Steve combos: Difference between revisions

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{{Combolist|columns=1|
{{Combolist|columns=1|
; Regular launch (e.g. df+2)
; Regular launch (e.g. uf+2)
: combo here
: (Starter), DCK 1, df+1,2~1~FLK 1, F+2,2, LNH 2 S! dash LWV 1,2 LNH 2
; Instant Tornado (e.g., low parry)
: S! DCK 1 d/f+1,2~1~FLK 1 f+2,2 LNH 2
; Combo Enders
: S! dash LWV 1,2 LNH 2 (Damage)
: S! dash LWV 1,2 DCK 1 (Corner Carry)
: S! dash FLK 1,1 ALB 2 (More Corner Carry, worse Oki)
}}
}}



Revision as of 13:26, 5 February 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. uf+2)
(Starter), DCK 1, df+1,2~1~FLK 1, F+2,2, LNH 2 S! dash LWV 1,2 LNH 2
Instant Tornado (e.g., low parry)
S! DCK 1 d/f+1,2~1~FLK 1 f+2,2 LNH 2
Combo Enders
S! dash LWV 1,2 LNH 2 (Damage)
S! dash LWV 1,2 DCK 1 (Corner Carry)
S! dash FLK 1,1 ALB 2 (More Corner Carry, worse Oki)

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2
combo for df+2 here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.