Drilldown: Move

Move > tot: None & hit : +3 or +70d

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id:
name:
None (18)
input:
,1 (7) · ,2 (7) · ,4 (4) · f+2 (4) · ,3 (2) · 3 (2) · b+2 (2) · d,df,f+2 (2) · ws1 (2) · ws2 (2)
alias:
target:
reach:
tracksLeft:
tracksRight:
tot: (Click arrow to add another value)
hit: (Click arrow to add another value)

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