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: [+46 (28)] 4,4 ws1 b+1,2 T! 3,1,4 | : [+46 (28)] 4,4 ws1 b+1,2 T! 3,1,4 | ||
: [+43 (26)] f+4,4,3 b+1,2 T! 3,1,4 | : [+43 (26)] f+4,4,3 b+1,2 T! 3,1,4 | ||
; CH f+2,4 | |||
: [108 (59)] micro dash d+3,2 HB! df+3+4 4,4 FC.df+1:4 uf+1<ref>Works on Lars, doesn't on Xiaoyu. Other chars{{untested}}.</ref> T! qcf+4,F HD! f,f,F+3 | |||
: [70 (18)] micro dash d+3,2,1+2<ref name="FB">Floor break.</ref> | |||
}} | }} | ||
<references/> | <references/> | ||
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== External Links == | == External Links == | ||
* [https://twitter.com/zo_salam/status/1751588838470791347 - CH f+2,4 combo by @zo_salam] |
Revision as of 10:24, 30 January 2024
Dragunov |
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Combos (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Dragunov combos (Tekken 7).
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- f+4,4,3 b+1,2 T! 3,1,4
Mini-combos
- b+1+2
- [47 (14)] qcf+4
- [45 (13)] d+3+4
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
Wall
- Regular carry (30% scaling)
- d+3,2,1+2
- 3,1,df~1+2
- db+2>1>2
- Regular splat (56% scaling)
- [+27 (20)] d+3,2,1+2
- [+23 (19)] 3,1,df~1+2
- [+21 (4)] db+2>1>2
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage Hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.