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* Single hits will not grant an opponent any recoverable health, such as when landing a stray low or a throw. | * Single hits will not grant an opponent any recoverable health, such as when landing a stray low or a throw. | ||
* Juggle combos will often leave the opponent with a large amount of recoverable health, possibly with a larger percent being recoverable based on the combo's scaling. | * Juggle combos will often leave the opponent with a large amount of recoverable health, possibly with a larger percent being recoverable based on the combo's scaling. | ||
* Many stage | * Many [[stage break]]s along with most [[Parry|parries]] will deal completely recoverable damage rather than only a portion of it. | ||
* Landing a [[Heat Engager]] will replenish a large amount of recoverable health, up to a certain limit. | * Landing a [[Heat Engager]] will replenish a large amount of recoverable health, up to a certain limit. | ||
* [[Rage Art]]s along with rare character specific options will remove all of an opponent's recoverable health on hit. | * [[Rage Art]]s along with rare character specific options will remove all of an opponent's recoverable health on hit. | ||
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* All chip damage is dealt as recoverable health. | * All chip damage is dealt as recoverable health. | ||
* Chip damage cannot KO. | * Chip damage cannot KO. | ||
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Latest revision as of 12:11, 29 April 2024
Damage is, simply put, the amount of health that is subtracted from the defender when an attack connects. The amount of damage a given move may do is influenced by the scaling of the combo as well as if the move was a counter hit or not.
Recoverable Health
In Tekken 8, certain types of damage will leave an amount of health within a white outline, sometimes referred to as white or grey health. This type of health allows a player to replenish a small amount of it back into regular health by causing their opponent to block or get hit by their moves.
- Single hits will not grant an opponent any recoverable health, such as when landing a stray low or a throw.
- Juggle combos will often leave the opponent with a large amount of recoverable health, possibly with a larger percent being recoverable based on the combo's scaling.
- Many stage breaks along with most parries will deal completely recoverable damage rather than only a portion of it.
- Landing a Heat Engager will replenish a large amount of recoverable health, up to a certain limit.
- Rage Arts along with rare character specific options will remove all of an opponent's recoverable health on hit.
Chip Damage
Another new addition in Tekken 8 is the plethora of moves that deal damage to a defender even while they're blocking.
- All chip damage is dealt as recoverable health.
- Chip damage cannot KO.
Mechanics |
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Concepts |
Techniques |
Strategy |
Miscellaneous |