Heat: Difference between revisions

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(Added some more info regarding generic frame data)
(Added info regarding heat dash and throws)
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* Heat Engager — Regular attack that enters heat on hit. Always +17g. If the attack has Balcony Break it can wallsplat on hit giving a combo instead of just a mix-up.
* Heat Engager — Regular attack that enters heat on hit. Always +17g. If the attack has Balcony Break it can wallsplat on hit giving a combo instead of just a mix-up.
* Heat Smash (H.2+3) — Powerful attack that consumes the entire heat gauge.  
* Heat Smash (H.2+3) — Powerful attack that consumes the entire heat gauge.  
* Heat Dash (H.F) — Dash cancel off of a regular attack, affecting the recovery for both players. Consumes the entire heat gauge. Framedata varies on hit, but on block it's always +5g +18w.
* Heat Dash (H.F) — Dash cancel off of a strike, affecting the recovery for both players. Consumes the entire heat gauge. Throws that heat engage cannot be heat dashed from. Framedata varies on hit, but on block it's always +5g +18w.


;Heat Smash start up speed:
;Heat Smash start up speed:

Revision as of 11:31, 15 March 2024

Heat is a resource granted to all characters at the start of each round which can be activated by either Heat Burst or a Heat Engager. During heat, all attacks deal chip damage, and some attacks gain extra properties at the cost of consuming some of the heat gauge.

Heat terms:

  • Heat Burst (2+3) — Panic button that activates heat with armor, taking a small cost to the heat gauge. Can be cancelled.
  • Heat Engager — Regular attack that enters heat on hit. Always +17g. If the attack has Balcony Break it can wallsplat on hit giving a combo instead of just a mix-up.
  • Heat Smash (H.2+3) — Powerful attack that consumes the entire heat gauge.
  • Heat Dash (H.F) — Dash cancel off of a strike, affecting the recovery for both players. Consumes the entire heat gauge. Throws that heat engage cannot be heat dashed from. Framedata varies on hit, but on block it's always +5g +18w.
Heat Smash start up speed
i10: Jack-8
i12: Zafina
i13: Jun, Kuma
i14: Law
i15: Azucena, Jin, Dragunov, Panda, Leroy, Xiaoyu
i16: Asuka, Bryan, Leo, Nina, Shaheen, Steve
i17: King, Hwoarang
i18: Claudio, Kazuya, Lars, Paul, Yoshimitsu, Devil Jin, Raven
i20: Alisa, Feng, Lee, Victor
i21: Reina
i23: Lili


Low Heat Smashes
Claudio: -14
Jun (Genjutsu): -14
Kazuya: -14
Lee: -15
Leo (KNK): -13
Paul: -12
Reina (Heaven's Wrath): -17
Victor: -15
Zafina (Scarecrow): -14
Shaheen (Stealth Step): -14
Lili BT: -8 (recovers BT)


Credit to @Foxhoundfl for compiling the following information:

Character Startup Frames Hit Level Tip Range Damage Frames on Block Stance Transition Forced Stance Properties
Jack i10 H,M,M 2.6 52 -9
Balcony Break
Zafina i12 H, SM 2.4 51 +3
Balcony Break
Jun i13 M 3.2 50 -6
Balcony Break
Kuma i13 M,M 3.1 51 +10g
Balcony Break
Law i14 Mid 2.7 50 +11 DSS Forced
Balcony Break
Azucena i15 M,H,M 2.6 53 +6 LIB Forced
Balcony Break
Dragunov i15 M,M,M 2.7 50 +6
Balcony Break
Jin i15 M,H,M 3.1 57 +3 FC Choice
Jin 2+3,4 i15 M,H,M 3.1 48 +9
Balcony Break
Leroy i15 M 2.8 41 +6 HRM Forced
Balcony Break
Panda i15 M,M 2.5 44 +7 ROL +6, HBS +11g Choice
Floor Break
Xiaoyu i15 M 2.6 50 +5 BT +9 Choice
Balcony Break
Xiaoyu (BT) i15 M 2.1 51 +4 HYP +19g Choice Leaves Opponent Standing
Bryan i16 All Mid 2.1 44 +9
Floor Break
Asuka i16 All Mid 2.9 50 +10g
Floor Break
Steve i16 All Mid 2.7 45 +8 LNH Forced
Floor Break
Leo i16 M,M,H 2.6 50 +8 FC +16g Choice
Balcony Break
Lili (BT) i16 L,M,M,M 2.4 39 -8 BT Forced
Homing
Nina i16 M,H,H,H,H,M 3 52 +5 FC +7 Choice
Floor Break
Shaheen i16 M,M 2.7 50 +6 SNK Forced Forces Crouch
Steve (PAB) i16 All Mid 2.5 45 +8 LNH Forced
Floor Break
Hwoarang i17 M,M,H 2.6 51 +11g RFS Forced
Balcony Break
King i17 M,M 3.3 64 +12g JGR Forced
Floor Break
Lars i18 M,M 3.1 50 +8 DEN +9 Choice
Floor Break
Kazuya i18 L,M,M,M 2.5 43 -14
Floor Break
Claudio i18 L,M 2 40 -14
Balcony Break
Paul i18 L,M,M Point Blank 40 -12
Balcony Break
Raven i18 All Mid 3.1 55 +14g SZN Forced
Balcony Break
Reina (WRA) i18 L,M,M 2.5 40 -17
Floor Break
Yoshi i18 M,M,M,M 2.8 51 +4 DGF +10g Choice
Balcony Break
Devil Jin i18-28f M,H 4.5 52 +11g CRO Forced
Balcony Break
Zafina (SCR) i19 L,M 2.5 30+Combo -14 Launches
Alisa i20 All Mid 3.4 50 +8 BOT +10g Choice
Balcony Break
Devil Jin (CRO) i20 H (!) Point Blank 39 Unblockable
Feng i20 All Mid 3.4 48 +7 STC +12g Choice
Balcony Break
Jun (GEN) i20 L,M 2.5 42 -14
Balcony Break
Lee i20 L,M 2.5 37 -15
Balcony Break
Leo (KNK) i20 L,M,M Point Blank 35 -13
Balcony Break
Victor i20 L,M 2.3 39 -15
Balcony Break
Shaheen (SNK) i20 L,M,M Point Blank 40 -14
Balcony Break
Reina i21 M,M 3.5 50 +8 WRA Forced
Balcony Break
Lili i23 H,H,M,M 3.1 55 +9 BT Forced
Homing