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Heat terms: | Heat terms: | ||
* Heat Burst (2+3) — Panic button that activates heat with armor, taking a small cost to the heat gauge; can be cancelled | * Heat Burst (2+3) — Panic button that activates heat with armor, taking a small cost to the heat gauge; can be cancelled. | ||
* Heat Engager — Regular attack that enters heat on hit, always +16g | * Heat Engager — Regular attack that enters heat on hit, always +16g. | ||
* Heat Smash (H.2+3) — A powerful attack that consumes the entire heat gauge | * Heat Smash (H.2+3) — A powerful attack that consumes the entire heat gauge. | ||
* Heat Dash (H.F) — A dash cancel off of a regular attack, affecting the recovery for both players | * Heat Dash (H.F) — A dash cancel off of a regular attack, affecting the recovery for both players. Consumes the entire heat gauge. | ||
{{Navbox system}} | {{Navbox system}} |
Revision as of 23:39, 25 January 2024
Heat is a resource granted to all characters at the start of each round which can be activated by either Heat Burst or a Heat Engager. During heat, all attacks deal chip damage, and some attacks gain extra properties at the cost of consuming the heat gauge.
Heat terms:
- Heat Burst (2+3) — Panic button that activates heat with armor, taking a small cost to the heat gauge; can be cancelled.
- Heat Engager — Regular attack that enters heat on hit, always +16g.
- Heat Smash (H.2+3) — A powerful attack that consumes the entire heat gauge.
- Heat Dash (H.F) — A dash cancel off of a regular attack, affecting the recovery for both players. Consumes the entire heat gauge.
Mechanics |
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Concepts |
Techniques |
Strategy |
Miscellaneous |