Dragunov combos: Difference between revisions

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: [+54 (34)] 4,4 FC.df+1:4<ref name="Hail Slicer damage">1 (16) less damage without just input</ref>~cc 3,1,df~2 T! df+3+4 qcf+1+2
: [+54 (34)] 4,4 FC.df+1:4<ref name="Hail Slicer damage">1 (16) less damage without just input</ref>~cc 3,1,df~2 T! df+3+4 qcf+1+2
: [+53 (33)] 4,4 FC.df+1:4<ref name="Hail Slicer damage"/>~2 T! df+3+4 3,1,df~2
: [+53 (33)] 4,4 FC.df+1:4<ref name="Hail Slicer damage"/>~2 T! df+3+4 3,1,df~2
: [+52 (48)] 4,4 FC.df+1:4<ref name="Hail Slicer damage"/>~cc 3,1,df~2 T! dash ss<ref name="SS after SNK.cc">SS in the opposite direction of cc</ref> 3,1,df~2
: [+47 (28)] f+4,4,3 b+1,2 T! df+3+4 4,1
: [+47 (28)] f+4,4,3 b+1,2 T! df+3+4 4,1
: [+46 (28)] 4,4 ws1 b+1,2 T! 3,1,4
: [+46 (28)] 4,4 ws1 b+1,2 T! 3,1,4

Revision as of 11:00, 30 January 2024

This page is for Tekken 8. For Tekken 7, see Dragunov combos (Tekken 7).

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to Ā§ Staples.

Regular launch (e.g. df+2)
f+4,4,3 b+1,2 T! 3,1,4


Mini-combos

b+1+2
[47 (14)] qcf+4
[45 (13)] d+3+4

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[14] df+2
[15] ws2
[+54 (34)] 4,4 FC.df+1:4[1]~cc 3,1,df~2 T! df+3+4 qcf+1+2
[+53 (33)] 4,4 FC.df+1:4[1]~2 T! df+3+4 3,1,df~2
[+47 (28)] f+4,4,3 b+1,2 T! df+3+4 4,1
[+46 (28)] 4,4 ws1 b+1,2 T! 3,1,4
[+43 (26)] f+4,4,3 b+1,2 T! 3,1,4
uf+4
[92 (33)] dash b+4,3 b+1,2 T! ssl df+3+4 2,1,df~4[2] f,F+4
[41 (12)] d+4,1,3
CH f+2,4
[108 (59)] micro dash d+3,2 HB! df+3+4 4,4 FC.df+1:4 uf+1[3] T! qcf+4,F HD! f,f,F+3
[70 (18)] micro dash d+3,2,1+2[2]
  1. ā†‘ 1.0 1.1 1 (16) less damage without just input
  2. ā†‘ 2.0 2.1 Floor break.
  3. ā†‘ Works on Lars, doesn't on Xiaoyu. Other chars[untested].

Wall

Regular carry (30% scaling)
d+3,2,1+2
3,1,df~1+2
db+2>1>2
Regular splat (56% scaling)
[+27 (20)] d+3,2,1+2
[+23 (19)] 3,1,df~1+2
[+21 (4)] db+2>1>2

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage Hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the Ā§ Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External Links