Kazuya |
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Combos (Tekken 8) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. f,F+3)
- 3,1,4 df+1,df+2 T! 3,1~df~3
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- EWGF - f,n,df#2 or f,n,d,df#2.
- DEWGF (dash EWGF) - f,f,n,d,df#2.
- PEWGF (perfect EWGF) - frame perfect f,n,df#2.
- [23] EWGF
- [+43] dash 3,1,4 df+1,df+2 T! 3,1~df~3
- [26] CH df+2
- [+51] EWGF b+2,2 df+1,df+2 T1 3,1~df~3
- [25] ws2
- [24] CH d+1+2
- [+52] ws1+2 b+2,2 df+1,df+2 T1 3,1~df~3
- [21] f,F+3
- [+51] SS3 b+2,2 f+1,df+2 T1 3,1~df~3
- [22] ws1,2
- [+41] iWS1+2 b+2,2 b+2,2,1+2
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.