m (→Wall) |
m (Add from Applay Tekken Library) |
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Line 17: | Line 17: | ||
{{Combolist|columns=8em| | {{Combolist|columns=8em| | ||
; WR.3 | |||
; [22] 2~1 | ; [22] 2~1 | ||
: [+30] OTG.d+4:1 | : [+30] OTG.d+4:1 | ||
: [+27] f,n,d,df#3 | |||
: [+20] 1+2 | : [+20] 1+2 | ||
; [20] b+4 | ; [20] b+4 | ||
; CH 4 | |||
: [+30] dash OTG.d+4:1 | : [+30] dash OTG.d+4:1 | ||
: [+27] f,n,d,df#3 | |||
; [12] ws1 | ; [12] ws1 | ||
Line 32: | Line 36: | ||
; [24] CH.f+4 | ; [24] CH.f+4 | ||
; SEN.4 | |||
; CH d+2 | |||
; HRA.3+4 | |||
: f,n,d,df#3 | |||
: [+17] dash OTG.d+4 | : [+17] dash OTG.d+4 | ||
: [+13] df+3 WGS.df+3 | : [+13] df+3 WGS.df+3 | ||
Line 41: | Line 49: | ||
: [+33] 2,1 d+4:1 | : [+33] 2,1 d+4:1 | ||
; CH uf+1 | |||
: HRA.1,4 HRA.2<ref name="HE"></ref> | |||
; f,F+2,F | |||
; HRA.1,F | |||
: SEN.3 | |||
; f+4 (on crouching opp.) | |||
; CH ws2 | |||
: 1+2 | |||
: df+1,2<ref name="HE" /> | |||
; f+3+4* (on block) | |||
: 1,1,2 | |||
: 1,2,2 | |||
}} | }} | ||
Revision as of 22:42, 26 January 2024
Reina |
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Combos (Tekken 8) |
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Bread 'n Butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
Mini-combos
- WR.3
- [22] 2~1
- [+30] OTG.d+4:1
- [+27] f,n,d,df#3
- [+20] 1+2
- [20] b+4
- CH 4
- [+30] dash OTG.d+4:1
- [+27] f,n,d,df#3
- [12] ws1
- [+22] SEN.4[1]
- [+20] SEN.2
- [30] SEN.1+2
- HRA.2[1]
- [24] CH.f+4
- SEN.4
- CH d+2
- HRA.3+4
- f,n,d,df#3
- [+17] dash OTG.d+4
- [+13] df+3 WGS.df+3
- [26] HRA.3+4
- [+17] OTG.d+4
- [24] ws2
- [+33] 2,1 d+4:1
- CH uf+1
- HRA.1,4 HRA.2[1]
- f,F+2,F
- HRA.1,F
- SEN.3
- f+4 (on crouching opp.)
- CH ws2
- 1+2
- df+1,2[1]
- f+3+4* (on block)
- 1,1,2
- 1,2,2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [23] f,n,d,df#2
- [+79] f,n,d,df#2 df+2 df+1 df+4,2,3 T! f,F+3+4 H.2+3 d+3 H.UNS.4,F OTG.d+4:1
- [+73] f,n,d,df#2 H.2+3 dash f,n,d,df#2 df+1 2,2,2,1 T! d+3 H.UNS.4,F OTG.d+4:1
- [+59] f,n,d,df#2 dash f,n,d,df#2 dash df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- [+57] f,n,d,df#2 uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+55] f,n,d,df#2 f+2,3,F,n df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+54] f,n,d,df#2 f+2,3,F df+1 f+2,3,F df+1,F SEN.2 T! dash uf+3+4,1+2
- [+54] f,n,d,df#2 df+2 df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- [+52] f,n,d,df#2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+45] df+2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [13] df+2
- [+48] b+4 T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [+47] uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+44] df+2 df+1 2,2,2,1 T! 2,2,2,qcf+2
- [25] FC.df+3
- [20] FC.df+4
- [+52] f,n,d,df#2 df+2 df+2 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [+48] b+4 T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2[1]
- [25] FC.3+4
- [15] uf+4
- [+45] T! dash f,n,d,df#2 df+2 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [+40] T! f,F+3+4 df+1 f+2,3,F,n df+1,F SEN.1,qcf+2
- [26] CH.f,F+3+4
- [+47] dash uf+1,df,n ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [25] CH f,n,d,df#3
- [+41] ws3 df+1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [19] CH (f,n,d,df+4),4
- [+43] ws1 df+1,1 f+2,3,F SEN.1+2,df T! WGS.1,4
- [20] H.f,F+3
- [+36] f,n,d,df#2 df+2 df+1 df+4,2,3 T! dash (2),2,2,qcf+2
- ↑ Good for wall carry
Wall
- Tornado available
- [38] W! 3,2 WT! 1 OTG.d+4:1
- [35] W! f+3,1+2 WT! HRA.4,2,2,qcf+1+2
- [32] W! b+4 WT! df+1,1 1+2
- [31] W! b+4 WT! f+2,3,F SEN.2
- No tornado available
Stage Hazard
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.