Devil Jin combos

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Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
combo here

Mini-combos

CH df+2
[42] ~f (Mourning crow transition) 2,2
CH db+2
[38] d+1+2

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
EWGF
[78] EWGF, 3,1~ff 2 df+3,2,4 T! cd1~u
[95] EWGF, 3,1~ff 2 df+3,2,4 T! dash, !heatburst, WS+4~f 2,2 !heatdash cd1
b+4 CH
[61] df+1, 2, df+3,2,4 T!, cd1~u
WS+2
[62] dash up, u+1+2, 3,1 b,f+2,1,d2
U+4~u, 1
[75] dash up, EWGF, 2 df+3,2,4 T! cd1~u
CD+4
[45] dash, ws+1,1 4,2,1+2

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage hazard

Secluded Training Ground
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.