HustleWizard (talk | contribs) (โโMini-combos: Added lots of mini-combos. โโWall: Added staple wall combos with and without tornado) |
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{{Navbox Bryan}} | {{Navbox Bryan}} | ||
{{Navbox combos}} | {{Navbox combos}} | ||
{{Combo_notation}} | |||
{{See other}} | {{See other}} | ||
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: db+2 2 b+2,1,f~2,4<ref name="SNE">Gain SNE</ref> T! b+3,f~2,1 | : db+2 2 b+2,1,f~2,4<ref name="SNE">Gain SNE</ref> T! b+3,f~2,1 | ||
}} | }} | ||
== Mini-combos == | == Mini-combos == | ||
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: f,F+2 (Heat Engager) | : f,F+2 (Heat Engager) | ||
; | ; uf+3 | ||
:f,F+2 (Heat Engager) | : f,F+2 (Heat Engager) | ||
ย | |||
ย | |||
ย | |||
ย | |||
; | ; ss1 | ||
: | : f+2,1,4 | ||
: | : uf+2,2,2,2,3 | ||
: db+1+2 (Heat Engager) | |||
;qcb+ | ; CH (1,2),3 | ||
: | : qcb+4 | ||
: d+3+4 | |||
;df+4 | ; CH b,df+4 | ||
: | : qcb+4 | ||
: d+3+4 | |||
; f,f+4 | |||
: qcb+4 | |||
: d+3+4 | |||
; qcb+1 | |||
: qcf+1+2 | |||
: dash qcb+4 | |||
; qcb+2,4 | |||
: qcb+4 | |||
; df+4 | |||
: qcb4 | |||
}} | }} | ||
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{{Combolist| | {{Combolist| | ||
; f,n,b+2 | ; f,n,b+2 | ||
: [76 | : [76; 34] dash qcf+3,4 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,2<ref name="FB">Floor break.</ref><ref name="SLS.2,2 into qcb+4">qcb+4 for 18 (12) additional damage guaranteed if enemy does not backroll.</ref> | ||
: [75 | : [75; 34] dash qcf+3,4 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,1 | ||
: [73 | : [73; 34] dash qcf+3,4 b+2,4 qcb+1 T! b+3,f~2,1 | ||
: [72 | : [72; 43] f+1+2 2 b+2,4 qcb+1 T! b+3,f~2,1 | ||
: [71 | : [71; 42] f+1+2 1 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,1 | ||
; ws1 | ; ws1 | ||
: [76 | : [76; 34] dash qcf+3,4 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,2<ref name="FB"/><ref name="SLS.2,2 into qcb+4"/> | ||
: [75 | : [75; 34] qcf+3,4 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,1 | ||
: [72 | : [72; 33] b+2,4 uf+3 d+3+4,2 T! b+3,f~2,1 | ||
ย | |||
; low parry | |||
: [39; 25] T! b+2,4 dash 2 b+3,f~2,1 | |||
; f+4,1 | ; f+4,1 | ||
: [69 | : [72; 31] 1+2,1 1 b+2,1,f~2,4<ref name="SNE"/> T! dash b+3,f~2,2<ref name="FB">Floor break.</ref> | ||
: [69; 30] uf+3 2 b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,1 | |||
; df+3 | ; df+3 | ||
: [61 | : [61; 24] T! 1+2,1 2 b+2,1,f~2,2<ref name="FB">Floor break.</ref> | ||
: [60 | : [60; 24] T! 1+2,1 2 b+2,1,f~2,4<ref name="SNE"/> | ||
ย | |||
; CH b+1 | |||
: [81; 34] b+2,f+4 b+2,4 dash d+3+4,2 T! b+3,f~2,2 | |||
; CH b+2,1 | ; CH b+2,1 | ||
: [86 | : [86; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,2<ref name="FB">Floor break.</ref> | ||
: [85 | : [85; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,1 | ||
: [83 | : [83; 29] b+2,1,f~2,4<ref name="SNE"/> T! b+3,f~2,2<ref name="FB">Floor break.</ref> | ||
ย | |||
; CH 3+4 | |||
: [76; 31] 1+2,1 1 b+2,1,f~2,4<ref name="SNE"/> T! dash b+3,f~2,2<ref name="FB">Floor break.</ref> | |||
}} | }} | ||
<references/> | <references/> | ||
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{{Combolist| | {{Combolist| | ||
; Regular carry (30% scaling) wallsplat | ; Regular carry (30% scaling) wallsplat | ||
:1+2,1 | : 1+2,1 uf+2,2,2,2,2,3 | ||
:b+3,f~3>4 | : b+3,f~3>4 | ||
:b+3,f~u, | : b+3,f~u, db+1+2 | ||
; Regular carry (30% scaling) wallsplat with tornado | ; Regular carry (30% scaling) wallsplat with tornado | ||
:uf+3+4, 1+2,1 | : uf+3+4, 1+2,1 uf+2,2,2,2,2,3 | ||
; b+4 | ; b+4 | ||
: [64 | ; uf+3 | ||
: [77 | : [64; 22] f,n,b+2 W! f,F+4 uf+3+4 T! b+3,f~3>4 | ||
: [77; 24] f,n,b+2 W! f,F+4 uf+3+4 T! 1+2,1 uf+2,2,2,2,2,3 | |||
}} | }} | ||
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{{Combolist| | {{Combolist| | ||
; 1 | ; 1 | ||
: [42 | : [42; 26] b+2,1,f~2,4 T! b+3,f~2,1 | ||
:[38 | : [38; 23] b+3,f~u f+1 b+3,f~2,4 T! b+3,f~2,1 | ||
}} | }} | ||
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{{Combolist| | {{Combolist| | ||
; 3,3,2 | ; 3,3,2 | ||
: dash | : dash qcf+3,4 dash d+3+4,2 T! qcf+4,1,2 | ||
: dash | : dash qcf+3,4 dash d+3+4,2 T! d+2,3 | ||
}} | }} | ||
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{{Combolist|columns=1| | {{Combolist|columns=1| | ||
; | ; Secluded Training Ground | ||
: big boy break all the walls combo here | : big boy break all the walls combo here | ||
}} | }} | ||
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{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}} | {{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}} | ||
== External links == | |||
* [https://www.youtube.com/watch?v=i6VRFqwtIBk Bryan Fury Combo Guide | TEKKEN 8] by RyzingSol |
Latest revision as of 17:14, 18 October 2024
Bryan |
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Combos (Tekken 8) |
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Notation summary for combos
Symbol | Meaning |
---|---|
1 | Left Punch |
2 | Right Punch |
3 | Left kick |
4 | Right kick |
u | Up |
d | Down |
f | Forward |
b | Backward |
uf | Up and forward |
df | Down and forward |
ub | Up and backward |
db | Down and backward |
n | Neutral |
Symbol | Meaning |
---|---|
U | Up (Hold) |
D | Down (Hold) |
F | Forward (Hold) |
B | Backward (Hold) |
UF | Up and forward (Hold) |
DF | Down and forward (Hold) |
UB | Up and backward (Hold) |
DB | Down and backward (Hold) |
Symbol | Meaning |
---|---|
+ | Pressed together |
# | Pressed together, on the same frame |
,[1] | Followed by |
~ | Followed by, immediately |
: | Followed by, tight input window |
< | Followed by, with delayed input |
> | |
* | Held input |
Symbol | Meaning |
---|---|
.[1] | From stance |
~ | From stance transition[2] |
H | During Heat[3] |
R | Rage |
FC | Full crouch |
hFC | Half crouch |
ws | While standing |
wr | While running |
Symbol | Meaning |
---|---|
T! | Tornado |
W! | Wall splat |
WB! | Wall break |
F! | Floor break |
BB! | Balcony break |
Symbol | Meaning | Example | Example Meaning |
---|---|---|---|
CH | Counter hit | CH 1,2,3 | 1,2,3 where the first hit is a counter hit |
CL | Clean hit | CL db+4 | db+4 with a clean hit |
(?) | Whiffed or blocked moves | CH (1,2),3 | 1,2,3 where the third hit is a counter hit |
(2,2),2 | 2,2,2 where the first two hits whiff | ||
(x?) | Repeat string ? times | b+2,f~n(x3) | b+2,f~n repeated 3 times |
[?; ?] | Damage dealt; recoverable damage | [50; 12] ws2,3 f,F+3 | Combo deals 50 damage, 12 of which is recoverable |
- โ 1.0 1.1 Should never have a space immediately after it.
- โ Not "for stance transition", which has no special notation and is written the same as any other input.
- โ Not Heat Available, which is not notated, since the only move done from that is Heat Burst, which is simply written 2+3.
This page is for Tekken 8. For Tekken 7, see Bryan combos (Tekken 7).
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to ยง Staples.
- Regular launch (e.g. ws1)
- db+2 2 b+2,1,f~2,4[1] T! b+3,f~2,1
Mini-combos
- b+4
- f,F+2 (Heat Engager)
- uf+3
- f,F+2 (Heat Engager)
- ss1
- f+2,1,4
- uf+2,2,2,2,3
- db+1+2 (Heat Engager)
- CH (1,2),3
- qcb+4
- d+3+4
- CH b,df+4
- qcb+4
- d+3+4
- f,f+4
- qcb+4
- d+3+4
- qcb+1
- qcf+1+2
- dash qcb+4
- qcb+2,4
- qcb+4
- df+4
- qcb4
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- f,n,b+2
- [76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3]
- [75; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1
- [73; 34] dash qcf+3,4 b+2,4 qcb+1 T! b+3,f~2,1
- [72; 43] f+1+2 2 b+2,4 qcb+1 T! b+3,f~2,1
- [71; 42] f+1+2 1 b+2,1,f~2,4[1] T! b+3,f~2,1
- ws1
- [76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3]
- [75; 34] qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1
- [72; 33] b+2,4 uf+3 d+3+4,2 T! b+3,f~2,1
- low parry
- [39; 25] T! b+2,4 dash 2 b+3,f~2,1
- f+4,1
- [72; 31] 1+2,1 1 b+2,1,f~2,4[1] T! dash b+3,f~2,2[2]
- [69; 30] uf+3 2 b+2,1,f~2,4[1] T! b+3,f~2,1
- CH b+1
- [81; 34] b+2,f+4 b+2,4 dash d+3+4,2 T! b+3,f~2,2
Rage
- df+2
- combo for df+2 with rage here
Wall
- Regular carry (30% scaling) wallsplat
- 1+2,1 uf+2,2,2,2,2,3
- b+3,f~3>4
- b+3,f~u, db+1+2
- Regular carry (30% scaling) wallsplat with tornado
- uf+3+4, 1+2,1 uf+2,2,2,2,2,3
- b+4
- uf+3
- [64; 22] f,n,b+2 W! f,F+4 uf+3+4 T! b+3,f~3>4
- [77; 24] f,n,b+2 W! f,F+4 uf+3+4 T! 1+2,1 uf+2,2,2,2,2,3
Float
- 1
- [42; 26] b+2,1,f~2,4 T! b+3,f~2,1
- [38; 23] b+3,f~u f+1 b+3,f~2,4 T! b+3,f~2,1
Back-turned opponent
- 3,3,2
- dash qcf+3,4 dash d+3+4,2 T! qcf+4,1,2
- dash qcf+3,4 dash d+3+4,2 T! d+2,3
Stage break
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the ยง Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
External links
- Bryan Fury Combo Guide | TEKKEN 8 by RyzingSol