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{{Geese}} | {{Geese}} | ||
{{Infobox tricky moves}} | |||
{{Navbox punishers (Tekken 7)}} | |||
| | Â | ||
{| class="punishers" | |||
| colspan="4"Â class="table-cat" | '''Standing Punishers (Meter-less)''' | |||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1 | | rowspan="2" | -10 | ||
| 1,1,2 || 23 || +7 | |||
|- | |||
| 1,qcb+1 || 27 || +13a (+4) | |||
|- | |||
| rowspan="2" | -12 | |||
| b+1,3 || 23 || +20g | |||
|- | |||
| b+1,2 || 31 || +1 | |||
|- | |||
| rowspan="2" | -14 | |||
| 1+2, iWR1|| [[Geese_combos#Mini-combos|40]] || -3a (-11) | |||
|- | |||
| b+3,2 || 26 || +14a (+7) | |||
|- | |||
| -15 || 2,f+1,hcb+4 || 45 || +40a (-18) | |||
|} | |} | ||
<references/> | |||
{| class=" | {| class="punishers" | ||
| | | colspan="4"Â class="table-cat" | '''''Standing Punishers (With Meter)''''' | ||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| - | | -14 || b+3,2,EX.1+2 ... || ([[Geese_combos#WITH_METER|69~108]]) || | ||
|- | |||
| -15 || 2,f+1,EX.1+2 ... || ([[Geese_combos#WITH_METER|86~128]]) || | |||
|} | |} | ||
<references/> | |||
With at least 1 bar of meter, Geese can get full combos off of his i14 and i15 standing punishers. The damage increases the more bar you're willing to spend. See the [[Geese_combos#WITH_METER|combo]] section for more details. | |||
{| class=" | ------------- | ||
|+ | Â | ||
{| class="punishers" | |||
| colspan="4" class="table-cat" | '''Crouching Punishers''' | |||
|- | |||
| -10 || FC.1,qcb+1 || 25 || +13a (+4) | |||
|- | |||
| -11 || ws4 || 18 || +6 | |||
|- | |||
| -13 || ws1,qcb+1 || 32 || +13a (+4) | |||
|- | |||
| rowspan="2" | -15 | |||
| ws3 || 14 ([[Geese_combos#METER-LESS|51]]) || +68a (+48) | |||
|- | |||
| FC.df+1 || 17 ([[Geese_combos#Staples|60]]) || +31a (+21) | |||
|- | |||
| -18 || ws2~F+2 || 35 ([[Geese_combos#METER-LESS|63]]) || +63a (+30) | |||
|- | |- | ||
|} | |} | ||
{| class=" | Â | ||
| | {| class="punishers" | ||
| colspan="4" class="table-cat" | '''Back-turned opponent''' | |||
|- | |||
| -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1) | |||
|- | |- | ||
|} | |} | ||
{| class=" | Â | ||
| | {| class="punishers" | ||
| colspan="4" class="table-cat" | '''Grounded opponent''' | |||
|- | |- | ||
| -16 || d+3<ref name="p"/> || 9 || -3a (-11) | |||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |- | ||
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref> | |||
|- | |- | ||
|} | |} | ||
<references/> | <references/> |
Latest revision as of 09:07, 20 September 2023
Geese (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 7) |
---|
Standing Punishers (Meter-less) | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 23 | +7 |
1,qcb+1 | 27 | +13a (+4) | |
-12 | b+1,3 | 23 | +20g |
b+1,2 | 31 | +1 | |
-14 | 1+2, iWR1 | 40 | -3a (-11) |
b+3,2 | 26 | +14a (+7) | |
-15 | 2,f+1,hcb+4 | 45 | +40a (-18) |
Standing Punishers (With Meter) | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-14 | b+3,2,EX.1+2 ... | (69~108) | |
-15 | 2,f+1,EX.1+2 ... | (86~128) |
With at least 1 bar of meter, Geese can get full combos off of his i14 and i15 standing punishers. The damage increases the more bar you're willing to spend. See the combo section for more details.
Crouching Punishers | |||
-10 | FC.1,qcb+1 | 25 | +13a (+4) |
-11 | ws4 | 18 | +6 |
-13 | ws1,qcb+1 | 32 | +13a (+4) |
-15 | ws3 | 14 (51) | +68a (+48) |
FC.df+1 | 17 (60) | +31a (+21) | |
-18 | ws2~F+2 | 35 (63) | +63a (+30) |
Back-turned opponent | |||
-10 | 1,2,3[1] | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3[1] | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High[2] |