Devil Jin |
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Combos (Tekken 8) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- combo here
Mini-combos
- [20] CH df+2
- [+22] ~f (Mourning crow transition) 2,2
- [18] CH db+2
- [+20] d+1+2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [23] EWGF
- [+44] EWGF, 3,1~ff 2 df+3,2,4 T! cd1~u
- [+58] EWGF, 3,1~ff 2 df+3,2,4 T! dash, H.2+3, ws3~f~2,2 !heatdash cd1
- [25] d+3+4
- [+44] df+3,2,4 T! ws3~f MCR.4,2,1+2
- [20] ws2
- [+42] dash up, u+1+2, 3,1 b,f+2,1,d+2
- U+4~u, 1
- [75] dash up, EWGF, 2 df+3,2,4 T! cd1~u
- [16] CD+4,1+2
- [+29] dash, ws+1,1 4,2,1+2
- [24] b+4 CH
- [+37] df+1, 2, df+3,2,4 T!, cd1~u
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage hazard
- Secluded Training Ground
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.