Paul |
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Combos (Tekken 8) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
Mini-combos
- CH ss+3
- [50] d1+2
- CH qcf+3
- [49] d+1,2,1+2
- CH df+4
- [49] b+1,2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2
- [62] df+2 > 3,1 > 3,1,b > SWA1+2 > fff+2
- qcf+1
- [75] qcf+1 > df+4 > 3,1,b > SWA1+2 > fff+2
- qcb+1+2
- [76] qcb+1+2 > qcf+1 > df+4 >3,1,b > SWA1+2 > fff+2
Wall
- Full Wall
- ff+3,4 > b+1,2 > 1 > qcf+2
- Low Wall
- Post-Tornado Wall
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.