Drilldown: Move

Move > tracksLeft: None & hit : +9 or 0d / HE

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id:
input:
,2 (5) · 2 (5) · ,1 (2) · ,3 (2) · 3 (2) · df+1 (2) · f+2 (2) · ub+2 (2) · uf+2 (2) · ws3 (2)
target:
tracksLeft: (Click arrow to add another value)
tracksRight:
tot:
hit: (Click arrow to add another value)

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