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{{Combolist| | {{Combolist| | ||
; df+2 | ; df+2 | ||
: | : f+4, b+1, f+1,2,1 T! f+1,2,1 | ||
: f+4, f,F+2, b+1, f+1,2,1 T! f+1,2,1 (harder variant for more damage) | |||
}} | }} | ||
Revision as of 21:23, 6 February 2024
Jack-8 |
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Combos (Tekken 8) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to Ā§ Staples.
- Regular launch (e.g. df+2)
- f+4, b+1, f+1,2,1 T! f+1,2,1
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- f+4, b+1, f+1,2,1 T! f+1,2,1
- f+4, f,F+2, b+1, f+1,2,1 T! f+1,2,1 (harder variant for more damage)
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the Ā§ Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.