13 || '''h,h''' || 20 || +38a (+28a) || +38a (+28a) || -13 || launcher
|-
| '''ZEN 3+4''' or '''CDS 3+4''' || 22 || '''h''' || 25 || +35a (+27a) || +35a (+27a) || +8 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''1+3''' || 12 || '''h''' || 35 || +2d || +2d || 0 || throw break {1 or 2}
|-
| '''2+4''' || 12 || '''h''' || 35 || 0d || 0d || -3 || side switch, throw break {1 or 2}
|-
| '''f+1+3''' || 15 || '''h''' || 35 || +2d || +2d || 0 || extra range, throw break {1 or 2}
|-
| '''f+2+4''' || 15 || '''h''' || 35 || 0d || 0d || -3 || extra range, side switch, throw break {1 or 2}
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''1+3''' or '''2+4''' (left side) || 12 || '''h''' || 40 || 0d || 0d || - || side switch, unbreakable
|-
| '''1+3''' or '''2+4''' (right side) || 12 || '''h''' || 47 || 0d || 0d || - || side switch, unbreakable
|-
| '''1+3''' or '''2+4''' (back side) || 12 || '''h''' || 55 || +3d || +3d || - || unbreakable
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d,d/b,b+1+3''' || 12 || '''h''' || 44 || 0 || 0 || -2 || side switch, throw break {1}
|-
| '''d/f+2+3''' || 12 || '''h''' || 44 || -4 || -4 || -2 || throw break {2}
|-
| '''u/f+1+2''' || 12 || '''h''' || 44 || 0 || 0 || 0 || throw break (1+2)
|-
| '''u/f+1+2~u/b+3+4''' || 12 || '''h''' || 46 || 0 || 0 || 0 || throw break (1+2)
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b+1+3''' or '''b+2+4''' (time with enemy attack) || 2 || '''special''' || 0 || special || special || special || parry
|-
| '''d/f+1+2''' || 23 || '''m''' || 20 || +6 || +6 || -12 || auto parry (punches only)
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/b+1+2''' || 25 || '''m''' || 0 || -10 || -10 || -10 || auto stun, ki charge on whiff
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''1+3+4''' || - || '''special''' || - || - || - || - || taunt
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''R! b+1+2''' || 13 || '''h''' || 55 || 0 || 0 || -9 || rage art
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''R! f,d,d/f+1+2''' || 14 || '''h,m''' || 49 || +29a (+11a) || +29a (+11a) || -7 || rage drive, launcher
|-
| '''R! f,d,d/f+1+2,D/F CD''' || 14 || '''h,m''' || 49 || +45a (+36a) || +45a (+36a) || +18 || rage drive, launcher, enters CD
|-
| '''R! f,d,d/f+1+2,3''' || 14 || h,m,'''h''' || 12 || +20a (-13a) || +20a (+13a) || +8 || rage drive
|-
| '''R! f,d,d/f+1+2,3,1''' || 14 || h,m,h,'''m''' || 9 || +37d || +37d || +9 || rage drive
|-
|-
| 2 || h || 25 ||  || -14 || +12a (+3) ||
|}
|}
== External links ==
* [http://geppopotamus.info/game/tekken7fr/jin/data_en.htm Jin movelist on geppopotamus.info]
* [http://rbnorway.org/jin-t7-frames/ Jin movelist on rbnorway.org]

Latest revision as of 15:53, 25 January 2024

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.b+1+2

h
55-82
-9
+0d
i13
pc8~

R.CD.df+1+2

h,​m
25,​35
-7
i11
Transition to +18 +45a (+36) CD with DF

R.CD.df+1+2,3

h,​m,​h
25,​35,​12
+8
+20a (-13)
+20a (+13)
Rage Drive

R.CD.df+1+2,​3,1

h,​m,​h,​m
25,​35,​12,​9
+9
+37a
Wall hit on block +15g (5 damage)

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
7
+1
+8
i10
t27 r17

,2

,​h
,​12
-2
+3
+7
Combo from 1st hit

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​2,3

,​h,​m
,​12,​20
0
+31d
Interruptable by i10 from 2nd on block

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​2,4

,​h,​h
,​12,​26
-4
+23a (+14)
Tailspin
Balcony Break
  • Combo from 2nd CH

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,3

,​h
,​10
-6
+4
Combo from 1st hit

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3,B

,​h
,​10
-6
+4
Special backdash

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3,F

,​h
,​10
-7
+3
r ZEN

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3,2

,​h,​m
,​10,​10
-1
+4
Combo from 2nd CH

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3,​2,1

,​h,​m,​m
,​10,​10,​10
-7
+7
Combo from 3rd hit

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3,​2,​1,4

,​h,​m,​m,​l
,​10,​10,​10,​10
-13
+3
Combo from 3rd hit

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,3~3

,​m
,​20
+6
Same as (f+3)~3

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​3~3,df+3

,​m,​m
,​20,​20
-14
+10a (+1)
  • Can be delayed
  • Same as (f+3~3),df+3

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,d+3

,​l
,​9
-12
-1
Combo from 1st hit

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,​d+3,4

,​l,​l
,​9,​17
-13
+3
Combo from 2nd CH

Error querying parent: Move with id = 'Jin-1' not found. If you've added 'Jin-1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

2

h
9
0
+9
i10

2,1

h,​m
9,​9
-3
+6
Combo from 1st hit

2,​1,4

h,​m,​m
9,​9,​18
-9
+4
  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 9f from CH

2,​1,4~4

h,​m,​l
9,​9,​20
-31
+16d
Interruptable by i16 after 2nd on block

2,4

h,​h
9,​20
-9
+18a (+9)
Tailspin
Balcony Break
  • Combo from 1st hit

3

h
19
-7
+4
i14

3,1

h,​h
19,​7
-1
+7
Combo from 1st hit

3,​1,F

h,​h
19,​7
+4
+12
r ZEN

3,​1,4

h,​h,​l
19,​7,​18
-13
+3
  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 9f from CH

4

h
18
-9
+16g
i13
Homing
Tailspin
Balcony Break

4~3

M
27
-14~-4
-4a
i24~34
js12~
r FUFT
Floor Break
  • Alternate input:
    • ws4~3
    • CD.df+4,3+4

1+2

m,​m,​h
30
-14
+12a (+3)
i12
Balcony Break

3+4

h,​t
10,​24
-9
+0d
i20
pc8~

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
12
-5
+4
i16
10 hit starter

f+2,3

h,​l
12,​7
-21
-10

f+2,​3,3

h,​l,​m
12,​7,​7
-27
-12

f+3

m
16
-8
+3
i12

f+3~3

m
20
+6
i23
Same as (1,3)~3

f+3~3,df+3

m,​m
20,​20
-14
+10a (+1)
  • Can be delayed
  • Same as (1,3~3),df+3

f+4

m
21
-8
+4
i16

f+4,F

m
21
-1
+11
r ZEN

f+1+2

h,​h
38
-9
+7a (-2)
i14
Balcony Break
Wall Bounce

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-3
+4
+6
i13

df+1,4

m,​h
10,​18
-9
+10g
+17a (+8)
Tailspin
Balcony Break
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 7f from hit
  • Combo can be delayed 9f from CH

df+1,4~4

m,​m
10,​24
-12
Balcony Break

df+2

m
15
-7
+4
i15

df+3

m
14
-16
-5
i14

df+3,3

m,​h
14,​14
-8
+8
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 10f from hit

df+3,​3,B

m,​h
14,​14
-8
+8
Special backdash

df+3,​3,F

m,​h
14,​14
-7
+9
r ZEN

df+4

m
22
-3
+8c
i20
Floor Break

df+1+2

m
20
-12
+6
i23
ps3~12
Parries high and mid punches

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1

m
24
-7
+12a (+3)
i21
Balcony Break
Wall Bounce
Crouch Straight

d+2

s
8
-4
+7
i11
cs4~
t34 r23 FC

d+3

l
7
-13
-2
i15

d+3,3

l,​m
7,​10
-14
-1
Combo from 1st hit

d+4

L
11
-12
-1
i16
cs6~

d+3+4

m,​m
25
-19
i15

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch jab

db+1

s
5
-5
+6
i10
cs4~
t34 r24 FC
Transition to r24 with F

db+2

m
12
-10
-4
i16

db+2,2

m,​h
12,​11
-11
-7
Combo from 1st hit

db+2,​2,3

m,​h,​h
12,​11,​21
-9
Balcony Break
  • Can be delayed
  • Interruptable by i9 after 2nd on block

db+2,3

m,​M
12,​23
-8
+7d
Floor Break

db+3

h
28
-10
+17d
i20
cs4~
Tailspin

db+4

l
18
-13
+3
i20

db+1+2

M
0
-25
-10
i25~55
Ki charge on whiff

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+2

m
12
-11
0
i15

b+2,1

m,​m
12,​10
-9
+2
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 13f from CH

b+3

m
17
-6
+5
i16
Knee

b+3,F

m
17
-2
+9
r ZEN

b+4

m
21
-7
+15a
i17
Balcony Break

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ub+3

m
13
-11
+4
i22
js9~

ub+4

m
11
-20
-8
i15
js9~

ub+1+2

m!
70
+11a (+0)
i75
Balcony Break
  • b,b to cancel

u+4

m
15
-13
+19a (+9)
i15
js9~
Balcony Break

uf+2

m
18
-7
+6
+19a (+10)
i15

uf+3

m
17
-9
+6
i22
js9~
Alternate input u+3

uf+4

m
13
-13
i15
js9~
Delayed Hopkick

uf,n,4

m
25
-11~-9
i23~25
js9~30 fs31~33
t53 r28

Motion input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f,F+2

m
24
-8
+15a (+6)
+47a (+0)
i14
Balcony Break

f,F+3

m
20
+0
i23

f,​F+3,1

m,​h
20,​5
+1
+7
Has same extensions as 1

f,F+4

M
19
+0c
+8c
i21
Floor Break

b,n,f+2

m
15
-7
+4
i15

b,​n,​f+2,1

m,​h
15,​14
-5
+6
+9
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 9f from hit

b,​n,​f+2,​1,2

m,​h,​m
15,​14,​20
-5
+18a (+9)
+50a (+3)
Balcony Break
  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 14f from CH

b,​n,​f+2,​1,df+2

m,​h,​m
15,​14,​28
  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 5f from CH

b,​n,​f+2,3

m,​m
15,​17
-12
+6
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 5f from hit

b,​n,​f+2,​3,F

m,​m
15,​17
-1
+17
r ZEN
Leaping Slash Kick

f,f,F+3

m
30
+9~12
+13~16a (+3~6)
i22~25
js3~
Balcony Break

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch jab

hFC.1

s
5
-5
+6
i10
cs1~
t34 r24 FC
  • Transition to r24 with f
  • Transition input can be delayed 16f
Crouch Straight

hFC.2

s
8
-4
+7
i11
cs1~
t34 r23 FC
Crouch Spin Kick

hFC.3

L
12
-17
-3
i16
cs1~
t49 r33 FC
Crouch Shin Kick

hFC.4

l
10
-15
-4
i12
cs1~
t46 r34 FC

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

m
10
-6
+5
i13

ws1,2

m,​m
1016
-8
+3c
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 2f from hit
  • Combo can be delayed 11f from CH

ws1,​2,F

m,​m
1016
-9
+2c
r ZEN

ws2

m
14
-12
i14

ws3

m
20
-9
+7
i16~18
Homing
Tailspin
  • Wall crush on hit +19g
  • Alternate input CD.df+3

ws4

m
16
-3
+8
i11

CD

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch Dash

f,n,d,df

r CD

CD.df+1

m
20
-13
i16

CD.df#1

m
22
-13
i16

CD.df+2

h
20
-10
+23a (+6)
i11
Balcony Break

CD.df#2

h
25
+5
i11
Balcony Break

CD.df+4

l
10
-31
i20

CD.df+4,3+4

l,​M
10,​27
-14
-4a
js
r FUFT
Floor Break
  • Combo from 1st hit
  • Same move as 4~3
Crouch Dash to Special Jumping

CD.uf

js
Crouch Dash to Leaping Slash Kick

CD.uf+3

m
30
+9~10
+13~14a (+3~4)
i22~23
js
Balcony Break
  • Same move as wr3

ZEN

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1+2

cs10~
r ZEN
Transition 10f

b+1

cs
r CDS
  • Transition 5f
  • CDS has same moves as ZEN

b+1,f

Special dash, same as f,F

ZEN.DF

cs
r CD
b to cancel

ZEN.1

m
14
-3
+8
i16

ZEN.1,2

m,​m
14,​21
-14
+12a (+3)
+44a (-3)
Balcony Break
  • Combo from 1st hit
  • Can be delayed
  • Combo can be delayed 11f from hit

ZEN.1,3

m,​h
14,​18
-9
+33a (+18)
Balcony Break
  • Combo from 1st hit

ZEN.2

m
27
-14
+40a (-18)
i22
Balcony Break

ZEN.3

m
20
-9
+10
i17
Homing
Tailspin

ZEN.4

L
20
-26
i25
cs1~
r FC

ZEN.1+2

h,​h
20
-13
i13

ZEN.3+4

h
25
+8
i22~27
js10~

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

OTG.d+2

L
24
-13
+3
i19

1+3+4

Taunt
Wall Jumping Attack

(Back to wall).b,b,ub

m
21
+0c
+8a
i36
fs5~7 is8~13 js14~

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1+3

t
35
+0
+2d
i12~14
Throw break 1 or 2

f+1+3

t
35
+0
+2d
i15~17
Homing
  • Same throw as 1+3

2+4

t
35
-3
+0d
i12~14
  • Throw break 1 or 2
  • Side switch

f+2+4

t
35
-3
+0d
i15~17
Homing
  • Same throw as 2+4

Left throw

t
43
-3
+0d
  • Throw break 1

Right throw

t
40
-3
+0d
  • Throw break 2

Back throw

t
50
+3d

qcb+1+3

t
40
-2
+0d
i12
  • Throw break 1
  • Side switch

df+2+3

t
40
-2
-4d
i12
Throw break 2

uf+1+2

t
40
+0
+0d
i12
  • Throw break 1+2
Floor Break

uf+1+2~ub+3+4

t
42
+0
+0d
i12
  • Throw break 1+2
Floor Break

b+1+3

ps2~8
t30
  • Alternate input b+2+4
  • Parries all high and mid attacks
  • Auto block at 1f and 9~18f

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
f+2 h 12 i16 -5 +4
3 l 7 -21 -10
3 m 7 -27 -12
3 h 10 -20 -14
2 m 8 -19 -8
1 m 8 -20 -9
2 m 8 -10 +1
3 h 10 -8 -13
4 l 18 -23 +18d
2 h 25 -14 +12a (+3)

External links