Lee combos: Difference between revisions

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: 4,u+3 b+2,f~n ws1,2,f~n ws2,3 S! f+2,1
: 4,u+3 b+2,f~n ws1,2,f~n ws2,3 S! f+2,1
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}}
; Pickup launch (e.g. d+3,4)
: b+3,3,f~n b+2,f~n ws1,2,f~n b+2,f~n ws2,3Ā  S! f+2,1


== Mini-combos ==
== Mini-combos ==

Revision as of 16:56, 1 February 2024

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to Ā§ Staples.

Regular launch (e.g. df+2)
4,u+3 b+2,f~n ws1,2,f~n ws2,3 S! f+2,1
Pickup launch (e.g. d+3,4)
b+3,3,f~n b+2,f~n ws1,2,f~n b+2,f~n ws2,3 S! f+2,1

Mini-combos

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2
combo for df+2 here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the Ā§ Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.