Drilldown: Move

Move > target : sp or t & tot: None

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id:
 
input:
Back throw (14) · Left throw (14) · Right throw (14) · Left Throw (11) · Right Throw (11) · 1+3 (9) · 2+4 (9) · Back Throw (9) · uf+1+2 (9) · 1+2+3+4 (5) · 3+4 (5) · 1+3+4 (3) · df+2+4 (3) · f+2+3 (3) · FC.1+2 (3)
image:
target: (Click arrow to add another value)
damage:
40 (25) · 50 (20) · 35 (11) · None (11) · 45 (8) · 25 (6) · 30 (5) · 60 (5) · 10 (4) · 20 (4) · 38 (4) · 15 (3) · 42 (3) · 43 (3) · 0 (2) · 13 (2)
reach:
tracksLeft:
tracksRight:
tot: (Click arrow to add another value)
hit:
+0d (22) · +1d (13) · None (13) · -3d (9) · +3d (5) · -1d (4) · -5d (4) · +6d (3) · -6d (3) · +7d (3) · -10d (2) · -2d (2) · -4d (2) · +7~+12 / 0~+5 HBS (2) · +8d (2)
ch:

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