Dragunov |
---|
Combos (Tekken 8) |
---|
This page is for Tekken 8. For Tekken 7, see Dragunov combos (Tekken 7).
Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- 4,4 FC.df+1,4~2 T! df+3+4 2,1,df~1+2
- Instant Tornado (e.g. low parry)
- T! df+3+4 4,4 FC.df+1,4~1+2
Mini-combos
- b+1+2
- [47 (14)] qcf+4
- [45 (13)] d+3+4
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [14] df+2
- [15] ws2
- [+55 (35)] 4,4 FC.df+1:4[1]~2 T! df+3+4 2,1,df~1+2
- [+49 (28)] 4,4 FC.df+1:4[1]~2 T! df+3+4 4,1
- [26] CH CL db+3
- [23] qcb+2
- [22] CL db+3
- [20] CH db+3
- [0] low parry
- [+46 (29)] T! df+3+4 4,4 FC.df+1:4[1]~4
- [36] CH f,f,F+2 (fast)
- [30] CH f,f,F+2
- [20] uf+2
- [20] (1,3),2
- [+57 (35)] qcf+3+4 4,4 FC.df+1:4[1]~2 T! 2,1,df~1+2
- SNK.1
- [77 (35)] ssl qcf+3+4 4,4 FC.df+1:4[1]~2 T! 2,1,df~1+2
- SNK.2
- [84 (37)] df+3+4 4,4 FC.df+1:4[1]~2 T! 2,1,df~1+2
- uf+4
- [92 (33)] dash b+4,3 b+1,2 T! ssl df+3+4 2,1,df~4[2] f,F+4
- [41 (12)] d+4,1,3
- b+4,3,H.F
- [76 (41)] df+3+4 4,4 FC.df+1:4[1]~2 T! 2,1,df~1+2
Wall
- Regular carry (30% scaling)
- d+3,2,1+2
- 3,1,df~1+2
- db+2>1>2
- Regular splat (56% scaling)
- [+27 (20)] d+3,2,1+2
- [+23 (19)] 3,1,df~1+2
- [+21 (4)] db+2>1>2
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage Hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
- [14] df+2
- [15] ws2
- [+54 (34)] 4,4 FC.df+1:4[1]~cc 3,1,df~2 T! df+3+4 qcf+1+2
- ↑ 1 (16) less damage without just input