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: [32] W! b+4 WT! df+1,1 1+2 | : [32] W! b+4 WT! df+1,1 1+2 | ||
: [31] W! b+4 WT! f+2,3,F SEN.2 | : [31] W! b+4 WT! f+2,3,F SEN.2 | ||
; No tornado available | |||
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Revision as of 18:41, 26 January 2024
Reina |
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Combos (Tekken 8) |
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Bread 'n Butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
Mini-combos
- [22] 2~1
- [+30] OTG.d+4:1
- [+20] 1+2
- [20] b+4
- [+30] dash OTG.d+4:1
- [12] ws1
- [+22] SEN.4[1]
- [+20] SEN.2
- [30] SEN.1+2
- HRA.2[1]
- [24] CH.f+4
- [+17] dash OTG.d+4
- [+13] df+3 WGS.df+3
- [26] HRA.3+4
- [+17] OTG.d+4
- [24] ws2
- [+33] 2,1 d+4:1
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [23] f,n,d,df#2
- [+79] f,n,d,df#2 df+2 df+1 df+4,2,3 T! f,F+3+4 H.2+3 d+3 H.UNS.4,F OTG.d+4:1
- [+73] f,n,d,df#2 H.2+3 dash f,n,d,df#2 df+1 2,2,2,1 T! d+3 H.UNS.4,F OTG.d+4:1
- [+59] f,n,d,df#2 dash f,n,d,df#2 dash df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- [+57] f,n,d,df#2 uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+55] f,n,d,df#2 f+2,3,F,n df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+54] f,n,d,df#2 f+2,3,F df+1 f+2,3,F df+1,F SEN.2 T! dash uf+3+4,1+2
- [+54] f,n,d,df#2 df+2 df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- [+52] f,n,d,df#2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+45] df+2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [13] df+2
- [+48] b+4 T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [+47] uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+44] df+2 df+1 2,2,2,1 T! 2,2,2,qcf+2
- [25] FC.df+3
- [20] FC.df+4
- [+52] f,n,d,df#2 df+2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+48] b+4 T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2[1]
- [25] FC.3+4
- [15] uf+4
- [+45] T! dash f,n,d,df#2 df+2 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [+40] T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [26] CH.f,F+3+4
- [+47] dash uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [25] CH f,n,d,df#3
- [+41] ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [19] CH (f,n,d,df+4),4
- [+43] ws1 df+1,1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [20] H.f,F+3
- [+36] f,n,d,df#2 df+2 df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- ↑ Good for wall carry
Wall
- Tornado available
- [38] W! 3,2 WT! 1 OTG.d+4:1
- [35] W! f+3,1+2 WT! HRA.4,2,2,qcf+1+2
- [32] W! b+4 WT! df+1,1 1+2
- [31] W! b+4 WT! f+2,3,F SEN.2
- No tornado available
Stage Hazard
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.