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{{Combolist|columns=1| | {{Combolist|columns=1| | ||
; Regular launch (e.g. df+2) | ; Regular launch (e.g. uf+2) | ||
: | : (Starter), DCK 1, df+1,2~1~FLK 1, F+2,2, LNH 2 S! dash LWV 1,2 LNH 2 | ||
; Instant Tornado (e.g., low parry) | |||
: S! DCK 1 d/f+1,2~1~FLK 1 f+2,2 LNH 2 | |||
; Combo Enders | |||
: S! dash LWV 1,2 LNH 2 (Damage) | |||
: S! dash LWV 1,2 DCK 1 (Corner Carry) | |||
: S! dash FLK 1,1 ALB 2 (More Corner Carry, worse Oki) | |||
}} | }} | ||
Revision as of 13:26, 5 February 2024
Steve |
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Combos (Tekken 8) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. uf+2)
- (Starter), DCK 1, df+1,2~1~FLK 1, F+2,2, LNH 2 S! dash LWV 1,2 LNH 2
- Instant Tornado (e.g., low parry)
- S! DCK 1 d/f+1,2~1~FLK 1 f+2,2 LNH 2
- Combo Enders
- S! dash LWV 1,2 LNH 2 (Damage)
- S! dash LWV 1,2 DCK 1 (Corner Carry)
- S! dash FLK 1,1 ALB 2 (More Corner Carry, worse Oki)
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- combo for df+2 here
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.